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-rw-r--r--src/server/shared/Logging/Log.h207
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diff --git a/src/server/shared/Logging/Log.h b/src/server/shared/Logging/Log.h
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--- a/src/server/shared/Logging/Log.h
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-/*
- * Copyright (C)
- * Copyright (C)
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef AZEROTHCORE_LOG_H
-#define AZEROTHCORE_LOG_H
-
-#include "Common.h"
-#include <ace/Task.h>
-#include <ace/Singleton.h>
-
-class WorldPacket;
-
-enum DebugLogFilters
-{
- LOG_FILTER_NONE = 0x00000000,
- LOG_FILTER_UNITS = 0x00000001, // Anything related to units that doesn't fit in other categories. ie. creature formations
- LOG_FILTER_PETS = 0x00000002,
- LOG_FILTER_VEHICLES = 0x00000004,
- LOG_FILTER_TSCR = 0x00000008, // C++ AI, instance scripts, etc.
- LOG_FILTER_DATABASE_AI = 0x00000010, // SmartAI, EventAI, CreatureAI
- LOG_FILTER_MAPSCRIPTS = 0x00000020,
- LOG_FILTER_NETWORKIO = 0x00000040, // Anything packet/netcode related
- LOG_FILTER_SPELLS_AURAS = 0x00000080,
- LOG_FILTER_ACHIEVEMENTSYS = 0x00000100,
- LOG_FILTER_CONDITIONSYS = 0x00000200,
- LOG_FILTER_POOLSYS = 0x00000400,
- LOG_FILTER_AUCTIONHOUSE = 0x00000800,
- LOG_FILTER_BATTLEGROUND = 0x00001000, // Anything related to arena's and battlegrounds
- LOG_FILTER_OUTDOORPVP = 0x00002000,
- LOG_FILTER_CHATSYS = 0x00004000,
- LOG_FILTER_LFG = 0x00008000,
- LOG_FILTER_MAPS = 0x00010000, // Maps, instances, grids, cells, visibility
- LOG_FILTER_PLAYER_LOADING = 0x00020000, // Debug output from Player::_Load functions
- LOG_FILTER_PLAYER_ITEMS = 0x00040000, // Anything item related
- LOG_FILTER_PLAYER_SKILLS = 0x00080000, // Skills related
- LOG_FILTER_LOOT = 0x00100000, // Loot related
- LOG_FILTER_GUILD = 0x00200000, // Guild related
- LOG_FILTER_TRANSPORTS = 0x00400000, // Transport related
- LOG_FILTER_WARDEN = 0x00800000, // Warden related
- LOG_FILTER_BATTLEFIELD = 0x01000000, // Battlefield related
-};
-
-enum LogTypes
-{
- LOG_TYPE_STRING = 0,
- LOG_TYPE_ERROR = 1,
- LOG_TYPE_BASIC = 2,
- LOG_TYPE_DETAIL = 3,
- LOG_TYPE_DEBUG = 4,
- LOG_TYPE_CHAR = 5,
- LOG_TYPE_WORLD = 6,
- LOG_TYPE_RA = 7,
- LOG_TYPE_GM = 8,
- LOG_TYPE_CRASH = 9,
- LOG_TYPE_CHAT = 10,
- LOG_TYPE_PERF = 11,
- LOG_TYPE_MULTITH= 12,
- MAX_LOG_TYPES
-};
-
-enum LogLevel
-{
- LOGL_NORMAL = 0,
- LOGL_BASIC,
- LOGL_DETAIL,
- LOGL_DEBUG
-};
-
-const int LogLevels = int(LOGL_DEBUG)+1;
-
-enum ColorTypes
-{
- BLACK,
- RED,
- GREEN,
- BROWN,
- BLUE,
- MAGENTA,
- CYAN,
- GREY,
- YELLOW,
- LRED,
- LGREEN,
- LBLUE,
- LMAGENTA,
- LCYAN,
- WHITE
-};
-
-const int Colors = int(WHITE)+1;
-
-class Log
-{
- friend class ACE_Singleton<Log, ACE_Thread_Mutex>;
-
- private:
- Log();
- ~Log();
-
- public:
- void Initialize();
-
- void ReloadConfig();
-
- void InitColors(const std::string& init_str);
- void SetColor(bool stdout_stream, ColorTypes color);
- void ResetColor(bool stdout_stream);
-
- void outDB(LogTypes type, const char * str);
- void outString(const char * str, ...) ATTR_PRINTF(2, 3);
- void outString();
- void outStringInLine(const char * str, ...) ATTR_PRINTF(2, 3);
- void outError(const char * err, ...) ATTR_PRINTF(2, 3);
- void outCrash(const char * err, ...) ATTR_PRINTF(2, 3);
- void outBasic(const char * str, ...) ATTR_PRINTF(2, 3);
- void outDetail(const char * str, ...) ATTR_PRINTF(2, 3);
- void outSQLDev(const char * str, ...) ATTR_PRINTF(2, 3);
- void outDebug(DebugLogFilters f, const char* str, ...) ATTR_PRINTF(3, 4);
- void outStaticDebug(const char * str, ...) ATTR_PRINTF(2, 3);
- void outErrorDb(const char * str, ...) ATTR_PRINTF(2, 3);
- void outChar(const char * str, ...) ATTR_PRINTF(2, 3);
- void outCommand(uint32 account, const char * str, ...) ATTR_PRINTF(3, 4);
- void outRemote(const char * str, ...) ATTR_PRINTF(2, 3);
- void outSQLDriver(const char* str, ...) ATTR_PRINTF(2, 3);
- void outMisc(const char * str, ...) ATTR_PRINTF(2, 3); // pussywizard
- void outCharDump(const char * str, uint32 account_id, uint32 guid, const char * name);
-
- static void outTimestamp(FILE* file);
- static std::string GetTimestampStr();
-
- void SetLogLevel(char * Level);
- void SetLogFileLevel(char * Level);
- void SetSQLDriverQueryLogging(bool newStatus) { m_sqlDriverQueryLogging = newStatus; }
- void SetRealmID(uint32 id) { realm = id; }
-
- bool IsOutDebug() const { return m_logLevel > 2 || (m_logFileLevel > 2 && logfile); }
- bool IsOutCharDump() const { return m_charLog_Dump; }
-
- bool GetLogDB() const { return m_enableLogDB; }
- void SetLogDB(bool enable) { m_enableLogDB = enable; }
- bool GetSQLDriverQueryLogging() const { return m_sqlDriverQueryLogging; }
- private:
- FILE* openLogFile(char const* configFileName, char const* configTimeStampFlag, char const* mode);
- FILE* openGmlogPerAccount(uint32 account);
-
- FILE* raLogfile;
- FILE* logfile;
- FILE* gmLogfile;
- FILE* charLogfile;
- FILE* dberLogfile;
- FILE* sqlLogFile;
- FILE* sqlDevLogFile;
- FILE* miscLogFile;
-
- // cache values for after initilization use (like gm log per account case)
- std::string m_logsDir;
- std::string m_logsTimestamp;
-
- // gm log control
- bool m_gmlog_per_account;
- std::string m_gmlog_filename_format;
-
- bool m_enableLogDB;
- uint32 realm;
-
- // log coloring
- bool m_colored;
- ColorTypes m_colors[4];
-
- // log levels:
- // false: errors only, true: full query logging
- bool m_sqlDriverQueryLogging;
-
- // log levels:
- // 0 minimum/string, 1 basic/error, 2 detail, 3 full/debug
- uint8 m_dbLogLevel;
- uint8 m_logLevel;
- uint8 m_logFileLevel;
- bool m_dbChar;
- bool m_dbRA;
- bool m_dbGM;
- bool m_charLog_Dump;
- bool m_charLog_Dump_Separate;
- std::string m_dumpsDir;
-
- DebugLogFilters m_DebugLogMask;
-};
-
-#define sLog ACE_Singleton<Log, ACE_Thread_Mutex>::instance()
-
-#endif
-