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-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp357
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/brann_bronzebeard.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h1
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp20
4 files changed, 141 insertions, 239 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
index fd998bd7dd..d4b72fcb36 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
@@ -28,6 +28,7 @@ enum Spells
SPELL_LIGHTNING_SHIELD = 50831,
SPELL_STATIC_CHARGE = 50834,
SPELL_LIGHTNING_RING = 50840,
+ SPELL_LIGHTNING_RING_5S = 51849,
// IRON SLUDGE
SPELL_TOXIC_VOLLEY = 50838,
@@ -41,7 +42,6 @@ enum Spells
enum Npc
{
- NPC_IRON_SLUDGE = 28165, // if 2 ooze then spawn 1 iron_sludge
NPC_DWARFES_FRIENDLY = 27980, //after fix the machine by Brann
NPC_OOZE = 27981, //spawn after killing dwarf
NPC_FORGED_IRON_DWARF = 27982,
@@ -57,15 +57,6 @@ enum Yells
enum Events
{
- // SJONNIR
- EVENT_SHIELD = 1,
- EVENT_CHAIN_LIGHTNING = 2,
- EVENT_STATIC_CHARGE = 3,
- EVENT_LIGHTNING_RING = 4,
- EVENT_CHECK_HEALTH = 5,
- EVENT_SUMMON = 6,
- EVENT_SUMMON_SPEACH = 7,
-
// TRASH
EVENT_MALFORMED_OOZE_CHECK = 10,
EVENT_TOXIC_VOLLEY = 11,
@@ -73,8 +64,11 @@ enum Events
EVENT_FORGED_LIGHTNING_TETHER = 13,
};
-enum Misc
+enum SjonnirMisc
{
+ GROUP_SUMMONS = 1,
+ GROUP_LIGHTNING_RING = 2,
+
POS_GEN_RIGHT = 0,
POS_GEN_LEFT = 1,
POS_ROOM_CENTER = 2,
@@ -83,13 +77,6 @@ enum Misc
ACTION_SLUG_KILLED = 1,
};
-enum SummonPhases
-{
- PHASE_SUMMON_UNFRIENDLY_DWARFES = 0,
- PHASE_SUMMON_OOZE = 1,
- PHASE_SUMMON_FRIENDLY_DWARFES = 2,
-};
-
static Position RoomPosition[] =
{
{1293.0f, 610.0f, 199.3f, 0.0f},
@@ -107,75 +94,135 @@ public:
return GetHallsOfStoneAI<boss_sjonnirAI>(pCreature);
}
- struct boss_sjonnirAI : public ScriptedAI
+ struct boss_sjonnirAI : public BossAI
{
- boss_sjonnirAI(Creature* c) : ScriptedAI(c), summons(me)
- {
- pInstance = c->GetInstanceScript();
- }
+ boss_sjonnirAI(Creature* c) : BossAI(c, BOSS_SJONNIR) { }
- InstanceScript* pInstance;
- EventMap events;
- SummonList summons;
-
- uint8 SummonPhase;
uint8 SlugeCount;
void Reset() override
{
- events.Reset();
- summons.DespawnAll();
-
+ _Reset();
+ scheduler.ClearValidator();
SlugeCount = 0;
- SummonPhase = PHASE_SUMMON_UNFRIENDLY_DWARFES;
+ instance->SetData(DATA_SJONNIR_ACHIEVEMENT, false);
- if (pInstance)
+ if (instance->GetData(BOSS_TRIBUNAL_OF_AGES) == DONE)
{
- pInstance->SetData(BOSS_SJONNIR, NOT_STARTED);
- pInstance->SetData(DATA_SJONNIR_ACHIEVEMENT, false);
+ if (GameObject* console = me->GetMap()->GetGameObject(instance->GetGuidData(GO_SJONNIR_CONSOLE)))
+ console->SetGoState(GO_STATE_READY);
- me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
- if (pInstance->GetData(BOSS_TRIBUNAL_OF_AGES) == DONE)
+ if (Creature* brann = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_BRANN)))
{
- me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ brann->setDeathState(DeathState::JustDied);
+ brann->Respawn();
+ brann->AI()->DoAction(ACTION_SJONNIR_WIPE_START);
+ }
+ }
+
+ ScheduleHealthCheckEvent(75, [&] {
+ scheduler.CancelGroup(GROUP_SUMMONS);
+ scheduler.Schedule(1s, GROUP_SUMMONS, [&](TaskContext context) {
+ uint8 Pos = urand(POS_GEN_RIGHT, POS_GEN_LEFT);
+ me->SummonCreature(NPC_FORGED_IRON_TROGG, RoomPosition[Pos].GetPositionX(), RoomPosition[Pos].GetPositionY(), RoomPosition[Pos].GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
+ ActivatePipe(Pos);
+ context.Repeat(5s, 7s);
+ });
+ });
+
+ ScheduleHealthCheckEvent(50, [&] {
+ if (Creature* brann = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_BRANN)))
+ brann->AI()->Talk(SAY_BRANN_SPAWN_OOZE);
+
+ scheduler.CancelGroup(GROUP_SUMMONS);
+ scheduler.Schedule(3s, GROUP_SUMMONS, [&](TaskContext context) {
+ uint8 pos = urand(POS_GEN_RIGHT, POS_GEN_LEFT);
+ if (Creature* ooze = me->SummonCreature(NPC_OOZE, RoomPosition[pos], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
+ {
+ ActivatePipe(pos);
+ ooze->GetMotionMaster()->MovePoint(0, RoomPosition[POS_ROOM_CENTER].GetPositionX(), RoomPosition[POS_ROOM_CENTER].GetPositionY(), RoomPosition[POS_ROOM_CENTER].GetPositionZ());
+ ooze->SetReactState(REACT_PASSIVE);
+ ooze->SetWalk(true);
+ }
+
+ context.Repeat();
+ });
+ });
- if (GameObject* console = me->GetMap()->GetGameObject( pInstance->GetGuidData(GO_SJONNIR_CONSOLE)))
- console->SetGoState(GO_STATE_READY);
+ ScheduleHealthCheckEvent(25, [&] {
+ if (Creature* brann = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_BRANN)))
+ brann->AI()->Talk(SAY_BRANN_SPAWN_EARTHEN);
- if (Creature* brann = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_BRANN)))
+ scheduler.CancelGroup(GROUP_SUMMONS);
+ scheduler.Schedule(1s, GROUP_SUMMONS, [&](TaskContext context) {
+ for (int i = 0; i < 3; i++)
{
- brann->setDeathState(DeathState::JustDied);
- brann->Respawn();
- brann->AI()->DoAction(ACTION_SJONNIR_WIPE_START);
+ uint8 pos = urand(POS_GEN_RIGHT, POS_GEN_LEFT);
+ if (Creature* dwarf = me->SummonCreature(NPC_DWARFES_FRIENDLY, RoomPosition[pos], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
+ {
+ if (Player* plr = SelectTargetFromPlayerList(100.0f))
+ dwarf->SetFaction(plr->GetFaction());
+
+ ActivatePipe(pos);
+ dwarf->AI()->AttackStart(me);
+ }
}
- }
- }
+
+ context.Repeat(10s, 20s);
+ });
+ });
+
+ ScheduleHealthCheckEvent(20, [&] {
+ scheduler.CancelGroup(GROUP_LIGHTNING_RING);
+ DoCastSelf(SPELL_FRENZY, true);
+
+ ScheduleTimedEvent(1s, [&] {
+ DoCastSelf(SPELL_LIGHTNING_RING_5S);
+ }, 11s);
+ });
+ }
+
+ void ScheduleTasks() override
+ {
+ ScheduleTimedEvent(14s, 19s, [&] {
+ DoCastSelf(SPELL_LIGHTNING_SHIELD);
+ }, 14s, 19s);
+
+ ScheduleTimedEvent(6s, 12s, [&] {
+ DoCastVictim(SPELL_CHAIN_LIGHTNING);
+ }, 6s, 12s);
+
+ ScheduleTimedEvent(24s, [&] {
+ DoCastRandomTarget(SPELL_STATIC_CHARGE, 0, 50.0f);
+ }, 20s);
+
+ scheduler.Schedule(30s, GROUP_LIGHTNING_RING, [&](TaskContext context) {
+ DoCastAOE(SPELL_LIGHTNING_RING);
+ context.Repeat(40s);
+ });
+
+ if (Creature* brann = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_BRANN)))
+ brann->AI()->Talk(SAY_BRANN_SPAWN_TROGG, 20s);
+
+ scheduler.Schedule(5s, GROUP_SUMMONS, [&](TaskContext context) {
+ uint8 pos = urand(POS_GEN_RIGHT, POS_GEN_LEFT);
+ me->SummonCreature(NPC_FORGED_IRON_DWARF, RoomPosition[pos], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
+ ActivatePipe(pos);
+ context.Repeat(30s);
+ });
}
void JustEngagedWith(Unit* /*who*/) override
{
+ _JustEngagedWith();
Talk(SAY_AGGRO);
- events.ScheduleEvent(EVENT_CHECK_HEALTH, 1s);
- events.ScheduleEvent(EVENT_SHIELD, 14s, 19s);
- events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, 6s, 12s);
- events.ScheduleEvent(EVENT_STATIC_CHARGE, 24s);
- events.ScheduleEvent(EVENT_LIGHTNING_RING, 25s, 31s);
- events.ScheduleEvent(EVENT_SUMMON, 20s);
- events.ScheduleEvent(EVENT_SUMMON, 21s + 500ms);
- events.ScheduleEvent(EVENT_SUMMON_SPEACH, 20s);
+ if (GameObject* doors = me->GetMap()->GetGameObject(instance->GetGuidData(GO_SJONNIR_DOOR)))
+ doors->SetGoState(GO_STATE_READY);
- if (pInstance)
- {
- pInstance->SetData(BOSS_SJONNIR, IN_PROGRESS);
-
- if (GameObject* doors = me->GetMap()->GetGameObject(pInstance->GetGuidData(GO_SJONNIR_DOOR)))
- doors->SetGoState(GO_STATE_READY);
-
- if (pInstance->GetData(BOSS_TRIBUNAL_OF_AGES) == DONE)
- if (Creature* brann = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_BRANN)))
- brann->AI()->DoAction(ACTION_START_SJONNIR_FIGHT);
- }
+ if (instance->GetData(BOSS_TRIBUNAL_OF_AGES) == DONE)
+ if (Creature* brann = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_BRANN)))
+ brann->AI()->DoAction(ACTION_START_SJONNIR_FIGHT);
}
void DoAction(int32 param) override
@@ -183,144 +230,20 @@ public:
if (param == ACTION_SLUG_KILLED)
{
SlugeCount++;
- if (SlugeCount >= 5 && pInstance)
- pInstance->SetData(DATA_SJONNIR_ACHIEVEMENT, true);
- }
- }
-
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
-
- events.Update(diff);
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- switch (events.ExecuteEvent())
- {
- case EVENT_CHECK_HEALTH:
- {
- if (SummonPhase == PHASE_SUMMON_UNFRIENDLY_DWARFES && HealthBelowPct(50))
- {
- SummonPhase = PHASE_SUMMON_OOZE;
- events.CancelEvent(EVENT_SUMMON);
- events.ScheduleEvent(EVENT_SUMMON, 0ms);
- events.ScheduleEvent(EVENT_SUMMON, 1500ms);
-
- if (pInstance)
- if (Creature* brann = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_BRANN)))
- {
- brann->AI()->Talk(SAY_BRANN_SPAWN_OOZE);
- }
- }
-
- if (HealthBelowPct(20))
- {
- if (Creature* brann = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_BRANN)))
- {
- brann->AI()->Talk(SAY_BRANN_SPAWN_EARTHEN);
- }
- SummonPhase = PHASE_SUMMON_FRIENDLY_DWARFES;
- me->CastSpell(me, SPELL_FRENZY, false);
-
- events.CancelEvent(EVENT_SUMMON);
- events.ScheduleEvent(EVENT_SUMMON, 0ms);
- break;
- }
-
- events.Repeat(1s);
- break;
- }
- case EVENT_SHIELD:
- {
- me->CastSpell(me, SPELL_LIGHTNING_SHIELD, false);
- events.Repeat(14s, 19s);
- break;
- }
- case EVENT_CHAIN_LIGHTNING:
- {
- if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true, 0))
- me->CastSpell(target, SPELL_CHAIN_LIGHTNING, false);
-
- events.Repeat(6s, 12s);
- break;
- }
- case EVENT_STATIC_CHARGE:
- {
- if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50.0f, true, 0))
- me->CastSpell(target, SPELL_STATIC_CHARGE, false);
-
- events.Repeat(20s);
- break;
- }
- case EVENT_LIGHTNING_RING:
- {
- me->CastSpell(me, SPELL_LIGHTNING_RING, false);
- events.Repeat(25s, 31s);
- events.DelayEvents(10s); // Channel duration
- break;
- }
- case EVENT_SUMMON_SPEACH:
- {
- if (Creature* brann = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_BRANN)))
- {
- brann->AI()->Talk(SAY_BRANN_SPAWN_TROGG);
- }
-
- break;
- }
- case EVENT_SUMMON:
- {
- switch (SummonPhase)
- {
- case PHASE_SUMMON_UNFRIENDLY_DWARFES:
- {
- SummonDwarfes(false);
- events.Repeat(20s);
- break;
- }
- case PHASE_SUMMON_OOZE:
- {
- for (uint8 i = POS_GEN_RIGHT; i <= POS_GEN_LEFT; i++)
- {
- if (Creature* ooze = me->SummonCreature(NPC_OOZE, RoomPosition[i].GetPositionX(), RoomPosition[i].GetPositionY(), RoomPosition[i].GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
- {
- ActivatePipe(i);
- ooze->GetMotionMaster()->MovePoint(0, RoomPosition[POS_ROOM_CENTER].GetPositionX(), RoomPosition[POS_ROOM_CENTER].GetPositionY(), RoomPosition[POS_ROOM_CENTER].GetPositionZ());
- summons.Summon(ooze);
- }
- }
- events.Repeat(10s);
- break;
- }
- case PHASE_SUMMON_FRIENDLY_DWARFES:
- {
- SummonDwarfes(true);
- break;
- }
- }
- break;
- }
+ if (SlugeCount >= 5)
+ instance->SetData(DATA_SJONNIR_ACHIEVEMENT, true);
}
-
- DoMeleeAttackIfReady();
}
void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
+ _JustDied();
+ if (GameObject* sd = me->GetMap()->GetGameObject(instance->GetGuidData(GO_SJONNIR_DOOR)))
+ sd->SetGoState(GO_STATE_ACTIVE);
- summons.DespawnAll();
- if (pInstance)
- {
- pInstance->SetData(BOSS_SJONNIR, DONE);
- if (GameObject* sd = me->GetMap()->GetGameObject(pInstance->GetGuidData(GO_SJONNIR_DOOR)))
- sd->SetGoState(GO_STATE_ACTIVE);
-
- if (Creature* brann = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_BRANN)))
- brann->AI()->DoAction(ACTION_SJONNIR_DEAD);
- }
+ if (Creature* brann = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_BRANN)))
+ brann->AI()->DoAction(ACTION_SJONNIR_DEAD);
}
void KilledUnit(Unit* /*victim*/) override
@@ -333,42 +256,8 @@ public:
void ActivatePipe(uint8 side)
{
- if (pInstance)
- if (GameObject* pipe = me->GetMap()->GetGameObject(pInstance->GetGuidData(side == POS_GEN_RIGHT ? GO_RIGHT_PIPE : GO_LEFT_PIPE)))
- pipe->SendCustomAnim(0);
- }
-
- void SummonDwarfes(bool friendly)
- {
- if (friendly)
- {
- for (int i = 0; i < 3; i++)
- {
- uint8 Pos = urand(POS_GEN_RIGHT, POS_GEN_LEFT);
- if (Creature* dwarf = me->SummonCreature(NPC_DWARFES_FRIENDLY, RoomPosition[Pos].GetPositionX(), RoomPosition[Pos].GetPositionY(), RoomPosition[Pos].GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
- {
- if (Player* plr = SelectTargetFromPlayerList(100.0f))
- dwarf->SetFaction(plr->GetFaction());
-
- ActivatePipe(Pos);
- dwarf->AI()->AttackStart(me);
- summons.Summon(dwarf);
- }
- }
- }
- else
- {
- for (int i = 0; i < 2; i++)
- {
- uint8 Pos = urand(POS_GEN_RIGHT, POS_GEN_LEFT);
- if (Creature* dwarf = me->SummonCreature(urand(0, 1) ? NPC_FORGED_IRON_TROGG : NPC_FORGED_IRON_DWARF, RoomPosition[Pos].GetPositionX(), RoomPosition[Pos].GetPositionY(), RoomPosition[Pos].GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
- {
- ActivatePipe(Pos);
- dwarf->SetInCombatWithZone();
- summons.Summon(dwarf);
- }
- }
- }
+ if (GameObject* pipe = me->GetMap()->GetGameObject(instance->GetGuidData(side == POS_GEN_RIGHT ? GO_RIGHT_PIPE : GO_LEFT_PIPE)))
+ pipe->SendCustomAnim(0);
}
};
};
@@ -423,8 +312,8 @@ public:
}
void JustDied(Unit* /*killer*/) override
{
- if (InstanceScript* pInstance = me->GetInstanceScript())
- if (Creature* sjonnir = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_SJONNIR)))
+ if (InstanceScript* instance = me->GetInstanceScript())
+ if (Creature* sjonnir = instance->GetCreature(BOSS_SJONNIR))
sjonnir->AI()->DoAction(ACTION_SLUG_KILLED);
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/brann_bronzebeard.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/brann_bronzebeard.cpp
index 31b4a18b37..a783794652 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/brann_bronzebeard.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/brann_bronzebeard.cpp
@@ -886,8 +886,6 @@ void brann_bronzebeard::brann_bronzebeardAI::WaypointReached(uint32 id)
{
pInstance->SetData(BRANN_BRONZEBEARD, 4);
me->ReplaceAllNpcFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
- if (Creature* cr = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(NPC_SJONNIR)))
- cr->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetOrientation(3.132660f);
DoCast(me, 58506, false);
me->SendMovementFlagUpdate();
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h
index 9039c0eba9..d45d3009bc 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.h
@@ -78,6 +78,7 @@ enum npcs
NPC_ABEDNEUM = 30899,
NPC_SJONNIR = 27978,
NPC_BRANN = 28070,
+ NPC_IRON_SLUDGE = 28165,
ACTION_START_ESCORT_EVENT = 0,
ACTION_START_TRIBUNAL = 1,
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
index 521c1ba610..c6c8b65ddd 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
@@ -20,6 +20,18 @@
#include "ScriptedCreature.h"
#include "halls_of_stone.h"
+ObjectData const summonData[] =
+{
+ { NPC_IRON_SLUDGE, BOSS_SJONNIR },
+ { 0, 0 }
+};
+
+ObjectData const creatureData[] =
+{
+ { NPC_SJONNIR, BOSS_SJONNIR },
+ { 0, 0 }
+};
+
class instance_halls_of_stone : public InstanceMapScript
{
public:
@@ -57,6 +69,9 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
+ SetBossNumber(MAX_ENCOUNTER);
+ LoadObjectData(creatureData, nullptr);
+ LoadSummonData(summonData);
memset(&Encounter, 0, sizeof(Encounter));
brannAchievement = false;
@@ -121,13 +136,12 @@ public:
{
switch (creature->GetEntry())
{
- case NPC_SJONNIR:
- SjonnirGUID = creature->GetGUID();
- break;
case NPC_BRANN:
BrannGUID = creature->GetGUID();
break;
}
+
+ InstanceScript::OnCreatureCreate(creature);
}
ObjectGuid GetGuidData(uint32 id) const override