diff options
Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
-rw-r--r-- | src/server/game/Scripting/MapScripts.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp index 97d9ce5b69..54d8f78a03 100644 --- a/src/server/game/Scripting/MapScripts.cpp +++ b/src/server/game/Scripting/MapScripts.cpp @@ -16,6 +16,7 @@ */ #include "CellImpl.h" +#include "GameTime.h" #include "GridNotifiers.h" #include "GridNotifiersImpl.h" #include "Map.h" @@ -53,7 +54,7 @@ void Map::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source, O sa.ownerGUID = ownerGUID; sa.script = &iter->second; - m_scriptSchedule.insert(ScriptScheduleMap::value_type(time_t(sWorld->GetGameTime() + iter->first), sa)); + m_scriptSchedule.insert(ScriptScheduleMap::value_type(time_t(GameTime::GetGameTime().count() + iter->first), sa)); if (iter->first == 0) immedScript = true; @@ -83,7 +84,7 @@ void Map::ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* sou sa.ownerGUID = ownerGUID; sa.script = &script; - m_scriptSchedule.insert(ScriptScheduleMap::value_type(time_t(sWorld->GetGameTime() + delay), sa)); + m_scriptSchedule.insert(ScriptScheduleMap::value_type(time_t(GameTime::GetGameTime().count() + delay), sa)); sScriptMgr->IncreaseScheduledScriptsCount(); @@ -284,7 +285,7 @@ void Map::ScriptsProcess() ///- Process overdue queued scripts ScriptScheduleMap::iterator iter = m_scriptSchedule.begin(); // ok as multimap is a *sorted* associative container - while (!m_scriptSchedule.empty() && (iter->first <= sWorld->GetGameTime())) + while (!m_scriptSchedule.empty() && (iter->first <= GameTime::GetGameTime().count())) { ScriptAction const& step = iter->second; |