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-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/azjol_nerub.h6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp89
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp50
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp3
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp158
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp357
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/brann_bronzebeard.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h1
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp20
9 files changed, 297 insertions, 389 deletions
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/azjol_nerub.h b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/azjol_nerub.h
index e5c5ef9e42..75f74ccc35 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/azjol_nerub.h
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/azjol_nerub.h
@@ -29,7 +29,11 @@ enum ANData
DATA_KRIKTHIR = 0,
DATA_HADRONOX = 1,
DATA_ANUBARAK = 2,
- MAX_ENCOUNTERS = 3
+ MAX_ENCOUNTERS = 3,
+
+ DATA_GASHRA = 4,
+ DATA_NARJIL = 5,
+ DATA_SILTHIK = 6
};
enum ANIds
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index dfddd2b715..0170859795 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -80,10 +80,10 @@ enum CreatureIds
NPC_ANUBAR_VENOMANCER = 29217,
};
-enum Phases : uint8
+enum Groups : uint8
{
- PHASE_EMERGED = 1,
- PHASE_SUBMERGED
+ GROUP_EMERGED = 1,
+ GROUP_SUBMERGED
};
enum SubPhase : uint8
@@ -117,7 +117,7 @@ struct boss_anub_arak : public BossAI
_submergePhase = SUBMERGE_NONE;
ScheduleHealthCheckEvent({ 75, 50, 25 }, [&]{
- events.Reset();
+ events.CancelEventGroup(GROUP_EMERGED);
Talk(SAY_SUBMERGE);
DoCastSelf(SPELL_CLEAR_ALL_DEBUFFS, true);
DoCastSelf(SPELL_SUBMERGE, false);
@@ -133,75 +133,74 @@ struct boss_anub_arak : public BossAI
DoCastSelf(SPELL_IMPALE_PERIODIC, true);
++_submergePhase;
- events.Reset();
ScheduleSubmerged();
}
}
void ScheduleEmerged()
{
- events.SetPhase(PHASE_EMERGED);
- events.ScheduleEvent(EVENT_CARRION_BEETLES, 6500ms, 0, PHASE_EMERGED);
- events.ScheduleEvent(EVENT_LEECHING_SWARM, 20s, 0, PHASE_EMERGED);
- events.ScheduleEvent(EVENT_POUND, 15s, 0, PHASE_EMERGED);
+ events.CancelEventGroup(GROUP_SUBMERGED);
+ events.ScheduleEvent(EVENT_CARRION_BEETLES, 6500ms, GROUP_EMERGED);
+ events.ScheduleEvent(EVENT_LEECHING_SWARM, 20s, GROUP_EMERGED);
+ events.ScheduleEvent(EVENT_POUND, 15s, GROUP_EMERGED);
};
void ScheduleSubmerged()
{
- events.SetPhase(PHASE_SUBMERGED);
- events.ScheduleEvent(EVENT_EMERGE, 60s, 0, PHASE_SUBMERGED);
+ events.CancelEventGroup(GROUP_EMERGED);
+ events.ScheduleEvent(EVENT_EMERGE, 60s, GROUP_SUBMERGED);
switch (_submergePhase)
{
case SUBMERGE_75:
- events.ScheduleEvent(EVENT_SUMMON_GUARDIAN, 4s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_GUARDIAN, 4s, GROUP_SUBMERGED);
if (IsHeroic())
- events.ScheduleEvent(EVENT_SUMMON_GUARDIAN, 7s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_GUARDIAN, 7s, GROUP_SUBMERGED);
_remainingLargeSummonsBeforeEmerge = IsHeroic() ? 2 : 1;
- events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 4s, 0, PHASE_SUBMERGED);
- events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 24s, 0, PHASE_SUBMERGED);
- events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 44s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 4s, GROUP_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 24s, GROUP_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 44s, GROUP_SUBMERGED);
break;
case SUBMERGE_50:
- events.ScheduleEvent(EVENT_SUMMON_GUARDIAN, 4s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_GUARDIAN, 4s, GROUP_SUBMERGED);
if (IsHeroic())
- events.ScheduleEvent(EVENT_SUMMON_GUARDIAN, 7s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_GUARDIAN, 7s, GROUP_SUBMERGED);
- events.ScheduleEvent(EVENT_SUMMON_VENOMANCER, 24s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_VENOMANCER, 24s, GROUP_SUBMERGED);
if (IsHeroic())
- events.ScheduleEvent(EVENT_SUMMON_VENOMANCER, 29s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_VENOMANCER, 29s, GROUP_SUBMERGED);
_remainingLargeSummonsBeforeEmerge = IsHeroic() ? 4 : 2;
- events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 4s, 0, PHASE_SUBMERGED);
- events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 24s, 0, PHASE_SUBMERGED);
- events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 44s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 4s, GROUP_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 24s, GROUP_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 44s, GROUP_SUBMERGED);
break;
case SUBMERGE_25:
- events.ScheduleEvent(EVENT_SUMMON_GUARDIAN, 4s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_GUARDIAN, 4s, GROUP_SUBMERGED);
if (IsHeroic())
- events.ScheduleEvent(EVENT_SUMMON_GUARDIAN, 7s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_GUARDIAN, 7s, GROUP_SUBMERGED);
- events.ScheduleEvent(EVENT_SUMMON_VENOMANCER, 24s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_VENOMANCER, 24s, GROUP_SUBMERGED);
if (IsHeroic())
- events.ScheduleEvent(EVENT_SUMMON_VENOMANCER, 29s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_VENOMANCER, 29s, GROUP_SUBMERGED);
_remainingLargeSummonsBeforeEmerge = IsHeroic() ? 4 : 2;
- events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 4s, 0, PHASE_SUBMERGED);
- events.ScheduleEvent(EVENT_SUMMON_DARTER, 4s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 4s, GROUP_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_DARTER, 4s, GROUP_SUBMERGED);
- events.ScheduleEvent(EVENT_SUMMON_DARTER, 12s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_DARTER, 12s, GROUP_SUBMERGED);
- events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 24s, 0, PHASE_SUBMERGED);
- events.ScheduleEvent(EVENT_SUMMON_DARTER, 26s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 24s, GROUP_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_DARTER, 26s, GROUP_SUBMERGED);
- events.ScheduleEvent(EVENT_SUMMON_DARTER, 32s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_DARTER, 32s, GROUP_SUBMERGED);
- events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 44s, 0, PHASE_SUBMERGED);
- events.ScheduleEvent(EVENT_SUMMON_DARTER, 45s, 0, PHASE_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_ASSASSINS, 44s, GROUP_SUBMERGED);
+ events.ScheduleEvent(EVENT_SUMMON_DARTER, 45s, GROUP_SUBMERGED);
break;
default:
break;
@@ -213,9 +212,8 @@ struct boss_anub_arak : public BossAI
Talk(SAY_AGGRO);
instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
- events.SetPhase(PHASE_EMERGED);
- events.ScheduleEvent(EVENT_CLOSE_DOORS, 5s, 0, PHASE_EMERGED);
ScheduleEmerged();
+ events.ScheduleEvent(EVENT_CLOSE_DOORS, 5s);
// set up world triggers
std::list<TempSummon*> summoned;
@@ -285,9 +283,8 @@ struct boss_anub_arak : public BossAI
--_remainingLargeSummonsBeforeEmerge;
if (_remainingLargeSummonsBeforeEmerge == 0)
{
- events.Reset();
- events.SetPhase(PHASE_SUBMERGED);
- events.ScheduleEvent(EVENT_EMERGE, 5s, 0, PHASE_SUBMERGED);
+ me->RemoveAurasDueToSpell(SPELL_IMPALE_PERIODIC);
+ events.RescheduleEvent(EVENT_EMERGE, 5s, GROUP_SUBMERGED);
}
break;
}
@@ -319,12 +316,12 @@ struct boss_anub_arak : public BossAI
break;
case EVENT_CARRION_BEETLES:
DoCastSelf(SPELL_CARRION_BEETLES);
- events.ScheduleEvent(EVENT_CARRION_BEETLES, 25s, 0, PHASE_EMERGED);
+ events.ScheduleEvent(EVENT_CARRION_BEETLES, 25s, GROUP_EMERGED);
break;
case EVENT_LEECHING_SWARM:
Talk(SAY_LOCUST);
DoCastSelf(SPELL_LEECHING_SWARM);
- events.ScheduleEvent(EVENT_LEECHING_SWARM, 20s, 0, PHASE_EMERGED);
+ events.ScheduleEvent(EVENT_LEECHING_SWARM, 20s, GROUP_EMERGED);
break;
case EVENT_POUND:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 10.0f))
@@ -332,10 +329,10 @@ struct boss_anub_arak : public BossAI
DoCastSelf(SPELL_SELF_ROOT, true);
me->DisableRotate(true);
me->SendMovementFlagUpdate();
- events.ScheduleEvent(EVENT_ENABLE_ROTATE, 3300ms, 0, PHASE_EMERGED);
+ events.ScheduleEvent(EVENT_ENABLE_ROTATE, 3300ms, GROUP_EMERGED);
DoCast(target, SPELL_POUND);
}
- events.ScheduleEvent(EVENT_POUND, 18s, 0, PHASE_EMERGED);
+ events.ScheduleEvent(EVENT_POUND, 18s, GROUP_EMERGED);
break;
case EVENT_ENABLE_ROTATE:
me->RemoveAurasDueToSpell(SPELL_SELF_ROOT);
@@ -376,10 +373,10 @@ struct boss_anub_arak : public BossAI
void DamageTaken(Unit* attacker, uint32& damage, DamageEffectType damagetype, SpellSchoolMask damageSchoolMask) override
{
+ BossAI::DamageTaken(attacker, damage, damagetype, damageSchoolMask);
+
if (me->HasAura(SPELL_SUBMERGE) && damage >= me->GetHealth())
damage = me->GetHealth() - 1;
-
- BossAI::DamageTaken(attacker, damage, damagetype, damageSchoolMask);
}
private:
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
index 1664742ea2..3f4ec54805 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
@@ -16,6 +16,7 @@
*/
#include "AchievementCriteriaScript.h"
+#include "CreatureGroups.h"
#include "CreatureScript.h"
#include "ScriptedCreature.h"
#include "azjol_nerub.h"
@@ -75,16 +76,6 @@ public:
{
BossAI::Reset();
- me->SummonCreature(NPC_WATCHER_NARJIL, 511.8f, 666.493f, 776.278f, 0.977f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
- me->SummonCreature(NPC_SHADOWCASTER, 511.63f, 672.44f, 775.71f, 0.90f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
- me->SummonCreature(NPC_WARRIOR, 506.75f, 670.7f, 776.24f, 0.92f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
- me->SummonCreature(NPC_WATCHER_GASHRA, 526.66f, 663.605f, 775.805f, 1.23f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
- me->SummonCreature(NPC_SKIRMISHER, 522.91f, 660.18f, 776.19f, 1.28f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
- me->SummonCreature(NPC_WARRIOR, 528.14f, 659.72f, 776.14f, 1.37f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
- me->SummonCreature(NPC_WATCHER_SILTHIK, 543.826f, 665.123f, 776.245f, 1.55f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
- me->SummonCreature(NPC_SKIRMISHER, 547.5f, 669.96f, 776.1f, 2.3f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
- me->SummonCreature(NPC_SHADOWCASTER, 548.64f, 664.27f, 776.74f, 1.77f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
-
ScheduleHealthCheckEvent(25, [&] {
DoCastSelf(SPELL_FRENZY, true);
@@ -100,6 +91,16 @@ public:
_canTalk = true;
_minionInCombat = false;
+
+ Creature* narjil = instance->GetCreature(DATA_NARJIL);
+ Creature* gashra = instance->GetCreature(DATA_GASHRA);
+ Creature* silthik = instance->GetCreature(DATA_SILTHIK);
+
+ for (Creature* watcher : { narjil, gashra, silthik })
+ {
+ if (watcher && watcher->GetFormation())
+ watcher->GetFormation()->RespawnFormation(true);
+ }
}
void MoveInLineOfSight(Unit* who) override
@@ -120,24 +121,39 @@ public:
{
_minionInCombat = true;
- for (Seconds const& timer : { 10s, 40s, 70s })
+ Talk(SAY_SEND_GROUP, 10s);
+
+ for (Seconds const& timer : { 60s, 120s })
{
me->m_Events.AddEventAtOffset([this] {
- me->CastCustomSpell(SPELL_SUBBOSS_AGGRO_TRIGGER, SPELLVALUE_MAX_TARGETS, 1, me, true);
Talk(SAY_SEND_GROUP);
+
+ me->m_Events.AddEventAtOffset([this] {
+ me->CastCustomSpell(SPELL_SUBBOSS_AGGRO_TRIGGER, SPELLVALUE_MAX_TARGETS, 1, me, true);
+ }, 5s);
}, timer);
}
me->m_Events.AddEventAtOffset([this] {
me->SetInCombatWithZone();
- }, 100s);
+ }, IsHeroic() ? 200s : 180s);
}
}
uint32 GetData(uint32 data) const override
{
if (data == me->GetEntry())
- return summons.HasEntry(NPC_WATCHER_NARJIL) && summons.HasEntry(NPC_WATCHER_GASHRA) && summons.HasEntry(NPC_WATCHER_SILTHIK);
+ {
+ Creature* narjil = instance->GetCreature(DATA_NARJIL);
+ Creature* gashra = instance->GetCreature(DATA_GASHRA);
+ Creature* silthik = instance->GetCreature(DATA_SILTHIK);
+
+ if (!narjil || !gashra || !silthik)
+ return false;
+
+ return narjil->IsAlive() && gashra->IsAlive() && silthik->IsAlive();
+ }
+
return 0;
}
@@ -187,12 +203,6 @@ public:
}
}
- void JustSummoned(Creature* summon) override
- {
- summon->SetNoCallAssistance(true);
- summons.Summon(summon);
- }
-
void SummonedCreatureDies(Creature* summon, Unit*) override
{
summons.Despawn(summon);
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
index 3f055ed5dc..e660b2c850 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
@@ -37,6 +37,9 @@ ObjectData const creatureData[] =
{ NPC_KRIKTHIR_THE_GATEWATCHER, DATA_KRIKTHIR },
{ NPC_HADRONOX, DATA_HADRONOX },
{ NPC_ANUBARAK, DATA_ANUBARAK },
+ { NPC_WATCHER_GASHRA, DATA_GASHRA },
+ { NPC_WATCHER_NARJIL, DATA_NARJIL },
+ { NPC_WATCHER_SILTHIK, DATA_SILTHIK },
{ 0, 0 }
};
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
index 277e951045..36f8b555c4 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
@@ -47,7 +47,7 @@ enum Spells
SPELL_COPY_OF_SUMMON_MINIONS = 59933,
SPELL_BLIZZARD = 49034,
SPELL_FROSTBOLT = 49037,
- SPELL_TOUCH_OF_MISERY = 50090
+ SPELL_WRATH_OF_MISERY = 50089
};
enum Misc
@@ -56,14 +56,7 @@ enum Misc
NPC_CRYSTAL_HANDLER = 26627,
NPC_SUMMON_CRYSTAL_HANDLER_TARGET = 27583,
- EVENT_SUMMON_FETID_TROLL = 1,
- EVENT_SUMMON_SHADOWCASTER = 2,
- EVENT_SUMMON_HULKING_CORPSE = 3,
- EVENT_SUMMON_CRYSTAL_HANDLER = 4,
- EVENT_CAST_OFFENSIVE_SPELL = 5,
- EVENT_KILL_TALK = 6,
- EVENT_CHECK_PHASE = 7,
- EVENT_SPELL_SUMMON_MINIONS = 8,
+ EVENT_KILL_TALK = 1,
ROOM_RIGHT = 0,
ROOM_LEFT = 1,
@@ -80,9 +73,7 @@ std::unordered_map<uint32, std::tuple <uint32, Position>> const npcSummon =
// 26631
struct boss_novos : public BossAI
{
- boss_novos(Creature* creature) : BossAI(creature, DATA_NOVOS)
- {
- }
+ boss_novos(Creature* creature) : BossAI(creature, DATA_NOVOS) { }
void Reset() override
{
@@ -120,16 +111,73 @@ struct boss_novos : public BossAI
{
Talk(SAY_AGGRO);
BossAI::JustEngagedWith(who);
+ scheduler.ClearValidator();
+
+ ScheduleTimedEvent(3s, [&] {
+ if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
+ trigger->CastSpell(trigger, SPELL_SUMMON_FETID_TROLL_CORPSE, true, nullptr, nullptr, me->GetGUID());
+ }, 3s);
+
+ ScheduleTimedEvent(9s, [&] {
+ if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
+ trigger->CastSpell(trigger, SPELL_SUMMON_RISEN_SHADOWCASTER, true, nullptr, nullptr, me->GetGUID());
+ }, 10s);
+
+ ScheduleTimedEvent(30s, [&] {
+ if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
+ trigger->CastSpell(trigger, SPELL_SUMMON_HULKING_CORPSE, true, nullptr, nullptr, me->GetGUID());
+ }, 30s);
+
+ scheduler.Schedule(70s, [this](TaskContext context) {
+ if (me->HasAura(SPELL_BEAM_CHANNEL))
+ {
+ context.Repeat(2s);
+ return;
+ }
+
+ scheduler.CancelAll();
+
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE);
+ me->InterruptNonMeleeSpells(false);
+
+ scheduler.SetValidator([this] {
+ return !me->HasUnitState(UNIT_STATE_CASTING);
+ });
+
+ ScheduleTimedEvent(5s, 10s, [&] {
+ DoCastRandomTarget(SPELL_BLIZZARD);
+ }, 12s, 25s);
+
+ ScheduleTimedEvent(5s, 10s, [&] {
+ DoCastRandomTarget(SPELL_WRATH_OF_MISERY);
+ }, 8s, 16s);
+
+ if (IsHeroic())
+ {
+ ScheduleTimedEvent(10s, [&] {
+ DoCastAOE(SPELL_SUMMON_MINIONS);
+ }, 37s, 55s);
+ }
+ });
+
+ for (Seconds timer : { 16s, 32s, 48s, 64s })
+ {
+ me->m_Events.AddEventAtOffset([&] {
+ Talk(SAY_SUMMONING_ADDS);
+ Talk(EMOTE_SUMMONING_ADDS);
+ if (Creature* target = ObjectAccessor::GetCreature(*me, _stage ? _summonTargetLeftGUID : _summonTargetRightGUID))
+ target->CastSpell(target, SPELL_SUMMON_CRYSTAL_HANDLER, true, nullptr, nullptr, me->GetGUID());
+ _stage = _stage ? 0 : 1;
+ }, timer);
+ }
- events.ScheduleEvent(EVENT_SUMMON_FETID_TROLL, 3s);
- events.ScheduleEvent(EVENT_SUMMON_SHADOWCASTER, 9s);
- events.ScheduleEvent(EVENT_SUMMON_HULKING_CORPSE, 30s);
- events.ScheduleEvent(EVENT_SUMMON_CRYSTAL_HANDLER, 20s);
- events.ScheduleEvent(EVENT_CHECK_PHASE, 80s);
+ me->SetGuidValue(UNIT_FIELD_TARGET, ObjectGuid::Empty);
+ me->RemoveAllAuras();
+ me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
- me->CastSpell(me, SPELL_ARCANE_BLAST, true);
- me->CastSpell(me, SPELL_ARCANE_FIELD, true);
- me->CastSpell(me, SPELL_DESPAWN_CRYSTAL_HANDLER, true);
+ DoCastSelf(SPELL_ARCANE_BLAST, true);
+ DoCastSelf(SPELL_ARCANE_FIELD, true);
+ DoCastSelf(SPELL_DESPAWN_CRYSTAL_HANDLER, true);
for (auto& itr : npcSummon)
{
@@ -147,11 +195,6 @@ struct boss_novos : public BossAI
break;
}
}
-
- me->SetGuidValue(UNIT_FIELD_TARGET, ObjectGuid::Empty);
- me->RemoveAllAuras();
- me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
- me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
void JustDied(Unit* killer) override
@@ -182,6 +225,9 @@ struct boss_novos : public BossAI
if (summon->GetEntry() == NPC_FETID_TROLL_CORPSE)
summon->GetMotionMaster()->MovePoint(1, -373.56f, -770.86f, 28.59f);
+
+ if (summon->EntryEquals(NPC_CRYSTAL_HANDLER))
+ summon->SetInCombatWithZone();
}
// Phase 2
else if (summon->GetEntry() != NPC_CRYSTAL_CHANNEL_TARGET)
@@ -211,65 +257,11 @@ struct boss_novos : public BossAI
if (!UpdateVictim())
return;
+ scheduler.Update(diff);
events.Update(diff);
- switch (events.ExecuteEvent())
- {
- case EVENT_SUMMON_FETID_TROLL:
- if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
- trigger->CastSpell(trigger, SPELL_SUMMON_FETID_TROLL_CORPSE, true, nullptr, nullptr, me->GetGUID());
- events.ScheduleEvent(EVENT_SUMMON_FETID_TROLL, 3s);
- break;
- case EVENT_SUMMON_HULKING_CORPSE:
- if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
- trigger->CastSpell(trigger, SPELL_SUMMON_HULKING_CORPSE, true, nullptr, nullptr, me->GetGUID());
- events.ScheduleEvent(EVENT_SUMMON_HULKING_CORPSE, 30s);
- break;
- case EVENT_SUMMON_SHADOWCASTER:
- if (Creature* trigger = summons.GetCreatureWithEntry(NPC_CRYSTAL_CHANNEL_TARGET))
- trigger->CastSpell(trigger, SPELL_SUMMON_RISEN_SHADOWCASTER, true, nullptr, nullptr, me->GetGUID());
- events.ScheduleEvent(EVENT_SUMMON_SHADOWCASTER, 10s);
- break;
- case EVENT_SUMMON_CRYSTAL_HANDLER:
- if (_crystalCounter++ < 4)
- {
- Talk(SAY_SUMMONING_ADDS);
- Talk(EMOTE_SUMMONING_ADDS);
- if (Creature* target = ObjectAccessor::GetCreature(*me, _stage ? _summonTargetLeftGUID : _summonTargetRightGUID))
- target->CastSpell(target, SPELL_SUMMON_CRYSTAL_HANDLER, true, nullptr, nullptr, me->GetGUID());
- _stage = _stage ? 0 : 1;
- events.ScheduleEvent(EVENT_SUMMON_CRYSTAL_HANDLER, 20s);
- }
- break;
- case EVENT_CHECK_PHASE:
- if (me->HasAura(SPELL_BEAM_CHANNEL))
- {
- events.ScheduleEvent(EVENT_CHECK_PHASE, 2s);
- break;
- }
- events.Reset();
- events.ScheduleEvent(EVENT_CAST_OFFENSIVE_SPELL, 3s);
- events.ScheduleEvent(EVENT_SPELL_SUMMON_MINIONS, 10s);
- me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
- me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
- me->InterruptNonMeleeSpells(false);
- break;
- case EVENT_CAST_OFFENSIVE_SPELL:
- if (!me->HasUnitState(UNIT_STATE_CASTING))
- if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100, true))
- me->CastSpell(target, RAND(SPELL_BLIZZARD, SPELL_FROSTBOLT, SPELL_TOUCH_OF_MISERY), false);
-
- events.ScheduleEvent(EVENT_CAST_OFFENSIVE_SPELL, 500ms);
- break;
- case EVENT_SPELL_SUMMON_MINIONS:
- if (me->HasUnitState(UNIT_STATE_CASTING))
- {
- me->CastSpell(me, SPELL_SUMMON_MINIONS, false);
- events.ScheduleEvent(EVENT_SPELL_SUMMON_MINIONS, 15s);
- break;
- }
- events.ScheduleEvent(EVENT_SPELL_SUMMON_MINIONS, 500ms);
- break;
- }
+
+ if (!me->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE))
+ DoSpellAttackIfReady(SPELL_FROSTBOLT);
}
bool CheckEvadeIfOutOfCombatArea() const override
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
index fd998bd7dd..d4b72fcb36 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
@@ -28,6 +28,7 @@ enum Spells
SPELL_LIGHTNING_SHIELD = 50831,
SPELL_STATIC_CHARGE = 50834,
SPELL_LIGHTNING_RING = 50840,
+ SPELL_LIGHTNING_RING_5S = 51849,
// IRON SLUDGE
SPELL_TOXIC_VOLLEY = 50838,
@@ -41,7 +42,6 @@ enum Spells
enum Npc
{
- NPC_IRON_SLUDGE = 28165, // if 2 ooze then spawn 1 iron_sludge
NPC_DWARFES_FRIENDLY = 27980, //after fix the machine by Brann
NPC_OOZE = 27981, //spawn after killing dwarf
NPC_FORGED_IRON_DWARF = 27982,
@@ -57,15 +57,6 @@ enum Yells
enum Events
{
- // SJONNIR
- EVENT_SHIELD = 1,
- EVENT_CHAIN_LIGHTNING = 2,
- EVENT_STATIC_CHARGE = 3,
- EVENT_LIGHTNING_RING = 4,
- EVENT_CHECK_HEALTH = 5,
- EVENT_SUMMON = 6,
- EVENT_SUMMON_SPEACH = 7,
-
// TRASH
EVENT_MALFORMED_OOZE_CHECK = 10,
EVENT_TOXIC_VOLLEY = 11,
@@ -73,8 +64,11 @@ enum Events
EVENT_FORGED_LIGHTNING_TETHER = 13,
};
-enum Misc
+enum SjonnirMisc
{
+ GROUP_SUMMONS = 1,
+ GROUP_LIGHTNING_RING = 2,
+
POS_GEN_RIGHT = 0,
POS_GEN_LEFT = 1,
POS_ROOM_CENTER = 2,
@@ -83,13 +77,6 @@ enum Misc
ACTION_SLUG_KILLED = 1,
};
-enum SummonPhases
-{
- PHASE_SUMMON_UNFRIENDLY_DWARFES = 0,
- PHASE_SUMMON_OOZE = 1,
- PHASE_SUMMON_FRIENDLY_DWARFES = 2,
-};
-
static Position RoomPosition[] =
{
{1293.0f, 610.0f, 199.3f, 0.0f},
@@ -107,75 +94,135 @@ public:
return GetHallsOfStoneAI<boss_sjonnirAI>(pCreature);
}
- struct boss_sjonnirAI : public ScriptedAI
+ struct boss_sjonnirAI : public BossAI
{
- boss_sjonnirAI(Creature* c) : ScriptedAI(c), summons(me)
- {
- pInstance = c->GetInstanceScript();
- }
+ boss_sjonnirAI(Creature* c) : BossAI(c, BOSS_SJONNIR) { }
- InstanceScript* pInstance;
- EventMap events;
- SummonList summons;
-
- uint8 SummonPhase;
uint8 SlugeCount;
void Reset() override
{
- events.Reset();
- summons.DespawnAll();
-
+ _Reset();
+ scheduler.ClearValidator();
SlugeCount = 0;
- SummonPhase = PHASE_SUMMON_UNFRIENDLY_DWARFES;
+ instance->SetData(DATA_SJONNIR_ACHIEVEMENT, false);
- if (pInstance)
+ if (instance->GetData(BOSS_TRIBUNAL_OF_AGES) == DONE)
{
- pInstance->SetData(BOSS_SJONNIR, NOT_STARTED);
- pInstance->SetData(DATA_SJONNIR_ACHIEVEMENT, false);
+ if (GameObject* console = me->GetMap()->GetGameObject(instance->GetGuidData(GO_SJONNIR_CONSOLE)))
+ console->SetGoState(GO_STATE_READY);
- me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
- if (pInstance->GetData(BOSS_TRIBUNAL_OF_AGES) == DONE)
+ if (Creature* brann = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_BRANN)))
{
- me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ brann->setDeathState(DeathState::JustDied);
+ brann->Respawn();
+ brann->AI()->DoAction(ACTION_SJONNIR_WIPE_START);
+ }
+ }
+
+ ScheduleHealthCheckEvent(75, [&] {
+ scheduler.CancelGroup(GROUP_SUMMONS);
+ scheduler.Schedule(1s, GROUP_SUMMONS, [&](TaskContext context) {
+ uint8 Pos = urand(POS_GEN_RIGHT, POS_GEN_LEFT);
+ me->SummonCreature(NPC_FORGED_IRON_TROGG, RoomPosition[Pos].GetPositionX(), RoomPosition[Pos].GetPositionY(), RoomPosition[Pos].GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
+ ActivatePipe(Pos);
+ context.Repeat(5s, 7s);
+ });
+ });
+
+ ScheduleHealthCheckEvent(50, [&] {
+ if (Creature* brann = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_BRANN)))
+ brann->AI()->Talk(SAY_BRANN_SPAWN_OOZE);
+
+ scheduler.CancelGroup(GROUP_SUMMONS);
+ scheduler.Schedule(3s, GROUP_SUMMONS, [&](TaskContext context) {
+ uint8 pos = urand(POS_GEN_RIGHT, POS_GEN_LEFT);
+ if (Creature* ooze = me->SummonCreature(NPC_OOZE, RoomPosition[pos], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
+ {
+ ActivatePipe(pos);
+ ooze->GetMotionMaster()->MovePoint(0, RoomPosition[POS_ROOM_CENTER].GetPositionX(), RoomPosition[POS_ROOM_CENTER].GetPositionY(), RoomPosition[POS_ROOM_CENTER].GetPositionZ());
+ ooze->SetReactState(REACT_PASSIVE);
+ ooze->SetWalk(true);
+ }
+
+ context.Repeat();
+ });
+ });
- if (GameObject* console = me->GetMap()->GetGameObject( pInstance->GetGuidData(GO_SJONNIR_CONSOLE)))
- console->SetGoState(GO_STATE_READY);
+ ScheduleHealthCheckEvent(25, [&] {
+ if (Creature* brann = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_BRANN)))
+ brann->AI()->Talk(SAY_BRANN_SPAWN_EARTHEN);
- if (Creature* brann = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_BRANN)))
+ scheduler.CancelGroup(GROUP_SUMMONS);
+ scheduler.Schedule(1s, GROUP_SUMMONS, [&](TaskContext context) {
+ for (int i = 0; i < 3; i++)
{
- brann->setDeathState(DeathState::JustDied);
- brann->Respawn();
- brann->AI()->DoAction(ACTION_SJONNIR_WIPE_START);
+ uint8 pos = urand(POS_GEN_RIGHT, POS_GEN_LEFT);
+ if (Creature* dwarf = me->SummonCreature(NPC_DWARFES_FRIENDLY, RoomPosition[pos], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
+ {
+ if (Player* plr = SelectTargetFromPlayerList(100.0f))
+ dwarf->SetFaction(plr->GetFaction());
+
+ ActivatePipe(pos);
+ dwarf->AI()->AttackStart(me);
+ }
}
- }
- }
+
+ context.Repeat(10s, 20s);
+ });
+ });
+
+ ScheduleHealthCheckEvent(20, [&] {
+ scheduler.CancelGroup(GROUP_LIGHTNING_RING);
+ DoCastSelf(SPELL_FRENZY, true);
+
+ ScheduleTimedEvent(1s, [&] {
+ DoCastSelf(SPELL_LIGHTNING_RING_5S);
+ }, 11s);
+ });
+ }
+
+ void ScheduleTasks() override
+ {
+ ScheduleTimedEvent(14s, 19s, [&] {
+ DoCastSelf(SPELL_LIGHTNING_SHIELD);
+ }, 14s, 19s);
+
+ ScheduleTimedEvent(6s, 12s, [&] {
+ DoCastVictim(SPELL_CHAIN_LIGHTNING);
+ }, 6s, 12s);
+
+ ScheduleTimedEvent(24s, [&] {
+ DoCastRandomTarget(SPELL_STATIC_CHARGE, 0, 50.0f);
+ }, 20s);
+
+ scheduler.Schedule(30s, GROUP_LIGHTNING_RING, [&](TaskContext context) {
+ DoCastAOE(SPELL_LIGHTNING_RING);
+ context.Repeat(40s);
+ });
+
+ if (Creature* brann = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_BRANN)))
+ brann->AI()->Talk(SAY_BRANN_SPAWN_TROGG, 20s);
+
+ scheduler.Schedule(5s, GROUP_SUMMONS, [&](TaskContext context) {
+ uint8 pos = urand(POS_GEN_RIGHT, POS_GEN_LEFT);
+ me->SummonCreature(NPC_FORGED_IRON_DWARF, RoomPosition[pos], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
+ ActivatePipe(pos);
+ context.Repeat(30s);
+ });
}
void JustEngagedWith(Unit* /*who*/) override
{
+ _JustEngagedWith();
Talk(SAY_AGGRO);
- events.ScheduleEvent(EVENT_CHECK_HEALTH, 1s);
- events.ScheduleEvent(EVENT_SHIELD, 14s, 19s);
- events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, 6s, 12s);
- events.ScheduleEvent(EVENT_STATIC_CHARGE, 24s);
- events.ScheduleEvent(EVENT_LIGHTNING_RING, 25s, 31s);
- events.ScheduleEvent(EVENT_SUMMON, 20s);
- events.ScheduleEvent(EVENT_SUMMON, 21s + 500ms);
- events.ScheduleEvent(EVENT_SUMMON_SPEACH, 20s);
+ if (GameObject* doors = me->GetMap()->GetGameObject(instance->GetGuidData(GO_SJONNIR_DOOR)))
+ doors->SetGoState(GO_STATE_READY);
- if (pInstance)
- {
- pInstance->SetData(BOSS_SJONNIR, IN_PROGRESS);
-
- if (GameObject* doors = me->GetMap()->GetGameObject(pInstance->GetGuidData(GO_SJONNIR_DOOR)))
- doors->SetGoState(GO_STATE_READY);
-
- if (pInstance->GetData(BOSS_TRIBUNAL_OF_AGES) == DONE)
- if (Creature* brann = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_BRANN)))
- brann->AI()->DoAction(ACTION_START_SJONNIR_FIGHT);
- }
+ if (instance->GetData(BOSS_TRIBUNAL_OF_AGES) == DONE)
+ if (Creature* brann = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_BRANN)))
+ brann->AI()->DoAction(ACTION_START_SJONNIR_FIGHT);
}
void DoAction(int32 param) override
@@ -183,144 +230,20 @@ public:
if (param == ACTION_SLUG_KILLED)
{
SlugeCount++;
- if (SlugeCount >= 5 && pInstance)
- pInstance->SetData(DATA_SJONNIR_ACHIEVEMENT, true);
- }
- }
-
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
-
- events.Update(diff);
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- switch (events.ExecuteEvent())
- {
- case EVENT_CHECK_HEALTH:
- {
- if (SummonPhase == PHASE_SUMMON_UNFRIENDLY_DWARFES && HealthBelowPct(50))
- {
- SummonPhase = PHASE_SUMMON_OOZE;
- events.CancelEvent(EVENT_SUMMON);
- events.ScheduleEvent(EVENT_SUMMON, 0ms);
- events.ScheduleEvent(EVENT_SUMMON, 1500ms);
-
- if (pInstance)
- if (Creature* brann = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_BRANN)))
- {
- brann->AI()->Talk(SAY_BRANN_SPAWN_OOZE);
- }
- }
-
- if (HealthBelowPct(20))
- {
- if (Creature* brann = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_BRANN)))
- {
- brann->AI()->Talk(SAY_BRANN_SPAWN_EARTHEN);
- }
- SummonPhase = PHASE_SUMMON_FRIENDLY_DWARFES;
- me->CastSpell(me, SPELL_FRENZY, false);
-
- events.CancelEvent(EVENT_SUMMON);
- events.ScheduleEvent(EVENT_SUMMON, 0ms);
- break;
- }
-
- events.Repeat(1s);
- break;
- }
- case EVENT_SHIELD:
- {
- me->CastSpell(me, SPELL_LIGHTNING_SHIELD, false);
- events.Repeat(14s, 19s);
- break;
- }
- case EVENT_CHAIN_LIGHTNING:
- {
- if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true, 0))
- me->CastSpell(target, SPELL_CHAIN_LIGHTNING, false);
-
- events.Repeat(6s, 12s);
- break;
- }
- case EVENT_STATIC_CHARGE:
- {
- if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true, 0))
- me->CastSpell(target, SPELL_STATIC_CHARGE, false);
-
- events.Repeat(20s);
- break;
- }
- case EVENT_LIGHTNING_RING:
- {
- me->CastSpell(me, SPELL_LIGHTNING_RING, false);
- events.Repeat(25s, 31s);
- events.DelayEvents(10s); // Channel duration
- break;
- }
- case EVENT_SUMMON_SPEACH:
- {
- if (Creature* brann = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_BRANN)))
- {
- brann->AI()->Talk(SAY_BRANN_SPAWN_TROGG);
- }
-
- break;
- }
- case EVENT_SUMMON:
- {
- switch (SummonPhase)
- {
- case PHASE_SUMMON_UNFRIENDLY_DWARFES:
- {
- SummonDwarfes(false);
- events.Repeat(20s);
- break;
- }
- case PHASE_SUMMON_OOZE:
- {
- for (uint8 i = POS_GEN_RIGHT; i <= POS_GEN_LEFT; i++)
- {
- if (Creature* ooze = me->SummonCreature(NPC_OOZE, RoomPosition[i].GetPositionX(), RoomPosition[i].GetPositionY(), RoomPosition[i].GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
- {
- ActivatePipe(i);
- ooze->GetMotionMaster()->MovePoint(0, RoomPosition[POS_ROOM_CENTER].GetPositionX(), RoomPosition[POS_ROOM_CENTER].GetPositionY(), RoomPosition[POS_ROOM_CENTER].GetPositionZ());
- summons.Summon(ooze);
- }
- }
- events.Repeat(10s);
- break;
- }
- case PHASE_SUMMON_FRIENDLY_DWARFES:
- {
- SummonDwarfes(true);
- break;
- }
- }
- break;
- }
+ if (SlugeCount >= 5)
+ instance->SetData(DATA_SJONNIR_ACHIEVEMENT, true);
}
-
- DoMeleeAttackIfReady();
}
void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
+ _JustDied();
+ if (GameObject* sd = me->GetMap()->GetGameObject(instance->GetGuidData(GO_SJONNIR_DOOR)))
+ sd->SetGoState(GO_STATE_ACTIVE);
- summons.DespawnAll();
- if (pInstance)
- {
- pInstance->SetData(BOSS_SJONNIR, DONE);
- if (GameObject* sd = me->GetMap()->GetGameObject(pInstance->GetGuidData(GO_SJONNIR_DOOR)))
- sd->SetGoState(GO_STATE_ACTIVE);
-
- if (Creature* brann = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_BRANN)))
- brann->AI()->DoAction(ACTION_SJONNIR_DEAD);
- }
+ if (Creature* brann = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_BRANN)))
+ brann->AI()->DoAction(ACTION_SJONNIR_DEAD);
}
void KilledUnit(Unit* /*victim*/) override
@@ -333,42 +256,8 @@ public:
void ActivatePipe(uint8 side)
{
- if (pInstance)
- if (GameObject* pipe = me->GetMap()->GetGameObject(pInstance->GetGuidData(side == POS_GEN_RIGHT ? GO_RIGHT_PIPE : GO_LEFT_PIPE)))
- pipe->SendCustomAnim(0);
- }
-
- void SummonDwarfes(bool friendly)
- {
- if (friendly)
- {
- for (int i = 0; i < 3; i++)
- {
- uint8 Pos = urand(POS_GEN_RIGHT, POS_GEN_LEFT);
- if (Creature* dwarf = me->SummonCreature(NPC_DWARFES_FRIENDLY, RoomPosition[Pos].GetPositionX(), RoomPosition[Pos].GetPositionY(), RoomPosition[Pos].GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
- {
- if (Player* plr = SelectTargetFromPlayerList(100.0f))
- dwarf->SetFaction(plr->GetFaction());
-
- ActivatePipe(Pos);
- dwarf->AI()->AttackStart(me);
- summons.Summon(dwarf);
- }
- }
- }
- else
- {
- for (int i = 0; i < 2; i++)
- {
- uint8 Pos = urand(POS_GEN_RIGHT, POS_GEN_LEFT);
- if (Creature* dwarf = me->SummonCreature(urand(0, 1) ? NPC_FORGED_IRON_TROGG : NPC_FORGED_IRON_DWARF, RoomPosition[Pos].GetPositionX(), RoomPosition[Pos].GetPositionY(), RoomPosition[Pos].GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
- {
- ActivatePipe(Pos);
- dwarf->SetInCombatWithZone();
- summons.Summon(dwarf);
- }
- }
- }
+ if (GameObject* pipe = me->GetMap()->GetGameObject(instance->GetGuidData(side == POS_GEN_RIGHT ? GO_RIGHT_PIPE : GO_LEFT_PIPE)))
+ pipe->SendCustomAnim(0);
}
};
};
@@ -423,8 +312,8 @@ public:
}
void JustDied(Unit* /*killer*/) override
{
- if (InstanceScript* pInstance = me->GetInstanceScript())
- if (Creature* sjonnir = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_SJONNIR)))
+ if (InstanceScript* instance = me->GetInstanceScript())
+ if (Creature* sjonnir = instance->GetCreature(BOSS_SJONNIR))
sjonnir->AI()->DoAction(ACTION_SLUG_KILLED);
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/brann_bronzebeard.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/brann_bronzebeard.cpp
index 31b4a18b37..a783794652 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/brann_bronzebeard.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/brann_bronzebeard.cpp
@@ -886,8 +886,6 @@ void brann_bronzebeard::brann_bronzebeardAI::WaypointReached(uint32 id)
{
pInstance->SetData(BRANN_BRONZEBEARD, 4);
me->ReplaceAllNpcFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
- if (Creature* cr = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_SJONNIR)))
- cr->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetOrientation(3.132660f);
DoCast(me, 58506, false);
me->SendMovementFlagUpdate();
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h
index 9039c0eba9..d45d3009bc 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h
@@ -78,6 +78,7 @@ enum npcs
NPC_ABEDNEUM = 30899,
NPC_SJONNIR = 27978,
NPC_BRANN = 28070,
+ NPC_IRON_SLUDGE = 28165,
ACTION_START_ESCORT_EVENT = 0,
ACTION_START_TRIBUNAL = 1,
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
index 521c1ba610..c6c8b65ddd 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
@@ -20,6 +20,18 @@
#include "ScriptedCreature.h"
#include "halls_of_stone.h"
+ObjectData const summonData[] =
+{
+ { NPC_IRON_SLUDGE, BOSS_SJONNIR },
+ { 0, 0 }
+};
+
+ObjectData const creatureData[] =
+{
+ { NPC_SJONNIR, BOSS_SJONNIR },
+ { 0, 0 }
+};
+
class instance_halls_of_stone : public InstanceMapScript
{
public:
@@ -57,6 +69,9 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
+ SetBossNumber(MAX_ENCOUNTER);
+ LoadObjectData(creatureData, nullptr);
+ LoadSummonData(summonData);
memset(&Encounter, 0, sizeof(Encounter));
brannAchievement = false;
@@ -121,13 +136,12 @@ public:
{
switch (creature->GetEntry())
{
- case NPC_SJONNIR:
- SjonnirGUID = creature->GetGUID();
- break;
case NPC_BRANN:
BrannGUID = creature->GetGUID();
break;
}
+
+ InstanceScript::OnCreatureCreate(creature);
}
ObjectGuid GetGuidData(uint32 id) const override