diff options
Diffstat (limited to 'src/server/game/Scripting/ScriptDefines')
5 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Scripting/ScriptDefines/AccountScript.h b/src/server/game/Scripting/ScriptDefines/AccountScript.h index 705eac6764..3a06a1e989 100644 --- a/src/server/game/Scripting/ScriptDefines/AccountScript.h +++ b/src/server/game/Scripting/ScriptDefines/AccountScript.h @@ -19,6 +19,7 @@ #define SCRIPT_OBJECT_ACCOUNT_SCRIPT_H_ #include "ScriptObject.h" +#include <vector> enum AccountHook { diff --git a/src/server/game/Scripting/ScriptDefines/ArenaScript.h b/src/server/game/Scripting/ScriptDefines/ArenaScript.h index ff01213351..bbc18e2b21 100644 --- a/src/server/game/Scripting/ScriptDefines/ArenaScript.h +++ b/src/server/game/Scripting/ScriptDefines/ArenaScript.h @@ -20,6 +20,7 @@ #include "ObjectGuid.h" #include "ScriptObject.h" +#include <vector> enum ArenaHook { diff --git a/src/server/game/Scripting/ScriptDefines/ArenaTeamScript.h b/src/server/game/Scripting/ScriptDefines/ArenaTeamScript.h index 319576b405..0e80dee804 100644 --- a/src/server/game/Scripting/ScriptDefines/ArenaTeamScript.h +++ b/src/server/game/Scripting/ScriptDefines/ArenaTeamScript.h @@ -20,6 +20,7 @@ #include "Battleground.h" #include "ScriptObject.h" +#include <vector> enum ArenaTeamHook { diff --git a/src/server/game/Scripting/ScriptDefines/AuctionHouseScript.h b/src/server/game/Scripting/ScriptDefines/AuctionHouseScript.h index 1134e028a9..e2d014b976 100644 --- a/src/server/game/Scripting/ScriptDefines/AuctionHouseScript.h +++ b/src/server/game/Scripting/ScriptDefines/AuctionHouseScript.h @@ -19,6 +19,7 @@ #define SCRIPT_OBJECT_AUCTION_HOUSE_SCRIPT_H_ #include "ScriptObject.h" +#include <vector> enum AuctionHouseHook { diff --git a/src/server/game/Scripting/ScriptDefines/MovementHandlerScript.h b/src/server/game/Scripting/ScriptDefines/MovementHandlerScript.h index 0893cc2077..82f80af6c6 100644 --- a/src/server/game/Scripting/ScriptDefines/MovementHandlerScript.h +++ b/src/server/game/Scripting/ScriptDefines/MovementHandlerScript.h @@ -20,6 +20,7 @@ #include "Object.h" #include "ScriptObject.h" +#include <vector> enum MovementHook { |
