diff options
Diffstat (limited to 'src/server/scripts/Events/midsummer.cpp')
-rw-r--r-- | src/server/scripts/Events/midsummer.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/scripts/Events/midsummer.cpp b/src/server/scripts/Events/midsummer.cpp index c7c6197de3..53c0f2b362 100644 --- a/src/server/scripts/Events/midsummer.cpp +++ b/src/server/scripts/Events/midsummer.cpp @@ -40,7 +40,7 @@ public: npc_midsummer_bonfireAI(Creature* c) : ScriptedAI(c) { me->IsAIEnabled = true; - goGUID = 0; + goGUID.Clear(); if (GameObject* go = me->SummonGameObject(GO_MIDSUMMER_BONFIRE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0)) { goGUID = go->GetGUID(); @@ -48,7 +48,7 @@ public: } } - uint64 goGUID; + ObjectGuid goGUID; void SpellHit(Unit*, SpellInfo const* spellInfo) override { @@ -90,20 +90,20 @@ public: teleTimer = 0; startTimer = 1; posVec.clear(); - playerGUID = 0; + playerGUID.Clear(); me->CastSpell(me, 43313, true); counter = 0; maxCount = 0; } - uint64 playerGUID; + ObjectGuid playerGUID; uint32 startTimer; uint32 teleTimer; std::vector<Position> posVec; uint8 counter; uint8 maxCount; - void SetPlayerGUID(uint64 guid, uint8 cnt) + void SetPlayerGUID(ObjectGuid guid, uint8 cnt) { playerGUID = guid; maxCount = cnt; @@ -330,11 +330,11 @@ public: bool Load() override { - torchGUID = 0; + torchGUID.Clear(); return true; } - uint64 torchGUID; + ObjectGuid torchGUID; void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { |