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-rw-r--r--src/server/worldserver/Main.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp
index 29b73b509a..dc69d8c028 100644
--- a/src/server/worldserver/Main.cpp
+++ b/src/server/worldserver/Main.cpp
@@ -23,7 +23,6 @@
#include "AppenderDB.h"
#include "AsyncAcceptor.h"
#include "AsyncAuctionListing.h"
-#include "AvgDiffTracker.h"
#include "Banner.h"
#include "BattlegroundMgr.h"
#include "BigNumber.h"
@@ -590,8 +589,6 @@ void WorldUpdateLoop()
realPrevTime = realCurrTime;
uint32 executionTimeDiff = getMSTimeDiff(realCurrTime, getMSTime());
- devDiffTracker.Update(executionTimeDiff);
- avgDiffTracker.Update(executionTimeDiff > WORLD_SLEEP_CONST ? executionTimeDiff : WORLD_SLEEP_CONST);
// we know exactly how long it took to update the world, if the update took less than WORLD_SLEEP_CONST, sleep for WORLD_SLEEP_CONST - world update time
if (executionTimeDiff < WORLD_SLEEP_CONST)