diff options
Diffstat (limited to 'src/server/game/Weather/Weather.cpp')
-rw-r--r-- | src/server/game/Weather/Weather.cpp | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/src/server/game/Weather/Weather.cpp b/src/server/game/Weather/Weather.cpp index ad0df6282e..b972810b44 100644 --- a/src/server/game/Weather/Weather.cpp +++ b/src/server/game/Weather/Weather.cpp @@ -23,9 +23,7 @@ Weather::Weather(uint32 zone, WeatherData const* weatherChances) m_type = WEATHER_TYPE_FINE; m_grade = 0; -#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) - LOG_DEBUG("server", "WORLD: Starting weather system for zone %u (change every %u minutes).", m_zone, (uint32)(m_timer.GetInterval() / (MINUTE * IN_MILLISECONDS))); -#endif + LOG_DEBUG("weather", "WORLD: Starting weather system for zone %u (change every %u minutes).", m_zone, (uint32)(m_timer.GetInterval() / (MINUTE * IN_MILLISECONDS))); } /// Launch a weather update @@ -84,10 +82,8 @@ bool Weather::ReGenerate() localtime_r(>ime, <ime); uint32 season = ((ltime.tm_yday - 78 + 365) / 91) % 4; -#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) static char const* seasonName[WEATHER_SEASONS] = { "spring", "summer", "fall", "winter" }; - LOG_DEBUG("server", "Generating a change in %s weather for zone %u.", seasonName[season], m_zone); -#endif + LOG_DEBUG("weather", "Generating a change in %s weather for zone %u.", seasonName[season], m_zone); if ((u < 60) && (m_grade < 0.33333334f)) // Get fair { @@ -207,7 +203,6 @@ bool Weather::UpdateWeather() if (!sWorld->SendZoneMessage(m_zone, &data)) return false; -#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) ///- Log the event char const* wthstr; switch (state) @@ -254,8 +249,7 @@ bool Weather::UpdateWeather() break; } - LOG_DEBUG("server", "Change the weather of zone %u to %s.", m_zone, wthstr); -#endif + LOG_DEBUG("weather", "Change the weather of zone %u to %s.", m_zone, wthstr); sScriptMgr->OnWeatherChange(this, state, m_grade); return true; } |