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Diffstat (limited to 'src/server/game/Spells/SpellEffects.cpp')
-rw-r--r--src/server/game/Spells/SpellEffects.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index d8dcba2d5b..a95f99367d 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -2429,8 +2429,14 @@ void Spell::EffectSummonType(SpellEffIndex effIndex)
}
break;
}
- case SUMMON_TYPE_JEEVES:
case SUMMON_TYPE_MINIPET:
+ // For companions, recalculate the position to ensure they spawn at the intended π/4 angle.
+ destTarget->Relocate(m_originalCaster->GetNearPosition(
+ m_originalCaster->GetDistance2d(destTarget->GetPositionX(), destTarget->GetPositionY()),
+ MINI_PET_SUMMON_ANGLE
+ ));
+ [[fallthrough]];
+ case SUMMON_TYPE_JEEVES:
{
summon = m_caster->GetMap()->SummonCreature(entry, *destTarget, properties, duration, m_originalCaster, m_spellInfo->Id, 0, personalSpawn);
if (!summon || !summon->HasUnitTypeMask(UNIT_MASK_MINION))
@@ -2446,8 +2452,9 @@ void Spell::EffectSummonType(SpellEffIndex effIndex)
//summon->AI()->EnterEvadeMode();
if (properties->Type != SUMMON_TYPE_JEEVES)
{
+ summon->SetFacingToObject(m_originalCaster);
summon->GetMotionMaster()->Clear(false);
- summon->GetMotionMaster()->MoveFollow(m_originalCaster, PET_FOLLOW_DIST, summon->GetFollowAngle(), MOTION_SLOT_ACTIVE);
+ summon->GetMotionMaster()->MoveFollow(m_originalCaster, PET_FOLLOW_DIST, MINI_PET_FOLLOW_ANGLE, MOTION_SLOT_ACTIVE);
}
break;
}