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Diffstat (limited to 'src/server/shared/Logging/Log.h')
-rw-r--r-- | src/server/shared/Logging/Log.h | 207 |
1 files changed, 0 insertions, 207 deletions
diff --git a/src/server/shared/Logging/Log.h b/src/server/shared/Logging/Log.h deleted file mode 100644 index 5bd353c580..0000000000 --- a/src/server/shared/Logging/Log.h +++ /dev/null @@ -1,207 +0,0 @@ -/* - * Copyright (C) - * Copyright (C) - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef AZEROTHCORE_LOG_H -#define AZEROTHCORE_LOG_H - -#include "Common.h" -#include <ace/Task.h> -#include <ace/Singleton.h> - -class WorldPacket; - -enum DebugLogFilters -{ - LOG_FILTER_NONE = 0x00000000, - LOG_FILTER_UNITS = 0x00000001, // Anything related to units that doesn't fit in other categories. ie. creature formations - LOG_FILTER_PETS = 0x00000002, - LOG_FILTER_VEHICLES = 0x00000004, - LOG_FILTER_TSCR = 0x00000008, // C++ AI, instance scripts, etc. - LOG_FILTER_DATABASE_AI = 0x00000010, // SmartAI, EventAI, CreatureAI - LOG_FILTER_MAPSCRIPTS = 0x00000020, - LOG_FILTER_NETWORKIO = 0x00000040, // Anything packet/netcode related - LOG_FILTER_SPELLS_AURAS = 0x00000080, - LOG_FILTER_ACHIEVEMENTSYS = 0x00000100, - LOG_FILTER_CONDITIONSYS = 0x00000200, - LOG_FILTER_POOLSYS = 0x00000400, - LOG_FILTER_AUCTIONHOUSE = 0x00000800, - LOG_FILTER_BATTLEGROUND = 0x00001000, // Anything related to arena's and battlegrounds - LOG_FILTER_OUTDOORPVP = 0x00002000, - LOG_FILTER_CHATSYS = 0x00004000, - LOG_FILTER_LFG = 0x00008000, - LOG_FILTER_MAPS = 0x00010000, // Maps, instances, grids, cells, visibility - LOG_FILTER_PLAYER_LOADING = 0x00020000, // Debug output from Player::_Load functions - LOG_FILTER_PLAYER_ITEMS = 0x00040000, // Anything item related - LOG_FILTER_PLAYER_SKILLS = 0x00080000, // Skills related - LOG_FILTER_LOOT = 0x00100000, // Loot related - LOG_FILTER_GUILD = 0x00200000, // Guild related - LOG_FILTER_TRANSPORTS = 0x00400000, // Transport related - LOG_FILTER_WARDEN = 0x00800000, // Warden related - LOG_FILTER_BATTLEFIELD = 0x01000000, // Battlefield related -}; - -enum LogTypes -{ - LOG_TYPE_STRING = 0, - LOG_TYPE_ERROR = 1, - LOG_TYPE_BASIC = 2, - LOG_TYPE_DETAIL = 3, - LOG_TYPE_DEBUG = 4, - LOG_TYPE_CHAR = 5, - LOG_TYPE_WORLD = 6, - LOG_TYPE_RA = 7, - LOG_TYPE_GM = 8, - LOG_TYPE_CRASH = 9, - LOG_TYPE_CHAT = 10, - LOG_TYPE_PERF = 11, - LOG_TYPE_MULTITH= 12, - MAX_LOG_TYPES -}; - -enum LogLevel -{ - LOGL_NORMAL = 0, - LOGL_BASIC, - LOGL_DETAIL, - LOGL_DEBUG -}; - -const int LogLevels = int(LOGL_DEBUG)+1; - -enum ColorTypes -{ - BLACK, - RED, - GREEN, - BROWN, - BLUE, - MAGENTA, - CYAN, - GREY, - YELLOW, - LRED, - LGREEN, - LBLUE, - LMAGENTA, - LCYAN, - WHITE -}; - -const int Colors = int(WHITE)+1; - -class Log -{ - friend class ACE_Singleton<Log, ACE_Thread_Mutex>; - - private: - Log(); - ~Log(); - - public: - void Initialize(); - - void ReloadConfig(); - - void InitColors(const std::string& init_str); - void SetColor(bool stdout_stream, ColorTypes color); - void ResetColor(bool stdout_stream); - - void outDB(LogTypes type, const char * str); - void outString(const char * str, ...) ATTR_PRINTF(2, 3); - void outString(); - void outStringInLine(const char * str, ...) ATTR_PRINTF(2, 3); - void outError(const char * err, ...) ATTR_PRINTF(2, 3); - void outCrash(const char * err, ...) ATTR_PRINTF(2, 3); - void outBasic(const char * str, ...) ATTR_PRINTF(2, 3); - void outDetail(const char * str, ...) ATTR_PRINTF(2, 3); - void outSQLDev(const char * str, ...) ATTR_PRINTF(2, 3); - void outDebug(DebugLogFilters f, const char* str, ...) ATTR_PRINTF(3, 4); - void outStaticDebug(const char * str, ...) ATTR_PRINTF(2, 3); - void outErrorDb(const char * str, ...) ATTR_PRINTF(2, 3); - void outChar(const char * str, ...) ATTR_PRINTF(2, 3); - void outCommand(uint32 account, const char * str, ...) ATTR_PRINTF(3, 4); - void outRemote(const char * str, ...) ATTR_PRINTF(2, 3); - void outSQLDriver(const char* str, ...) ATTR_PRINTF(2, 3); - void outMisc(const char * str, ...) ATTR_PRINTF(2, 3); // pussywizard - void outCharDump(const char * str, uint32 account_id, uint32 guid, const char * name); - - static void outTimestamp(FILE* file); - static std::string GetTimestampStr(); - - void SetLogLevel(char * Level); - void SetLogFileLevel(char * Level); - void SetSQLDriverQueryLogging(bool newStatus) { m_sqlDriverQueryLogging = newStatus; } - void SetRealmID(uint32 id) { realm = id; } - - bool IsOutDebug() const { return m_logLevel > 2 || (m_logFileLevel > 2 && logfile); } - bool IsOutCharDump() const { return m_charLog_Dump; } - - bool GetLogDB() const { return m_enableLogDB; } - void SetLogDB(bool enable) { m_enableLogDB = enable; } - bool GetSQLDriverQueryLogging() const { return m_sqlDriverQueryLogging; } - private: - FILE* openLogFile(char const* configFileName, char const* configTimeStampFlag, char const* mode); - FILE* openGmlogPerAccount(uint32 account); - - FILE* raLogfile; - FILE* logfile; - FILE* gmLogfile; - FILE* charLogfile; - FILE* dberLogfile; - FILE* sqlLogFile; - FILE* sqlDevLogFile; - FILE* miscLogFile; - - // cache values for after initilization use (like gm log per account case) - std::string m_logsDir; - std::string m_logsTimestamp; - - // gm log control - bool m_gmlog_per_account; - std::string m_gmlog_filename_format; - - bool m_enableLogDB; - uint32 realm; - - // log coloring - bool m_colored; - ColorTypes m_colors[4]; - - // log levels: - // false: errors only, true: full query logging - bool m_sqlDriverQueryLogging; - - // log levels: - // 0 minimum/string, 1 basic/error, 2 detail, 3 full/debug - uint8 m_dbLogLevel; - uint8 m_logLevel; - uint8 m_logFileLevel; - bool m_dbChar; - bool m_dbRA; - bool m_dbGM; - bool m_charLog_Dump; - bool m_charLog_Dump_Separate; - std::string m_dumpsDir; - - DebugLogFilters m_DebugLogMask; -}; - -#define sLog ACE_Singleton<Log, ACE_Thread_Mutex>::instance() - -#endif - |