summaryrefslogtreecommitdiff
path: root/src/server/game/Spells/Spell.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 4ae8bfca43..644cce3b65 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -2392,7 +2392,7 @@ void Spell::AddUnitTarget(Unit* target, uint32 effectMask, bool checkIfValid /*=
targetInfo.reflectResult = SPELL_MISS_PARRY;
// Increase time interval for reflected spells by 1.5
- m_caster->m_Events.AddEvent(new ReflectEvent(m_caster, targetInfo.targetGUID, m_spellInfo), m_caster->m_Events.CalculateTime(targetInfo.timeDelay));
+ m_caster->m_Events.AddEventAtOffset(new ReflectEvent(m_caster, targetInfo.targetGUID, m_spellInfo), Milliseconds(targetInfo.timeDelay));
targetInfo.timeDelay += targetInfo.timeDelay >> 1;
m_spellFlags |= SPELL_FLAG_REFLECTED;
@@ -3439,7 +3439,7 @@ SpellCastResult Spell::prepare(SpellCastTargets const* targets, AuraEffect const
// create and add update event for this spell
_spellEvent = new SpellEvent(this);
- m_caster->m_Events.AddEvent(_spellEvent, m_caster->m_Events.CalculateTime(1));
+ m_caster->m_Events.AddEventAtOffset(_spellEvent, 1ms);
if (sDisableMgr->IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, m_caster))
{
@@ -8166,7 +8166,7 @@ bool SpellEvent::IsDeletable() const
return m_Spell->IsDeletable();
}
-bool ReflectEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/)
+bool ReflectEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/)
{
Unit* target = ObjectAccessor::GetUnit(*_caster, _targetGUID);
if (target && _caster->IsInMap(target))