diff options
Diffstat (limited to 'src/server/game/Scripting/ScriptSystem.cpp')
-rw-r--r-- | src/server/game/Scripting/ScriptSystem.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp index 639f103282..73760cb8c3 100644 --- a/src/server/game/Scripting/ScriptSystem.cpp +++ b/src/server/game/Scripting/ScriptSystem.cpp @@ -60,13 +60,13 @@ void SystemMgr::LoadScriptWaypoints() Field* pFields = result->Fetch(); ScriptPointMove temp; - temp.uiCreatureEntry = pFields[0].GetUInt32(); + temp.uiCreatureEntry = pFields[0].Get<uint32>(); uint32 uiEntry = temp.uiCreatureEntry; - temp.uiPointId = pFields[1].GetUInt32(); - temp.fX = pFields[2].GetFloat(); - temp.fY = pFields[3].GetFloat(); - temp.fZ = pFields[4].GetFloat(); - temp.uiWaitTime = pFields[5].GetUInt32(); + temp.uiPointId = pFields[1].Get<uint32>(); + temp.fX = pFields[2].Get<float>(); + temp.fY = pFields[3].Get<float>(); + temp.fZ = pFields[4].Get<float>(); + temp.uiWaitTime = pFields[5].Get<uint32>(); CreatureTemplate const* pCInfo = sObjectMgr->GetCreatureTemplate(temp.uiCreatureEntry); |