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path: root/src/server/game/Spells/Spell.cpp
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Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp35
1 files changed, 12 insertions, 23 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index ede719d2a2..e851a039b4 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -1126,7 +1126,7 @@ void Spell::SelectImplicitNearbyTargets(SpellEffIndex effIndex, SpellImplicitTar
break;
}
- std::shared_ptr<ConditionList> condList = m_spellInfo->Effects[effIndex].ImplicitTargetConditions;
+ ConditionList* condList = m_spellInfo->Effects[effIndex].ImplicitTargetConditions;
// handle emergency case - try to use other provided targets if no conditions provided
if (targetType.GetCheckType() == TARGET_CHECK_ENTRY && (!condList || condList->empty()))
@@ -1221,7 +1221,7 @@ void Spell::SelectImplicitConeTargets(SpellEffIndex effIndex, SpellImplicitTarge
std::list<WorldObject*> targets;
SpellTargetObjectTypes objectType = targetType.GetObjectType();
SpellTargetCheckTypes selectionType = targetType.GetCheckType();
- std::shared_ptr<ConditionList> condList = m_spellInfo->Effects[effIndex].ImplicitTargetConditions;
+ ConditionList* condList = m_spellInfo->Effects[effIndex].ImplicitTargetConditions;
float coneAngle = M_PI / 2;
float radius = m_spellInfo->Effects[effIndex].CalcRadius(m_caster) * m_spellValue->RadiusMod;
@@ -2119,7 +2119,7 @@ void Spell::SelectEffectTypeImplicitTargets(uint8 effIndex)
}
}
-uint32 Spell::GetSearcherTypeMask(SpellTargetObjectTypes objType, std::shared_ptr<ConditionList> condList)
+uint32 Spell::GetSearcherTypeMask(SpellTargetObjectTypes objType, ConditionList* condList)
{
// this function selects which containers need to be searched for spell target
uint32 retMask = GRID_MAP_TYPE_MASK_ALL;
@@ -2164,9 +2164,7 @@ void Spell::SearchTargets(SEARCHER& searcher, uint32 containerMask, Unit* refere
Cell::VisitObjects(pos->GetPositionX(), pos->GetPositionY(), referer->GetMap(), searcher, radius);
}
-WorldObject* Spell::SearchNearbyTarget(float range, SpellTargetObjectTypes objectType,
- SpellTargetCheckTypes selectionType,
- std::shared_ptr<ConditionList> condList)
+WorldObject* Spell::SearchNearbyTarget(float range, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectionType, ConditionList* condList)
{
WorldObject* target = nullptr;
uint32 containerTypeMask = GetSearcherTypeMask(objectType, condList);
@@ -2178,11 +2176,7 @@ WorldObject* Spell::SearchNearbyTarget(float range, SpellTargetObjectTypes objec
return target;
}
-void Spell::SearchAreaTargets(std::list<WorldObject*> &targets, float range,
- Position const *position, Unit *referer,
- SpellTargetObjectTypes objectType,
- SpellTargetCheckTypes selectionType,
- std::shared_ptr<ConditionList> condList)
+void Spell::SearchAreaTargets(std::list<WorldObject*>& targets, float range, Position const* position, Unit* referer, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectionType, ConditionList* condList)
{
uint32 containerTypeMask = GetSearcherTypeMask(objectType, condList);
if (!containerTypeMask)
@@ -2192,11 +2186,7 @@ void Spell::SearchAreaTargets(std::list<WorldObject*> &targets, float range,
SearchTargets<Acore::WorldObjectListSearcher<Acore::WorldObjectSpellAreaTargetCheck> > (searcher, containerTypeMask, m_caster, position, range);
}
-void Spell::SearchChainTargets(
- std::list<WorldObject*> &targets, uint32 chainTargets, WorldObject *target,
- SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectType,
- SpellTargetSelectionCategories /*selectCategory*/,
- std::shared_ptr<ConditionList> condList, bool isChainHeal)
+void Spell::SearchChainTargets(std::list<WorldObject*>& targets, uint32 chainTargets, WorldObject* target, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectType, SpellTargetSelectionCategories /*selectCategory*/, ConditionList* condList, bool isChainHeal)
{
// max dist for jump target selection
float jumpRadius = 0.0f;
@@ -2233,8 +2223,7 @@ void Spell::SearchChainTargets(
WorldObject* chainSource = m_spellInfo->HasAttribute(SPELL_ATTR2_CHAIN_FROM_CASTER) ? m_caster : target;
std::list<WorldObject*> tempTargets;
- SearchAreaTargets(tempTargets, searchRadius, chainSource, m_caster,
- objectType, selectType, condList);
+ SearchAreaTargets(tempTargets, searchRadius, chainSource, m_caster, objectType, selectType, condList);
tempTargets.remove(target);
// remove targets which are always invalid for chain spells
@@ -8996,7 +8985,7 @@ namespace Acore
{
WorldObjectSpellTargetCheck::WorldObjectSpellTargetCheck(Unit* caster, Unit* referer, SpellInfo const* spellInfo,
- SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList) : _caster(caster), _referer(referer), _spellInfo(spellInfo),
+ SpellTargetCheckTypes selectionType, ConditionList* condList) : _caster(caster), _referer(referer), _spellInfo(spellInfo),
_targetSelectionType(selectionType), _condList(condList)
{
if (condList)
@@ -9079,7 +9068,7 @@ namespace Acore
}
WorldObjectSpellNearbyTargetCheck::WorldObjectSpellNearbyTargetCheck(float range, Unit* caster, SpellInfo const* spellInfo,
- SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList)
+ SpellTargetCheckTypes selectionType, ConditionList* condList)
: WorldObjectSpellTargetCheck(caster, caster, spellInfo, selectionType, condList), _range(range), _position(caster)
{
}
@@ -9096,7 +9085,7 @@ namespace Acore
}
WorldObjectSpellAreaTargetCheck::WorldObjectSpellAreaTargetCheck(float range, Position const* position, Unit* caster,
- Unit* referer, SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList)
+ Unit* referer, SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionList* condList)
: WorldObjectSpellTargetCheck(caster, referer, spellInfo, selectionType, condList), _range(range), _position(position)
{
}
@@ -9116,7 +9105,7 @@ namespace Acore
}
WorldObjectSpellConeTargetCheck::WorldObjectSpellConeTargetCheck(float coneAngle, float range, Unit* caster,
- SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList)
+ SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionList* condList)
: WorldObjectSpellAreaTargetCheck(range, caster, caster, caster, spellInfo, selectionType, condList), _coneAngle(coneAngle)
{
}
@@ -9142,7 +9131,7 @@ namespace Acore
}
WorldObjectSpellTrajTargetCheck::WorldObjectSpellTrajTargetCheck(float range, Position const* position, Unit* caster,
- SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList)
+ SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionList* condList)
: WorldObjectSpellAreaTargetCheck(range, position, caster, caster, spellInfo, selectionType, condList)
{
}