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-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp42
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp112
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp152
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/halls_of_lightning.h15
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp71
5 files changed, 104 insertions, 288 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index 916fad6a57..3c51b4fa0f 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -25,10 +25,8 @@
enum IonarSpells
{
- SPELL_BALL_LIGHTNING_N = 52780,
- SPELL_BALL_LIGHTNING_H = 59800,
- SPELL_STATIC_OVERLOAD_N = 52658,
- SPELL_STATIC_OVERLOAD_H = 59795,
+ SPELL_BALL_LIGHTNING = 52780,
+ SPELL_STATIC_OVERLOAD = 52658,
SPELL_STATIC_OVERLOAD_KNOCK = 53337,
SPELL_DISPERSE = 52770,
@@ -36,8 +34,7 @@ enum IonarSpells
SPELL_SPARK_DESPAWN = 52776,
//Spark of Ionar
- SPELL_SPARK_VISUAL_TRIGGER_N = 52667,
- SPELL_SPARK_VISUAL_TRIGGER_H = 59833,
+ SPELL_SPARK_VISUAL_TRIGGER = 52667,
SPELL_RANDOM_LIGHTNING = 52663,
};
@@ -75,8 +72,11 @@ struct boss_ionar : public BossAI
void Reset() override
{
_Reset();
- HealthCheck = 50;
me->SetVisible(true);
+
+ ScheduleHealthCheckEvent(50, [&] {
+ DoCastSelf(SPELL_DISPERSE);
+ });
}
void ScheduleEvents(bool spark)
@@ -120,16 +120,14 @@ struct boss_ionar : public BossAI
{
Talk(SAY_SPLIT);
- Creature* spark;
for (uint8 i = 0; i < 5; ++i)
{
- if ((spark = me->SummonCreature(NPC_SPARK_OF_IONAR, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 20000)))
+ if (Creature* spark = me->SummonCreature(NPC_SPARK_OF_IONAR, me->GetPosition(), TEMPSUMMON_TIMED_DESPAWN, 20000))
{
- summons.Summon(spark);
- spark->CastSpell(spark, me->GetMap()->IsHeroic() ? SPELL_SPARK_VISUAL_TRIGGER_H : SPELL_SPARK_VISUAL_TRIGGER_N, true);
+ spark->CastSpell(spark, SPELL_SPARK_VISUAL_TRIGGER, true);
spark->CastSpell(spark, SPELL_RANDOM_LIGHTNING, true);
spark->SetUnitFlag(UNIT_FLAG_PACIFIED | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
- spark->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0);
+ spark->SetHomePosition(me->GetPosition());
if (Player* tgt = SelectTargetFromPlayerList(100))
spark->GetMotionMaster()->MoveFollow(tgt, 0.0f, 0.0f, MOTION_SLOT_CONTROLLED);
@@ -156,23 +154,13 @@ struct boss_ionar : public BossAI
switch (events.ExecuteEvent())
{
case EVENT_BALL_LIGHTNING:
- if (Unit* target = SelectTarget(SelectTargetMethod::Random))
- me->CastSpell(target, me->GetMap()->IsHeroic() ? SPELL_BALL_LIGHTNING_H : SPELL_BALL_LIGHTNING_N, false);
-
+ DoCastRandomTarget(SPELL_BALL_LIGHTNING, 1, 0.0f, false);
events.Repeat(10s, 11s);
break;
case EVENT_STATIC_OVERLOAD:
- if (Unit* target = SelectTarget(SelectTargetMethod::Random))
- me->CastSpell(target, me->GetMap()->IsHeroic() ? SPELL_STATIC_OVERLOAD_H : SPELL_STATIC_OVERLOAD_N, false);
-
+ DoCastRandomTarget(SPELL_STATIC_OVERLOAD);
events.Repeat(5s, 6s);
break;
- case EVENT_CHECK_HEALTH:
- if (HealthBelowPct(HealthCheck))
- me->CastSpell(me, SPELL_DISPERSE, false);
-
- events.Repeat(1s);
- return;
case EVENT_CALL_SPARKS:
{
EntryCheckPredicate pred(NPC_SPARK_OF_IONAR);
@@ -192,9 +180,6 @@ struct boss_ionar : public BossAI
DoMeleeAttackIfReady();
}
-
- private:
- uint8 HealthCheck;
};
struct npc_spark_of_ionar : public ScriptedAI
@@ -252,7 +237,8 @@ class spell_ionar_static_overload : public AuraScript
return;
if (Unit* target = GetTarget())
- target->CastSpell(target, SPELL_STATIC_OVERLOAD_KNOCK, true);
+ if (target->GetMap() && !target->GetMap()->IsHeroic())
+ target->CastSpell(target, SPELL_STATIC_OVERLOAD_KNOCK, true);
}
void Register() override
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
index c70f60ee6d..043f9087d4 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
@@ -62,36 +62,43 @@ enum LokenEvents
struct boss_loken : public BossAI
{
- boss_loken(Creature* creature) : BossAI(creature, DATA_LOKEN)
- {
- isActive = instance->GetData(DATA_LOKEN_INTRO);
- }
-
- void MoveInLineOfSight(Unit*) override { }
+ boss_loken(Creature* creature) : BossAI(creature, DATA_LOKEN), _introDone(false) { }
void Reset() override
{
_Reset();
instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEVEMENT_TIMELY_DEATH);
- HealthCheck = 75;
- IntroTimer = 0;
me->RemoveAllAuras();
- if (!isActive)
- {
- me->SetControlled(true, UNIT_STATE_STUNNED);
- me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
- }
- else
- {
- me->SetControlled(false, UNIT_STATE_STUNNED);
- me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
- }
+ ScheduleHealthCheckEvent(75, [&] {
+ Talk(SAY_75HEALTH);
+ });
+
+ ScheduleHealthCheckEvent(50, [&] {
+ Talk(SAY_50HEALTH);
+ });
+
+ ScheduleHealthCheckEvent(25, [&] {
+ Talk(SAY_25HEALTH);
+ });
+ }
+
+ void MoveInLineOfSight(Unit* who) override
+ {
+ BossAI::MoveInLineOfSight(who);
+
+ if (_introDone || !who->IsPlayer() || !me->IsWithinDistInMap(who, 40.0f))
+ return;
+
+ Talk(SAY_INTRO_1);
+ Talk(SAY_INTRO_2, 10s);
+ _introDone = true;
}
void JustEngagedWith(Unit*) override
{
+ me->m_Events.KillAllEvents(false);
_JustEngagedWith();
Talk(SAY_AGGRO);
@@ -109,27 +116,6 @@ struct boss_loken : public BossAI
Talk(SAY_DEATH);
}
- void LokenSpeach(bool hp)
- {
- if (hp)
- {
- switch (HealthCheck)
- {
- case 75:
- Talk(SAY_75HEALTH);
- break;
- case 50:
- Talk(SAY_50HEALTH);
- break;
- case 25:
- Talk(SAY_25HEALTH);
- break;
- }
- }
- else
- Talk(SAY_NOVA);
- }
-
void KilledUnit(Unit* victim) override
{
if (!victim->IsPlayer())
@@ -140,40 +126,6 @@ struct boss_loken : public BossAI
void UpdateAI(uint32 diff) override
{
- if (!isActive)
- {
- IntroTimer += diff;
- if (IntroTimer > 5000 && IntroTimer < 10000)
- {
- if (SelectTargetFromPlayerList(60))
- {
- Talk(SAY_INTRO_1);
- IntroTimer = 10000;
- }
- else
- IntroTimer = 0;
- }
-
- if (IntroTimer >= 30000 && IntroTimer < 40000)
- {
- Talk(SAY_INTRO_2);
- IntroTimer = 40000;
- }
- if (IntroTimer >= 60000)
- {
- isActive = true;
- instance->SetData(DATA_LOKEN_INTRO, 1);
-
- me->SetControlled(false, UNIT_STATE_STUNNED);
- me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
-
- if (GameObject* globe = instance->GetGameObject(DATA_LOKEN_THRONE))
- globe->SetGoState(GO_STATE_ACTIVE);
- }
-
- return;
- }
-
//Return since we have no target
if (!UpdateVictim())
return;
@@ -185,16 +137,8 @@ struct boss_loken : public BossAI
switch (events.ExecuteEvent())
{
- case EVENT_CHECK_HEALTH:
- if (HealthBelowPct(HealthCheck))
- {
- LokenSpeach(true);
- HealthCheck -= 25;
- }
-
- events.Repeat(1s);
- break;
case EVENT_LIGHTNING_NOVA:
+ Talk(SAY_NOVA);
events.Repeat(15s);
me->CastSpell(me, SPELL_LIGHTNING_NOVA_VISUAL, true);
me->CastSpell(me, SPELL_LIGHTNING_NOVA_THUNDERS, true);
@@ -221,9 +165,7 @@ struct boss_loken : public BossAI
DoMeleeAttackIfReady();
}
private:
- bool isActive;
- uint32 IntroTimer;
- uint8 HealthCheck;
+ bool _introDone;
};
class spell_loken_pulsing_shockwave : public SpellScript
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
index 2489020e51..30e110231f 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
@@ -372,160 +372,8 @@ private:
InstanceScript* m_pInstance;
};
-enum monumentSpells
-{
- SPELL_FREEZE_ANIM = 16245,
- SPELL_AWAKEN = 52875,
-
- SPELL_PIERCING_HOWL = 23600,
- SPELL_PENETRATING_STRIKE = 52890,
- SPELL_FRIGHTENING_SHOUT = 19134,
- SPELL_BLADE_TURNING_N = 52891,
- SPELL_BLADE_TURNING_H = 59173,
-
- SPELL_DEADLY_THROW_N = 52885,
- SPELL_DEADLY_THROW_H = 59180,
- SPELL_DEFLECTION_N = 52879,
- SPELL_DEFLECTION_H = 59181,
- SPELL_THROW_N = 52904,
- SPELL_THROW_H = 59179,
-};
-
-enum monumentEvents
-{
- EVENT_PIERCING_HOWL = 1,
- EVENT_PENETRATING_STRIKE = 2,
- EVENT_FRIGHTENING_SHOUT = 3,
- EVENT_BLADE_TURNING = 4,
-
- EVENT_DEADLY_THROW = 11,
- EVENT_DEFLECTION = 12,
- EVENT_THROW = 13,
-
- EVENT_UNFREEZE = 20,
-};
-
-struct npc_hol_monument : public ScriptedAI
-{
- npc_hol_monument(Creature* creature) : ScriptedAI(creature)
- {
- _attackGUID.Clear();
- _isActive = urand(0, 1);
- me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
- me->CastSpell(me, SPELL_FREEZE_ANIM, true);
- }
-
- void MoveInLineOfSight(Unit* who) override
- {
- if (_attackGUID)
- ScriptedAI::MoveInLineOfSight(who);
- else if (_isActive && who->IsPlayer())
- {
- if ((who->GetPositionX() < me->GetPositionX() || who->GetPositionY() < -220.0f) && me->GetDistance2d(who) < 40)
- {
- _isActive = false;
- _attackGUID = who->GetGUID();
- events.Reset();
- events.RescheduleEvent(EVENT_UNFREEZE, 5s);
- }
- }
- }
-
- void JustEngagedWith(Unit*) override
- {
- events.Reset();
- if (me->GetEntry() == 28961) // NPC_TITANIUM_SIEGEBREAKER
- {
- events.ScheduleEvent(EVENT_PIERCING_HOWL, 10s, 25s);
- events.ScheduleEvent(EVENT_PENETRATING_STRIKE, 5s, 10s);
- events.ScheduleEvent(EVENT_FRIGHTENING_SHOUT, 20s, 28s);
- events.ScheduleEvent(EVENT_BLADE_TURNING, 12s);
- }
- else
- {
- events.ScheduleEvent(EVENT_THROW, 10s, 25s);
- events.ScheduleEvent(EVENT_DEADLY_THROW, 15s, 30s);
- events.ScheduleEvent(EVENT_DEFLECTION, 15s);
- }
- }
-
- void AttackStart(Unit* who) override
- {
- if (!_attackGUID || !_isActive)
- return;
- ScriptedAI::AttackStart(who);
- }
-
- void UpdateAI(uint32 diff) override
- {
- if (!_isActive && !_attackGUID)
- return;
-
- events.Update(diff);
- uint32 eventId = events.ExecuteEvent();
-
- if (eventId == EVENT_UNFREEZE)
- {
- me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
- me->CastSpell(me, SPELL_AWAKEN, true);
- me->RemoveAllAuras();
- _isActive = true;
- if (Unit* target = ObjectAccessor::GetUnit(*me, _attackGUID))
- AttackStart(target);
- return;
- }
-
- //Return since we have no target or if we are disabled from fight
- if (!UpdateVictim())
- return;
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- switch (eventId)
- {
- case EVENT_PIERCING_HOWL:
- me->CastSpell(me->GetVictim(), SPELL_PIERCING_HOWL, false);
- events.Repeat(10s, 25s);
- break;
- case EVENT_PENETRATING_STRIKE:
- me->CastSpell(me->GetVictim(), SPELL_PENETRATING_STRIKE, false);
- events.Repeat(5s, 10s);
- break;
- case EVENT_FRIGHTENING_SHOUT:
- me->CastSpell(me->GetVictim(), SPELL_FRIGHTENING_SHOUT, false);
- events.Repeat(20s, 28s);
- break;
- case EVENT_BLADE_TURNING:
- me->CastSpell(me->GetVictim(), me->GetMap()->IsHeroic() ? SPELL_BLADE_TURNING_H : SPELL_BLADE_TURNING_N, false);
- events.Repeat(12s);
- break;
- case EVENT_THROW:
- me->CastSpell(SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true, 0), me->GetMap()->IsHeroic() ? SPELL_THROW_H : SPELL_THROW_N, true);
- events.Repeat(10s, 25s);
- break;
- case EVENT_DEADLY_THROW:
- me->CastSpell(SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true, 0), me->GetMap()->IsHeroic() ? SPELL_DEADLY_THROW_H : SPELL_DEADLY_THROW_N, true);
- events.Repeat(15s, 30s);
- break;
- case EVENT_DEFLECTION:
- me->CastSpell(me, me->GetMap()->IsHeroic() ? SPELL_DEFLECTION_H : SPELL_DEFLECTION_N, false);
- events.Repeat(15s);
- break;
- }
-
- DoMeleeAttackIfReady();
- }
-
- private:
- EventMap events;
- bool _isActive;
- ObjectGuid _attackGUID;
-};
-
void AddSC_boss_volkhan()
{
RegisterHallOfLightningCreatureAI(boss_volkhan);
RegisterHallOfLightningCreatureAI(npc_molten_golem);
- RegisterHallOfLightningCreatureAI(npc_hol_monument);
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/halls_of_lightning.h b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/halls_of_lightning.h
index 80f06acab6..99b3fecb81 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/halls_of_lightning.h
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/halls_of_lightning.h
@@ -35,8 +35,6 @@ enum HoLBossIds
enum HoLDataTypes
{
- DATA_LOKEN_INTRO = 0,
-
// GameObject data
DATA_LOKEN_THRONE = 0,
@@ -47,17 +45,20 @@ enum HoLDataTypes
enum HoLNPCs
{
- NPC_BJARNGRIM = 28586,
- NPC_VOLKHAN = 28587,
- NPC_IONAR = 28546,
- NPC_LOKEN = 28923,
+ NPC_TITANIUM_THUNDERER = 28965,
+ NPC_TITANIUM_SIEGEBREAKER = 28961
};
enum HoLGOs
{
GO_VOLKHAN_DOOR = 191325,
GO_IONAR_DOOR = 191326,
- GO_LOKEN_THRONE = 192654,
+ GO_LOKEN_THRONE = 192654
+};
+
+enum HoLActions
+{
+ ACTION_ACTIVATE_TITANIUM_VRYKUL,
};
template <class AI, class T>
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
index fb480c0a47..1341f31c06 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
@@ -15,8 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include "AreaTriggerScript.h"
#include "CreatureScript.h"
#include "InstanceMapScript.h"
+#include "Player.h"
#include "ScriptedCreature.h"
#include "halls_of_lightning.h"
@@ -46,8 +48,8 @@ public:
SetBossNumber(MAX_ENCOUNTERS);
LoadDoorData(doorData);
LoadObjectData(nullptr, gameObjectData);
- volkhanAchievement = false;
- bjarngrimAchievement = false;
+ _volkhanAchievement = false;
+ _bjarngrimAchievement = false;
};
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override
@@ -55,33 +57,25 @@ public:
switch (criteria_id)
{
case 7321: //Shatter Resistant (2042)
- return volkhanAchievement;
+ return _volkhanAchievement;
case 6835: // Lightning Struck (1834)
- return bjarngrimAchievement;
+ return _bjarngrimAchievement;
}
return false;
}
void SetData(uint32 uiType, uint32 uiData) override
{
- if (uiType == DATA_LOKEN_INTRO)
- SaveToDB();
-
// Achievements
if (uiType == DATA_BJARNGRIM_ACHIEVEMENT)
- bjarngrimAchievement = (bool)uiData;
+ _bjarngrimAchievement = (bool)uiData;
else if (uiType == DATA_VOLKHAN_ACHIEVEMENT)
- volkhanAchievement = (bool)uiData;
-
- if (uiData != DONE)
- return;
-
- SaveToDB();
+ _volkhanAchievement = (bool)uiData;
}
private:
- bool volkhanAchievement;
- bool bjarngrimAchievement;
+ bool _volkhanAchievement;
+ bool _bjarngrimAchievement;
};
InstanceScript* GetInstanceScript(InstanceMap* pMap) const override
@@ -90,7 +84,52 @@ public:
}
};
+enum TitaniumHallwaySpells
+{
+ SPELL_FREEZE_ANIM = 16245,
+ SPELL_AWAKEN = 52875,
+};
+
+class at_hol_hall_of_watchers : public OnlyOnceAreaTriggerScript
+{
+public:
+ at_hol_hall_of_watchers() : OnlyOnceAreaTriggerScript("at_hol_hall_of_watchers") {}
+
+ bool _OnTrigger(Player* player, const AreaTrigger* /*at*/) override
+ {
+ std::list<Creature*> creatures;
+ player->GetCreatureListWithEntryInGrid(creatures, { NPC_TITANIUM_SIEGEBREAKER, NPC_TITANIUM_THUNDERER }, 50.0f);
+ creatures.remove_if([&](Creature const* creature) -> bool
+ {
+ return !player->IsWithinLOSInMap(creature) || !creature->HasAura(SPELL_FREEZE_ANIM);
+ });
+
+ if (creatures.empty())
+ return false;
+
+ Acore::Containers::RandomResize(creatures, urand(2, 4));
+
+ ObjectGuid target = player->GetGUID();
+
+ for (Creature* creature : creatures)
+ {
+ creature->SetHomePosition(player->GetPosition());
+ creature->AI()->DoCastSelf(SPELL_AWAKEN);
+ creature->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+
+ creature->m_Events.AddEventAtOffset([creature, target] {
+ creature->AI()->DoAction(ACTION_ACTIVATE_TITANIUM_VRYKUL);
+ if (Player* targetPlayer = ObjectAccessor::GetPlayer(*creature, target))
+ creature->AI()->AttackStart(targetPlayer);
+ }, 5s);
+ }
+
+ return false;
+ }
+};
+
void AddSC_instance_halls_of_lightning()
{
new instance_halls_of_lightning();
+ new at_hol_hall_of_watchers();
}