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-rw-r--r--src/server/game/Scripting/ScriptMgr.h20
1 files changed, 5 insertions, 15 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index 6b3efdb86d..5aa131f042 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -319,12 +319,7 @@ public: /* PlayerScript */
void OnPlayerDuelRequest(Player* target, Player* challenger);
void OnPlayerDuelStart(Player* player1, Player* player2);
void OnPlayerDuelEnd(Player* winner, Player* loser, DuelCompleteType type);
- void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg);
void OnPlayerBeforeSendChatMessage(Player* player, uint32& type, uint32& lang, std::string& msg);
- void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Player* receiver);
- void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Group* group);
- void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Guild* guild);
- void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Channel* channel);
void OnPlayerEmote(Player* player, uint32 emote);
void OnPlayerTextEmote(Player* player, uint32 textEmote, uint32 emoteNum, ObjectGuid guid);
void OnPlayerSpellCast(Player* player, Spell* spell, bool skipCheck);
@@ -551,9 +546,6 @@ public: /* UnitScript */
void OnAuraApply(Unit* /*unit*/, Aura* /*aura*/);
void OnAuraRemove(Unit* unit, AuraApplication* aurApp, AuraRemoveMode mode);
bool IfNormalReaction(Unit const* unit, Unit const* target, ReputationRank& repRank);
- bool IsNeedModSpellDamagePercent(Unit const* unit, AuraEffect* auraEff, float& doneTotalMod, SpellInfo const* spellProto);
- bool IsNeedModMeleeDamagePercent(Unit const* unit, AuraEffect* auraEff, float& doneTotalMod, SpellInfo const* spellProto);
- bool IsNeedModHealPercent(Unit const* unit, AuraEffect* auraEff, float& doneTotalMod, SpellInfo const* spellProto);
bool CanSetPhaseMask(Unit const* unit, uint32 newPhaseMask, bool update);
bool IsCustomBuildValuesUpdate(Unit const* unit, uint8 updateType, ByteBuffer& fieldBuffer, Player const* target, uint16 index);
bool ShouldTrackValuesUpdatePosByIndex(Unit const* unit, uint8 updateType, uint16 index);
@@ -611,8 +603,6 @@ public: /* Arena Team Script */
public: /* SpellSC */
void OnCalcMaxDuration(Aura const* aura, int32& maxDuration);
- bool CanModAuraEffectDamageDone(AuraEffect const* auraEff, Unit* target, AuraApplication const* aurApp, uint8 mode, bool apply);
- bool CanModAuraEffectModDamagePercentDone(AuraEffect const* auraEff, Unit* target, AuraApplication const* aurApp, uint8 mode, bool apply);
void OnSpellCheckCast(Spell* spell, bool strict, SpellCastResult& res);
bool CanPrepare(Spell* spell, SpellCastTargets const* targets, AuraEffect const* triggeredByAura);
bool CanScalingEverything(Spell* spell);