diff options
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 108 |
1 files changed, 74 insertions, 34 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 5c7407633a..608b9614b8 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1,14 +1,14 @@ /* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Affero General Public License as published by the - * Free Software Foundation; either version 3 of the License, or (at your - * option) any later version. + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along @@ -19,7 +19,6 @@ #include "ArenaSpectator.h" #include "BattlefieldMgr.h" #include "Battleground.h" -#include "BattlegroundIC.h" #include "CharmInfo.h" #include "CellImpl.h" #include "Common.h" @@ -33,7 +32,6 @@ #include "InstanceScript.h" #include "Log.h" #include "LootMgr.h" -#include "MapMgr.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "Opcodes.h" @@ -41,6 +39,7 @@ #include "Player.h" #include "ScriptMgr.h" #include "SharedDefines.h" +#include "SpellAuraDefines.h" #include "SpellAuraEffects.h" #include "SpellInfo.h" #include "SpellMgr.h" @@ -643,6 +642,8 @@ Spell::Spell(Unit* caster, SpellInfo const* info, TriggerCastFlags triggerFlags, gameObjTarget = nullptr; destTarget = nullptr; damage = 0; + m_reflectionTarget = nullptr; + m_reflectionTargetGuid.Clear(); effectHandleMode = SPELL_EFFECT_HANDLE_LAUNCH; m_diminishLevel = DIMINISHING_LEVEL_1; m_diminishGroup = DIMINISHING_NONE; @@ -1238,11 +1239,7 @@ void Spell::SelectImplicitConeTargets(SpellEffIndex effIndex, SpellImplicitTarge // Other special target selection goes here if (uint32 maxTargets = m_spellValue->MaxAffectedTargets) { - Unit::AuraEffectList const& Auras = m_caster->GetAuraEffectsByType(SPELL_AURA_MOD_MAX_AFFECTED_TARGETS); - for (Unit::AuraEffectList::const_iterator j = Auras.begin(); j != Auras.end(); ++j) - if ((*j)->IsAffectedOnSpell(m_spellInfo)) - maxTargets += (*j)->GetAmount(); - + maxTargets += m_caster->GetTotalAuraModifierByAffectMask(SPELL_AURA_MOD_MAX_AFFECTED_TARGETS, m_spellInfo); Acore::Containers::RandomResize(targets, maxTargets); } @@ -1325,11 +1322,7 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge // Other special target selection goes here if (uint32 maxTargets = m_spellValue->MaxAffectedTargets) { - Unit::AuraEffectList const& Auras = m_caster->GetAuraEffectsByType(SPELL_AURA_MOD_MAX_AFFECTED_TARGETS); - for (Unit::AuraEffectList::const_iterator j = Auras.begin(); j != Auras.end(); ++j) - if ((*j)->IsAffectedOnSpell(m_spellInfo)) - maxTargets += (*j)->GetAmount(); - + maxTargets += m_caster->GetTotalAuraModifierByAffectMask(SPELL_AURA_MOD_MAX_AFFECTED_TARGETS, m_spellInfo); Acore::Containers::RandomResize(targets, maxTargets); } @@ -1384,7 +1377,7 @@ void Spell::SelectImplicitCasterDestTargets(SpellEffIndex effIndex, SpellImplici float ground = m_caster->GetMapHeight(x, y, z, true); float liquidLevel = VMAP_INVALID_HEIGHT_VALUE; - LiquidData const& liquidData = m_caster->GetMap()->GetLiquidData(m_caster->GetPhaseMask(), x, y, z, m_caster->GetCollisionHeight(), MAP_ALL_LIQUIDS); + LiquidData const& liquidData = m_caster->GetMap()->GetLiquidData(m_caster->GetPhaseMask(), x, y, z, m_caster->GetCollisionHeight(), {}); if (liquidData.Status) liquidLevel = liquidData.Level; @@ -2591,6 +2584,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) //Spells with this flag cannot trigger if effect is casted on self bool canEffectTrigger = !m_spellInfo->HasAttribute(SPELL_ATTR3_SUPPRESS_CASTER_PROCS) && unitTarget->CanProc() && (CanExecuteTriggersOnHit(mask) || missInfo == SPELL_MISS_IMMUNE2); bool reflectedSpell = missInfo == SPELL_MISS_REFLECT; + Unit* reflectionSource = nullptr; Unit* spellHitTarget = nullptr; if (missInfo == SPELL_MISS_NONE) // In case spell hit target, do all effect on that target @@ -2602,6 +2596,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) { spellHitTarget = m_caster; unitTarget = m_caster; + reflectionSource = effectUnit; if (m_caster->IsCreature()) m_caster->ToCreature()->LowerPlayerDamageReq(target->damage); } @@ -2609,7 +2604,24 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) if (spellHitTarget) { + if (reflectionSource) + { + m_reflectionTarget = reflectionSource; + m_reflectionTargetGuid = reflectionSource->GetGUID(); + m_reflectionTargetPosition.Relocate(reflectionSource); + } + else + { + m_reflectionTarget = nullptr; + m_reflectionTargetGuid.Clear(); + m_reflectionTargetPosition = Position(); + } + SpellMissInfo missInfo2 = DoSpellHitOnUnit(spellHitTarget, mask, target->scaleAura); + + m_reflectionTarget = nullptr; + m_reflectionTargetGuid.Clear(); + m_reflectionTargetPosition = Position(); if (missInfo2 != SPELL_MISS_NONE) { if (missInfo2 != SPELL_MISS_MISS) @@ -6055,6 +6067,8 @@ SpellCastResult Spell::CheckCast(bool strict) } } + uint8 approximateAuraEffectMask = 0; + uint8 nonAuraEffectMask = 0; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { // for effects of spells that have only one target @@ -6540,6 +6554,11 @@ SpellCastResult Spell::CheckCast(bool strict) default: break; } + + if (m_spellInfo->Effects[i].IsAura()) + approximateAuraEffectMask |= 1 << i; + else if (m_spellInfo->Effects[i].IsEffect()) + nonAuraEffectMask |= 1 << i; } for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) @@ -6588,8 +6607,13 @@ SpellCastResult Spell::CheckCast(bool strict) if (target->IsCreature() && target->ToCreature()->IsVehicle()) return SPELL_FAILED_BAD_IMPLICIT_TARGETS; + // Allow SPELL_AURA_MOD_POSSESS to work on mounted players, + // but keep the old restriction for everything else. if (target->IsMounted()) - return SPELL_FAILED_CANT_BE_CHARMED; + { + if (!(target->IsPlayer() && m_spellInfo->Effects[i].ApplyAuraName == SPELL_AURA_MOD_POSSESS)) + return SPELL_FAILED_CANT_BE_CHARMED; + } if (target->GetCharmerGUID()) return SPELL_FAILED_CHARMED; @@ -6697,6 +6721,13 @@ SpellCastResult Spell::CheckCast(bool strict) default: break; } + + // check if target already has the same type, but more powerful aura + if (!nonAuraEffectMask && (approximateAuraEffectMask & (1 << i)) && !m_spellInfo->IsTargetingArea()) + if (Unit* target = m_targets.GetUnitTarget()) + if (!target->IsHighestExclusiveAuraEffect(m_spellInfo, AuraType(m_spellInfo->Effects[i].ApplyAuraName), + m_spellInfo->Effects[i].CalcValue(m_caster, &m_spellValue->EffectBasePoints[i]), approximateAuraEffectMask, false)) + return SPELL_FAILED_AURA_BOUNCED; } // check trade slot case (last, for allow catch any another cast problems) @@ -6947,27 +6978,36 @@ bool Spell::CanAutoCast(Unit* target) { ObjectGuid targetguid = target->GetGUID(); - for (uint32 j = 0; j < MAX_SPELL_EFFECTS; ++j) + for (SpellEffectInfo const& spellEffectInfo : m_spellInfo->GetEffects()) { - if (m_spellInfo->Effects[j].Effect == SPELL_EFFECT_APPLY_AURA) + if (!spellEffectInfo.IsAura()) + continue; + + AuraType const& auraType = spellEffectInfo.ApplyAuraName; + Unit::AuraEffectList const& auras = target->GetAuraEffectsByType(auraType); + for (Unit::AuraEffectList::const_iterator auraIt = auras.begin(); auraIt != auras.end(); ++auraIt) { - if (m_spellInfo->StackAmount <= 1) + if (GetSpellInfo()->Id == (*auraIt)->GetSpellInfo()->Id) + return false; + + switch (sSpellMgr->CheckSpellGroupStackRules(GetSpellInfo(), (*auraIt)->GetSpellInfo())) { - if (target->HasAuraEffect(m_spellInfo->Id, j)) + case SPELL_GROUP_STACK_RULE_EXCLUSIVE: return false; - } - else - { - if (AuraEffect* aureff = target->GetAuraEffect(m_spellInfo->Id, j)) - if (aureff->GetBase()->GetStackAmount() >= m_spellInfo->StackAmount) + case SPELL_GROUP_STACK_RULE_EXCLUSIVE_FROM_SAME_CASTER: + if (GetCaster() == (*auraIt)->GetCaster()) return false; + break; + case SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT: // this one has further checks, but i don't think they're necessary for autocast logic + case SPELL_GROUP_STACK_RULE_EXCLUSIVE_HIGHEST: + if (abs(spellEffectInfo.BasePoints) <= abs((*auraIt)->GetAmount())) + return false; + break; + case SPELL_GROUP_STACK_RULE_DEFAULT: + default: + break; } } - else if (m_spellInfo->Effects[j].IsAreaAuraEffect()) - { - if (target->HasAuraEffect(m_spellInfo->Id, j)) - return false; - } } SpellCastResult result = CheckPetCast(target); @@ -7884,7 +7924,7 @@ bool Spell::CheckEffectTarget(Unit const* target, uint32 eff) const case SPELL_AURA_AOE_CHARM: if (target->IsCreature() && target->IsVehicle()) return false; - if (target->IsMounted()) + if (target->IsMounted() && m_spellInfo->Effects[eff].ApplyAuraName != SPELL_AURA_MOD_POSSESS) return false; if (target->GetCharmerGUID()) return false; |
