diff options
Diffstat (limited to 'src')
22 files changed, 667 insertions, 666 deletions
diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp index 73b85f3e39..b1e1a57e1c 100644 --- a/src/server/game/AI/CoreAI/PetAI.cpp +++ b/src/server/game/AI/CoreAI/PetAI.cpp @@ -690,7 +690,7 @@ bool PetAI::CanAttack(Unit* target, const SpellInfo* spellInfo) return me->GetCharmInfo()->IsCommandAttack(); // CC - mobs under crowd control can be attacked if owner commanded - if (target->HasBreakableByDamageCrowdControlAura() && (!spellInfo || !spellInfo->HasAttribute(SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS))) + if (target->HasBreakableByDamageCrowdControlAura() && (!spellInfo || !spellInfo->HasAttribute(SPELL_ATTR4_REACTIVE_DAMAGE_PROC))) return me->GetCharmInfo()->IsCommandAttack(); // Returning - pets ignore attacks only if owner clicked follow diff --git a/src/server/game/AI/CoreAI/UnitAI.cpp b/src/server/game/AI/CoreAI/UnitAI.cpp index 49c63a5028..9056ff7d5e 100644 --- a/src/server/game/AI/CoreAI/UnitAI.cpp +++ b/src/server/game/AI/CoreAI/UnitAI.cpp @@ -139,7 +139,7 @@ void UnitAI::DoCast(uint32 spellId) case AITARGET_ENEMY: { const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(spellId); - bool playerOnly = spellInfo->HasAttribute(SPELL_ATTR3_ONLY_TARGET_PLAYERS); + bool playerOnly = spellInfo->HasAttribute(SPELL_ATTR3_ONLY_ON_PLAYER); //float range = GetSpellMaxRange(spellInfo, false); target = SelectTarget(SELECT_TARGET_RANDOM, 0, spellInfo->GetMaxRange(false), playerOnly); break; @@ -153,7 +153,7 @@ void UnitAI::DoCast(uint32 spellId) case AITARGET_DEBUFF: { const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(spellId); - bool playerOnly = spellInfo->HasAttribute(SPELL_ATTR3_ONLY_TARGET_PLAYERS); + bool playerOnly = spellInfo->HasAttribute(SPELL_ATTR3_ONLY_ON_PLAYER); float range = spellInfo->GetMaxRange(false); DefaultTargetSelector targetSelector(me, range, playerOnly, -(int32)spellId); @@ -209,7 +209,7 @@ void UnitAI::FillAISpellInfo() if (!spellInfo) continue; - if (spellInfo->HasAttribute(SPELL_ATTR0_CASTABLE_WHILE_DEAD)) + if (spellInfo->HasAttribute(SPELL_ATTR0_ALLOW_CAST_WHILE_DEAD)) AIInfo->condition = AICOND_DIE; else if (spellInfo->IsPassive() || spellInfo->GetDuration() == -1) AIInfo->condition = AICOND_AGGRO; diff --git a/src/server/game/ArenaSpectator/ArenaSpectator.h b/src/server/game/ArenaSpectator/ArenaSpectator.h index e1bfb38a1f..64d3f76c9b 100644 --- a/src/server/game/ArenaSpectator/ArenaSpectator.h +++ b/src/server/game/ArenaSpectator/ArenaSpectator.h @@ -194,7 +194,7 @@ namespace ArenaSpectator bool ShouldSendAura(Aura* aura, uint8 effMask, ObjectGuid targetGUID, bool remove) { - if (aura->GetSpellInfo()->SpellIconID == 1 || aura->GetSpellInfo()->HasAttribute(SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR)) + if (aura->GetSpellInfo()->SpellIconID == 1 || aura->GetSpellInfo()->HasAttribute(SPELL_ATTR1_NO_AURA_ICON)) return false; if (remove || aura->GetSpellInfo()->HasAttribute(SPELL_ATTR0_CU_AURA_CC) || aura->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_GENERIC) diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 18b6436caa..00ddf56c5f 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -539,7 +539,7 @@ inline void Battleground::_ProcessJoin(uint32 diff) if (!aura->IsPermanent() && aura->GetDuration() <= 30 * IN_MILLISECONDS && aurApp->IsPositive() - // && (!aura->GetSpellInfo()->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY)) Xinef: bullshit condition, ALL buffs should be removed + // && (!aura->GetSpellInfo()->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES)) Xinef: bullshit condition, ALL buffs should be removed && (!aura->HasEffectType(SPELL_AURA_MOD_INVISIBILITY))) player->RemoveAura(iter); else diff --git a/src/server/game/Chat/ChatLink.cpp b/src/server/game/Chat/ChatLink.cpp index ea9da2751f..bddba7d824 100644 --- a/src/server/game/Chat/ChatLink.cpp +++ b/src/server/game/Chat/ChatLink.cpp @@ -307,7 +307,7 @@ bool SpellChatLink::ValidateName(char* buffer, const char* context) ChatLink::ValidateName(buffer, context); // spells with that flag have a prefix of "$PROFESSION: " - if (_spell->HasAttribute(SPELL_ATTR0_TRADESPELL)) + if (_spell->HasAttribute(SPELL_ATTR0_IS_TRADESKILL)) { SkillLineAbilityMapBounds bounds = sSpellMgr->GetSkillLineAbilityMapBounds(_spell->Id); if (bounds.first == bounds.second) diff --git a/src/server/game/Conditions/DisableMgr.cpp b/src/server/game/Conditions/DisableMgr.cpp index b33a2e0a44..7aaff1d3e7 100644 --- a/src/server/game/Conditions/DisableMgr.cpp +++ b/src/server/game/Conditions/DisableMgr.cpp @@ -115,7 +115,7 @@ namespace DisableMgr if (flags & SPELL_DISABLE_LOS) { SpellInfo* spellInfo = const_cast<SpellInfo*>(sSpellMgr->GetSpellInfo(entry)); - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; } break; diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index e6b6f4c34d..e00bfe2348 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -3085,8 +3085,9 @@ void Creature::FocusTarget(Spell const* focusSpell, WorldObject const* target) return; _focusSpell = focusSpell; + SetGuidValue(UNIT_FIELD_TARGET, this == target ? ObjectGuid::Empty : target->GetGUID()); - if (focusSpell->GetSpellInfo()->HasAttribute(SPELL_ATTR5_DONT_TURN_DURING_CAST)) + if (focusSpell->GetSpellInfo()->HasAttribute(SPELL_ATTR5_AI_DOESNT_FACE_TARGET)) AddUnitState(UNIT_STATE_ROTATING); // Set serverside orientation if needed (needs to be after attribute check) @@ -3118,7 +3119,7 @@ void Creature::ReleaseFocus(Spell const* focusSpell) else SetGuidValue(UNIT_FIELD_TARGET, ObjectGuid::Empty); - if (focusSpell->GetSpellInfo()->HasAttribute(SPELL_ATTR5_DONT_TURN_DURING_CAST)) + if (focusSpell->GetSpellInfo()->HasAttribute(SPELL_ATTR5_AI_DOESNT_FACE_TARGET)) ClearUnitState(UNIT_STATE_ROTATING); } diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index ad8bc379dd..f16be443f6 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -1361,11 +1361,11 @@ void Pet::_SaveAuras(SQLTransaction& trans, bool logout) continue; // pussywizard: don't save auras that cannot be cancelled (needed for ICC buff on pets/summons) - if (aura->GetSpellInfo()->HasAttribute(SPELL_ATTR0_CANT_CANCEL)) + if (aura->GetSpellInfo()->HasAttribute(SPELL_ATTR0_NO_AURA_CANCEL)) continue; // xinef: don't save hidden auras - if (aura->GetSpellInfo()->HasAttribute(SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR)) + if (aura->GetSpellInfo()->HasAttribute(SPELL_ATTR1_NO_AURA_ICON)) continue; // Xinef: Dont save auras with model change diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 2f15e60c6d..adcdc73a26 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -3873,7 +3873,7 @@ void Player::_addTalentAurasAndSpells(uint32 spellId) if (spellInfo->Effects[i].Effect == SPELL_EFFECT_LEARN_SPELL && !sSpellMgr->IsAdditionalTalentSpell(spellInfo->Effects[i].TriggerSpell)) _addSpell(spellInfo->Effects[i].TriggerSpell, SPEC_MASK_ALL, true); } - else if (spellInfo->IsPassive() || (spellInfo->HasAttribute(SPELL_ATTR0_HIDDEN_CLIENTSIDE) && spellInfo->Stances)) + else if (spellInfo->IsPassive() || (spellInfo->HasAttribute(SPELL_ATTR0_DO_NOT_DISPLAY) && spellInfo->Stances)) { if (IsNeedCastPassiveSpellAtLearn(spellInfo)) CastSpell(this, spellId, true); @@ -3960,7 +3960,7 @@ bool Player::_addSpell(uint32 spellId, uint8 addSpecMask, bool temporary, bool l // xinef: send packet so client can properly recognize this new spell // xinef: ignore passive spells and spells with learn effect // xinef: send spells with no aura effects (ie dual wield) - if (IsInWorld() && !isBeingLoaded() && temporary && (learnFromSkill || !spellInfo->HasAttribute(SpellAttr0(SPELL_ATTR0_PASSIVE | SPELL_ATTR0_HIDDEN_CLIENTSIDE)) || !spellInfo->HasAnyAura()) && !spellInfo->HasEffect(SPELL_EFFECT_LEARN_SPELL)) + if (IsInWorld() && !isBeingLoaded() && temporary && (learnFromSkill || !spellInfo->HasAttribute(SpellAttr0(SPELL_ATTR0_PASSIVE | SPELL_ATTR0_DO_NOT_DISPLAY)) || !spellInfo->HasAnyAura()) && !spellInfo->HasEffect(SPELL_EFFECT_LEARN_SPELL)) SendLearnPacket(spellInfo->Id, true); // xinef: DO NOT allow to learn spell with effect learn spell! @@ -4030,7 +4030,7 @@ bool Player::_addSpell(uint32 spellId, uint8 addSpecMask, bool temporary, bool l //ABORT(); } // pussywizard: cast passive spells (including all talents without SPELL_EFFECT_LEARN_SPELL) with additional checks - else if (spellInfo->IsPassive() || (spellInfo->HasAttribute(SPELL_ATTR0_HIDDEN_CLIENTSIDE) && spellInfo->Stances)) + else if (spellInfo->IsPassive() || (spellInfo->HasAttribute(SPELL_ATTR0_DO_NOT_DISPLAY) && spellInfo->Stances)) { if (IsNeedCastPassiveSpellAtLearn(spellInfo)) CastSpell(this, spellId, true); @@ -4134,7 +4134,7 @@ bool Player::IsNeedCastPassiveSpellAtLearn(SpellInfo const* spellInfo) const // talent dependent passives activated at form apply have proper stance data ShapeshiftForm form = GetShapeshiftForm(); return (!spellInfo->Stances || (form && (spellInfo->Stances & (1 << (form - 1)))) || - (!form && spellInfo->HasAttribute(SPELL_ATTR2_NOT_NEED_SHAPESHIFT))); + (!form && spellInfo->HasAttribute(SPELL_ATTR2_ALLOW_WHILE_NOT_SHAPESHIFTED))); } void Player::learnSpell(uint32 spellId) @@ -4318,7 +4318,7 @@ void Player::removeSpell(uint32 spellId, uint8 removeSpecMask, bool onlyTemporar } // pussywizard: remove from spell book (can't be replaced by previous rank, because such spells can't be unlearnt) - if (!onlyTemporary || ((!spellInfo->HasAttribute(SpellAttr0(SPELL_ATTR0_PASSIVE | SPELL_ATTR0_HIDDEN_CLIENTSIDE)) || !spellInfo->HasAnyAura()) && !spellInfo->HasEffect(SPELL_EFFECT_LEARN_SPELL))) + if (!onlyTemporary || ((!spellInfo->HasAttribute(SpellAttr0(SPELL_ATTR0_PASSIVE | SPELL_ATTR0_DO_NOT_DISPLAY)) || !spellInfo->HasAnyAura()) && !spellInfo->HasEffect(SPELL_EFFECT_LEARN_SPELL))) { sScriptMgr->OnPlayerForgotSpell(this, spellId); SendLearnPacket(spellId, false); @@ -4393,7 +4393,7 @@ void Player::RemoveArenaSpellCooldowns(bool removeActivePetCooldowns) if (!spellInfo) // xinef: impossibru... continue; - if (spellInfo->HasAttribute(SPELL_ATTR4_USABLE_IN_ARENA)) + if (spellInfo->HasAttribute(SPELL_ATTR4_IGNORE_DEFAULT_ARENA_RESTRICTIONS)) RemoveSpellCooldown(itr->first, true); else if (spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS && itr->second.end < infTime// xinef: dont remove active cooldowns - bugz && itr->second.maxduration < 10 * MINUTE * IN_MILLISECONDS) // xinef: dont clear cooldowns that have maxduration > 10 minutes (eg item cooldowns with no spell.dbc cooldown info) @@ -7073,7 +7073,7 @@ void Player::CheckAreaExploreAndOutdoor() AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId); if (sWorld->getBoolConfig(CONFIG_VMAP_INDOOR_CHECK) && !isOutdoor) - RemoveAurasWithAttribute(SPELL_ATTR0_OUTDOORS_ONLY); + RemoveAurasWithAttribute(SPELL_ATTR0_ONLY_OUTDOORS); if (!sScriptMgr->CanAreaExploreAndOutdoor(this)) return; @@ -18842,7 +18842,7 @@ void Player::_LoadAuras(PreparedQueryResult result, uint32 timediff) } // negative effects should continue counting down after logout - if (remaintime != -1 && ((!spellInfo->IsPositive() && spellInfo->Id != 15007) || spellInfo->HasAttribute(SPELL_ATTR4_FADES_WHILE_LOGGED_OUT))) // Xinef: resurrection sickness should not tick when logged off + if (remaintime != -1 && ((!spellInfo->IsPositive() && spellInfo->Id != 15007) || spellInfo->HasAttribute(SPELL_ATTR4_AURA_EXPIRES_OFFLINE))) // Xinef: resurrection sickness should not tick when logged off { if (remaintime / IN_MILLISECONDS <= int32(timediff)) continue; @@ -22988,7 +22988,7 @@ void Player::AddSpellAndCategoryCooldowns(SpellInfo const* spellInfo, uint32 ite if (rec > 0) ApplySpellMod(spellInfo->Id, SPELLMOD_COOLDOWN, rec, spell); - if (catrec > 0 && !spellInfo->HasAttribute(SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS)) + if (catrec > 0 && !spellInfo->HasAttribute(SPELL_ATTR6_NO_CATEGORY_COOLDOWN_MODS)) ApplySpellMod(spellInfo->Id, SPELLMOD_COOLDOWN, catrec, spell); if (int32 cooldownMod = GetTotalAuraModifier(SPELL_AURA_MOD_COOLDOWN)) @@ -23996,7 +23996,7 @@ void Player::ApplyEquipCooldown(Item* pItem) continue; // xinef: dont apply eqiup cooldown for spells with this attribute - if (spellInfo && spellInfo->HasAttribute(SPELL_ATTR0_CANT_USED_IN_COMBAT)) + if (spellInfo && spellInfo->HasAttribute(SPELL_ATTR0_NOT_IN_COMBAT_ONLY_PEACEFUL)) continue; AddSpellCooldown(spellData.SpellId, pItem->GetEntry(), 30 * IN_MILLISECONDS, true, true); @@ -24586,8 +24586,8 @@ bool Player::HasItemFitToSpellRequirements(SpellInfo const* spellInfo, Item cons bool Player::CanNoReagentCast(SpellInfo const* spellInfo) const { - // don't take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP - if (spellInfo->HasAttribute(SPELL_ATTR5_NO_REAGENT_WHILE_PREP) && HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PREPARATION)) + // don't take reagents for spells with SPELL_ATTR5_NO_REAGENT_COST_WITH_AURA + if (spellInfo->HasAttribute(SPELL_ATTR5_NO_REAGENT_COST_WITH_AURA) && HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PREPARATION)) return true; // Check no reagent use mask @@ -25953,7 +25953,7 @@ bool Player::canFlyInZone(uint32 mapid, uint32 zone, SpellInfo const* bySpell) c { // continent checked in SpellInfo::CheckLocation at cast and area update uint32 v_map = GetVirtualMapForMapAndZone(mapid, zone); - if (v_map == 571 && !bySpell->HasAttribute(SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING)) + if (v_map == 571 && !bySpell->HasAttribute(SPELL_ATTR7_IGNORES_COLD_WEATHER_FLYING_REQUIREMENT)) { if (!HasSpell(54197)) // 54197 = Cold Weather Flying { @@ -27681,7 +27681,7 @@ void Player::PrepareCharmAISpells() if (!spellInfo) continue; - if (!spellInfo->SpellFamilyName || spellInfo->IsPassive() || spellInfo->NeedsComboPoints() || (spellInfo->Stances && !spellInfo->HasAttribute(SPELL_ATTR2_NOT_NEED_SHAPESHIFT))) + if (!spellInfo->SpellFamilyName || spellInfo->IsPassive() || spellInfo->NeedsComboPoints() || (spellInfo->Stances && !spellInfo->HasAttribute(SPELL_ATTR2_ALLOW_WHILE_NOT_SHAPESHIFTED))) continue; float cast = spellInfo->CalcCastTime() / 1000.0f; @@ -27722,7 +27722,7 @@ void Player::PrepareCharmAISpells() } break; } - else if (spellInfo->HasAttribute(SPELL_ATTR7_HAS_CHARGE_EFFECT)) + else if (spellInfo->HasAttribute(SPELL_ATTR7_ATTACK_ON_CHARGE_TO_UNIT)) { m_charmAISpells[SPELL_T_CHARGE] = spellInfo->Id; break; diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 1dd9c502d0..d7d3559e32 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -435,7 +435,7 @@ enum PlayerFlags PLAYER_FLAGS_UNK20 = 0x00100000, PLAYER_FLAGS_UNK21 = 0x00200000, PLAYER_FLAGS_COMMENTATOR2 = 0x00400000, - PLAYER_ALLOW_ONLY_ABILITY = 0x00800000, // used by bladestorm and killing spree, allowed only spells with SPELL_ATTR0_REQ_AMMO, SPELL_EFFECT_ATTACK, checked only for active player + PLAYER_ALLOW_ONLY_ABILITY = 0x00800000, // used by bladestorm and killing spree, allowed only spells with SPELL_ATTR0_USES_RANGED_SLOT, SPELL_EFFECT_ATTACK, checked only for active player PLAYER_FLAGS_UNK24 = 0x01000000, // disabled all melee ability on tab include autoattack PLAYER_FLAGS_NO_XP_GAIN = 0x02000000, PLAYER_FLAGS_UNK26 = 0x04000000, diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ed361f4cf2..d79c8371fe 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -755,7 +755,7 @@ uint32 Unit::DealDamage(Unit* attacker, Unit* victim, uint32 damage, CleanDamage // interrupting auras with AURA_INTERRUPT_FLAG_DAMAGE before checking !damage (absorbed damage breaks that type of auras) if (spellProto) { - if (!spellProto->HasAttribute(SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS)) + if (!spellProto->HasAttribute(SPELL_ATTR4_REACTIVE_DAMAGE_PROC)) victim->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TAKE_DAMAGE, spellProto->Id); } else @@ -972,7 +972,7 @@ uint32 Unit::DealDamage(Unit* attacker, Unit* victim, uint32 damage, CleanDamage } } - if (damagetype != NODAMAGE && damage && (!spellProto || !(spellProto->HasAttribute(SPELL_ATTR3_TREAT_AS_PERIODIC) || spellProto->HasAttribute(SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE)))) + if (damagetype != NODAMAGE && damage && (!spellProto || !(spellProto->HasAttribute(SPELL_ATTR3_TREAT_AS_PERIODIC) || spellProto->HasAttribute(SPELL_ATTR7_DONT_CAUSE_SPELL_PUSHBACK)))) { if (victim != attacker && victim->GetTypeId() == TYPEID_PLAYER) // does not support creature push_back { @@ -1795,7 +1795,7 @@ void Unit::CalcAbsorbResist(Unit* attacker, Unit* victim, SpellSchoolMask school // Magic damage, check for resists // Ignore spells that cant be resisted // Xinef: holy resistance exists for npcs - if (!(schoolMask & SPELL_SCHOOL_MASK_NORMAL) && (!(schoolMask & SPELL_SCHOOL_MASK_HOLY) || victim->GetTypeId() == TYPEID_UNIT) && (!spellInfo || (!spellInfo->HasAttribute(SPELL_ATTR0_CU_BINARY_SPELL) && !spellInfo->HasAttribute(SPELL_ATTR4_IGNORE_RESISTANCES)))) + if (!(schoolMask & SPELL_SCHOOL_MASK_NORMAL) && (!(schoolMask & SPELL_SCHOOL_MASK_HOLY) || victim->GetTypeId() == TYPEID_UNIT) && (!spellInfo || (!spellInfo->HasAttribute(SPELL_ATTR0_CU_BINARY_SPELL) && !spellInfo->HasAttribute(SPELL_ATTR4_NO_CAST_LOG)))) { float averageResist = Unit::GetEffectiveResistChance(attacker, schoolMask, victim, spellInfo); @@ -2069,7 +2069,7 @@ void Unit::CalcAbsorbResist(Unit* attacker, Unit* victim, SpellSchoolMask school // Xinef: Single Target splits require LoS const SpellInfo* splitSpellInfo = (*itr)->GetSpellInfo(); - if (!splitSpellInfo->Effects[(*itr)->GetEffIndex()].IsAreaAuraEffect() && !splitSpellInfo->HasAttribute(SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS)) + if (!splitSpellInfo->Effects[(*itr)->GetEffIndex()].IsAreaAuraEffect() && !splitSpellInfo->HasAttribute(SPELL_ATTR2_IGNORE_LINE_OF_SIGHT)) if (!caster->IsWithinLOSInMap(victim) || !caster->IsWithinDist(victim, splitSpellInfo->GetMaxRange(splitSpellInfo->IsPositive(), caster))) continue; @@ -2653,7 +2653,7 @@ void Unit::SendMeleeAttackStop(Unit* victim) bool Unit::isSpellBlocked(Unit* victim, SpellInfo const* spellProto, WeaponAttackType attackType) { // These spells can't be blocked - if (spellProto && spellProto->HasAttribute(SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK)) + if (spellProto && spellProto->HasAttribute(SPELL_ATTR0_NO_ACTIVE_DEFENSE)) return false; if (victim->HasAuraType(SPELL_AURA_IGNORE_HIT_DIRECTION) || victim->HasInArc(M_PI, this)) @@ -2706,9 +2706,9 @@ int32 Unit::GetMechanicResistChance(const SpellInfo* spell) // Melee based spells hit result calculations SpellMissInfo Unit::MeleeSpellHitResult(Unit* victim, SpellInfo const* spell) { - // Spells with SPELL_ATTR3_IGNORE_HIT_RESULT will additionally fully ignore + // Spells with SPELL_ATTR3_ALWAYS_HIT will additionally fully ignore // resist and deflect chances - if (spell->HasAttribute(SPELL_ATTR3_IGNORE_HIT_RESULT)) + if (spell->HasAttribute(SPELL_ATTR3_ALWAYS_HIT)) return SPELL_MISS_NONE; WeaponAttackType attType = BASE_ATTACK; @@ -2738,10 +2738,10 @@ SpellMissInfo Unit::MeleeSpellHitResult(Unit* victim, SpellInfo const* spell) bool canDodge = true; bool canParry = true; - bool canBlock = spell->HasAttribute(SPELL_ATTR3_BLOCKABLE_SPELL) && !spell->HasAttribute(SPELL_ATTR0_CU_DIRECT_DAMAGE); + bool canBlock = spell->HasAttribute(SPELL_ATTR3_COMPLETELY_BLOCKED) && !spell->HasAttribute(SPELL_ATTR0_CU_DIRECT_DAMAGE); // Same spells cannot be parry/dodge - if (spell->HasAttribute(SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK)) + if (spell->HasAttribute(SPELL_ATTR0_NO_ACTIVE_DEFENSE)) return SPELL_MISS_NONE; // Chance resist mechanic @@ -2886,10 +2886,10 @@ SpellMissInfo Unit::MagicSpellHitResult(Unit* victim, SpellInfo const* spell) if (IsVehicle()) return SPELL_MISS_NONE; - // Spells with SPELL_ATTR3_IGNORE_HIT_RESULT will additionally fully ignore + // Spells with SPELL_ATTR3_ALWAYS_HIT will additionally fully ignore // resist and deflect chances // xinef: skip all calculations, proof: Toxic Tolerance quest - if (spell->HasAttribute(SPELL_ATTR3_IGNORE_HIT_RESULT)) + if (spell->HasAttribute(SPELL_ATTR3_ALWAYS_HIT)) return SPELL_MISS_NONE; SpellSchoolMask schoolMask = spell->GetSchoolMask(); @@ -2914,9 +2914,9 @@ SpellMissInfo Unit::MagicSpellHitResult(Unit* victim, SpellInfo const* spell) // Increase from attacker SPELL_AURA_MOD_INCREASES_SPELL_PCT_TO_HIT auras modHitChance += GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_INCREASES_SPELL_PCT_TO_HIT, schoolMask); - // Spells with SPELL_ATTR3_IGNORE_HIT_RESULT will ignore target's avoidance effects + // Spells with SPELL_ATTR3_ALWAYS_HIT will ignore target's avoidance effects // xinef: imo it should completly ignore all calculations, eg: 14792. Hits 80 level players on blizz without any problems - //if (!spell->HasAttribute(SPELL_ATTR3_IGNORE_HIT_RESULT)) + //if (!spell->HasAttribute(SPELL_ATTR3_ALWAYS_HIT)) { // Chance hit from victim SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE auras modHitChance += victim->GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE, schoolMask); @@ -2957,7 +2957,7 @@ SpellMissInfo Unit::MagicSpellHitResult(Unit* victim, SpellInfo const* spell) tmp += resist_chance; // Chance resist debuff - if (!spell->IsPositive() && !spell->HasAttribute(SPELL_ATTR4_IGNORE_RESISTANCES)) + if (!spell->IsPositive() && !spell->HasAttribute(SPELL_ATTR4_NO_CAST_LOG)) { bool bNegativeAura = true; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) @@ -3530,7 +3530,7 @@ bool Unit::IsNonMeleeSpellCast(bool withDelayed, bool skipChanneled, bool skipAu { if (!skipInstant || m_currentSpells[CURRENT_GENERIC_SPELL]->GetCastTime()) { - if (!isAutoshoot || !m_currentSpells[CURRENT_GENERIC_SPELL]->m_spellInfo->HasAttribute(SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS)) + if (!isAutoshoot || !m_currentSpells[CURRENT_GENERIC_SPELL]->m_spellInfo->HasAttribute(SPELL_ATTR2_DO_NOT_RESET_COMBAT_TIMERS)) return true; } } @@ -3538,7 +3538,7 @@ bool Unit::IsNonMeleeSpellCast(bool withDelayed, bool skipChanneled, bool skipAu if (!skipChanneled && m_currentSpells[CURRENT_CHANNELED_SPELL] && (m_currentSpells[CURRENT_CHANNELED_SPELL]->getState() != SPELL_STATE_FINISHED)) { - if (!isAutoshoot || !m_currentSpells[CURRENT_CHANNELED_SPELL]->m_spellInfo->HasAttribute(SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS)) + if (!isAutoshoot || !m_currentSpells[CURRENT_CHANNELED_SPELL]->m_spellInfo->HasAttribute(SPELL_ATTR2_DO_NOT_RESET_COMBAT_TIMERS)) return true; } // autorepeat spells may be finished or delayed, but they are still considered cast @@ -3582,7 +3582,7 @@ bool Unit::CanMoveDuringChannel() const { if (Spell* spell = m_currentSpells[CURRENT_CHANNELED_SPELL]) if (spell->getState() != SPELL_STATE_FINISHED) - return spell->GetSpellInfo()->HasAttribute(SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING) && spell->IsChannelActive(); + return spell->GetSpellInfo()->HasAttribute(SPELL_ATTR5_ALLOW_ACTION_DURING_CHANNEL) && spell->IsChannelActive(); return false; } @@ -4526,7 +4526,7 @@ void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint32 dispellerSpellId // Call OnDispel hook on AuraScript aura->CallScriptDispel(&dispelInfo); - if (aura->GetSpellInfo()->HasAttribute(SPELL_ATTR7_DISPEL_CHARGES)) + if (aura->GetSpellInfo()->HasAttribute(SPELL_ATTR7_DISPEL_REMOVES_CHARGES)) aura->ModCharges(-dispelInfo.GetRemovedCharges(), AURA_REMOVE_BY_ENEMY_SPELL); else aura->ModStackAmount(-dispelInfo.GetRemovedCharges(), AURA_REMOVE_BY_ENEMY_SPELL); @@ -4607,7 +4607,7 @@ void Unit::RemoveAurasDueToSpellBySteal(uint32 spellId, ObjectGuid casterGUID, U } } - bool stealCharge = aura->GetSpellInfo()->HasAttribute(SPELL_ATTR7_DISPEL_CHARGES); + bool stealCharge = aura->GetSpellInfo()->HasAttribute(SPELL_ATTR7_DISPEL_REMOVES_CHARGES); // Cast duration to unsigned to prevent permanent aura's such as Righteous Fury being permanently added to caster uint32 dur = std::min(2u * MINUTE * IN_MILLISECONDS, uint32(aura->GetDuration())); @@ -4901,10 +4901,10 @@ void Unit::RemoveArenaAuras() RemoveAppliedAuras([](AuraApplication const* aurApp) { Aura const* aura = aurApp->GetBase(); - return (!aura->GetSpellInfo()->HasAttribute(SPELL_ATTR4_DONT_REMOVE_IN_ARENA) // don't remove stances, shadowform, pally/hunter auras + return (!aura->GetSpellInfo()->HasAttribute(SPELL_ATTR4_ALLOW_ENETRING_ARENA) // don't remove stances, shadowform, pally/hunter auras && !aura->IsPassive() // don't remove passive auras - && (aurApp->IsPositive() || !aura->GetSpellInfo()->HasAttribute(SPELL_ATTR3_DEATH_PERSISTENT))) || // not negative death persistent auras - aura->GetSpellInfo()->HasAttribute(SPELL_ATTR5_REMOVE_ON_ARENA_ENTER); // special marker, always remove + && (aurApp->IsPositive() || !aura->GetSpellInfo()->HasAttribute(SPELL_ATTR3_ALLOW_AURA_WHILE_DEAD))) || // not negative death persistent auras + aura->GetSpellInfo()->HasAttribute(SPELL_ATTR5_REMOVE_ENTERING_ARENA); // special marker, always remove }); } @@ -4915,7 +4915,7 @@ void Unit::RemoveAllAurasOnDeath() for (AuraApplicationMap::iterator iter = m_appliedAuras.begin(); iter != m_appliedAuras.end();) { Aura const* aura = iter->second->GetBase(); - if ((!aura->IsPassive() || aura->GetSpellInfo()->HasAttribute(SPELL_ATTR7_REACTIVATE_AT_RESURRECT)) && !aura->IsDeathPersistent()) + if ((!aura->IsPassive() || aura->GetSpellInfo()->HasAttribute(SPELL_ATTR7_DISABLE_AURA_WHILE_DEAD)) && !aura->IsDeathPersistent()) _UnapplyAura(iter, AURA_REMOVE_BY_DEATH); else ++iter; @@ -4924,7 +4924,7 @@ void Unit::RemoveAllAurasOnDeath() for (AuraMap::iterator iter = m_ownedAuras.begin(); iter != m_ownedAuras.end();) { Aura* aura = iter->second; - if ((!aura->IsPassive() || aura->GetSpellInfo()->HasAttribute(SPELL_ATTR7_REACTIVATE_AT_RESURRECT)) && !aura->IsDeathPersistent()) + if ((!aura->IsPassive() || aura->GetSpellInfo()->HasAttribute(SPELL_ATTR7_DISABLE_AURA_WHILE_DEAD)) && !aura->IsDeathPersistent()) RemoveOwnedAura(iter, AURA_REMOVE_BY_DEATH); else ++iter; @@ -5191,7 +5191,7 @@ void Unit::GetDispellableAuraList(Unit* caster, uint32 dispelMask, DispelCharges // The charges / stack amounts don't count towards the total number of auras that can be dispelled. // Ie: A dispel on a target with 5 stacks of Winters Chill and a Polymorph has 1 / (1 + 1) -> 50% chance to dispell // Polymorph instead of 1 / (5 + 1) -> 16%. - bool dispel_charges = aura->GetSpellInfo()->HasAttribute(SPELL_ATTR7_DISPEL_CHARGES); + bool dispel_charges = aura->GetSpellInfo()->HasAttribute(SPELL_ATTR7_DISPEL_REMOVES_CHARGES); uint8 charges = dispel_charges ? aura->GetCharges() : aura->GetStackAmount(); if (charges > 0) dispelList.push_back(std::make_pair(aura, charges)); @@ -10509,7 +10509,7 @@ bool RedirectSpellEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/) Unit* Unit::GetMagicHitRedirectTarget(Unit* victim, SpellInfo const* spellInfo) { // Patch 1.2 notes: Spell Reflection no longer reflects abilities - if (spellInfo->HasAttribute(SPELL_ATTR0_ABILITY) || spellInfo->HasAttribute(SPELL_ATTR1_CANT_BE_REDIRECTED) || spellInfo->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY)) + if (spellInfo->HasAttribute(SPELL_ATTR0_IS_ABILITY) || spellInfo->HasAttribute(SPELL_ATTR1_NO_REDIRECTION) || spellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES)) return victim; Unit::AuraEffectList const& magnetAuras = victim->GetAuraEffectsByType(SPELL_AURA_SPELL_MAGNET); @@ -10757,7 +10757,7 @@ float Unit::SpellPctDamageModsDone(Unit* victim, SpellInfo const* spellProto, Da return 1.0f; // Some spells don't benefit from done mods - if (spellProto->HasAttribute(SPELL_ATTR3_NO_DONE_BONUS)) + if (spellProto->HasAttribute(SPELL_ATTR3_IGNORE_CASTER_MODIFIERS)) return 1.0f; // For totems get damage bonus from owner @@ -10795,7 +10795,7 @@ float Unit::SpellPctDamageModsDone(Unit* victim, SpellInfo const* spellProto, Da { if ((*i)->GetSpellInfo()->EquippedItemClass == -1) AddPct(DoneTotalMod, (*i)->GetAmount()); - else if (!(*i)->GetSpellInfo()->HasAttribute(SPELL_ATTR5_SPECIAL_ITEM_CLASS_CHECK) && ((*i)->GetSpellInfo()->EquippedItemSubClassMask == 0)) + else if (!(*i)->GetSpellInfo()->HasAttribute(SPELL_ATTR5_AURA_AFFECTS_NOT_JUST_REQ_EQUIPED_ITEM) && ((*i)->GetSpellInfo()->EquippedItemSubClassMask == 0)) AddPct(DoneTotalMod, (*i)->GetAmount()); else if (ToPlayer() && ToPlayer()->HasItemFitToSpellRequirements((*i)->GetSpellInfo())) AddPct(DoneTotalMod, (*i)->GetAmount()); @@ -11084,7 +11084,7 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin return pdamage; // Some spells don't benefit from done mods - if (spellProto->HasAttribute(SPELL_ATTR3_NO_DONE_BONUS)) + if (spellProto->HasAttribute(SPELL_ATTR3_IGNORE_CASTER_MODIFIERS)) return pdamage; // For totems get damage bonus from owner @@ -11113,7 +11113,7 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin DoneTotalMod *= ToCreature()->GetSpellDamageMod(ToCreature()->GetCreatureTemplate()->rank); // Some spells don't benefit from pct done mods - if (!spellProto->HasAttribute(SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS)) + if (!spellProto->HasAttribute(SPELL_ATTR6_IGNORE_CASTER_DAMAGE_MODIFIERS)) { uint32 creatureTypeMask = victim->GetCreatureTypeMask(); // Add flat bonus from spell damage versus @@ -11778,11 +11778,11 @@ float Unit::SpellPctHealingModsDone(Unit* victim, SpellInfo const* spellProto, D return owner->SpellPctHealingModsDone(victim, spellProto, damagetype); // Some spells don't benefit from done mods - if (spellProto->HasAttribute(SPELL_ATTR3_NO_DONE_BONUS)) + if (spellProto->HasAttribute(SPELL_ATTR3_IGNORE_CASTER_MODIFIERS)) return 1.0f; // xinef: Some spells don't benefit from done mods - if (spellProto->HasAttribute(SPELL_ATTR6_LIMIT_PCT_HEALING_MODS)) + if (spellProto->HasAttribute(SPELL_ATTR6_IGNORE_HEALTH_MODIFIERS)) return 1.0f; // No bonus healing for potion spells @@ -12087,7 +12087,7 @@ uint32 Unit::SpellHealingBonusTaken(Unit* caster, SpellInfo const* spellProto, u } // No positive taken bonus, custom attr - if ((spellProto->HasAttribute(SPELL_ATTR6_LIMIT_PCT_HEALING_MODS) || spellProto->HasAttribute(SPELL_ATTR0_CU_NO_POSITIVE_TAKEN_BONUS)) && TakenTotalMod > 1.0f) + if ((spellProto->HasAttribute(SPELL_ATTR6_IGNORE_HEALTH_MODIFIERS) || spellProto->HasAttribute(SPELL_ATTR0_CU_NO_POSITIVE_TAKEN_BONUS)) && TakenTotalMod > 1.0f) { TakenTotal = 0; TakenTotalMod = 1.0f; @@ -12156,7 +12156,7 @@ bool Unit::IsImmunedToDamage(SpellSchoolMask meleeSchoolMask) const bool Unit::IsImmunedToDamage(SpellInfo const* spellInfo) const { - if (spellInfo->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) && !HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION)) + if (spellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES) && !HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION)) return false; uint32 schoolMask = spellInfo->GetSchoolMask(); @@ -12182,7 +12182,7 @@ bool Unit::IsImmunedToSchool(SpellSchoolMask meleeSchoolMask) const bool Unit::IsImmunedToSchool(SpellInfo const* spellInfo) const { - if (spellInfo->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) && !HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION)) + if (spellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES) && !HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION)) return false; uint32 schoolMask = spellInfo->GetSchoolMask(); @@ -12229,7 +12229,7 @@ bool Unit::IsImmunedToSpell(SpellInfo const* spellInfo) return true; } - if (spellInfo->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) && !HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION)) + if (spellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES) && !HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION)) return false; if (spellInfo->Dispel) @@ -12293,10 +12293,10 @@ bool Unit::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) cons return false; // xinef: pet scaling auras - if (spellInfo->HasAttribute(SPELL_ATTR4_IS_PET_SCALING)) + if (spellInfo->HasAttribute(SPELL_ATTR4_OWNER_POWER_SCALING)) return false; - if (spellInfo->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) && !HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION)) + if (spellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES) && !HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION)) return false; //If m_immuneToEffect type contain this effect type, IMMUNE effect. @@ -12319,7 +12319,7 @@ bool Unit::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) cons SpellImmuneList const& list = m_spellImmune[IMMUNITY_STATE]; for (SpellImmuneList::const_iterator itr = list.begin(); itr != list.end(); ++itr) if (itr->type == aura && (itr->spellId != 64848 || spellInfo->Effects[index].MiscValue == POWER_MANA)) - if (!spellInfo->HasAttribute(SPELL_ATTR3_IGNORE_HIT_RESULT)) + if (!spellInfo->HasAttribute(SPELL_ATTR3_ALWAYS_HIT)) if (itr->blockType == SPELL_BLOCK_TYPE_ALL || spellInfo->IsPositive()) // xinef: added for pet scaling return true; @@ -12421,7 +12421,7 @@ uint32 Unit::MeleeDamageBonusDone(Unit* victim, uint32 pdamage, WeaponAttackType { if ((*i)->GetSpellInfo()->EquippedItemClass == -1) AddPct(DoneTotalMod, (*i)->GetAmount()); - else if (!(*i)->GetSpellInfo()->HasAttribute(SPELL_ATTR5_SPECIAL_ITEM_CLASS_CHECK) && ((*i)->GetSpellInfo()->EquippedItemSubClassMask == 0)) + else if (!(*i)->GetSpellInfo()->HasAttribute(SPELL_ATTR5_AURA_AFFECTS_NOT_JUST_REQ_EQUIPED_ITEM) && ((*i)->GetSpellInfo()->EquippedItemSubClassMask == 0)) AddPct(DoneTotalMod, (*i)->GetAmount()); else if (ToPlayer() && ToPlayer()->HasItemFitToSpellRequirements((*i)->GetSpellInfo())) AddPct(DoneTotalMod, (*i)->GetAmount()); @@ -12522,7 +12522,7 @@ uint32 Unit::MeleeDamageBonusDone(Unit* victim, uint32 pdamage, WeaponAttackType // Some spells don't benefit from done mods if (spellProto) - if (spellProto->HasAttribute(SPELL_ATTR3_NO_DONE_BONUS)) + if (spellProto->HasAttribute(SPELL_ATTR3_IGNORE_CASTER_MODIFIERS)) { DoneFlatBenefit = 0; DoneTotalMod = 1.0f; @@ -12701,7 +12701,7 @@ void Unit::ApplySpellDispelImmunity(const SpellInfo* spellProto, DispelType type { ApplySpellImmune(spellProto->Id, IMMUNITY_DISPEL, type, apply); - if (apply && spellProto->HasAttribute(SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY)) + if (apply && spellProto->HasAttribute(SPELL_ATTR1_IMMUNITY_PURGES_EFFECT)) { // Create dispel mask by dispel type uint32 dispelMask = SpellInfo::GetDispelMask(type); @@ -13113,7 +13113,7 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell, Wo // can't attack invisible (ignore stealth for aoe spells) also if the area being looked at is from a spell use the dynamic object created instead of the casting unit. //Ignore stealth if target is player and unit in combat with same player - if ((!bySpell || !bySpell->HasAttribute(SPELL_ATTR6_CAN_TARGET_INVISIBLE)) && (obj ? !obj->CanSeeOrDetect(target, bySpell && bySpell->IsAffectingArea()) : !CanSeeOrDetect(target, (bySpell && bySpell->IsAffectingArea()) || (target->GetTypeId() == TYPEID_PLAYER && target->HasStealthAura() && target->IsInCombat() && IsInCombatWith(target))))) + if ((!bySpell || !bySpell->HasAttribute(SPELL_ATTR6_IGNORE_PHASE_SHIFT)) && (obj ? !obj->CanSeeOrDetect(target, bySpell && bySpell->IsAffectingArea()) : !CanSeeOrDetect(target, (bySpell && bySpell->IsAffectingArea()) || (target->GetTypeId() == TYPEID_PLAYER && target->HasStealthAura() && target->IsInCombat() && IsInCombatWith(target))))) return false; // can't attack dead @@ -13231,7 +13231,7 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co return false; // can't assist invisible - if ((!bySpell || !bySpell->HasAttribute(SPELL_ATTR6_CAN_TARGET_INVISIBLE)) && !CanSeeOrDetect(target, bySpell && bySpell->IsAffectingArea())) + if ((!bySpell || !bySpell->HasAttribute(SPELL_ATTR6_IGNORE_PHASE_SHIFT)) && !CanSeeOrDetect(target, bySpell && bySpell->IsAffectingArea())) return false; // can't assist dead @@ -13243,7 +13243,7 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE)) return false; - if (!bySpell || !bySpell->HasAttribute(SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG)) + if (!bySpell || !bySpell->HasAttribute(SPELL_ATTR6_CAN_ASSIST_IMMUNE_PC)) { // xinef: do not allow to assist non attackable units if (target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) @@ -13294,7 +13294,7 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co // PvC case - player can assist creature only if has specific type flags // !target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED) && else if (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED) - && (!bySpell || !bySpell->HasAttribute(SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG)) + && (!bySpell || !bySpell->HasAttribute(SPELL_ATTR6_CAN_ASSIST_IMMUNE_PC)) && !target->IsPvP()) { if (Creature const* creatureTarget = target->ToCreature()) @@ -14104,7 +14104,7 @@ int32 Unit::ModSpellDuration(SpellInfo const* spellProto, Unit const* target, in return duration; // some auras are not affected by duration modifiers - if (spellProto->HasAttribute(SPELL_ATTR7_IGNORE_DURATION_MODS)) + if (spellProto->HasAttribute(SPELL_ATTR7_NO_TARGET_DURATION_MOD)) return duration; // cut duration only of negative effects @@ -14213,7 +14213,7 @@ void Unit::ModSpellCastTime(SpellInfo const* spellInfo, int32& castTime, Spell* switch (spellInfo->DmgClass) { case SPELL_DAMAGE_CLASS_NONE: - if (spellInfo->AttributesEx5 & SPELL_ATTR5_HASTE_AFFECT_DURATION) // required double check + if (spellInfo->AttributesEx5 & SPELL_ATTR5_SPELL_HASTE_AFFECTS_PERIODIC) // required double check castTime = int32(float(castTime) * GetFloatValue(UNIT_MOD_CAST_SPEED)); else if (spellInfo->SpellVisual[0] == 3881 && HasAura(67556)) // cooking with Chef Hat. castTime = 500; @@ -15391,7 +15391,7 @@ void createProcFlags(const SpellInfo* spellInfo, WeaponAttackType attackType, bo break; case SPELL_DAMAGE_CLASS_RANGED: // Auto attack - if (spellInfo->HasAttribute(SPELL_ATTR2_AUTOREPEAT_FLAG)) + if (spellInfo->HasAttribute(SPELL_ATTR2_AUTO_REPEAT)) { procAttacker = PROC_FLAG_DONE_RANGED_AUTO_ATTACK; procVictim = PROC_FLAG_TAKEN_RANGED_AUTO_ATTACK; @@ -15405,7 +15405,7 @@ void createProcFlags(const SpellInfo* spellInfo, WeaponAttackType attackType, bo default: if (spellInfo->EquippedItemClass == ITEM_CLASS_WEAPON && spellInfo->EquippedItemSubClassMask & (1 << ITEM_SUBCLASS_WEAPON_WAND) - && spellInfo->HasAttribute(SPELL_ATTR2_AUTOREPEAT_FLAG)) // Wands auto attack + && spellInfo->HasAttribute(SPELL_ATTR2_AUTO_REPEAT)) // Wands auto attack { procAttacker = PROC_FLAG_DONE_RANGED_AUTO_ATTACK; procVictim = PROC_FLAG_TAKEN_RANGED_AUTO_ATTACK; @@ -15623,7 +15623,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u continue; // Triggered spells not triggering additional spells - //bool triggered = !spellProto->HasAttribute(SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED) ? + //bool triggered = !spellProto->HasAttribute(SPELL_ATTR3_CAN_PROC_FROM_PROCS) ? // (procExtra & PROC_EX_INTERNAL_TRIGGERED && !(procFlag & PROC_FLAG_DONE_TRAP_ACTIVATION)) : false; bool hasTriggeredProc = false; @@ -15732,7 +15732,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u eventInfo.SetProcCooldown(cooldown); // Note: must SetCantProc(false) before return - if (spellInfo->HasAttribute(SPELL_ATTR3_DISABLE_PROC)) + if (spellInfo->HasAttribute(SPELL_ATTR3_INSTANT_TARGET_PROCS)) SetCantProc(true); bool handled = i->aura->CallScriptProcHandlers(aurApp, eventInfo); @@ -15849,7 +15849,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u // xinef: check channeled spells which are affected by haste also if (procSpell && (procSpell->SpellFamilyName || GetTypeId() != TYPEID_PLAYER) && (procSpell->CalcCastTime() > 0 /*|| - (procSpell->IsChanneled() && procSpell->GetDuration() > 0 && (HasAuraTypeWithAffectMask(SPELL_AURA_PERIODIC_HASTE, procSpell) || procSpell->HasAttribute(SPELL_ATTR5_HASTE_AFFECT_DURATION)))*/)) + (procSpell->IsChanneled() && procSpell->GetDuration() > 0 && (HasAuraTypeWithAffectMask(SPELL_AURA_PERIODIC_HASTE, procSpell) || procSpell->HasAttribute(SPELL_ATTR5_SPELL_HASTE_AFFECTS_PERIODIC)))*/)) takeCharges = true; break; case SPELL_AURA_REFLECT_SPELLS_SCHOOL: @@ -15892,7 +15892,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u // Spell own direct damage at apply wont break the CC // Xinef: Or when the aura is at full duration (assume that such auras should be added at the end, skipping all damage procs etc.) if (procSpell) - if ((!i->aura->IsPermanent() && i->aura->GetDuration() == i->aura->GetMaxDuration()) || procSpell->Id == triggeredByAura->GetId() || procSpell->HasAttribute(SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS)) + if ((!i->aura->IsPermanent() && i->aura->GetDuration() == i->aura->GetMaxDuration()) || procSpell->Id == triggeredByAura->GetId() || procSpell->HasAttribute(SPELL_ATTR4_REACTIVE_DAMAGE_PROC)) break; // chargeable mods are breaking on hit @@ -15923,12 +15923,12 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u // Remove charge (aura can be removed by triggers) // xinef: take into account attribute6 of proc spell if (prepare && useCharges && takeCharges) - if (!procSpell || isVictim || !procSpell->HasAttribute(SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES)) + if (!procSpell || isVictim || !procSpell->HasAttribute(SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES)) i->aura->DropCharge(); i->aura->CallScriptAfterProcHandlers(aurApp, eventInfo); - if (spellInfo->HasAttribute(SPELL_ATTR3_DISABLE_PROC)) + if (spellInfo->HasAttribute(SPELL_ATTR3_INSTANT_TARGET_PROCS)) SetCantProc(false); } @@ -16164,7 +16164,7 @@ void Unit::RestoreDisplayId() if (!handledAura) handledAura = (*i); // xinef: prefer negative/forced auras - if ((*i)->GetSpellInfo()->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) || !aurApp->IsPositive()) + if ((*i)->GetSpellInfo()->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES) || !aurApp->IsPositive()) { handledAuraForced = (*i); break; @@ -18072,7 +18072,7 @@ Aura* Unit::AddAura(uint32 spellId, Unit* target) if (!spellInfo) return nullptr; - if (!target->IsAlive() && !spellInfo->HasAttribute(SPELL_ATTR0_PASSIVE) && !spellInfo->HasAttribute(SPELL_ATTR2_CAN_TARGET_DEAD)) + if (!target->IsAlive() && !spellInfo->HasAttribute(SPELL_ATTR0_PASSIVE) && !spellInfo->HasAttribute(SPELL_ATTR2_ALLOW_DEAD_TARGET)) return nullptr; return AddAura(spellInfo, MAX_EFFECT_MASK, target); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index bbbb519b25..f7d25cdee1 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -588,7 +588,7 @@ enum UnitFlags UNIT_FLAG_DISABLE_MOVE = 0x00000004, UNIT_FLAG_PLAYER_CONTROLLED = 0x00000008, // controlled by player, use _IMMUNE_TO_PC instead of _IMMUNE_TO_NPC UNIT_FLAG_RENAME = 0x00000010, - UNIT_FLAG_PREPARATION = 0x00000020, // don't take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP + UNIT_FLAG_PREPARATION = 0x00000020, // don't take reagents for spells with SPELL_ATTR5_NO_REAGENT_COST_WITH_AURA UNIT_FLAG_UNK_6 = 0x00000040, UNIT_FLAG_NOT_ATTACKABLE_1 = 0x00000080, // ?? (UNIT_FLAG_PLAYER_CONTROLLED | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE UNIT_FLAG_IMMUNE_TO_PC = 0x00000100, // disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget @@ -637,7 +637,7 @@ enum UnitFlags2 UNIT_FLAG2_CANNOT_TURN = 0x00008000, UNIT_FLAG2_UNK2 = 0x00010000, UNIT_FLAG2_PLAY_DEATH_ANIM = 0x00020000, // Plays special death animation upon death - UNIT_FLAG2_ALLOW_CHEAT_SPELLS = 0x00040000, // Allows casting spells with AttributesEx7 & SPELL_ATTR7_IS_CHEAT_SPELL + UNIT_FLAG2_ALLOW_CHEAT_SPELLS = 0x00040000, // Allows casting spells with AttributesEx7 & SPELL_ATTR7_DEBUG_SPELL }; /// Non Player Character flags @@ -2102,7 +2102,7 @@ public: // delayed+channeled spells are always interrupted void InterruptNonMeleeSpells(bool withDelayed, uint32 spellid = 0, bool withInstant = true, bool bySelf = false); - // Check if our current channel spell has attribute SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING + // Check if our current channel spell has attribute SPELL_ATTR5_ALLOW_ACTION_DURING_CHANNEL [[nodiscard]] bool CanMoveDuringChannel() const; [[nodiscard]] Spell* GetCurrentSpell(CurrentSpellTypes spellType) const { return m_currentSpells[spellType]; } diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index 6886a52763..2368a21fce 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -414,7 +414,7 @@ void WorldSession::HandlePetAction(WorldPacket& recvData) { // xinef: allow dissmis dead pets SpellInfo const* spell = (flag == ACT_ENABLED || flag == ACT_PASSIVE) ? sSpellMgr->GetSpellInfo(spellid) : nullptr; - if ((flag != ACT_COMMAND || spellid != COMMAND_ABANDON) && (!spell || !spell->HasAttribute(SPELL_ATTR0_CASTABLE_WHILE_DEAD))) + if ((flag != ACT_COMMAND || spellid != COMMAND_ABANDON) && (!spell || !spell->HasAttribute(SPELL_ATTR0_ALLOW_CAST_WHILE_DEAD))) return; } diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index a860597608..05bb115104 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -479,8 +479,8 @@ void WorldSession::HandleCancelAuraOpcode(WorldPacket& recvPacket) if (!spellInfo) return; - // not allow remove non positive spells and spells with attr SPELL_ATTR0_CANT_CANCEL - if ((!spellInfo->IsPositive() || spellInfo->HasAttribute(SPELL_ATTR0_CANT_CANCEL) || spellInfo->IsPassive()) && spellId != 605) + // not allow remove non positive spells and spells with attr SPELL_ATTR0_NO_AURA_CANCEL + if ((!spellInfo->IsPositive() || spellInfo->HasAttribute(SPELL_ATTR0_NO_AURA_CANCEL) || spellInfo->IsPassive()) && spellId != 605) return; // channeled spell case (it currently casted then) diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index 89b52947f4..928df7950b 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -1925,7 +1925,7 @@ void LoadLootTemplates_Spell() { // not report about not trainable spells (optionally supported by DB) // ignore 61756 (Northrend Inscription Research (FAST QA VERSION) for example - if (!spellInfo->HasAttribute(SPELL_ATTR0_NOT_SHAPESHIFT) || spellInfo->HasAttribute(SPELL_ATTR0_TRADESPELL)) + if (!spellInfo->HasAttribute(SPELL_ATTR0_NOT_SHAPESHIFTED) || spellInfo->HasAttribute(SPELL_ATTR0_IS_TRADESKILL)) { LootTemplates_Spell.ReportNonExistingId(spell_id, "Spell", spellInfo->Id); } diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 8a65ef6178..4f8bfea5f0 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -273,290 +273,290 @@ const uint32 ItemQualityColors[MAX_ITEM_QUALITY] = enum SpellAttr0 { - SPELL_ATTR0_UNK0 = 0x00000001, // TITLE Unknown attribute 0@Attr0 - SPELL_ATTR0_REQ_AMMO = 0x00000002, // TITLE Treat as ranged attack DESCRIPTION Use ammo, ranged attack range modifiers, ranged haste, etc. - SPELL_ATTR0_ON_NEXT_SWING = 0x00000004, // TITLE On next melee (type 1) DESCRIPTION Both "on next swing" attributes have identical handling in server & client - SPELL_ATTR0_IS_REPLENISHMENT = 0x00000008, // TITLE Replenishment (client only) - SPELL_ATTR0_ABILITY = 0x00000010, // TITLE Treat as ability DESCRIPTION Cannot be reflected, not affected by cast speed modifiers, etc. - SPELL_ATTR0_TRADESPELL = 0x00000020, // TITLE Trade skill recipe DESCRIPTION Displayed in recipe list, not affected by cast speed modifiers + SPELL_ATTR0_PROC_FAILURE_BURNS_CHARGE = 0x00000001, // TITLE Unknown attribute 0@Attr0 + SPELL_ATTR0_USES_RANGED_SLOT = 0x00000002, // TITLE Treat as ranged attack DESCRIPTION Use ammo, ranged attack range modifiers, ranged haste, etc. + SPELL_ATTR0_ON_NEXT_SWING_NO_DAMAGE = 0x00000004, // TITLE On next melee (type 1) DESCRIPTION Both "on next swing" attributes have identical handling in server & client + SPELL_ATTR0_DO_NOT_LOG_IMMUNE_MISSES = 0x00000008, // TITLE Replenishment (client only) + SPELL_ATTR0_IS_ABILITY = 0x00000010, // TITLE Treat as ability DESCRIPTION Cannot be reflected, not affected by cast speed modifiers, etc. + SPELL_ATTR0_IS_TRADESKILL = 0x00000020, // TITLE Trade skill recipe DESCRIPTION Displayed in recipe list, not affected by cast speed modifiers SPELL_ATTR0_PASSIVE = 0x00000040, // TITLE Passive spell DESCRIPTION Spell is automatically cast on self by core - SPELL_ATTR0_HIDDEN_CLIENTSIDE = 0x00000080, // TITLE Hidden in UI (client only) DESCRIPTION Not visible in spellbook or aura bar - SPELL_ATTR0_HIDE_IN_COMBAT_LOG = 0x00000100, // TITLE Hidden in combat log (client only) DESCRIPTION Spell will not appear in combat logs - SPELL_ATTR0_TARGET_MAINHAND_ITEM = 0x00000200, // TITLE Auto-target mainhand item (client only) DESCRIPTION Client will automatically select main-hand item as cast target - SPELL_ATTR0_ON_NEXT_SWING_2 = 0x00000400, // TITLE On next melee (type 2) DESCRIPTION Both "on next swing" attributes have identical handling in server & client - SPELL_ATTR0_UNK11 = 0x00000800, // TITLE Unknown attribute 11@Attr0 - SPELL_ATTR0_DAYTIME_ONLY = 0x00001000, // TITLE Only usable during daytime (unused) - SPELL_ATTR0_NIGHT_ONLY = 0x00002000, // TITLE Only usable during nighttime (unused) - SPELL_ATTR0_INDOORS_ONLY = 0x00004000, // TITLE Only usable indoors - SPELL_ATTR0_OUTDOORS_ONLY = 0x00008000, // TITLE Only usable outdoors - SPELL_ATTR0_NOT_SHAPESHIFT = 0x00010000, // TITLE Not usable while shapeshifted + SPELL_ATTR0_DO_NOT_DISPLAY = 0x00000080, // TITLE Hidden in UI (client only) DESCRIPTION Not visible in spellbook or aura bar (Spellbook, Aura Icon, Combat Log) + SPELL_ATTR0_DO_NOT_LOG = 0x00000100, // TITLE Hidden in combat log (client only) DESCRIPTION Spell will not appear in combat logs + SPELL_ATTR0_HELD_ITEM_ONLY = 0x00000200, // TITLE Auto-target mainhand item (client only) DESCRIPTION Client will automatically select main-hand item as cast target + SPELL_ATTR0_ON_NEXT_SWING = 0x00000400, // TITLE On next melee (type 2) DESCRIPTION Both "on next swing" attributes have identical handling in server & client + SPELL_ATTR0_WEARER_CASTS_PROC_TRIGGER = 0x00000800, // TITLE Unknown attribute 11@Attr0 + SPELL_ATTR0_SERVER_ONLY = 0x00001000, // TITLE Only usable during daytime (unused) + SPELL_ATTR0_ALLOW_ITEM_SPELL_IN_PVP = 0x00002000, // TITLE Only usable during nighttime (unused) + SPELL_ATTR0_ONLY_INDOORS = 0x00004000, // TITLE Only usable indoors + SPELL_ATTR0_ONLY_OUTDOORS = 0x00008000, // TITLE Only usable outdoors + SPELL_ATTR0_NOT_SHAPESHIFTED = 0x00010000, // TITLE Not usable while shapeshifted SPELL_ATTR0_ONLY_STEALTHED = 0x00020000, // TITLE Only usable in stealth - SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE = 0x00040000, // TITLE Don't shealthe weapons (client only) - SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION = 0x00080000, // TITLE Scale with caster level DESCRIPTION For non-player casts, scale impact and power cost with caster's level - SPELL_ATTR0_STOP_ATTACK_TARGET = 0x00100000, // TITLE Stop attacking after cast DESCRIPTION After casting this, the current auto-attack will be interrupted - SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK = 0x00200000, // TITLE Prevent physical avoidance DESCRIPTION Spell cannot be dodged, parried or blocked - SPELL_ATTR0_CAST_TRACK_TARGET = 0x00400000, // TITLE Automatically face target during cast (client only) - SPELL_ATTR0_CASTABLE_WHILE_DEAD = 0x00800000, // TITLE Can be cast while dead DESCRIPTION Spells without this flag cannot be cast by dead units in non-triggered contexts - SPELL_ATTR0_CASTABLE_WHILE_MOUNTED = 0x01000000, // TITLE Can be cast while mounted - SPELL_ATTR0_DISABLED_WHILE_ACTIVE = 0x02000000, // TITLE Cooldown starts on expiry DESCRIPTION Spell is unusable while already active, and cooldown does not begin until the effects have worn off - SPELL_ATTR0_NEGATIVE_1 = 0x04000000, // TITLE Is negative spell DESCRIPTION Forces the spell to be treated as a negative spell - SPELL_ATTR0_CASTABLE_WHILE_SITTING = 0x08000000, // TITLE Can be cast while sitting - SPELL_ATTR0_CANT_USED_IN_COMBAT = 0x10000000, // TITLE Cannot be used in combat - SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY = 0x20000000, // TITLE Pierce invulnerability DESCRIPTION Allows spell to pierce invulnerability, unless the invulnerability spell also has this attribute - SPELL_ATTR0_HEARTBEAT_RESIST_CHECK = 0x40000000, // TITLE Periodic resistance checks DESCRIPTION Periodically re-rolls against resistance to potentially expire aura early - SPELL_ATTR0_CANT_CANCEL = 0x80000000 // TITLE Aura cannot be cancelled DESCRIPTION Prevents the player from voluntarily canceling a positive aura + SPELL_ATTR0_DO_NOT_SHEATH = 0x00040000, // TITLE Don't shealthe weapons (client only) + SPELL_ATTR0_SCALES_WITH_CREATURE_LEVEL = 0x00080000, // TITLE Scale with caster level DESCRIPTION For non-player casts, scale impact and power cost with caster's level + SPELL_ATTR0_CANCELS_AUTO_ATTACK_COMBAT = 0x00100000, // TITLE Stop attacking after cast DESCRIPTION After casting this, the current auto-attack will be interrupted + SPELL_ATTR0_NO_ACTIVE_DEFENSE = 0x00200000, // TITLE Prevent physical avoidance DESCRIPTION Spell cannot be dodged, parried or blocked + SPELL_ATTR0_TRACK_TARGET_IN_CAST_PLAYER_ONLY = 0x00400000, // TITLE Automatically face target during cast (client only) + SPELL_ATTR0_ALLOW_CAST_WHILE_DEAD = 0x00800000, // TITLE Can be cast while dead DESCRIPTION Spells without this flag cannot be cast by dead units in non-triggered contexts + SPELL_ATTR0_ALLOW_WHILE_MOUNTED = 0x01000000, // TITLE Can be cast while mounted + SPELL_ATTR0_COOLDOWN_ON_EVENT = 0x02000000, // TITLE Cooldown starts on expiry DESCRIPTION Spell is unusable while already active, and cooldown does not begin until the effects have worn off + SPELL_ATTR0_AURA_IS_DEBUFF = 0x04000000, // TITLE Is negative spell DESCRIPTION Forces the spell to be treated as a negative spell + SPELL_ATTR0_ALLOW_WHILE_SITTING = 0x08000000, // TITLE Can be cast while sitting + SPELL_ATTR0_NOT_IN_COMBAT_ONLY_PEACEFUL = 0x10000000, // TITLE Cannot be used in combat + SPELL_ATTR0_NO_IMMUNITIES = 0x20000000, // TITLE Pierce invulnerability DESCRIPTION Allows spell to pierce invulnerability, unless the invulnerability spell also has this attribute + SPELL_ATTR0_HEARTBEAT_RESIST = 0x40000000, // TITLE Periodic resistance checks DESCRIPTION Periodically re-rolls against resistance to potentially expire aura early + SPELL_ATTR0_NO_AURA_CANCEL = 0x80000000 // TITLE Aura cannot be cancelled DESCRIPTION Prevents the player from voluntarily canceling a positive aura }; enum SpellAttr1 { - SPELL_ATTR1_DISMISS_PET = 0x00000001, // TITLE Dismiss Pet on cast DESCRIPTION Without this attribute, summoning spells will fail if caster already has a pet - SPELL_ATTR1_DRAIN_ALL_POWER = 0x00000002, // TITLE Drain all power DESCRIPTION Ignores listed power cost and drains entire pool instead - SPELL_ATTR1_CHANNELED_1 = 0x00000004, // TITLE Channeled (type 1) DESCRIPTION Both "channeled" attributes have identical handling in server & client - SPELL_ATTR1_CANT_BE_REDIRECTED = 0x00000008, // TITLE Ignore redirection effects DESCRIPTION Spell will not be attracted by SPELL_MAGNET auras (Grounding Totem) - SPELL_ATTR1_UNK4 = 0x00000010, // TITLE Unknown attribute 4@Attr1 DESCRIPTION stealth and whirlwind - SPELL_ATTR1_NOT_BREAK_STEALTH = 0x00000020, // TITLE Does not break stealth - SPELL_ATTR1_CHANNELED_2 = 0x00000040, // TITLE Channeled (type 2) DESCRIPTION Both "channeled" attributes have identical handling in server & client - SPELL_ATTR1_CANT_BE_REFLECTED = 0x00000080, // TITLE Ignore reflection effects DESCRIPTION Spell will pierce through Spell Reflection and similar - SPELL_ATTR1_CANT_TARGET_IN_COMBAT = 0x00000100, // TITLE Target cannot be in combat - SPELL_ATTR1_MELEE_COMBAT_START = 0x00000200, // TITLE Starts auto-attack (client only) DESCRIPTION Caster will begin auto-attacking the target on cast - SPELL_ATTR1_NO_THREAT = 0x00000400, // TITLE Does not generate threat DESCRIPTION Also does not cause target to engage - SPELL_ATTR1_DONT_REFRESH_DURATION_ON_RECAST = 0x00000800, // TITLE Aura will not refresh its duration when recast - SPELL_ATTR1_IS_PICKPOCKET = 0x00001000, // TITLE Pickpocket (client only) - SPELL_ATTR1_FARSIGHT = 0x00002000, // TITLE Farsight aura (client only) - SPELL_ATTR1_CHANNEL_TRACK_TARGET = 0x00004000, // TITLE Track target while channeling DESCRIPTION While channeling, adjust facing to face target - SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY = 0x00008000, // TITLE Immunity cancels preapplied auras DESCRIPTION For immunity spells, cancel all auras that this spell would make you immune to when the spell is applied - SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE = 0x00010000, // TITLE Unaffected by school immunities DESCRIPTION Will not pierce Divine Shield, Ice Block and other full invulnerabilities - SPELL_ATTR1_UNAUTOCASTABLE_BY_PET = 0x00020000, // TITLE Cannot be autocast by pet - SPELL_ATTR1_PREVENTS_ANIM = 0x00040000, // TITLE NYI, auras apply UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT - SPELL_ATTR1_CANT_TARGET_SELF = 0x00080000, // TITLE Cannot be self-cast - SPELL_ATTR1_REQ_COMBO_POINTS1 = 0x00100000, // TITLE Requires combo points (type 1) - SPELL_ATTR1_UNK21 = 0x00200000, // TITLE Unknown attribute 21@Attr1 - SPELL_ATTR1_REQ_COMBO_POINTS2 = 0x00400000, // TITLE Requires combo points (type 2) - SPELL_ATTR1_UNK23 = 0x00800000, // TITLE Unknwon attribute 23@Attr1 - SPELL_ATTR1_IS_FISHING = 0x01000000, // TITLE Fishing (client only) - SPELL_ATTR1_UNK25 = 0x02000000, // TITLE Unknown attribute 25@Attr1 - SPELL_ATTR1_UNK26 = 0x04000000, // TITLE Unknown attribute 26@Attr1 DESCRIPTION Related to [target=focus] and [target=mouseover] macros? - SPELL_ATTR1_UNK27 = 0x08000000, // TITLE Unknown attribute 27@Attr1 DESCRIPTION Melee spell? - SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR = 0x10000000, // TITLE Hide in aura bar (client only) - SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME = 0x20000000, // TITLE Show spell name during channel (client only) - SPELL_ATTR1_ENABLE_AT_DODGE = 0x40000000, // TITLE Enable at dodge - SPELL_ATTR1_UNK31 = 0x80000000 // TITLE Unknown attribute 31@Attr1 + SPELL_ATTR1_DISMISS_PET_FIRST = 0x00000001, // TITLE Dismiss Pet on cast DESCRIPTION Without this attribute, summoning spells will fail if caster already has a pet + SPELL_ATTR1_USE_ALL_MANA = 0x00000002, // TITLE Drain all power DESCRIPTION Ignores listed power cost and drains entire pool instead + SPELL_ATTR1_IS_CHANNELED = 0x00000004, // TITLE Channeled (type 1) DESCRIPTION Both "channeled" attributes have identical handling in server & client + SPELL_ATTR1_NO_REDIRECTION = 0x00000008, // TITLE Ignore redirection effects DESCRIPTION Spell will not be attracted by SPELL_MAGNET auras (Grounding Totem) + SPELL_ATTR1_NO_SKILL_INCREASE = 0x00000010, // TITLE Unknown attribute 4@Attr1 DESCRIPTION stealth and whirlwind + SPELL_ATTR1_ALLOW_WHILE_STEALTHED = 0x00000020, // TITLE Does not break stealth + SPELL_ATTR1_IS_SELF_CHANNELED = 0x00000040, // TITLE Channeled (type 2) DESCRIPTION Both "channeled" attributes have identical handling in server & client + SPELL_ATTR1_NO_REFLECTION = 0x00000080, // TITLE Ignore reflection effects DESCRIPTION Spell will pierce through Spell Reflection and similar + SPELL_ATTR1_ONLY_PEACEFUL_TARGETS = 0x00000100, // TITLE Target cannot be in combat + SPELL_ATTR1_INITIATE_COMBAT = 0x00000200, // TITLE Enables Auto-Attack (client only) DESCRIPTION Caster will begin auto-attacking the target on cast + SPELL_ATTR1_NO_THREAT = 0x00000400, // TITLE Does not generate threat DESCRIPTION Also does not cause target to engage + SPELL_ATTR1_AURA_UNIQUE = 0x00000800, // TITLE Aura will not refresh its duration when recast + SPELL_ATTR1_FAILURE_BREAKS_STEALTH = 0x00001000, // TITLE Pickpocket (client only) + SPELL_ATTR1_TOGGLE_FAR_SIGHT = 0x00002000, // TITLE Farsight aura (client only) + SPELL_ATTR1_TRACK_TARGET_IN_CHANNEL = 0x00004000, // TITLE Track target while channeling DESCRIPTION While channeling, adjust facing to face target + SPELL_ATTR1_IMMUNITY_PURGES_EFFECT = 0x00008000, // TITLE Immunity cancels preapplied auras DESCRIPTION For immunity spells, cancel all auras that this spell would make you immune to when the spell is applied + SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS = 0x00010000, // TITLE Unaffected by school immunities DESCRIPTION Will not pierce Divine Shield, Ice Block and other full invulnerabilities + SPELL_ATTR1_NO_AUTOCAST_AI = 0x00020000, // TITLE Cannot be autocast by pet DESCRIPTION (AI) + SPELL_ATTR1_PREVENTS_ANIM = 0x00040000, // TITLE NYI, auras apply UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT + SPELL_ATTR1_EXCLUDE_CASTER = 0x00080000, // TITLE Cannot be self-cast + SPELL_ATTR1_FINISHING_MOVE_DAMAGE = 0x00100000, // TITLE Requires combo points (type 1) + SPELL_ATTR1_THREAT_ONLY_ON_MISS = 0x00200000, // TITLE Unknown attribute 21@Attr1 + SPELL_ATTR1_FINISHING_MOVE_DURATION = 0x00400000, // TITLE Requires combo points (type 2) + SPELL_ATTR1_IGNORE_OWNERS_DEATH = 0x00800000, // TITLE Unknwon attribute 23@Attr1 + SPELL_ATTR1_SPECIAL_SKILLUP = 0x01000000, // TITLE Fishing (client only) + SPELL_ATTR1_AURA_STAYS_AFTER_COMBAT = 0x02000000, // TITLE Unknown attribute 25@Attr1 + SPELL_ATTR1_REQUIRE_ALL_TARGETS = 0x04000000, // TITLE Unknown attribute 26@Attr1 DESCRIPTION Related to [target=focus] and [target=mouseover] macros? + SPELL_ATTR1_DISCOUNT_POWER_ON_MISS = 0x08000000, // TITLE Unknown attribute 27@Attr1 DESCRIPTION Melee spell? + SPELL_ATTR1_NO_AURA_ICON = 0x10000000, // TITLE Hide in aura bar (client only) + SPELL_ATTR1_NAME_IN_CHANNEL_BAR = 0x20000000, // TITLE Show spell name during channel (client only) + SPELL_ATTR1_COMBO_ON_BLOCK = 0x40000000, // TITLE Enable at dodge DESCRIPTION (Mainline: Dispel All Stacks) + SPELL_ATTR1_CAST_WHEN_LEARNED = 0x80000000 // TITLE Unknown attribute 31@Attr1 }; enum SpellAttr2 { - SPELL_ATTR2_CAN_TARGET_DEAD = 0x00000001, // TITLE Can target dead players or corpses - SPELL_ATTR2_UNK1 = 0x00000002, // TITLE Unknown attribute 1@Attr2 DESCRIPTION vanish, shadowform, Ghost Wolf and other - SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS = 0x00000004, // TITLE Ignore Line of Sight - SPELL_ATTR2_UNK3 = 0x00000008, // TITLE Ignore aura scaling - SPELL_ATTR2_DISPLAY_IN_STANCE_BAR = 0x00000010, // TITLE Show in stance bar (client only) - SPELL_ATTR2_AUTOREPEAT_FLAG = 0x00000020, // TITLE Ranged auto-attack spell - SPELL_ATTR2_CANT_TARGET_TAPPED = 0x00000040, // TITLE Cannot target others' tapped units DESCRIPTION Can only target untapped units, or those tapped by caster - SPELL_ATTR2_UNK7 = 0x00000080, // TITLE Unknown attribute 7@Attr2 - SPELL_ATTR2_UNK8 = 0x00000100, // TITLE Unknown attribute 8@Attr2 DESCRIPTION not set in 3.0.3 - SPELL_ATTR2_UNK9 = 0x00000200, // TITLE Unknown attribute 9@Attr2 - SPELL_ATTR2_UNK10 = 0x00000400, // TITLE Unknown attribute 10@Attr2 DESCRIPTION Related to taming? - SPELL_ATTR2_HEALTH_FUNNEL = 0x00000800, // TITLE Health Funnel - SPELL_ATTR2_UNK12 = 0x00001000, // TITLE Unknown attribute 12@Attr2 DESCRIPTION Cleave, Heart Strike, Maul, Sunder Armor, Swipe - SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA = 0x00002000, // TITLE Enchant persists when entering arena - SPELL_ATTR2_UNK14 = 0x00004000, // TITLE Unknown attribute 14@Attr2 - SPELL_ATTR2_UNK15 = 0x00008000, // TITLE Unknown attribute 15@Attr2 DESCRIPTION not set in 3.0.3 - SPELL_ATTR2_TAME_BEAST = 0x00010000, // TITLE Tame Beast - SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS = 0x00020000, // TITLE Don't reset swing timer DESCRIPTION Does not reset melee/ranged autoattack timer on cast - SPELL_ATTR2_REQ_DEAD_PET = 0x00040000, // TITLE Requires dead pet - SPELL_ATTR2_NOT_NEED_SHAPESHIFT = 0x00080000, // TITLE Also allow outside shapeshift DESCRIPTION Even if Stances are nonzero, allow spell to be cast outside of shapeshift (though not in a different shapeshift) - SPELL_ATTR2_UNK20 = 0x00100000, // TITLE Unknown attribute 20@Attr2 - SPELL_ATTR2_DAMAGE_REDUCED_SHIELD = 0x00200000, // TITLE Damage reduction ability DESCRIPTION Causes BG flags to be dropped if combined with ATTR1_DISPEL_AURAS_ON_IMMUNITY - SPELL_ATTR2_UNK22 = 0x00400000, // TITLE Unknown attribute 22@Attr2 DESCRIPTION Ambush, Backstab, Cheap Shot, Death Grip, Garrote, Judgements, Mutilate, Pounce, Ravage, Shiv, Shred - SPELL_ATTR2_IS_ARCANE_CONCENTRATION = 0x00800000, // TITLE Arcane Concentration - SPELL_ATTR2_UNK24 = 0x01000000, // TITLE Unknown attribute 24@Attr2 - SPELL_ATTR2_UNK25 = 0x02000000, // TITLE Unknown attribute 25@Attr2 - SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE = 0x04000000, // TITLE Pierce aura application immunities DESCRIPTION Allow aura to be applied despite target being immune to new aura applications - SPELL_ATTR2_UNK27 = 0x08000000, // TITLE Unknown attribute 27@Attr2 - SPELL_ATTR2_UNK28 = 0x10000000, // TITLE Unknown attribute 28@Attr2 - SPELL_ATTR2_CANT_CRIT = 0x20000000, // TITLE Cannot critically strike - SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC = 0x40000000, // TITLE Allow triggered spell to trigger (type 1) DESCRIPTION Without this attribute, any triggered spell will be unable to trigger other auras' procs - SPELL_ATTR2_FOOD_BUFF = 0x80000000 // TITLE Food buff (client only) + SPELL_ATTR2_ALLOW_DEAD_TARGET = 0x00000001, // TITLE Can target dead players or corpses + SPELL_ATTR2_NO_SHAPESHIFT_UI = 0x00000002, // TITLE Unknown attribute 1@Attr2 DESCRIPTION vanish, shadowform, Ghost Wolf and other + SPELL_ATTR2_IGNORE_LINE_OF_SIGHT = 0x00000004, // TITLE Ignore Line of Sight + SPELL_ATTR2_ALLOW_LOW_LEVEL_BUFF = 0x00000008, // TITLE Ignore aura scaling + SPELL_ATTR2_USE_SHAPESHIFT_BAR = 0x00000010, // TITLE Show in stance bar (client only) + SPELL_ATTR2_AUTO_REPEAT = 0x00000020, // TITLE Ranged auto-attack spell + SPELL_ATTR2_CANNOT_CAST_ON_TAPPED = 0x00000040, // TITLE Cannot target others' tapped units DESCRIPTION Can only target untapped units, or those tapped by caster + SPELL_ATTR2_DO_NOT_REPORT_SPELL_FAILURE = 0x00000080, // TITLE Unknown attribute 7@Attr2 + SPELL_ATTR2_INCLUDE_IN_ADVANCED_COMBAT_LOG = 0x00000100, // TITLE Unknown attribute 8@Attr2 DESCRIPTION not set in 3.0.3 + SPELL_ATTR2_ALWAYS_CAST_AS_UNIT = 0x00000200, // TITLE Unknown attribute 9@Attr2 + SPELL_ATTR2_SPECIAL_TAMING_FLAG = 0x00000400, // TITLE Unknown attribute 10@Attr2 DESCRIPTION Related to taming? + SPELL_ATTR2_NO_TARGET_PER_SECOND_COST = 0x00000800, // TITLE Health Funnel + SPELL_ATTR2_CHAIN_FROM_CASTER = 0x00001000, // TITLE Unknown attribute 12@Attr2 DESCRIPTION Cleave, Heart Strike, Maul, Sunder Armor, Swipe + SPELL_ATTR2_ENCHANT_OWN_ITEM_ONLY = 0x00002000, // TITLE Enchant persists when entering arena + SPELL_ATTR2_ALLOW_WHILE_INVISIBLE = 0x00004000, // TITLE Unknown attribute 14@Attr2 + SPELL_ATTR2_DO_NOT_CONSUME_IF_GAINED_DURING_CAST = 0x00008000, // TITLE Unknown attribute 15@Attr2 DESCRIPTION not set in 3.0.3 + SPELL_ATTR2_NO_ACTIVE_PETS = 0x00010000, // TITLE Tame Beast + SPELL_ATTR2_DO_NOT_RESET_COMBAT_TIMERS = 0x00020000, // TITLE Don't reset swing timer DESCRIPTION Does not reset melee/ranged autoattack timer on cast + SPELL_ATTR2_NO_JUMP_WHILE_CAST_PENDING = 0x00040000, // TITLE Requires dead pet + SPELL_ATTR2_ALLOW_WHILE_NOT_SHAPESHIFTED = 0x00080000, // TITLE Also allow outside shapeshift (caster form) DESCRIPTION Even if Stances are nonzero, allow spell to be cast outside of shapeshift (though not in a different shapeshift) + SPELL_ATTR2_INITIATE_COMBAT_POST_CAST = 0x00100000, // TITLE (Enables Auto-Attack) + SPELL_ATTR2_FAIL_ON_ALL_TARGETS_IMMUNE = 0x00200000, // TITLE Damage reduction ability DESCRIPTION Causes BG flags to be dropped if combined with ATTR1_DISPEL_AURAS_ON_IMMUNITY + SPELL_ATTR2_NO_INITIAL_THREAD = 0x00400000, // TITLE Unknown attribute 22@Attr2 DESCRIPTION Ambush, Backstab, Cheap Shot, Death Grip, Garrote, Judgements, Mutilate, Pounce, Ravage, Shiv, Shred + SPELL_ATTR2_PROC_COOLDOWN_ON_FAILURE = 0x00800000, // TITLE Arcane Concentration + SPELL_ATTR2_ITEM_CAST_WITH_OWNER_SKILL = 0x01000000, // TITLE Unknown attribute 24@Attr2 + SPELL_ATTR2_DONT_BLOCK_MANA_REGEN = 0x02000000, // TITLE Unknown attribute 25@Attr2 + SPELL_ATTR2_NO_SCHOOL_IMMUNITIES = 0x04000000, // TITLE Pierce aura application immunities DESCRIPTION Allow aura to be applied despite target being immune to new aura applications + SPELL_ATTR2_IGNORE_WEAPONSKILL = 0x08000000, // TITLE Unknown attribute 27@Attr2 + SPELL_ATTR2_NOT_AN_ACTION = 0x10000000, // TITLE Unknown attribute 28@Attr2 + SPELL_ATTR2_CANT_CRIT = 0x20000000, // TITLE Cannot critically strike + SPELL_ATTR2_ACTIVE_THREAT = 0x40000000, // TITLE Allow triggered spell to trigger (type 1) DESCRIPTION Without this attribute, any triggered spell will be unable to trigger other auras' procs + SPELL_ATTR2_RETAIN_ITEM_CAST = 0x80000000 // TITLE Food buff (client only) }; enum SpellAttr3 { - SPELL_ATTR3_UNK0 = 0x00000001, // TITLE Unknown attribute 0@Attr3 - SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK = 0x00000002, // 1 Ignores subclass mask check when checking proc - SPELL_ATTR3_UNK2 = 0x00000004, // TITLE Unknown attribute 2@Attr3 - SPELL_ATTR3_BLOCKABLE_SPELL = 0x00000008, // TITLE Blockable spell - SPELL_ATTR3_IGNORE_RESURRECTION_TIMER = 0x00000010, // TITLE Ignore resurrection timer - SPELL_ATTR3_UNK5 = 0x00000020, // TITLE Unknown attribute 5@Attr3 - SPELL_ATTR3_UNK6 = 0x00000040, // TITLE Unknown attribute 6@Attr3 - SPELL_ATTR3_STACK_FOR_DIFF_CASTERS = 0x00000080, // TITLE Stack separately for each caster - SPELL_ATTR3_ONLY_TARGET_PLAYERS = 0x00000100, // TITLE Can only target players - SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 = 0x00000200, // TITLE Allow triggered spell to trigger (type 2) DESCRIPTION Without this attribute, any triggered spell will be unable to trigger other auras' procs - SPELL_ATTR3_MAIN_HAND = 0x00000400, // TITLE Require main hand weapon - SPELL_ATTR3_BATTLEGROUND = 0x00000800, // TITLE Can only be cast in battleground - SPELL_ATTR3_ONLY_TARGET_GHOSTS = 0x00001000, // TITLE Can only target ghost players - SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR = 0x00002000, // TITLE Do not display channel bar (client only) - SPELL_ATTR3_IS_HONORLESS_TARGET = 0x00004000, // TITLE Honorless Target - SPELL_ATTR3_UNK15 = 0x00008000, // TITLE Unknown attribute 15@Attr3 DESCRIPTION Auto Shoot, Shoot, Throw - ranged normal attack attribute? - SPELL_ATTR3_CANT_TRIGGER_PROC = 0x00010000, // TITLE Cannot trigger procs - SPELL_ATTR3_NO_INITIAL_AGGRO = 0x00020000, // TITLE No initial aggro - SPELL_ATTR3_IGNORE_HIT_RESULT = 0x00040000, // TITLE Ignore hit result DESCRIPTION Spell cannot miss, or be dodged/parried/blocked - SPELL_ATTR3_DISABLE_PROC = 0x00080000, // TITLE Cannot trigger spells during aura proc - SPELL_ATTR3_DEATH_PERSISTENT = 0x00100000, // TITLE Persists through death - SPELL_ATTR3_UNK21 = 0x00200000, // TITLE Unknown attribute 21@Attr3 - SPELL_ATTR3_REQ_WAND = 0x00400000, // TITLE Requires equipped Wand - SPELL_ATTR3_UNK23 = 0x00800000, // TITLE Unknown attribute 23@Attr3 - SPELL_ATTR3_REQ_OFFHAND = 0x01000000, // TITLE Requires offhand weapon - SPELL_ATTR3_TREAT_AS_PERIODIC = 0x02000000, // TITLE Treat as periodic effect - SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED = 0x04000000, // TITLE Can trigger from triggered spells - SPELL_ATTR3_DRAIN_SOUL = 0x08000000, // TITLE Drain Soul - SPELL_ATTR3_UNK28 = 0x10000000, // TITLE Unknown attribute 28@Attr3 - SPELL_ATTR3_NO_DONE_BONUS = 0x20000000, // TITLE Damage dealt is unaffected by modifiers - SPELL_ATTR3_DONT_DISPLAY_RANGE = 0x40000000, // TITLE Do not show range in tooltip (client only) - SPELL_ATTR3_UNK31 = 0x80000000 // TITLE Unknown attribute 31@Attr3 + SPELL_ATTR3_PVP_ENABLING = 0x00000001, // TITLE Unknown attribute 0@Attr3 + SPELL_ATTR3_NO_PROC_EQUIP_REQUIREMENT = 0x00000002, // TITLE 1 Ignores subclass mask check when checking proc + SPELL_ATTR3_NO_CASTING_BAR_TEXT = 0x00000004, // TITLE Unknown attribute 2@Attr3 + SPELL_ATTR3_COMPLETELY_BLOCKED = 0x00000008, // TITLE Blockable spell + SPELL_ATTR3_NO_RES_TIMER = 0x00000010, // TITLE Ignore resurrection timer + SPELL_ATTR3_NO_DURABILITY_LOSS = 0x00000020, // TITLE Unknown attribute 5@Attr3 + SPELL_ATTR3_NO_AVOIDANCE = 0x00000040, // TITLE Unknown attribute 6@Attr3 + SPELL_ATTR3_DOT_STACKING_RULE = 0x00000080, // TITLE Stack separately for each caster + SPELL_ATTR3_ONLY_ON_PLAYER = 0x00000100, // TITLE Can only target players + SPELL_ATTR3_NOT_A_PROC = 0x00000200, // TITLE Allow triggered spell to trigger (type 2) DESCRIPTION Without this attribute, any triggered spell will be unable to trigger other auras' procs + SPELL_ATTR3_REQUIRES_MAIN_HAND_WEAPON = 0x00000400, // TITLE Require main hand weapon + SPELL_ATTR3_ONLY_BATTLEGROUNDS = 0x00000800, // TITLE Can only be cast in battleground + SPELL_ATTR3_ONLY_ON_GHOSTS = 0x00001000, // TITLE Can only target ghost players + SPELL_ATTR3_HIDE_CHANNEL_BAR = 0x00002000, // TITLE Do not display channel bar (client only) + SPELL_ATTR3_HIDE_IN_RAID_FILTER = 0x00004000, // TITLE Honorless Target + SPELL_ATTR3_NORMAL_RANGED_ATTACK = 0x00008000, // TITLE Unknown attribute 15@Attr3 DESCRIPTION Auto Shoot, Shoot, Throw - ranged normal attack attribute? + SPELL_ATTR3_SUPRESS_CASTER_PROCS = 0x00010000, // TITLE Cannot trigger procs + SPELL_ATTR3_SUPRESS_TARGET_PROCS = 0x00020000, // TITLE No initial aggro + SPELL_ATTR3_ALWAYS_HIT = 0x00040000, // TITLE Ignore hit result DESCRIPTION Spell cannot miss, or be dodged/parried/blocked + SPELL_ATTR3_INSTANT_TARGET_PROCS = 0x00080000, // TITLE Cannot trigger spells during aura proc + SPELL_ATTR3_ALLOW_AURA_WHILE_DEAD = 0x00100000, // TITLE Persists through death + SPELL_ATTR3_ONLY_PROC_OUTDOORS = 0x00200000, // TITLE Unknown attribute 21@Attr3 + SPELL_ATTR3_CASTING_CANCELS_AUTOREPEAT = 0x00400000, // TITLE Requires equipped Wand (Mainline: Do Not Trigger Target Stand) + SPELL_ATTR3_NO_DAMAGE_HISTORY = 0x00800000, // TITLE Unknown attribute 23@Attr3 + SPELL_ATTR3_REQUIRES_OFF_HAND_WEAPON = 0x01000000, // TITLE Requires offhand weapon + SPELL_ATTR3_TREAT_AS_PERIODIC = 0x02000000, // TITLE Treat as periodic effect + SPELL_ATTR3_CAN_PROC_FROM_PROCS = 0x04000000, // TITLE Can trigger from triggered spells + SPELL_ATTR3_ONLY_PROC_ON_CASTER = 0x08000000, // TITLE Drain Soul + SPELL_ATTR3_IGNORE_CASTER_AND_TARGET_RESTRICTIONS = 0x10000000, // TITLE Unknown attribute 28@Attr3 + SPELL_ATTR3_IGNORE_CASTER_MODIFIERS = 0x20000000, // TITLE Damage dealt is unaffected by modifiers + SPELL_ATTR3_DO_NOT_DISPLAY_RANGE = 0x40000000, // TITLE Do not show range in tooltip (client only) + SPELL_ATTR3_NOT_ON_AOE_IMMUNE = 0x80000000 // TITLE Unknown attribute 31@Attr3 }; enum SpellAttr4 { - SPELL_ATTR4_IGNORE_RESISTANCES = 0x00000001, // TITLE Cannot be resisted - SPELL_ATTR4_PROC_ONLY_ON_CASTER = 0x00000002, // TITLE Only proc on self-cast - SPELL_ATTR4_FADES_WHILE_LOGGED_OUT = 0x00000004, // TITLE Buff expires while offline DESCRIPTION Debuffs (except Resurrection Sickness) will automatically do this - SPELL_ATTR4_UNK3 = 0x00000008, // TITLE Unknown attribute 3@Attr4 - SPELL_ATTR4_UNK4 = 0x00000010, // TITLE Treat as delayed spell DESCRIPTION This will no longer cause guards to attack on use?? - SPELL_ATTR4_UNK5 = 0x00000020, // TITLE Unknown attribute 5@Attr4 - SPELL_ATTR4_NOT_STEALABLE = 0x00000040, // TITLE Aura cannot be stolen - SPELL_ATTR4_CAN_CAST_WHILE_CASTING = 0x00000080, // TITLE Can be cast while casting DESCRIPTION Ignores already in-progress cast and still casts - SPELL_ATTR4_FIXED_DAMAGE = 0x00000100, // TITLE Deals fixed damage - SPELL_ATTR4_TRIGGER_ACTIVATE = 0x00000200, // TITLE Spell is initially disabled (client only) - SPELL_ATTR4_SPELL_VS_EXTEND_COST = 0x00000400, // TITLE Attack speed modifies cost DESCRIPTION Adds 10 to power cost for each 1s of weapon speed - SPELL_ATTR4_UNK11 = 0x00000800, // TITLE Unknown attribute 11@Attr4 - SPELL_ATTR4_UNK12 = 0x00001000, // TITLE Unknown attribute 12@Attr4 - SPELL_ATTR4_UNK13 = 0x00002000, // TITLE Unknown attribute 13@Attr4 - SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS = 0x00004000, // TITLE Damage does not break auras - SPELL_ATTR4_UNK15 = 0x00008000, // TITLE Unknown attribute 15@Attr4 - SPELL_ATTR4_NOT_USABLE_IN_ARENA = 0x00010000, // TITLE Not usable in arena DESCRIPTION Makes spell unusable despite CD <= 10min - SPELL_ATTR4_USABLE_IN_ARENA = 0x00020000, // TITLE Usable in arena DESCRIPTION Makes spell usable despite CD > 10min - SPELL_ATTR4_AREA_TARGET_CHAIN = 0x00040000, // TITLE Chain area targets DESCRIPTION [NYI] Hits area targets over time instead of all at once - SPELL_ATTR4_UNK19 = 0x00080000, // TITLE Unknown attribute 19@Attr4 DESCRIPTION proc dalayed, after damage or don't proc on absorb? - SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER = 0x00100000, // TITLE Allow self-cast to override stronger aura (client only) - SPELL_ATTR4_DONT_REMOVE_IN_ARENA = 0x00200000, // TITLE Keep when entering arena - SPELL_ATTR4_UNK22 = 0x00400000, // TITLE Unknown attribute 22@Attr4 DESCRIPTION Seal of Command (42058,57770) and Gymer's Smash 55426 - SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS = 0x00800000, // TITLE Cannot trigger item spells - SPELL_ATTR4_UNK24 = 0x01000000, // TITLE Unknown attribute 24@Attr4 DESCRIPTION Shoot-type spell? - SPELL_ATTR4_IS_PET_SCALING = 0x02000000, // TITLE Pet Scaling aura - SPELL_ATTR4_CAST_ONLY_IN_OUTLAND = 0x04000000, // TITLE Only in Outland/Northrend - SPELL_ATTR4_INHERIT_CRIT_FROM_AURA = 0x08000000, // TITLE Inherit critical chance from triggering aura - SPELL_ATTR4_UNK28 = 0x10000000, // TITLE Unknown attribute 28@Attr4 DESCRIPTION Aimed Shot - SPELL_ATTR4_UNK29 = 0x20000000, // TITLE Unknown attribute 29@Attr4 - SPELL_ATTR4_UNK30 = 0x40000000, // TITLE Unknown attribute 30@Attr4 - SPELL_ATTR4_UNK31 = 0x80000000 // TITLE Unknown attribute 31@Attr4 DESCRIPTION Polymorph (chicken) 228 and Sonic Boom (38052,38488) + SPELL_ATTR4_NO_CAST_LOG = 0x00000001, // TITLE Cannot be resisted + SPELL_ATTR4_CLASS_TRIGGER_ONLY_ON_TARGET = 0x00000002, // TITLE Only proc on self-cast + SPELL_ATTR4_AURA_EXPIRES_OFFLINE = 0x00000004, // TITLE Buff expires while offline DESCRIPTION Debuffs (except Resurrection Sickness) will automatically do this + SPELL_ATTR4_NO_HELPFUL_THREAT = 0x00000008, // TITLE Unknown attribute 3@Attr4 + SPELL_ATTR4_NO_HARMFUL_THREAT = 0x00000010, // TITLE Treat as delayed spell DESCRIPTION This will no longer cause guards to attack on use?? + SPELL_ATTR4_ALLOW_CLIENT_TARGETING = 0x00000020, // TITLE Unknown attribute 5@Attr4 + SPELL_ATTR4_CANNOT_BE_STOLEN = 0x00000040, // TITLE Aura cannot be stolen + SPELL_ATTR4_ALLOW_CAST_WHILE_CASTING = 0x00000080, // TITLE Can be cast while casting DESCRIPTION Ignores already in-progress cast and still casts + SPELL_ATTR4_IGNORE_DAMAGE_TAKEN_MODIFIERS = 0x00000100, // TITLE Deals fixed damage + SPELL_ATTR4_COMBAT_FEEDBACK_WHEN_USABLE = 0x00000200, // TITLE Spell is initially disabled (client only) + SPELL_ATTR4_WEAPON_SPEED_COST_SCALING = 0x00000400, // TITLE Attack speed modifies cost DESCRIPTION Adds 10 to power cost for each 1s of weapon speed + SPELL_ATTR4_NO_PARTIAL_IMMUNITY = 0x00000800, // TITLE Unknown attribute 11@Attr4 + SPELL_ATTR4_AURA_IS_BUFF = 0x00001000, // TITLE Unknown attribute 12@Attr4 + SPELL_ATTR4_DO_NOT_LOG_CASTER = 0x00002000, // TITLE Unknown attribute 13@Attr4 + SPELL_ATTR4_REACTIVE_DAMAGE_PROC = 0x00004000, // TITLE Damage does not break auras + SPELL_ATTR4_NOT_IN_SPELLBOOK = 0x00008000, // TITLE Unknown attribute 15@Attr4 + SPELL_ATTR4_NOT_IN_ARENA_OR_RATED_BATTLEGROUND = 0x00010000, // TITLE Not usable in arena DESCRIPTION Makes spell unusable despite CD <= 10min + SPELL_ATTR4_IGNORE_DEFAULT_ARENA_RESTRICTIONS = 0x00020000, // TITLE Usable in arena DESCRIPTION Makes spell usable despite CD > 10min + SPELL_ATTR4_BOUNCY_CHAIN_MISSILES = 0x00040000, // TITLE Chain area targets DESCRIPTION [NYI] Hits area targets over time instead of all at once + SPELL_ATTR4_ALLOW_PROC_WHILE_SITTING = 0x00080000, // TITLE Unknown attribute 19@Attr4 DESCRIPTION proc dalayed, after damage or don't proc on absorb? + SPELL_ATTR4_AURA_NEVER_BOUNCES = 0x00100000, // TITLE Allow self-cast to override stronger aura (client only) + SPELL_ATTR4_ALLOW_ENETRING_ARENA = 0x00200000, // TITLE Keep when entering arena + SPELL_ATTR4_PROC_SUPPRESS_SWING_ANIM = 0x00400000, // TITLE Unknown attribute 22@Attr4 DESCRIPTION Seal of Command (42058,57770) and Gymer's Smash 55426 + SPELL_ATTR4_SUPRESS_WEAPON_PROCS = 0x00800000, // TITLE Cannot trigger item spells + SPELL_ATTR4_AUTO_RANGED_COMBAT = 0x01000000, // TITLE Unknown attribute 24@Attr4 DESCRIPTION Shoot-type spell? + SPELL_ATTR4_OWNER_POWER_SCALING = 0x02000000, // TITLE Pet Scaling aura + SPELL_ATTR4_ONLY_FLYING_AREAS = 0x04000000, // TITLE Only in Outland/Northrend + SPELL_ATTR4_FORCE_DISPLAY_CASTBAR = 0x08000000, // TITLE Inherit critical chance from triggering aura + SPELL_ATTR4_IGNORE_COMBAT_TIMERS = 0x10000000, // TITLE Unknown attribute 28@Attr4 DESCRIPTION Aimed Shot + SPELL_ATTR4_AURA_BOUNCE_FAILS_SPELL = 0x20000000, // TITLE Unknown attribute 29@Attr4 + SPELL_ATTR4_OBSOLETE = 0x40000000, // TITLE Unknown attribute 30@Attr4 + SPELL_ATTR4_USE_FACING_FROM_SPELL = 0x80000000 // TITLE Unknown attribute 31@Attr4 DESCRIPTION Polymorph (chicken) 228 and Sonic Boom (38052,38488) }; enum SpellAttr5 { - SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING = 0x00000001, // TITLE Can be channeled while moving - SPELL_ATTR5_NO_REAGENT_WHILE_PREP = 0x00000002, // TITLE No reagents during arena preparation - SPELL_ATTR5_REMOVE_ON_ARENA_ENTER = 0x00000004, // TITLE Remove when entering arena DESCRIPTION Force this aura to be removed on entering arena, regardless of other properties - SPELL_ATTR5_USABLE_WHILE_STUNNED = 0x00000008, // TITLE Usable while stunned - SPELL_ATTR5_UNK4 = 0x00000010, // TITLE Unknown attribute 4@Attr5 - SPELL_ATTR5_SINGLE_TARGET_SPELL = 0x00000020, // TITLE Single-target aura DESCRIPTION Remove previous application to another unit if applied - SPELL_ATTR5_UNK6 = 0x00000040, // TITLE Unknown attribute 6@Attr5 - SPELL_ATTR5_UNK7 = 0x00000080, // TITLE Unknown attribute 7@Attr5 - SPELL_ATTR5_CANT_TARGET_PLAYER_CONTROLLED = 0x00000100, // TITLE Cannot target player controlled units but can target players - SPELL_ATTR5_START_PERIODIC_AT_APPLY = 0x00000200, // TITLE Immediately do periodic tick on apply - SPELL_ATTR5_HIDE_DURATION = 0x00000400, // TITLE Do not send aura duration to client - SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET = 0x00000800, // TITLE Auto-target target of target (client only) - SPELL_ATTR5_UNK12 = 0x00001000, // TITLE Unknown attribute 12@Attr5 DESCRIPTION Cleave related? - SPELL_ATTR5_HASTE_AFFECT_DURATION = 0x00002000, // TITLE Duration scales with Haste Rating - SPELL_ATTR5_NOT_USABLE_WHILE_CHARMED = 0x00004000, // TITLE Charmed units cannot cast this spell - SPELL_ATTR5_UNK15 = 0x00008000, // TITLE Unknown attribute 15@Attr5 DESCRIPTION Related to multi-target spells? - SPELL_ATTR5_SPECIAL_ITEM_CLASS_CHECK = 0x00010000, // TITLE DESCRIPTION this allows spells with EquippedItemClass to affect spells from other items if the required item is equipped - SPELL_ATTR5_USABLE_WHILE_FEARED = 0x00020000, // TITLE Usable while feared - SPELL_ATTR5_USABLE_WHILE_CONFUSED = 0x00040000, // TITLE Usable while confused - SPELL_ATTR5_DONT_TURN_DURING_CAST = 0x00080000, // TITLE Do not auto-turn while casting - SPELL_ATTR5_UNK20 = 0x00100000, // TITLE Unknown attribute 20@Attr5 - SPELL_ATTR5_UNK21 = 0x00200000, // TITLE Unknown attribute 21@Attr5 - SPELL_ATTR5_UNK22 = 0x00400000, // TITLE Unknown attribute 22@Attr5 - SPELL_ATTR5_UNK23 = 0x00800000, // TITLE Unknown attribute 23@Attr5 - SPELL_ATTR5_UNK24 = 0x01000000, // TITLE Unknown attribute 24@Attr5 - SPELL_ATTR5_UNK25 = 0x02000000, // TITLE Unknown attribute 25@Attr5 - SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK = 0x04000000, // TITLE Ignore line of sight checks - SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST = 0x08000000, // TITLE Don't show aura if self-cast (client only) - SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST = 0x10000000, // TITLE Don't show aura unless self-cast (client only) - SPELL_ATTR5_UNK29 = 0x20000000, // TITLE Unknown attribute 29@Attr5 - SPELL_ATTR5_UNK30 = 0x40000000, // TITLE Unknown attribute 30@Attr5 - SPELL_ATTR5_UNK31 = 0x80000000 // TITLE Unknown attribute 31@Attr5 DESCRIPTION Forces nearby enemies to attack caster? + SPELL_ATTR5_ALLOW_ACTION_DURING_CHANNEL = 0x00000001, // TITLE Can be channeled while moving + SPELL_ATTR5_NO_REAGENT_COST_WITH_AURA = 0x00000002, // TITLE No reagents during arena preparation + SPELL_ATTR5_REMOVE_ENTERING_ARENA = 0x00000004, // TITLE Remove when entering arena DESCRIPTION Force this aura to be removed on entering arena, regardless of other properties + SPELL_ATTR5_ALLOW_WHILE_STUNNED = 0x00000008, // TITLE Usable while stunned + SPELL_ATTR5_TRIGGERS_CHANNELING = 0x00000010, // TITLE Unknown attribute 4@Attr5 + SPELL_ATTR5_LIMIT_N = 0x00000020, // TITLE Single-target aura DESCRIPTION Remove previous application to another unit if applied + SPELL_ATTR5_IGNORE_AREA_EFFECT_PVP_CHECK = 0x00000040, // TITLE Unknown attribute 6@Attr5 + SPELL_ATTR5_NOT_ON_PLAYER = 0x00000080, // TITLE Unknown attribute 7@Attr5 + SPELL_ATTR5_NOT_ON_PLAYER_CONTROLLED_NPC = 0x00000100, // TITLE Cannot target player controlled units but can target players + SPELL_ATTR5_EXTRA_INITIAL_PERIOD = 0x00000200, // TITLE Immediately do periodic tick on apply + SPELL_ATTR5_DO_NOT_DISPLAY_DURATION = 0x00000400, // TITLE Do not send aura duration to client + SPELL_ATTR5_IMPLIED_TARGETING = 0x00000800, // TITLE Auto-target target of target (client only) + SPELL_ATTR5_MELEE_CHAIN_TARGETING = 0x00001000, // TITLE Unknown attribute 12@Attr5 DESCRIPTION Cleave related? + SPELL_ATTR5_SPELL_HASTE_AFFECTS_PERIODIC = 0x00002000, // TITLE Duration scales with Haste Rating + SPELL_ATTR5_NOT_AVALIABLE_WHILE_CHARMED = 0x00004000, // TITLE Charmed units cannot cast this spell + SPELL_ATTR5_TREAT_AS_AREA_EFFECT = 0x00008000, // TITLE Unknown attribute 15@Attr5 DESCRIPTION Related to multi-target spells? + SPELL_ATTR5_AURA_AFFECTS_NOT_JUST_REQ_EQUIPED_ITEM = 0x00010000, // TITLE DESCRIPTION this allows spells with EquippedItemClass to affect spells from other items if the required item is equipped + SPELL_ATTR5_ALLOW_WHILE_FLEEING = 0x00020000, // TITLE Usable while feared + SPELL_ATTR5_ALLOW_WHILE_CONFUSED = 0x00040000, // TITLE Usable while confused + SPELL_ATTR5_AI_DOESNT_FACE_TARGET = 0x00080000, // TITLE Do not auto-turn while casting + SPELL_ATTR5_DO_NOT_ATTEMPT_A_PET_RESUMMON_WHEN_DISMOUNTING = 0x00100000, // TITLE Unknown attribute 20@Attr5 + SPELL_ATTR5_IGNORE_TARGET_REQUIREMENTS = 0x00200000, // TITLE Unknown attribute 21@Attr5 + SPELL_ATTR5_NOT_ON_TRIVIAL = 0x00400000, // TITLE Unknown attribute 22@Attr5 + SPELL_ATTR5_NO_PARTIAL_RESISTS = 0x00800000, // TITLE Unknown attribute 23@Attr5 + SPELL_ATTR5_IGNORE_CASTER_REQUIREMENETS = 0x01000000, // TITLE Unknown attribute 24@Attr5 + SPELL_ATTR5_ALWAYS_LINE_OF_SIGHT = 0x02000000, // TITLE Unknown attribute 25@Attr5 + SPELL_ATTR5_ALWAYS_AOE_LINE_OF_SIGHT = 0x04000000, // TITLE Ignore line of sight checks + SPELL_ATTR5_NO_CASTER_AURA_ICON = 0x08000000, // TITLE Don't show aura if self-cast (client only) + SPELL_ATTR5_NO_TARGET_AURA_ICON = 0x10000000, // TITLE Don't show aura unless self-cast (client only) + SPELL_ATTR5_AURA_UNIQUE_PER_CASTER = 0x20000000, // TITLE Unknown attribute 29@Attr5 + SPELL_ATTR5_ALWAYS_SHOW_GROUND_TEXTURE = 0x40000000, // TITLE Unknown attribute 30@Attr5 + SPELL_ATTR5_ADD_MELEE_HIT_RATING = 0x80000000 // TITLE Unknown attribute 31@Attr5 DESCRIPTION Forces nearby enemies to attack caster? }; enum SpellAttr6 { - SPELL_ATTR6_DONT_DISPLAY_COOLDOWN = 0x00000001, // TITLE Don't display cooldown (client only) - SPELL_ATTR6_ONLY_IN_ARENA = 0x00000002, // TITLE Only usable in arena - SPELL_ATTR6_IGNORE_CASTER_AURAS = 0x00000004, // TITLE Ignore all preventing caster auras - SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG = 0x00000008, // TITLE Ignore immunity flags when assisting - SPELL_ATTR6_UNK4 = 0x00000010, // TITLE Unknown attribute 4@Attr6 - SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES = 0x00000020, // TITLE Don't consume proc charges - SPELL_ATTR6_USE_SPELL_CAST_EVENT = 0x00000040, // TITLE Generate spell_cast event instead of aura_start (client only) - SPELL_ATTR6_UNK7 = 0x00000080, // TITLE Unknown attribute 7@Attr6 - SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED = 0x00000100, // TITLE Do not implicitly target in CC DESCRIPTION Implicit targeting (chaining and area targeting) will not impact crowd controlled targets - SPELL_ATTR6_UNK9 = 0x00000200, // TITLE Unknown attribute 9@Attr6 - SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS = 0x00000400, // TITLE Can target possessed friends DESCRIPTION [NYI] - SPELL_ATTR6_NOT_IN_RAID_INSTANCE = 0x00000800, // TITLE Unusable in raid instances - SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE = 0x00001000, // TITLE Castable while caster is on vehicle - SPELL_ATTR6_CAN_TARGET_INVISIBLE = 0x00002000, // TITLE Can target invisible units - SPELL_ATTR6_UNK14 = 0x00004000, // TITLE Unknown attribute 14@Attr6 - SPELL_ATTR6_UNK15 = 0x00008000, // TITLE Unknown attribute 15@Attr6 DESCRIPTION only 54368, 67892 - SPELL_ATTR6_UNK16 = 0x00010000, // TITLE Unknown attribute 16@Attr6 - SPELL_ATTR6_UNK17 = 0x00020000, // TITLE Unknown attribute 17@Attr6 DESCRIPTION Mount related? - SPELL_ATTR6_CAST_BY_CHARMER = 0x00040000, // TITLE Spell is cast by charmer DESCRIPTION Client will prevent casting if not possessed, charmer will be caster for all intents and purposes - SPELL_ATTR6_UNK19 = 0x00080000, // TITLE Unknown attribute 19@Attr6 DESCRIPTION only 47488, 50782 - SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER = 0x00100000, // TITLE Only visible to caster (client only) - SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS = 0x00200000, // TITLE Client UI target effects (client only) - SPELL_ATTR6_UNK22 = 0x00400000, // TITLE Unknown attribute 22@Attr6 DESCRIPTION only 72054 - SPELL_ATTR6_UNK23 = 0x00800000, // TITLE Unknown attribute 23@Attr6 - SPELL_ATTR6_CAN_TARGET_UNTARGETABLE = 0x01000000, // TITLE Can target untargetable units - SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT = 0x02000000, // TITLE Do not reset swing timer if cast time is instant - SPELL_ATTR6_UNK26 = 0x04000000, // TITLE Unknown attribute 26@Attr6 DESCRIPTION Player castable buff? - SPELL_ATTR6_LIMIT_PCT_HEALING_MODS = 0x08000000, // TITLE Limit applicable %healing modifiers DESCRIPTION This prevents certain healing modifiers from applying - see implementation if you really care about details - SPELL_ATTR6_UNK28 = 0x10000000, // TITLE Unknown attribute 28@Attr6 DESCRIPTION Death grip? - SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS = 0x20000000, // TITLE Limit applicable %damage modifiers DESCRIPTION This prevents certain damage modifiers from applying - see implementation if you really care about details - SPELL_ATTR6_UNK30 = 0x40000000, // TITLE Unknown attribute 30@Attr6 - SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS = 0x80000000 // TITLE Ignore cooldown modifiers for category cooldown + SPELL_ATTR6_NO_COOLDOWN_ON_TOOLTIP = 0x00000001, // TITLE Don't display cooldown (client only) + SPELL_ATTR6_DO_NOT_RESET_COOLDOWN_IN_ARENA = 0x00000002, // TITLE Only usable in arena + SPELL_ATTR6_NOT_AN_ATTACK = 0x00000004, // TITLE Ignore all preventing caster auras + SPELL_ATTR6_CAN_ASSIST_IMMUNE_PC = 0x00000008, // TITLE Ignore immunity flags when assisting + SPELL_ATTR6_IGNORE_FOR_MOD_TIME_RATE = 0x00000010, // TITLE Unknown attribute 4@Attr6 + SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES = 0x00000020, // TITLE Don't consume proc charges + SPELL_ATTR6_FLOATING_COMBAT_TEXT_ON_CAST = 0x00000040, // TITLE Generate spell_cast event instead of aura_start (client only) + SPELL_ATTR6_AURA_IS_WEAPON_PROC = 0x00000080, // TITLE Unknown attribute 7@Attr6 + SPELL_ATTR6_DO_NOT_CHAIN_TO_CROWD_CONTROLLED_TARGETS = 0x00000100, // TITLE Do not implicitly target in CC DESCRIPTION Implicit targeting (chaining and area targeting) will not impact crowd controlled targets + SPELL_ATTR6_ALLOW_ON_CHARMED_TARGETS = 0x00000200, // TITLE Unknown attribute 9@Attr6 + SPELL_ATTR6_NO_AURA_LOG = 0x00000400, // TITLE Can target possessed friends DESCRIPTION [NYI] + SPELL_ATTR6_NOT_IN_RAID_INSTANCES = 0x00000800, // TITLE Unusable in raid instances + SPELL_ATTR6_ALLOW_WHILE_RIDING_VEHICLE = 0x00001000, // TITLE Castable while caster is on vehicle + SPELL_ATTR6_IGNORE_PHASE_SHIFT = 0x00002000, // TITLE Can target invisible units + SPELL_ATTR6_AI_PRIMARY_RANGED_ATTACK = 0x00004000, // TITLE Unknown attribute 14@Attr6 + SPELL_ATTR6_NO_PUSHBACK = 0x00008000, // TITLE Unknown attribute 15@Attr6 DESCRIPTION only 54368, 67892 + SPELL_ATTR6_NO_JUMP_PATHING = 0x00010000, // TITLE Unknown attribute 16@Attr6 + SPELL_ATTR6_ALLOW_EQUIP_WHILE_CASTING = 0x00020000, // TITLE Unknown attribute 17@Attr6 DESCRIPTION Mount related? + SPELL_ATTR6_ORIGINATE_FROM_CONTROLLER = 0x00040000, // TITLE Spell is cast by charmer DESCRIPTION Client will prevent casting if not possessed, charmer will be caster for all intents and purposes + SPELL_ATTR6_DELAY_COMBAT_TIMER_DURING_CAST = 0x00080000, // TITLE Unknown attribute 19@Attr6 DESCRIPTION only 47488, 50782 + SPELL_ATTR6_AURA_ICON_ONLY_FOR_CASTER = 0x00100000, // TITLE Only visible to caster (client only) (LIMIT 10) + SPELL_ATTR6_SHOW_MECHANIC_AS_COMBAT_TEXT = 0x00200000, // TITLE Client UI target effects (client only) + SPELL_ATTR6_ABSORB_CANNOT_BE_IGNORED = 0x00400000, // TITLE Unknown attribute 22@Attr6 DESCRIPTION only 72054 + SPELL_ATTR6_TAPS_IMMEDIATELY = 0x00800000, // TITLE Unknown attribute 23@Attr6 + SPELL_ATTR6_CAN_TARGET_UNTARGETABLE = 0x01000000, // TITLE Can target untargetable units + SPELL_ATTR6_DOESNT_RESET_SWING_TIMER_IF_INSTANT = 0x02000000, // TITLE Do not reset swing timer if cast time is instant + SPELL_ATTR6_VEHICLE_IMMUNITY_CATEGORY = 0x04000000, // TITLE Unknown attribute 26@Attr6 DESCRIPTION Player castable buff? + SPELL_ATTR6_IGNORE_HEALTH_MODIFIERS = 0x08000000, // TITLE Limit applicable %healing modifiers DESCRIPTION This prevents certain healing modifiers from applying - see implementation if you really care about details + SPELL_ATTR6_DO_NOT_SELECT_TARGET_WITH_INITIATES_COMBAT = 0x10000000, // TITLE Unknown attribute 28@Attr6 DESCRIPTION Death grip? + SPELL_ATTR6_IGNORE_CASTER_DAMAGE_MODIFIERS = 0x20000000, // TITLE Limit applicable %damage modifiers DESCRIPTION This prevents certain damage modifiers from applying - see implementation if you really care about details + SPELL_ATTR6_DISABLE_TIED_EFFECT_POINTS = 0x40000000, // TITLE Unknown attribute 30@Attr6 + SPELL_ATTR6_NO_CATEGORY_COOLDOWN_MODS = 0x80000000 // TITLE Ignore cooldown modifiers for category cooldown }; enum SpellAttr7 { - SPELL_ATTR7_UNK0 = 0x00000001, // TITLE Unknown attribute 0@Attr7 DESCRIPTION Shaman's new spells (Call of the ...), Feign Death. - SPELL_ATTR7_IGNORE_DURATION_MODS = 0x00000002, // TITLE Ignore duration modifiers - SPELL_ATTR7_REACTIVATE_AT_RESURRECT = 0x00000004, // TITLE Reactivate at resurrect (client only) - SPELL_ATTR7_IS_CHEAT_SPELL = 0x00000008, // TITLE Is cheat spell DESCRIPTION Cannot cast if caster doesn't have UnitFlag2 & UNIT_FLAG2_ALLOW_CHEAT_SPELLS - SPELL_ATTR7_UNK4 = 0x00000010, // TITLE Unknown attribute 4@Attr7 DESCRIPTION Soulstone related? - SPELL_ATTR7_SUMMON_PLAYER_TOTEM = 0x00000020, // TITLE Summons player-owned totem - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE = 0x00000040, // TITLE Damage dealt by this does not cause spell pushback - SPELL_ATTR7_UNK7 = 0x00000080, // TITLE Unknown attribute 7@Attr7 DESCRIPTION 66218 (Launch) spell. - SPELL_ATTR7_HORDE_ONLY = 0x00000100, // TITLE Horde only - SPELL_ATTR7_ALLIANCE_ONLY = 0x00000200, // TITLE Alliance only - SPELL_ATTR7_DISPEL_CHARGES = 0x00000400, // TITLE Dispel/Spellsteal remove individual charges - SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER = 0x00000800, // TITLE Only interrupt non-player casting - SPELL_ATTR7_UNK12 = 0x00001000, // TITLE Unknown attribute 12@Attr7 DESCRIPTION Not set in 3.2.2a. - SPELL_ATTR7_UNK13 = 0x00002000, // TITLE Unknown attribute 13@Attr7 DESCRIPTION Not set in 3.2.2a. - SPELL_ATTR7_UNK14 = 0x00004000, // TITLE Unknown attribute 14@Attr7 DESCRIPTION Only 52150 (Raise Dead - Pet) spell. - SPELL_ATTR7_UNK15 = 0x00008000, // TITLE Unknown attribute 15@Attr7 DESCRIPTION Exorcism - guaranteed crit vs families? - SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER = 0x00010000, // TITLE Can restore secondary power DESCRIPTION Only spells with this attribute can replenish a non-active power type - SPELL_ATTR7_UNK17 = 0x00020000, // TITLE Unknown attribute 17@Attr7 DESCRIPTION Only 27965 (Suicide) spell. - SPELL_ATTR7_HAS_CHARGE_EFFECT = 0x00040000, // TITLE Has charge effect - SPELL_ATTR7_ZONE_TELEPORT = 0x00080000, // TITLE Is zone teleport - SPELL_ATTR7_UNK20 = 0x00100000, // TITLE Unknown attribute 20@Attr7 DESCRIPTION Invulnerability related? - SPELL_ATTR7_UNK21 = 0x00200000, // TITLE Unknown attribute 21@Attr7 - SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING = 0x00400000, // TITLE Ignore cold weather flying restriction DESCRIPTION Set for loaner mounts, allows them to be used despite lacking required flight skill - SPELL_ATTR7_UNK23 = 0x00800000, // TITLE Unknown attribute 23@Attr7 DESCRIPTION Motivate, Mutilate, Shattering Throw - SPELL_ATTR7_UNK24 = 0x01000000, // TITLE Unknown attribute 24@Attr7 DESCRIPTION Motivate, Mutilate, Perform Speech, Shattering Throw - SPELL_ATTR7_UNK25 = 0x02000000, // TITLE Unknown attribute 25@Attr7 - SPELL_ATTR7_UNK26 = 0x04000000, // TITLE Unknown attribute 26@Attr7 - SPELL_ATTR7_UNK27 = 0x08000000, // TITLE Unknown attribute 27@Attr7 - SPELL_ATTR7_CONSOLIDATED_RAID_BUFF = 0x10000000, // TITLE Consolidate in raid buff frame (client only) - SPELL_ATTR7_UNK29 = 0x20000000, // TITLE Unknown attribute 29@Attr7 DESCRIPTION only 69028, 71237 - SPELL_ATTR7_UNK30 = 0x40000000, // TITLE Unknown attribute 30@Attr7 DESCRIPTION Burning Determination, Divine Sacrifice, Earth Shield, Prayer of Mending - SPELL_ATTR7_CLIENT_INDICATOR = 0x80000000 // TITLE Client indicator (client only) + SPELL_ATTR7_ALLOW_SPELL_REFLECTION = 0x00000001, // TITLE Unknown attribute 0@Attr7 DESCRIPTION Shaman's new spells (Call of the ...), Feign Death. + SPELL_ATTR7_NO_TARGET_DURATION_MOD = 0x00000002, // TITLE Ignore duration modifiers + SPELL_ATTR7_DISABLE_AURA_WHILE_DEAD = 0x00000004, // TITLE Reactivate at resurrect (client only) + SPELL_ATTR7_DEBUG_SPELL = 0x00000008, // TITLE Is cheat spell DESCRIPTION Cannot cast if caster doesn't have UnitFlag2 & UNIT_FLAG2_ALLOW_CHEAT_SPELLS + SPELL_ATTR7_TREAT_AS_RAID_BUFF = 0x00000010, // TITLE Unknown attribute 4@Attr7 DESCRIPTION Soulstone related? + SPELL_ATTR7_CAN_BE_MULTI_CAST = 0x00000020, // TITLE Summons player-owned totem + SPELL_ATTR7_DONT_CAUSE_SPELL_PUSHBACK = 0x00000040, // TITLE Damage dealt by this does not cause spell pushback + SPELL_ATTR7_PREPARE_FOR_VEHICLE_CONTROL_END = 0x00000080, // TITLE Unknown attribute 7@Attr7 DESCRIPTION 66218 (Launch) spell. + SPELL_ATTR7_HORDE_SPECIFIC_SPELL = 0x00000100, // TITLE Horde only + SPELL_ATTR7_ALLIANCE_SPECIFIC_SPELL = 0x00000200, // TITLE Alliance only + SPELL_ATTR7_DISPEL_REMOVES_CHARGES = 0x00000400, // TITLE Dispel/Spellsteal remove individual charges + SPELL_ATTR7_CAN_CAUSE_INTERRUPT = 0x00000800, // TITLE Only interrupt non-player casting + SPELL_ATTR7_CAN_CAUSE_SILENCE = 0x00001000, // TITLE Unknown attribute 12@Attr7 DESCRIPTION Not set in 3.2.2a. + SPELL_ATTR7_NO_UI_NOT_INTERRUPTIBLE = 0x00002000, // TITLE Unknown attribute 13@Attr7 DESCRIPTION Not set in 3.2.2a. + SPELL_ATTR7_RECAST_ON_RESUMMON = 0x00004000, // TITLE Unknown attribute 14@Attr7 DESCRIPTION Only 52150 (Raise Dead - Pet) spell. + SPELL_ATTR7_RESET_SWING_TIMER_AT_SPELL_START = 0x00008000, // TITLE Unknown attribute 15@Attr7 DESCRIPTION Exorcism - guaranteed crit vs families? + SPELL_ATTR7_ONLY_IN_SPELLBOOK_UNTIL_LEARNED = 0x00010000, // TITLE Can restore secondary power DESCRIPTION Only spells with this attribute can replenish a non-active power type + SPELL_ATTR7_DO_NOT_LOG_PVP_KILL = 0x00020000, // TITLE Unknown attribute 17@Attr7 DESCRIPTION Only 27965 (Suicide) spell. + SPELL_ATTR7_ATTACK_ON_CHARGE_TO_UNIT = 0x00040000, // TITLE Has charge effect + SPELL_ATTR7_REPORT_SPELL_FAILURE_TO_UNIT_TARGET = 0x00080000, // TITLE Is zone teleport + SPELL_ATTR7_NO_CLIENT_FAIL_WHILE_STUNNED_FLEEING_CONFUSED = 0x00100000, // TITLE Unknown attribute 20@Attr7 DESCRIPTION Invulnerability related? + SPELL_ATTR7_RETAIN_COOLDOWN_THROUGH_LOAD = 0x00200000, // TITLE Unknown attribute 21@Attr7 + SPELL_ATTR7_IGNORES_COLD_WEATHER_FLYING_REQUIREMENT = 0x00400000, // TITLE Ignore cold weather flying restriction DESCRIPTION Set for loaner mounts, allows them to be used despite lacking required flight skill + SPELL_ATTR7_NO_ATTACK_DODGE = 0x00800000, // TITLE Unknown attribute 23@Attr7 DESCRIPTION Motivate, Mutilate, Shattering Throw + SPELL_ATTR7_NO_ATTACK_PARRY = 0x01000000, // TITLE Unknown attribute 24@Attr7 DESCRIPTION Motivate, Mutilate, Perform Speech, Shattering Throw + SPELL_ATTR7_NO_ATTACK_MISS = 0x02000000, // TITLE Unknown attribute 25@Attr7 + SPELL_ATTR7_TREAT_AS_NPC_AOE = 0x04000000, // TITLE Unknown attribute 26@Attr7 + SPELL_ATTR7_BYPASS_NO_RESSURECTION_AURA = 0x08000000, // TITLE Unknown attribute 27@Attr7 + SPELL_ATTR7_DO_NOT_COUNT_FOR_PVP_SCOREBOARD = 0x10000000, // TITLE Consolidate in raid buff frame (client only) + SPELL_ATTR7_REFLECTION_ONLY_DEFENDS = 0x20000000, // TITLE Unknown attribute 29@Attr7 DESCRIPTION only 69028, 71237 + SPELL_ATTR7_CAN_PROC_FROM_SUPPRESSED_TARGET_PROCS = 0x40000000, // TITLE Unknown attribute 30@Attr7 DESCRIPTION Burning Determination, Divine Sacrifice, Earth Shield, Prayer of Mending + SPELL_ATTR7_ALWAYS_CAST_LOG = 0x80000000 // TITLE Client indicator (client only) }; #define MAX_TALENT_SPECS 2 diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 1077669761..780296a130 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -633,7 +633,7 @@ void AuraEffect::CalculatePeriodic(Unit* caster, bool create, bool load) if (caster) { - if (caster->HasAuraTypeWithAffectMask(SPELL_AURA_PERIODIC_HASTE, m_spellInfo) || m_spellInfo->HasAttribute(SPELL_ATTR5_HASTE_AFFECT_DURATION)) + if (caster->HasAuraTypeWithAffectMask(SPELL_AURA_PERIODIC_HASTE, m_spellInfo) || m_spellInfo->HasAttribute(SPELL_ATTR5_SPELL_HASTE_AFFECTS_PERIODIC)) m_amplitude = int32(m_amplitude * caster->GetFloatValue(UNIT_MOD_CAST_SPEED)); } } @@ -642,7 +642,7 @@ void AuraEffect::CalculatePeriodic(Unit* caster, bool create, bool load) { m_tickNumber = m_amplitude ? GetBase()->GetDuration() / m_amplitude : 0; m_periodicTimer = m_amplitude ? GetBase()->GetDuration() % m_amplitude : 0; - if (m_spellInfo->HasAttribute(SPELL_ATTR5_START_PERIODIC_AT_APPLY)) + if (m_spellInfo->HasAttribute(SPELL_ATTR5_EXTRA_INITIAL_PERIOD)) ++m_tickNumber; } else // aura just created or reapplied @@ -660,7 +660,7 @@ void AuraEffect::CalculatePeriodic(Unit* caster, bool create, bool load) // Start periodic on next tick or at aura apply if (m_amplitude) { - if (!GetSpellInfo()->HasAttribute(SPELL_ATTR5_START_PERIODIC_AT_APPLY)) + if (!GetSpellInfo()->HasAttribute(SPELL_ATTR5_EXTRA_INITIAL_PERIOD)) m_periodicTimer += m_amplitude; else if (caster && caster->IsTotem()) // for totems only ;d { @@ -1294,7 +1294,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const continue; SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); - if (!spellInfo || !spellInfo->HasAttribute(SpellAttr0(SPELL_ATTR0_PASSIVE | SPELL_ATTR0_HIDDEN_CLIENTSIDE))) + if (!spellInfo || !spellInfo->HasAttribute(SpellAttr0(SPELL_ATTR0_PASSIVE | SPELL_ATTR0_DO_NOT_DISPLAY))) continue; if (spellInfo->Stances & (1 << (GetMiscValue() - 1))) @@ -1313,7 +1313,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const // Xinef: skip talents with effect learn spell SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); - if (!spellInfo || !spellInfo->HasAttribute(SpellAttr0(SPELL_ATTR0_PASSIVE | SPELL_ATTR0_HIDDEN_CLIENTSIDE)) || spellInfo->HasEffect(SPELL_EFFECT_LEARN_SPELL)) + if (!spellInfo || !spellInfo->HasAttribute(SpellAttr0(SPELL_ATTR0_PASSIVE | SPELL_ATTR0_DO_NOT_DISPLAY)) || spellInfo->HasEffect(SPELL_EFFECT_LEARN_SPELL)) continue; if (spellInfo->Stances & (1 << (GetMiscValue() - 1))) @@ -1328,7 +1328,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const if (GlyphPropertiesEntry const* glyph = sGlyphPropertiesStore.LookupEntry(glyphId)) { SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(glyph->SpellId); - if (!spellInfo || !spellInfo->HasAttribute(SpellAttr0(SPELL_ATTR0_PASSIVE | SPELL_ATTR0_HIDDEN_CLIENTSIDE))) + if (!spellInfo || !spellInfo->HasAttribute(SpellAttr0(SPELL_ATTR0_PASSIVE | SPELL_ATTR0_DO_NOT_DISPLAY))) continue; if (spellInfo->Stances & (1 << (GetMiscValue() - 1))) target->CastSpell(target, glyph->SpellId, TriggerCastFlags(TRIGGERED_FULL_MASK & ~(TRIGGERED_IGNORE_SHAPESHIFT | TRIGGERED_IGNORE_CASTER_AURASTATE)), nullptr, this, target->GetGUID()); @@ -1977,7 +1977,7 @@ void AuraEffect::HandleAuraModShapeshift(AuraApplication const* aurApp, uint8 mo bool allow = true; if (target->getTransForm()) if (SpellInfo const* transformSpellInfo = sSpellMgr->GetSpellInfo(target->getTransForm())) - if (transformSpellInfo->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) || !transformSpellInfo->IsPositive()) + if (transformSpellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES) || !transformSpellInfo->IsPositive()) allow = false; if (allow) @@ -2118,7 +2118,7 @@ void AuraEffect::HandleAuraTransform(AuraApplication const* aurApp, uint8 mode, if (apply) { // update active transform spell only when transform or shapeshift not set or not overwriting negative by positive case - if (GetSpellInfo()->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) || !target->GetModelForForm(target->GetShapeshiftForm()) || !GetSpellInfo()->IsPositive()) + if (GetSpellInfo()->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES) || !target->GetModelForForm(target->GetShapeshiftForm()) || !GetSpellInfo()->IsPositive()) { // special case (spell specific functionality) if (GetMiscValue() == 0) @@ -2290,7 +2290,7 @@ void AuraEffect::HandleAuraTransform(AuraApplication const* aurApp, uint8 mode, // update active transform spell only when transform or shapeshift not set or not overwriting negative by positive case SpellInfo const* transformSpellInfo = sSpellMgr->GetSpellInfo(target->getTransForm()); - if (!transformSpellInfo || GetSpellInfo()->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) || !GetSpellInfo()->IsPositive() || transformSpellInfo->IsPositive()) + if (!transformSpellInfo || GetSpellInfo()->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES) || !GetSpellInfo()->IsPositive() || transformSpellInfo->IsPositive()) target->setTransForm(GetId()); // polymorph case @@ -2406,7 +2406,7 @@ void AuraEffect::HandleFeignDeath(AuraApplication const* aurApp, uint8 mode, boo if ((*iter)->GetCurrentSpell(i) && (*iter)->GetCurrentSpell(i)->m_targets.GetUnitTargetGUID() == target->GetGUID()) { const SpellInfo* si = (*iter)->GetCurrentSpell(i)->GetSpellInfo(); - if (si->HasAttribute(SPELL_ATTR6_CAN_TARGET_INVISIBLE) && (*iter)->GetTypeId() == TYPEID_UNIT) + if (si->HasAttribute(SPELL_ATTR6_IGNORE_PHASE_SHIFT) && (*iter)->GetTypeId() == TYPEID_UNIT) { Creature* c = (*iter)->ToCreature(); if ((!c->IsPet() && c->GetCreatureTemplate()->rank == CREATURE_ELITE_WORLDBOSS) || c->isWorldBoss() || c->IsDungeonBoss()) @@ -3623,7 +3623,7 @@ void AuraEffect::HandleModStateImmunityMask(AuraApplication const* aurApp, uint8 target->ApplySpellImmune(GetId(), IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, apply); } - if (apply && GetSpellInfo()->HasAttribute(SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY)) + if (apply && GetSpellInfo()->HasAttribute(SPELL_ATTR1_IMMUNITY_PURGES_EFFECT)) { target->RemoveAurasWithMechanic(mechanic_immunity_list, AURA_REMOVE_BY_DEFAULT, GetId()); for (std::list <AuraType>::iterator iter = aura_immunity_list.begin(); iter != aura_immunity_list.end(); ++iter) @@ -3688,7 +3688,7 @@ void AuraEffect::HandleModMechanicImmunity(AuraApplication const* aurApp, uint8 break; } - if (apply && GetSpellInfo()->HasAttribute(SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY)) + if (apply && GetSpellInfo()->HasAttribute(SPELL_ATTR1_IMMUNITY_PURGES_EFFECT)) { // Xinef: exception for purely snare mechanic (eg. hands of freedom)! if (mechanic == (1 << MECHANIC_SNARE)) @@ -3730,7 +3730,7 @@ void AuraEffect::HandleAuraModStateImmunity(AuraApplication const* aurApp, uint8 target->ApplySpellImmune(GetId(), IMMUNITY_STATE, GetMiscValue(), apply); - if (apply && GetSpellInfo()->HasAttribute(SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY)) + if (apply && GetSpellInfo()->HasAttribute(SPELL_ATTR1_IMMUNITY_PURGES_EFFECT)) target->RemoveAurasByType(AuraType(GetMiscValue()), ObjectGuid::Empty, GetBase()); } @@ -3766,13 +3766,13 @@ void AuraEffect::HandleAuraModSchoolImmunity(AuraApplication const* aurApp, uint target->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_IMMUNE_OR_LOST_SELECTION); // remove all flag auras (they are positive, but they must be removed when you are immune) - if (GetSpellInfo()->HasAttribute(SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY) - && GetSpellInfo()->HasAttribute(SPELL_ATTR2_DAMAGE_REDUCED_SHIELD)) + if (GetSpellInfo()->HasAttribute(SPELL_ATTR1_IMMUNITY_PURGES_EFFECT) + && GetSpellInfo()->HasAttribute(SPELL_ATTR2_FAIL_ON_ALL_TARGETS_IMMUNE)) target->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_IMMUNE_OR_LOST_SELECTION); // TODO: optimalize this cycle - use RemoveAurasWithInterruptFlags call or something else if ((apply) - && GetSpellInfo()->HasAttribute(SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY) + && GetSpellInfo()->HasAttribute(SPELL_ATTR1_IMMUNITY_PURGES_EFFECT) && GetSpellInfo()->IsPositive()) //Only positive immunity removes auras { uint32 school_mask = GetMiscValue(); @@ -4129,7 +4129,7 @@ void AuraEffect::HandleModTotalPercentStat(AuraApplication const* aurApp, uint8 // recalculate current HP/MP after applying aura modifications (only for spells with SPELL_ATTR0_UNK4 0x00000010 flag) // this check is total bullshit i think - if (GetMiscValue() == STAT_STAMINA && m_spellInfo->HasAttribute(SPELL_ATTR0_ABILITY)) + if (GetMiscValue() == STAT_STAMINA && m_spellInfo->HasAttribute(SPELL_ATTR0_IS_ABILITY)) target->SetHealth(std::max<uint32>(uint32(healthPct * target->GetMaxHealth() * 0.01f), (alive ? 1 : 0))); } @@ -6417,7 +6417,7 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const } // heal for caster damage (must be alive) - if (target != caster && GetSpellInfo()->HasAttribute(SPELL_ATTR2_HEALTH_FUNNEL) && (!caster || !caster->IsAlive())) + if (target != caster && GetSpellInfo()->HasAttribute(SPELL_ATTR2_NO_TARGET_PER_SECOND_COST) && (!caster || !caster->IsAlive())) return; // don't regen when permanent aura target has full power @@ -6521,7 +6521,7 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const // Health Funnel // damage caster for heal amount // xinef: caster is available, checked earlier - if (target != caster && GetSpellInfo()->HasAttribute(SPELL_ATTR2_HEALTH_FUNNEL)) + if (target != caster && GetSpellInfo()->HasAttribute(SPELL_ATTR2_NO_TARGET_PER_SECOND_COST)) { uint32 damage = GetSpellInfo()->ManaPerSecond; if ((int32)damage > gain && gain > 0) @@ -6661,7 +6661,7 @@ void AuraEffect::HandlePeriodicEnergizeAuraTick(Unit* target, Unit* caster) cons { Powers PowerType = Powers(GetMiscValue()); - if (target->GetTypeId() == TYPEID_PLAYER && target->getPowerType() != PowerType && !m_spellInfo->HasAttribute(SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER)) + if (target->GetTypeId() == TYPEID_PLAYER && target->getPowerType() != PowerType && !m_spellInfo->HasAttribute(SPELL_ATTR7_ONLY_IN_SPELLBOOK_UNTIL_LEARNED)) return; if (!target->IsAlive() || !target->GetMaxPower(PowerType)) diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index c54854904c..30db610294 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -250,7 +250,7 @@ void AuraApplication::BuildUpdatePacket(ByteBuffer& data, bool remove) const Aura const* aura = GetBase(); data << uint32(aura->GetId()); uint32 flags = _flags; - if (aura->GetMaxDuration() > 0 && !aura->GetSpellInfo()->HasAttribute(SPELL_ATTR5_HIDE_DURATION)) + if (aura->GetMaxDuration() > 0 && !aura->GetSpellInfo()->HasAttribute(SPELL_ATTR5_DO_NOT_DISPLAY_DURATION)) flags |= AFLAG_DURATION; data << uint8(flags); data << uint8(aura->GetCasterLevel()); @@ -403,7 +403,7 @@ Aura::Aura(SpellInfo const* spellproto, WorldObject* owner, Unit* caster, Item* m_casterLevel(caster ? caster->getLevel() : m_spellInfo->SpellLevel), m_procCharges(0), m_stackAmount(1), m_isRemoved(false), m_isSingleTarget(false), m_isUsingCharges(false) { - if ((m_spellInfo->ManaPerSecond || m_spellInfo->ManaPerSecondPerLevel) && !m_spellInfo->HasAttribute(SPELL_ATTR2_HEALTH_FUNNEL)) + if ((m_spellInfo->ManaPerSecond || m_spellInfo->ManaPerSecondPerLevel) && !m_spellInfo->HasAttribute(SPELL_ATTR2_NO_TARGET_PER_SECOND_COST)) m_timeCla = 1 * IN_MILLISECONDS; m_maxDuration = CalcMaxDuration(caster); @@ -850,7 +850,7 @@ void Aura::RefreshDuration() { SetDuration(GetMaxDuration()); - if ((m_spellInfo->ManaPerSecond || m_spellInfo->ManaPerSecondPerLevel) && !m_spellInfo->HasAttribute(SPELL_ATTR2_HEALTH_FUNNEL)) + if ((m_spellInfo->ManaPerSecond || m_spellInfo->ManaPerSecondPerLevel) && !m_spellInfo->HasAttribute(SPELL_ATTR2_NO_TARGET_PER_SECOND_COST)) m_timeCla = 1 * IN_MILLISECONDS; } @@ -872,7 +872,7 @@ void Aura::RefreshTimersWithMods() { Unit* caster = GetCaster(); m_maxDuration = CalcMaxDuration(); - if ((caster && caster->HasAuraTypeWithAffectMask(SPELL_AURA_PERIODIC_HASTE, m_spellInfo)) || m_spellInfo->HasAttribute(SPELL_ATTR5_HASTE_AFFECT_DURATION)) + if ((caster && caster->HasAuraTypeWithAffectMask(SPELL_AURA_PERIODIC_HASTE, m_spellInfo)) || m_spellInfo->HasAttribute(SPELL_ATTR5_SPELL_HASTE_AFFECTS_PERIODIC)) m_maxDuration = int32(m_maxDuration * caster->GetFloatValue(UNIT_MOD_CAST_SPEED)); // xinef: we should take ModSpellDuration into account, but none of the spells using this function is affected by contents of ModSpellDuration @@ -968,7 +968,7 @@ bool Aura::ModStackAmount(int32 num, AuraRemoveMode removeMode, bool periodicRes return true; } - bool refresh = stackAmount >= GetStackAmount() && (m_spellInfo->StackAmount || !m_spellInfo->HasAttribute(SPELL_ATTR1_DONT_REFRESH_DURATION_ON_RECAST)); + bool refresh = stackAmount >= GetStackAmount() && (m_spellInfo->StackAmount || !m_spellInfo->HasAttribute(SPELL_ATTR1_AURA_UNIQUE)); // Update stack amount if (refresh) @@ -1021,12 +1021,12 @@ bool Aura::IsDeathPersistent() const bool Aura::IsRemovedOnShapeLost(Unit* target) const { - return (GetCasterGUID() == target->GetGUID() && m_spellInfo->Stances && !m_spellInfo->HasAttribute(SPELL_ATTR2_NOT_NEED_SHAPESHIFT) && !m_spellInfo->HasAttribute(SPELL_ATTR0_NOT_SHAPESHIFT)); + return (GetCasterGUID() == target->GetGUID() && m_spellInfo->Stances && !m_spellInfo->HasAttribute(SPELL_ATTR2_ALLOW_WHILE_NOT_SHAPESHIFTED) && !m_spellInfo->HasAttribute(SPELL_ATTR0_NOT_SHAPESHIFTED)); } bool Aura::CanBeSaved() const { - if (IsPassive() || (GetSpellInfo()->HasAttribute(SPELL_ATTR0_HIDDEN_CLIENTSIDE) && GetSpellInfo()->Stances)) + if (IsPassive() || (GetSpellInfo()->HasAttribute(SPELL_ATTR0_DO_NOT_DISPLAY) && GetSpellInfo()->Stances)) return false; // Xinef: do not save channel auras @@ -1970,7 +1970,7 @@ bool Aura::CanStackWith(Aura const* existingAura, bool remove) const if (existingAura->GetSpellInfo()->IsChanneled()) return true; - if (m_spellInfo->HasAttribute(SPELL_ATTR3_STACK_FOR_DIFF_CASTERS)) + if (m_spellInfo->HasAttribute(SPELL_ATTR3_DOT_STACKING_RULE)) return true; // check same periodic auras @@ -2072,7 +2072,7 @@ void Aura::PrepareProcToTrigger(AuraApplication* aurApp, ProcEventInfo& eventInf return; // take one charge, aura expiration will be handled in Aura::TriggerProcOnEvent (if needed) - if (IsUsingCharges() && (!eventInfo.GetSpellInfo() || !eventInfo.GetSpellInfo()->HasAttribute(SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES))) + if (IsUsingCharges() && (!eventInfo.GetSpellInfo() || !eventInfo.GetSpellInfo()->HasAttribute(SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES))) { --m_procCharges; SetNeedClientUpdateForTargets(); @@ -2130,7 +2130,7 @@ bool Aura::IsProcTriggeredOnEvent(AuraApplication* aurApp, ProcEventInfo& eventI Unit* target = aurApp->GetTarget(); if (IsPassive() && target->GetTypeId() == TYPEID_PLAYER && GetSpellInfo()->EquippedItemClass != -1) { - if (!GetSpellInfo()->HasAttribute(SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK)) + if (!GetSpellInfo()->HasAttribute(SPELL_ATTR3_NO_PROC_EQUIP_REQUIREMENT)) { Item* item = nullptr; if (GetSpellInfo()->EquippedItemClass == ITEM_CLASS_WEAPON) diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 87e68a1d64..feda1c46e7 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -542,7 +542,7 @@ SpellValue::SpellValue(SpellInfo const* proto) Spell::Spell(Unit* caster, SpellInfo const* info, TriggerCastFlags triggerFlags, ObjectGuid originalCasterGUID, bool skipCheck) : m_spellInfo(sSpellMgr->GetSpellForDifficultyFromSpell(info, caster)), - m_caster((info->HasAttribute(SPELL_ATTR6_CAST_BY_CHARMER) && caster->GetCharmerOrOwner()) ? caster->GetCharmerOrOwner() : caster) + m_caster((info->HasAttribute(SPELL_ATTR6_ORIGINATE_FROM_CONTROLLER) && caster->GetCharmerOrOwner()) ? caster->GetCharmerOrOwner() : caster) , m_spellValue(new SpellValue(m_spellInfo)) { m_customError = SPELL_CUSTOM_ERROR_NONE; @@ -562,7 +562,7 @@ Spell::Spell(Unit* caster, SpellInfo const* info, TriggerCastFlags triggerFlags, switch (m_spellInfo->DmgClass) { case SPELL_DAMAGE_CLASS_MELEE: - if (m_spellInfo->HasAttribute(SPELL_ATTR3_REQ_OFFHAND)) + if (m_spellInfo->HasAttribute(SPELL_ATTR3_REQUIRES_OFF_HAND_WEAPON)) m_attackType = OFF_ATTACK; else m_attackType = BASE_ATTACK; @@ -572,7 +572,7 @@ Spell::Spell(Unit* caster, SpellInfo const* info, TriggerCastFlags triggerFlags, break; default: // Wands - if (m_spellInfo->HasAttribute(SPELL_ATTR2_AUTOREPEAT_FLAG)) + if (m_spellInfo->HasAttribute(SPELL_ATTR2_AUTO_REPEAT)) m_attackType = RANGED_ATTACK; else m_attackType = BASE_ATTACK; @@ -603,7 +603,7 @@ Spell::Spell(Unit* caster, SpellInfo const* info, TriggerCastFlags triggerFlags, m_spellState = SPELL_STATE_NULL; _triggeredCastFlags = triggerFlags; - if (info->HasAttribute(SPELL_ATTR4_CAN_CAST_WHILE_CASTING)) + if (info->HasAttribute(SPELL_ATTR4_ALLOW_CAST_WHILE_CASTING)) _triggeredCastFlags = TriggerCastFlags(uint32(_triggeredCastFlags) | TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_CAST_DIRECTLY); m_CastItem = nullptr; @@ -646,8 +646,8 @@ Spell::Spell(Unit* caster, SpellInfo const* info, TriggerCastFlags triggerFlags, // Determine if spell can be reflected back to the caster // Patch 1.2 notes: Spell Reflection no longer reflects abilities - m_canReflect = m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MAGIC && !m_spellInfo->HasAttribute(SPELL_ATTR0_ABILITY) - && !m_spellInfo->HasAttribute(SPELL_ATTR1_CANT_BE_REFLECTED) && !m_spellInfo->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) + m_canReflect = m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MAGIC && !m_spellInfo->HasAttribute(SPELL_ATTR0_IS_ABILITY) + && !m_spellInfo->HasAttribute(SPELL_ATTR1_NO_REFLECTION) && !m_spellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES) && !m_spellInfo->IsPassive() && (!m_spellInfo->IsPositive() || m_spellInfo->HasEffect(SPELL_EFFECT_DISPEL)); CleanupTargetList(); @@ -1864,11 +1864,11 @@ uint32 Spell::GetSearcherTypeMask(SpellTargetObjectTypes objType, ConditionList* default: break; } - if (!m_spellInfo->HasAttribute(SPELL_ATTR2_CAN_TARGET_DEAD)) + if (!m_spellInfo->HasAttribute(SPELL_ATTR2_ALLOW_DEAD_TARGET)) retMask &= ~GRID_MAP_TYPE_MASK_CORPSE; - if (m_spellInfo->HasAttribute(SPELL_ATTR3_ONLY_TARGET_PLAYERS)) + if (m_spellInfo->HasAttribute(SPELL_ATTR3_ONLY_ON_PLAYER)) retMask &= GRID_MAP_TYPE_MASK_CORPSE | GRID_MAP_TYPE_MASK_PLAYER; - if (m_spellInfo->HasAttribute(SPELL_ATTR3_ONLY_TARGET_GHOSTS)) + if (m_spellInfo->HasAttribute(SPELL_ATTR3_ONLY_ON_GHOSTS)) retMask &= GRID_MAP_TYPE_MASK_PLAYER; if (condList) @@ -1959,7 +1959,7 @@ void Spell::SearchChainTargets(std::list<WorldObject*>& targets, uint32 chainTar } // chain lightning/heal spells and similar - allow to jump at larger distance and go out of los - bool isBouncingFar = (m_spellInfo->HasAttribute(SPELL_ATTR4_AREA_TARGET_CHAIN) + bool isBouncingFar = (m_spellInfo->HasAttribute(SPELL_ATTR4_BOUNCY_CHAIN_MISSILES) || m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_NONE || m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MAGIC); @@ -2051,7 +2051,7 @@ void Spell::prepareDataForTriggerSystem(AuraEffect const* /*triggeredByAura*/) break; case SPELL_DAMAGE_CLASS_RANGED: // Auto attack - if (m_spellInfo->HasAttribute(SPELL_ATTR2_AUTOREPEAT_FLAG)) + if (m_spellInfo->HasAttribute(SPELL_ATTR2_AUTO_REPEAT)) { m_procAttacker = PROC_FLAG_DONE_RANGED_AUTO_ATTACK; m_procVictim = PROC_FLAG_TAKEN_RANGED_AUTO_ATTACK; @@ -2065,7 +2065,7 @@ void Spell::prepareDataForTriggerSystem(AuraEffect const* /*triggeredByAura*/) default: if (m_spellInfo->EquippedItemClass == ITEM_CLASS_WEAPON && m_spellInfo->EquippedItemSubClassMask & (1 << ITEM_SUBCLASS_WEAPON_WAND) - && m_spellInfo->HasAttribute(SPELL_ATTR2_AUTOREPEAT_FLAG)) // Wands auto attack + && m_spellInfo->HasAttribute(SPELL_ATTR2_AUTO_REPEAT)) // Wands auto attack { m_procAttacker = PROC_FLAG_DONE_RANGED_AUTO_ATTACK; m_procVictim = PROC_FLAG_TAKEN_RANGED_AUTO_ATTACK; @@ -2098,8 +2098,8 @@ void Spell::prepareDataForTriggerSystem(AuraEffect const* /*triggeredByAura*/) if (!(m_procAttacker & PROC_FLAG_DONE_RANGED_AUTO_ATTACK)) { if (_triggeredCastFlags & TRIGGERED_DISALLOW_PROC_EVENTS && - (m_spellInfo->HasAttribute(SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC) || - m_spellInfo->HasAttribute(SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2))) + (m_spellInfo->HasAttribute(SPELL_ATTR2_ACTIVE_THREAT) || + m_spellInfo->HasAttribute(SPELL_ATTR3_NOT_A_PROC))) m_procEx |= PROC_EX_INTERNAL_CANT_PROC; else if (_triggeredCastFlags & TRIGGERED_DISALLOW_PROC_EVENTS) m_procEx |= PROC_EX_INTERNAL_TRIGGERED; @@ -2414,7 +2414,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) m_spellAura = nullptr; // Set aura to null for every target-make sure that pointer is not used for unit without aura applied //Spells with this flag cannot trigger if effect is casted on self - bool canEffectTrigger = !m_spellInfo->HasAttribute(SPELL_ATTR3_CANT_TRIGGER_PROC) && unitTarget->CanProc() && (CanExecuteTriggersOnHit(mask) || missInfo == SPELL_MISS_IMMUNE2); + bool canEffectTrigger = !m_spellInfo->HasAttribute(SPELL_ATTR3_SUPRESS_CASTER_PROCS) && unitTarget->CanProc() && (CanExecuteTriggersOnHit(mask) || missInfo == SPELL_MISS_IMMUNE2); bool reflectedSpell = missInfo == SPELL_MISS_REFLECT; Unit* spellHitTarget = nullptr; @@ -2617,8 +2617,8 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) if (canEffectTrigger) { caster->ProcDamageAndSpell(unitTarget, procAttacker, procVictim, procEx, damageInfo.damage, m_attackType, m_spellInfo, m_triggeredByAuraSpell); - if (caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->HasAttribute(SPELL_ATTR0_STOP_ATTACK_TARGET) == 0 && - m_spellInfo->HasAttribute(SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS) == 0 && (m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MELEE || m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_RANGED)) + if (caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->HasAttribute(SPELL_ATTR0_CANCELS_AUTO_ATTACK_COMBAT) == 0 && + m_spellInfo->HasAttribute(SPELL_ATTR4_SUPRESS_WEAPON_PROCS) == 0 && (m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MELEE || m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_RANGED)) caster->ToPlayer()->CastItemCombatSpell(unitTarget, m_attackType, procVictim, procEx); } @@ -2636,8 +2636,8 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) caster->ProcDamageAndSpell(unitTarget, procAttacker, procVictim, procEx, 0, m_attackType, m_spellInfo, m_triggeredByAuraSpell); // Xinef: eg. rogue poisons can proc off cheap shot, etc. so this block should be here also // Xinef: ofc count only spells that HIT the target, little hack used to fool the system - if ((procEx & PROC_EX_NORMAL_HIT || procEx & PROC_EX_CRITICAL_HIT) && caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->HasAttribute(SPELL_ATTR0_STOP_ATTACK_TARGET) == 0 && - m_spellInfo->HasAttribute(SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS) == 0 && (m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MELEE || m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_RANGED)) + if ((procEx & PROC_EX_NORMAL_HIT || procEx & PROC_EX_CRITICAL_HIT) && caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->HasAttribute(SPELL_ATTR0_CANCELS_AUTO_ATTACK_COMBAT) == 0 && + m_spellInfo->HasAttribute(SPELL_ATTR4_SUPRESS_WEAPON_PROCS) == 0 && (m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MELEE || m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_RANGED)) caster->ToPlayer()->CastItemCombatSpell(unitTarget, m_attackType, procVictim | PROC_FLAG_TAKEN_DAMAGE, procEx); } @@ -2654,7 +2654,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) { if (missInfo != SPELL_MISS_EVADE && !m_caster->IsFriendlyTo(effectUnit) && (!m_spellInfo->IsPositive() || m_spellInfo->HasEffect(SPELL_EFFECT_DISPEL))) { - m_caster->CombatStart(effectUnit, !(m_spellInfo->AttributesEx3 & SPELL_ATTR3_NO_INITIAL_AGGRO)); + m_caster->CombatStart(effectUnit, !(m_spellInfo->AttributesEx3 & SPELL_ATTR3_SUPRESS_TARGET_PROCS)); // Unsure if there are more spells that are not supposed to stop enemy from // regenerating HP from food, so for now it stays as an ID. @@ -2672,8 +2672,8 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) if (missInfo != SPELL_MISS_EVADE && effectUnit != m_caster && m_caster->IsFriendlyTo(effectUnit) && m_spellInfo->IsPositive() && effectUnit->IsInCombat()) m_caster->SetInCombatWith(effectUnit); - // Check for SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER - if (m_spellInfo->HasAttribute(SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER) && effectUnit->GetTypeId() != TYPEID_PLAYER) + // Check for SPELL_ATTR7_CAN_CAUSE_INTERRUPT + if (m_spellInfo->HasAttribute(SPELL_ATTR7_CAN_CAUSE_INTERRUPT) && effectUnit->GetTypeId() != TYPEID_PLAYER) caster->CastSpell(effectUnit, SPELL_INTERRUPT_NONPLAYER, true); if (spellHitTarget) @@ -2786,7 +2786,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA } // xinef: triggered spells should not prolong combat - if (unit->IsInCombat() && !m_spellInfo->HasAttribute(SPELL_ATTR3_NO_INITIAL_AGGRO) && !m_triggeredByAuraSpell) + if (unit->IsInCombat() && !m_spellInfo->HasAttribute(SPELL_ATTR3_SUPRESS_TARGET_PROCS) && !m_triggeredByAuraSpell) { // xinef: start combat with hostile unit... if (Unit* hostile = unit->getAttackerForHelper()) @@ -2904,7 +2904,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA duration = m_originalCaster->ModSpellDuration(aurSpellInfo, unit, duration, positive, effectMask); // xinef: haste affects duration of those spells twice - if (m_originalCaster->HasAuraTypeWithAffectMask(SPELL_AURA_PERIODIC_HASTE, aurSpellInfo) || m_spellInfo->HasAttribute(SPELL_ATTR5_HASTE_AFFECT_DURATION)) + if (m_originalCaster->HasAuraTypeWithAffectMask(SPELL_AURA_PERIODIC_HASTE, aurSpellInfo) || m_spellInfo->HasAttribute(SPELL_ATTR5_SPELL_HASTE_AFFECTS_PERIODIC)) duration = int32(duration * m_originalCaster->GetFloatValue(UNIT_MOD_CAST_SPEED)); if (duration != m_spellAura->GetMaxDuration()) @@ -3127,7 +3127,7 @@ bool Spell::UpdateChanneledTargetList() continue; } // Xinef: Update Orientation server side (non players wont sent appropriate packets) - else if (m_spellInfo->HasAttribute(SPELL_ATTR1_CHANNEL_TRACK_TARGET)) + else if (m_spellInfo->HasAttribute(SPELL_ATTR1_TRACK_TARGET_IN_CHANNEL)) m_caster->UpdateOrientation(m_caster->GetAngle(unit)); } } @@ -3482,8 +3482,8 @@ void Spell::_cast(bool skipCheck) return; } - // Xinef: implement attribute SPELL_ATTR1_DISMISS_PET, on spell cast current pet is dismissed and charms are removed - if (m_spellInfo->HasAttribute(SPELL_ATTR1_DISMISS_PET)) + // Xinef: implement attribute SPELL_ATTR1_DISMISS_PET_FIRST, on spell cast current pet is dismissed and charms are removed + if (m_spellInfo->HasAttribute(SPELL_ATTR1_DISMISS_PET_FIRST)) { if (m_caster->GetTypeId() == TYPEID_PLAYER && !m_spellInfo->HasEffect(SPELL_EFFECT_SUMMON_PET)) if (Pet* pet = m_caster->ToPlayer()->GetPet()) @@ -3504,8 +3504,8 @@ void Spell::_cast(bool skipCheck) // As of 3.0.2 pets begin attacking their owner's target immediately // Let any pets know we've attacked something. Check DmgClass for harmful spells only // This prevents spells such as Hunter's Mark from triggering pet attack - // xinef: take into account SPELL_ATTR3_NO_INITIAL_AGGRO - if ((m_targets.GetTargetMask() & TARGET_FLAG_UNIT) && GetSpellInfo()->DmgClass != SPELL_DAMAGE_CLASS_NONE && !GetSpellInfo()->HasAttribute(SPELL_ATTR3_NO_INITIAL_AGGRO)) + // xinef: take into account SPELL_ATTR3_SUPRESS_TARGET_PROCS + if ((m_targets.GetTargetMask() & TARGET_FLAG_UNIT) && GetSpellInfo()->DmgClass != SPELL_DAMAGE_CLASS_NONE && !GetSpellInfo()->HasAttribute(SPELL_ATTR3_SUPRESS_TARGET_PROCS)) if (!playerCaster->m_Controlled.empty()) for (Unit::ControlSet::iterator itr = playerCaster->m_Controlled.begin(); itr != playerCaster->m_Controlled.end(); ++itr) if (Unit* pet = *itr) @@ -3677,7 +3677,7 @@ void Spell::_cast(bool skipCheck) // Interrupt Spell casting // handle this here, in other places SpellHitTarget can be set to nullptr, if there is an error in this function - if (m_spellInfo->HasAttribute(SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER)) + if (m_spellInfo->HasAttribute(SPELL_ATTR7_CAN_CAUSE_INTERRUPT)) if (Unit* target = m_targets.GetUnitTarget()) if (target->GetTypeId() == TYPEID_UNIT) m_caster->CastSpell(target, 32747, true); @@ -3686,7 +3686,7 @@ void Spell::_cast(bool skipCheck) if (Unit* target = m_targets.GetUnitTarget()) if (m_caster->GetTypeId() == TYPEID_PLAYER || (m_caster->IsPet() && m_caster->IsControlledByPlayer())) if (GetDelayMoment() > 0 && !m_caster->IsFriendlyTo(target) && !m_spellInfo->HasAura(SPELL_AURA_BIND_SIGHT) && (!m_spellInfo->IsPositive() || m_spellInfo->HasEffect(SPELL_EFFECT_DISPEL))) - m_caster->CombatStartOnCast(target, !m_spellInfo->HasAttribute(SPELL_ATTR3_NO_INITIAL_AGGRO), GetDelayMoment() + 500); // xinef: increase this time so we dont leave and enter combat in a moment + m_caster->CombatStartOnCast(target, !m_spellInfo->HasAttribute(SPELL_ATTR3_SUPRESS_TARGET_PROCS), GetDelayMoment() + 500); // xinef: increase this time so we dont leave and enter combat in a moment if (m_caster->GetTypeId() == TYPEID_PLAYER) if (m_caster->ToPlayer()->GetCommandStatus(CHEAT_COOLDOWN)) @@ -3709,7 +3709,7 @@ void Spell::handle_immediate() modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DURATION, duration); // Apply haste mods - if (m_caster->HasAuraTypeWithAffectMask(SPELL_AURA_PERIODIC_HASTE, m_spellInfo) || m_spellInfo->HasAttribute(SPELL_ATTR5_HASTE_AFFECT_DURATION)) + if (m_caster->HasAuraTypeWithAffectMask(SPELL_AURA_PERIODIC_HASTE, m_spellInfo) || m_spellInfo->HasAttribute(SPELL_ATTR5_SPELL_HASTE_AFFECTS_PERIODIC)) duration = int32(duration * m_caster->GetFloatValue(UNIT_MOD_CAST_SPEED)); m_spellState = SPELL_STATE_CASTING; @@ -4085,7 +4085,7 @@ void Spell::finish(bool ok) break; } } - if (!found && !m_spellInfo->HasAttribute(SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS)) + if (!found && !m_spellInfo->HasAttribute(SPELL_ATTR2_DO_NOT_RESET_COMBAT_TIMERS)) { bool allow = true; if (m_casttime == 0 && m_spellInfo->CalcCastTime()) @@ -4115,7 +4115,7 @@ void Spell::finish(bool ok) m_caster->ModifyAuraState(AuraStateType(m_spellInfo->CasterAuraState), false); // Stop Attack for some spells - if (m_spellInfo->HasAttribute(SPELL_ATTR0_STOP_ATTACK_TARGET)) + if (m_spellInfo->HasAttribute(SPELL_ATTR0_CANCELS_AUTO_ATTACK_COMBAT)) m_caster->AttackStop(); } @@ -4284,7 +4284,7 @@ void Spell::SendSpellStart() if (((IsTriggered() && !m_spellInfo->IsAutoRepeatRangedSpell()) || m_triggeredByAuraSpell) && !m_spellInfo->IsChanneled()) castFlags |= CAST_FLAG_PENDING; - if (m_spellInfo->HasAttribute(SPELL_ATTR0_REQ_AMMO)) + if (m_spellInfo->HasAttribute(SPELL_ATTR0_USES_RANGED_SLOT)) castFlags |= CAST_FLAG_AMMO; if ((m_caster->GetTypeId() == TYPEID_PLAYER || (m_caster->GetTypeId() == TYPEID_UNIT && m_caster->IsPet())) @@ -4340,7 +4340,7 @@ void Spell::SendSpellGo() if (((IsTriggered() && !m_spellInfo->IsAutoRepeatRangedSpell()) || m_triggeredByAuraSpell) && !m_spellInfo->IsChanneled()) castFlags |= CAST_FLAG_PENDING; - if (m_spellInfo->HasAttribute(SPELL_ATTR0_REQ_AMMO)) + if (m_spellInfo->HasAttribute(SPELL_ATTR0_USES_RANGED_SLOT)) castFlags |= CAST_FLAG_AMMO; // arrows/bullets visual if ((m_caster->GetTypeId() == TYPEID_PLAYER || @@ -4738,7 +4738,7 @@ void Spell::SendResurrectRequest(Player* target) data << uint8(m_caster->GetTypeId() == TYPEID_PLAYER ? 0 : 1); // "you'll be afflicted with resurrection sickness" // override delay sent with SMSG_CORPSE_RECLAIM_DELAY, set instant resurrection for spells with this attribute - if (m_spellInfo->HasAttribute(SPELL_ATTR3_IGNORE_RESURRECTION_TIMER)) + if (m_spellInfo->HasAttribute(SPELL_ATTR3_NO_RES_TIMER)) data << uint32(0); target->GetSession()->SendPacket(&data); } @@ -5074,7 +5074,7 @@ void Spell::HandleThreatSpells() if (m_UniqueTargetInfo.empty()) return; - if (m_spellInfo->HasAttribute(SPELL_ATTR1_NO_THREAT) || m_spellInfo->HasAttribute(SPELL_ATTR3_NO_INITIAL_AGGRO)) + if (m_spellInfo->HasAttribute(SPELL_ATTR1_NO_THREAT) || m_spellInfo->HasAttribute(SPELL_ATTR3_SUPRESS_TARGET_PROCS)) return; float threat = 0.0f; @@ -5146,7 +5146,7 @@ void Spell::HandleEffects(Unit* pUnitTarget, Item* pItemTarget, GameObject* pGOT SpellCastResult Spell::CheckCast(bool strict) { // check death state - if (!m_caster->IsAlive() && !m_spellInfo->HasAttribute(SPELL_ATTR0_PASSIVE) && !(m_spellInfo->HasAttribute(SPELL_ATTR0_CASTABLE_WHILE_DEAD) || (IsTriggered() && !m_triggeredByAuraSpell))) + if (!m_caster->IsAlive() && !m_spellInfo->HasAttribute(SPELL_ATTR0_PASSIVE) && !(m_spellInfo->HasAttribute(SPELL_ATTR0_ALLOW_CAST_WHILE_DEAD) || (IsTriggered() && !m_triggeredByAuraSpell))) return SPELL_FAILED_CASTER_DEAD; // Spectator check @@ -5186,7 +5186,7 @@ SpellCastResult Spell::CheckCast(bool strict) return SPELL_FAILED_NOT_READY; } - if (m_spellInfo->HasAttribute(SPELL_ATTR7_IS_CHEAT_SPELL) && !m_caster->HasFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_ALLOW_CHEAT_SPELLS)) + if (m_spellInfo->HasAttribute(SPELL_ATTR7_DEBUG_SPELL) && !m_caster->HasFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_ALLOW_CHEAT_SPELLS)) { m_customError = SPELL_CUSTOM_ERROR_GM_ONLY; return SPELL_FAILED_CUSTOM_ERROR; @@ -5204,11 +5204,11 @@ SpellCastResult Spell::CheckCast(bool strict) if (m_caster->GetTypeId() == TYPEID_PLAYER /*&& VMAP::VMapFactory::createOrGetVMapManager()->isLineOfSightCalcEnabled()*/) // pussywizard: optimization (commented) { - if (m_spellInfo->HasAttribute(SPELL_ATTR0_OUTDOORS_ONLY) && + if (m_spellInfo->HasAttribute(SPELL_ATTR0_ONLY_OUTDOORS) && !m_caster->IsOutdoors()) return SPELL_FAILED_ONLY_OUTDOORS; - if (m_spellInfo->HasAttribute(SPELL_ATTR0_INDOORS_ONLY) && + if (m_spellInfo->HasAttribute(SPELL_ATTR0_ONLY_INDOORS) && m_caster->IsOutdoors()) return SPELL_FAILED_ONLY_INDOORS; } @@ -5334,7 +5334,7 @@ SpellCastResult Spell::CheckCast(bool strict) // All creatures should be able to cast as passengers freely, restriction and attribute are only for players VehicleSeatEntry const* vehicleSeat = vehicle->GetSeatForPassenger(m_caster); - if (!m_spellInfo->HasAttribute(SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE) && !m_spellInfo->HasAttribute(SPELL_ATTR0_CASTABLE_WHILE_MOUNTED) + if (!m_spellInfo->HasAttribute(SPELL_ATTR6_ALLOW_WHILE_RIDING_VEHICLE) && !m_spellInfo->HasAttribute(SPELL_ATTR0_ALLOW_WHILE_MOUNTED) && (vehicleSeat->m_flags & checkMask) != checkMask && m_caster->GetTypeId() == TYPEID_PLAYER) return SPELL_FAILED_DONT_REPORT; } @@ -5393,7 +5393,7 @@ SpellCastResult Spell::CheckCast(bool strict) return SPELL_FAILED_NOT_INFRONT; if (m_caster->GetEntry() != WORLD_TRIGGER) // Ignore LOS for gameobjects casts (wrongly casted by a trigger) - if ((!m_caster->IsTotem() || !m_spellInfo->IsPositive()) && !m_spellInfo->HasAttribute(SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS) && !m_spellInfo->HasAttribute(SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK) && !m_caster->IsWithinLOSInMap(target, LINEOFSIGHT_ALL_CHECKS) && !(m_spellFlags & SPELL_FLAG_REDIRECTED)) + if ((!m_caster->IsTotem() || !m_spellInfo->IsPositive()) && !m_spellInfo->HasAttribute(SPELL_ATTR2_IGNORE_LINE_OF_SIGHT) && !m_spellInfo->HasAttribute(SPELL_ATTR5_ALWAYS_AOE_LINE_OF_SIGHT) && !m_caster->IsWithinLOSInMap(target, LINEOFSIGHT_ALL_CHECKS) && !(m_spellFlags & SPELL_FLAG_REDIRECTED)) return SPELL_FAILED_LINE_OF_SIGHT; } } @@ -5404,7 +5404,7 @@ SpellCastResult Spell::CheckCast(bool strict) float x, y, z; m_targets.GetDstPos()->GetPosition(x, y, z); - if ((!m_caster->IsTotem() || !m_spellInfo->IsPositive()) && !m_spellInfo->HasAttribute(SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS) && !m_spellInfo->HasAttribute(SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK) && !m_caster->IsWithinLOS(x, y, z, LINEOFSIGHT_ALL_CHECKS)) + if ((!m_caster->IsTotem() || !m_spellInfo->IsPositive()) && !m_spellInfo->HasAttribute(SPELL_ATTR2_IGNORE_LINE_OF_SIGHT) && !m_spellInfo->HasAttribute(SPELL_ATTR5_ALWAYS_AOE_LINE_OF_SIGHT) && !m_caster->IsWithinLOS(x, y, z, LINEOFSIGHT_ALL_CHECKS)) return SPELL_FAILED_LINE_OF_SIGHT; } @@ -5424,15 +5424,15 @@ SpellCastResult Spell::CheckCast(bool strict) } } // Spell casted only on battleground - if (m_spellInfo->HasAttribute(SPELL_ATTR3_BATTLEGROUND) && m_caster->GetTypeId() == TYPEID_PLAYER) + if (m_spellInfo->HasAttribute(SPELL_ATTR3_ONLY_BATTLEGROUNDS) && m_caster->GetTypeId() == TYPEID_PLAYER) if (!m_caster->ToPlayer()->InBattleground()) return SPELL_FAILED_ONLY_BATTLEGROUNDS; // do not allow spells to be cast in arenas - // - with greater than 10 min CD without SPELL_ATTR4_USABLE_IN_ARENA flag - // - with SPELL_ATTR4_NOT_USABLE_IN_ARENA flag - if (m_spellInfo->HasAttribute(SPELL_ATTR4_NOT_USABLE_IN_ARENA) || - (m_spellInfo->GetRecoveryTime() >= 10 * MINUTE * IN_MILLISECONDS && !m_spellInfo->HasAttribute(SPELL_ATTR4_USABLE_IN_ARENA))) + // - with greater than 10 min CD without SPELL_ATTR4_IGNORE_DEFAULT_ARENA_RESTRICTIONS flag + // - with SPELL_ATTR4_NOT_IN_ARENA_OR_RATED_BATTLEGROUND flag + if (m_spellInfo->HasAttribute(SPELL_ATTR4_NOT_IN_ARENA_OR_RATED_BATTLEGROUND) || + (m_spellInfo->GetRecoveryTime() >= 10 * MINUTE * IN_MILLISECONDS && !m_spellInfo->HasAttribute(SPELL_ATTR4_IGNORE_DEFAULT_ARENA_RESTRICTIONS))) if (MapEntry const* mapEntry = sMapStore.LookupEntry(m_caster->GetMapId())) if (mapEntry->IsBattleArena()) return SPELL_FAILED_NOT_IN_ARENA; @@ -5451,7 +5451,7 @@ SpellCastResult Spell::CheckCast(bool strict) // not let players cast spells at mount (and let do it to creatures) if (m_caster->IsMounted() && m_caster->GetTypeId() == TYPEID_PLAYER && !(_triggeredCastFlags & TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE) && - !m_spellInfo->IsPassive() && !m_spellInfo->HasAttribute(SPELL_ATTR0_CASTABLE_WHILE_MOUNTED)) + !m_spellInfo->IsPassive() && !m_spellInfo->HasAttribute(SPELL_ATTR0_ALLOW_WHILE_MOUNTED)) { if (m_caster->IsInFlight()) return SPELL_FAILED_NOT_ON_TAXI; @@ -5515,7 +5515,7 @@ SpellCastResult Spell::CheckCast(bool strict) for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) if (m_spellInfo->Effects[i].Effect == SPELL_EFFECT_DISPEL) { - if (m_spellInfo->Effects[i].IsTargetingArea() || m_spellInfo->HasAttribute(SPELL_ATTR1_MELEE_COMBAT_START)) + if (m_spellInfo->Effects[i].IsTargetingArea() || m_spellInfo->HasAttribute(SPELL_ATTR1_INITIATE_COMBAT)) { hasDispellableAura = true; break; @@ -5825,7 +5825,7 @@ SpellCastResult Spell::CheckCast(bool strict) case SPELL_EFFECT_SUMMON: { SummonPropertiesEntry const* SummonProperties = sSummonPropertiesStore.LookupEntry(m_spellInfo->Effects[i].MiscValueB); - if (!SummonProperties || m_spellInfo->HasAttribute(SPELL_ATTR1_DISMISS_PET)) + if (!SummonProperties || m_spellInfo->HasAttribute(SPELL_ATTR1_DISMISS_PET_FIRST)) break; switch (SummonProperties->Category) { @@ -5853,7 +5853,7 @@ SpellCastResult Spell::CheckCast(bool strict) } case SPELL_EFFECT_SUMMON_PET: { - if (!m_spellInfo->HasAttribute(SPELL_ATTR1_DISMISS_PET)) + if (!m_spellInfo->HasAttribute(SPELL_ATTR1_DISMISS_PET_FIRST)) { if (m_caster->GetPetGUID()) return SPELL_FAILED_ALREADY_HAVE_SUMMON; @@ -6017,7 +6017,7 @@ SpellCastResult Spell::CheckCast(bool strict) return SPELL_FAILED_CHARMED; // Xinef: allow SPELL_AURA_MOD_POSSESS to posses target if caster has some pet - if (m_spellInfo->Effects[i].ApplyAuraName == SPELL_AURA_MOD_CHARM && !m_spellInfo->HasAttribute(SPELL_ATTR1_DISMISS_PET)) + if (m_spellInfo->Effects[i].ApplyAuraName == SPELL_AURA_MOD_CHARM && !m_spellInfo->HasAttribute(SPELL_ATTR1_DISMISS_PET_FIRST)) { if (m_caster->GetPetGUID()) return SPELL_FAILED_ALREADY_HAVE_SUMMON; @@ -6075,8 +6075,8 @@ SpellCastResult Spell::CheckCast(bool strict) // xinef: dont allow to cast mounts in specific transforms if (m_caster->getTransForm()) if (SpellInfo const* transformSpellInfo = sSpellMgr->GetSpellInfo(m_caster->getTransForm())) - if (transformSpellInfo->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) && - !transformSpellInfo->HasAttribute(SpellAttr0(SPELL_ATTR0_CASTABLE_WHILE_MOUNTED | SPELL_ATTR0_NEGATIVE_1))) + if (transformSpellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES) && + !transformSpellInfo->HasAttribute(SpellAttr0(SPELL_ATTR0_ALLOW_WHILE_MOUNTED | SPELL_ATTR0_AURA_IS_DEBUFF))) return SPELL_FAILED_NOT_SHAPESHIFT; break; @@ -6208,7 +6208,7 @@ SpellCastResult Spell::CheckPetCast(Unit* target) SpellCastResult Spell::CheckCasterAuras(bool preventionOnly) const { // spells totally immuned to caster auras (wsg flag drop, give marks etc) - if (m_spellInfo->HasAttribute(SPELL_ATTR6_IGNORE_CASTER_AURAS)) + if (m_spellInfo->HasAttribute(SPELL_ATTR6_NOT_AN_ATTACK)) return SPELL_CAST_OK; uint8 school_immune = 0; @@ -6217,7 +6217,7 @@ SpellCastResult Spell::CheckCasterAuras(bool preventionOnly) const // Check if the spell grants school or mechanic immunity. // We use bitmasks so the loop is done only once and not on every aura check below. - if (m_spellInfo->HasAttribute(SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY)) + if (m_spellInfo->HasAttribute(SPELL_ATTR1_IMMUNITY_PURGES_EFFECT)) { for (int i = 0; i < MAX_SPELL_EFFECTS; ++i) { @@ -6234,7 +6234,7 @@ SpellCastResult Spell::CheckCasterAuras(bool preventionOnly) const mechanic_immune = IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK; } - bool usableInStun = m_spellInfo->HasAttribute(SPELL_ATTR5_USABLE_WHILE_STUNNED); + bool usableInStun = m_spellInfo->HasAttribute(SPELL_ATTR5_ALLOW_WHILE_STUNNED); // Glyph of Pain Suppression // there is no other way to handle it @@ -6277,9 +6277,9 @@ SpellCastResult Spell::CheckCasterAuras(bool preventionOnly) const else prevented_reason = SPELL_FAILED_STUNNED; } - else if (unitflag & UNIT_FLAG_CONFUSED && !m_spellInfo->HasAttribute(SPELL_ATTR5_USABLE_WHILE_CONFUSED)) + else if (unitflag & UNIT_FLAG_CONFUSED && !m_spellInfo->HasAttribute(SPELL_ATTR5_ALLOW_WHILE_CONFUSED)) prevented_reason = SPELL_FAILED_CONFUSED; - else if (unitflag & UNIT_FLAG_FLEEING && !m_spellInfo->HasAttribute(SPELL_ATTR5_USABLE_WHILE_FEARED)) + else if (unitflag & UNIT_FLAG_FLEEING && !m_spellInfo->HasAttribute(SPELL_ATTR5_ALLOW_WHILE_FLEEING)) prevented_reason = SPELL_FAILED_FLEEING; } @@ -6305,7 +6305,7 @@ SpellCastResult Spell::CheckCasterAuras(bool preventionOnly) const SpellInfo const* auraInfo = aura->GetSpellInfo(); if (auraInfo->GetAllEffectsMechanicMask() & mechanic_immune) continue; - if (auraInfo->GetSchoolMask() & school_immune && !auraInfo->HasAttribute(SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE)) + if (auraInfo->GetSchoolMask() & school_immune && !auraInfo->HasAttribute(SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS)) continue; if (auraInfo->GetDispelMask() & dispel_immune) continue; @@ -6333,11 +6333,11 @@ SpellCastResult Spell::CheckCasterAuras(bool preventionOnly) const break; } case SPELL_AURA_MOD_CONFUSE: - if (!m_spellInfo->HasAttribute(SPELL_ATTR5_USABLE_WHILE_CONFUSED)) + if (!m_spellInfo->HasAttribute(SPELL_ATTR5_ALLOW_WHILE_CONFUSED)) return SPELL_FAILED_CONFUSED; break; case SPELL_AURA_MOD_FEAR: - if (!m_spellInfo->HasAttribute(SPELL_ATTR5_USABLE_WHILE_FEARED)) + if (!m_spellInfo->HasAttribute(SPELL_ATTR5_ALLOW_WHILE_FLEEING)) return SPELL_FAILED_FLEEING; break; case SPELL_AURA_MOD_SILENCE: @@ -7054,7 +7054,7 @@ SpellCastResult Spell::CheckItems() if (/*Moar retardnes! never skip those checks !(_triggeredCastFlags & TRIGGERED_IGNORE_EQUIPPED_ITEM_REQUIREMENT) &&*/ m_spellInfo->EquippedItemClass >= 0) { // main hand weapon required - if (m_spellInfo->HasAttribute(SPELL_ATTR3_MAIN_HAND)) + if (m_spellInfo->HasAttribute(SPELL_ATTR3_REQUIRES_MAIN_HAND_WEAPON)) { Item* item = m_caster->ToPlayer()->GetWeaponForAttack(BASE_ATTACK); @@ -7068,7 +7068,7 @@ SpellCastResult Spell::CheckItems() } // offhand hand weapon required - if (m_spellInfo->HasAttribute(SPELL_ATTR3_REQ_OFFHAND)) + if (m_spellInfo->HasAttribute(SPELL_ATTR3_REQUIRES_OFF_HAND_WEAPON)) { Item* item = m_caster->ToPlayer()->GetWeaponForAttack(OFF_ATTACK); @@ -7284,11 +7284,11 @@ bool Spell::CheckEffectTarget(Unit const* target, uint32 eff) const // xinef: skip los checking if spell has appropriate attribute, or target requires specific entry // this is only for target addition and target has to have unselectable flag, this is valid for FLAG_EXTRA_TRIGGER and quest triggers however there are some without this flag, used not_selectable - if (m_spellInfo->HasAttribute(SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS) || (target->GetTypeId() == TYPEID_UNIT && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE) && (m_spellInfo->Effects[eff].TargetA.GetCheckType() == TARGET_CHECK_ENTRY || m_spellInfo->Effects[eff].TargetB.GetCheckType() == TARGET_CHECK_ENTRY))) + if (m_spellInfo->HasAttribute(SPELL_ATTR2_IGNORE_LINE_OF_SIGHT) || (target->GetTypeId() == TYPEID_UNIT && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE) && (m_spellInfo->Effects[eff].TargetA.GetCheckType() == TARGET_CHECK_ENTRY || m_spellInfo->Effects[eff].TargetB.GetCheckType() == TARGET_CHECK_ENTRY))) return true; // if spell is triggered, need to check for LOS disable on the aura triggering it and inherit that behaviour - if (IsTriggered() && m_triggeredByAuraSpell && (m_triggeredByAuraSpell->HasAttribute(SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS) || DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_triggeredByAuraSpell->Id, nullptr, SPELL_DISABLE_LOS))) + if (IsTriggered() && m_triggeredByAuraSpell && (m_triggeredByAuraSpell->HasAttribute(SPELL_ATTR2_IGNORE_LINE_OF_SIGHT) || DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_triggeredByAuraSpell->Id, nullptr, SPELL_DISABLE_LOS))) return true; // todo: shit below shouldn't be here, but it's temporary @@ -7383,7 +7383,7 @@ bool Spell::CheckEffectTarget(Unit const* target, uint32 eff) const bool Spell::IsNextMeleeSwingSpell() const { - return m_spellInfo->HasAttribute(SPELL_ATTR0_ON_NEXT_SWING); + return m_spellInfo->HasAttribute(SPELL_ATTR0_ON_NEXT_SWING_NO_DAMAGE); } bool Spell::IsAutoActionResetSpell() const @@ -7394,7 +7394,7 @@ bool Spell::IsAutoActionResetSpell() const return false; } - if (!m_casttime && m_spellInfo->HasAttribute(SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT)) + if (!m_casttime && m_spellInfo->HasAttribute(SPELL_ATTR6_DOESNT_RESET_SWING_TIMER_IF_INSTANT)) { return false; } @@ -8069,8 +8069,8 @@ bool Spell::CanExecuteTriggersOnHit(uint8 effMask, SpellInfo const* triggeredByA if (triggeredByAura && triggeredByAura->SpellIconID == 559) return effMask & (1 << EFFECT_0); - bool only_on_caster = (triggeredByAura && triggeredByAura->HasAttribute(SPELL_ATTR4_PROC_ONLY_ON_CASTER)); - // If triggeredByAura has SPELL_ATTR4_PROC_ONLY_ON_CASTER then it can only proc on a casted spell with TARGET_UNIT_CASTER + bool only_on_caster = (triggeredByAura && triggeredByAura->HasAttribute(SPELL_ATTR4_CLASS_TRIGGER_ONLY_ON_TARGET)); + // If triggeredByAura has SPELL_ATTR4_CLASS_TRIGGER_ONLY_ON_TARGET then it can only proc on a casted spell with TARGET_UNIT_CASTER for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { if ((effMask & (1 << i)) && (!only_on_caster || (m_spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_CASTER))) diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index c9756148f6..4da2e908a8 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -904,7 +904,7 @@ void Spell::EffectTriggerSpell(SpellEffIndex effIndex) // ignore positive and passive auras !iter->second->IsPositive() && !iter->second->GetBase()->IsPassive() && // Xinef: Ignore NPC spells having INVULNERABILITY attribute - (!spell->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) || spell->SpellFamilyName != SPELLFAMILY_GENERIC)) + (!spell->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES) || spell->SpellFamilyName != SPELLFAMILY_GENERIC)) { m_caster->RemoveAura(iter); } @@ -1895,7 +1895,7 @@ void Spell::EffectEnergize(SpellEffIndex effIndex) Powers power = Powers(m_spellInfo->Effects[effIndex].MiscValue); if (unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->getPowerType() != power && m_spellInfo->SpellFamilyName != SPELLFAMILY_POTION - && !m_spellInfo->HasAttribute(SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER)) + && !m_spellInfo->HasAttribute(SPELL_ATTR7_ONLY_IN_SPELLBOOK_UNTIL_LEARNED)) return; if (unitTarget->GetMaxPower(power) == 0) @@ -2006,7 +2006,7 @@ void Spell::EffectEnergizePct(SpellEffIndex effIndex) Powers power = Powers(m_spellInfo->Effects[effIndex].MiscValue); - if (unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->getPowerType() != power && !m_spellInfo->HasAttribute(SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER)) + if (unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->getPowerType() != power && !m_spellInfo->HasAttribute(SPELL_ATTR7_ONLY_IN_SPELLBOOK_UNTIL_LEARNED)) return; uint32 maxPower = unitTarget->GetMaxPower(power); @@ -4287,7 +4287,7 @@ void Spell::EffectSanctuary(SpellEffIndex /*effIndex*/) if ((*iter)->GetCurrentSpell(i) && (*iter)->GetCurrentSpell(i)->m_targets.GetUnitTargetGUID() == unitTarget->GetGUID()) { const SpellInfo* si = (*iter)->GetCurrentSpell(i)->GetSpellInfo(); - if (si->HasAttribute(SPELL_ATTR6_CAN_TARGET_INVISIBLE) && (*iter)->GetTypeId() == TYPEID_UNIT) + if (si->HasAttribute(SPELL_ATTR6_IGNORE_PHASE_SHIFT) && (*iter)->GetTypeId() == TYPEID_UNIT) { Creature* c = (*iter)->ToCreature(); if ((!c->IsPet() && c->GetCreatureTemplate()->rank == CREATURE_ELITE_WORLDBOSS) || c->isWorldBoss() || c->IsDungeonBoss()) @@ -4958,7 +4958,7 @@ void Spell::EffectForceDeselect(SpellEffIndex /*effIndex*/) if (spell->m_targets.GetUnitTargetGUID() == m_caster->GetGUID()) { const SpellInfo* si = spell->GetSpellInfo(); - if (si->HasAttribute(SPELL_ATTR6_CAN_TARGET_INVISIBLE) && (*iter)->GetTypeId() == TYPEID_UNIT) + if (si->HasAttribute(SPELL_ATTR6_IGNORE_PHASE_SHIFT) && (*iter)->GetTypeId() == TYPEID_UNIT) { Creature* c = (*iter)->ToCreature(); if ((!c->IsPet() && c->GetCreatureTemplate()->rank == CREATURE_ELITE_WORLDBOSS) || c->isWorldBoss() || c->IsDungeonBoss()) @@ -5705,13 +5705,13 @@ void Spell::EffectStealBeneficialBuff(SpellEffIndex effIndex) if ((aura->GetSpellInfo()->GetDispelMask()) & dispelMask) { // Need check for passive? this - if (!aurApp->IsPositive() || aura->IsPassive() || aura->GetSpellInfo()->HasAttribute(SPELL_ATTR4_NOT_STEALABLE)) + if (!aurApp->IsPositive() || aura->IsPassive() || aura->GetSpellInfo()->HasAttribute(SPELL_ATTR4_CANNOT_BE_STOLEN)) continue; // The charges / stack amounts don't count towards the total number of auras that can be dispelled. // Ie: A dispel on a target with 5 stacks of Winters Chill and a Polymorph has 1 / (1 + 1) -> 50% chance to dispell // Polymorph instead of 1 / (5 + 1) -> 16%. - bool dispel_charges = aura->GetSpellInfo()->HasAttribute(SPELL_ATTR7_DISPEL_CHARGES); + bool dispel_charges = aura->GetSpellInfo()->HasAttribute(SPELL_ATTR7_DISPEL_REMOVES_CHARGES); uint8 charges = dispel_charges ? aura->GetCharges() : aura->GetStackAmount(); if (charges > 0) steal_list.push_back(std::make_pair(aura, charges)); @@ -6266,7 +6266,7 @@ void Spell::EffectCastButtons(SpellEffIndex effIndex) if (!p_caster->HasSpell(spell_id) || p_caster->HasSpellCooldown(spell_id)) continue; - if (!spellInfo->HasAttribute(SPELL_ATTR7_SUMMON_PLAYER_TOTEM)) + if (!spellInfo->HasAttribute(SPELL_ATTR7_CAN_BE_MULTI_CAST)) continue; uint32 cost = spellInfo->CalcPowerCost(m_caster, spellInfo->GetSchoolMask(), this); diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 06fae577d0..6cc206a01e 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -449,7 +449,7 @@ int32 SpellEffectInfo::CalcValue(Unit const* caster, int32 const* bp, Unit const // amount multiplication based on caster's level if (!caster->IsControlledByPlayer() && _spellInfo->SpellLevel && _spellInfo->SpellLevel != caster->getLevel() && - !basePointsPerLevel && _spellInfo->HasAttribute(SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION)) + !basePointsPerLevel && _spellInfo->HasAttribute(SPELL_ATTR0_SCALES_WITH_CREATURE_LEVEL)) { bool canEffectScale = false; switch (Effect) @@ -1082,7 +1082,7 @@ bool SpellInfo::IsAutocastable() const { if (Attributes & SPELL_ATTR0_PASSIVE) return false; - if (AttributesEx & SPELL_ATTR1_UNAUTOCASTABLE_BY_PET) + if (AttributesEx & SPELL_ATTR1_NO_AUTOCAST_AI) return false; return true; } @@ -1189,27 +1189,27 @@ bool SpellInfo::IsMultiSlotAura() const bool SpellInfo::IsCooldownStartedOnEvent() const { - return Attributes & SPELL_ATTR0_DISABLED_WHILE_ACTIVE || (CategoryEntry && CategoryEntry->Flags & SPELL_CATEGORY_FLAG_COOLDOWN_STARTS_ON_EVENT); + return Attributes & SPELL_ATTR0_COOLDOWN_ON_EVENT || (CategoryEntry && CategoryEntry->Flags & SPELL_CATEGORY_FLAG_COOLDOWN_STARTS_ON_EVENT); } bool SpellInfo::IsDeathPersistent() const { - return AttributesEx3 & SPELL_ATTR3_DEATH_PERSISTENT; + return AttributesEx3 & SPELL_ATTR3_ALLOW_AURA_WHILE_DEAD; } bool SpellInfo::IsRequiringDeadTarget() const { - return AttributesEx3 & SPELL_ATTR3_ONLY_TARGET_GHOSTS; + return AttributesEx3 & SPELL_ATTR3_ONLY_ON_GHOSTS; } bool SpellInfo::IsAllowingDeadTarget() const { - return AttributesEx2 & SPELL_ATTR2_CAN_TARGET_DEAD || Targets & (TARGET_FLAG_CORPSE_ALLY | TARGET_FLAG_CORPSE_ENEMY | TARGET_FLAG_UNIT_DEAD); + return AttributesEx2 & SPELL_ATTR2_ALLOW_DEAD_TARGET || Targets & (TARGET_FLAG_CORPSE_ALLY | TARGET_FLAG_CORPSE_ENEMY | TARGET_FLAG_UNIT_DEAD); } bool SpellInfo::CanBeUsedInCombat() const { - return !(Attributes & SPELL_ATTR0_CANT_USED_IN_COMBAT); + return !(Attributes & SPELL_ATTR0_NOT_IN_COMBAT_ONLY_PEACEFUL); } bool SpellInfo::IsPositive() const @@ -1233,39 +1233,39 @@ bool SpellInfo::IsPositiveEffect(uint8 effIndex) const bool SpellInfo::IsChanneled() const { - return (AttributesEx & (SPELL_ATTR1_CHANNELED_1 | SPELL_ATTR1_CHANNELED_2)); + return (AttributesEx & (SPELL_ATTR1_IS_CHANNELED | SPELL_ATTR1_IS_SELF_CHANNELED)); } bool SpellInfo::IsMoveAllowedChannel() const { - return IsChanneled() && (HasAttribute(SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING) || (!(ChannelInterruptFlags & (AURA_INTERRUPT_FLAG_MOVE | AURA_INTERRUPT_FLAG_TURNING)))); + return IsChanneled() && (HasAttribute(SPELL_ATTR5_ALLOW_ACTION_DURING_CHANNEL) || (!(ChannelInterruptFlags & (AURA_INTERRUPT_FLAG_MOVE | AURA_INTERRUPT_FLAG_TURNING)))); } bool SpellInfo::NeedsComboPoints() const { - return (AttributesEx & (SPELL_ATTR1_REQ_COMBO_POINTS1 | SPELL_ATTR1_REQ_COMBO_POINTS2)); + return (AttributesEx & (SPELL_ATTR1_FINISHING_MOVE_DAMAGE | SPELL_ATTR1_FINISHING_MOVE_DURATION)); } bool SpellInfo::IsBreakingStealth() const { - return !(AttributesEx & SPELL_ATTR1_NOT_BREAK_STEALTH); + return !(AttributesEx & SPELL_ATTR1_ALLOW_WHILE_STEALTHED); } bool SpellInfo::IsRangedWeaponSpell() const { return (SpellFamilyName == SPELLFAMILY_HUNTER && !(SpellFamilyFlags[1] & 0x10000000)) // for 53352, cannot find better way || (EquippedItemSubClassMask & ITEM_SUBCLASS_MASK_WEAPON_RANGED) - || (Attributes & SPELL_ATTR0_REQ_AMMO); // Xinef: added + || (Attributes & SPELL_ATTR0_USES_RANGED_SLOT); // Xinef: added } bool SpellInfo::IsAutoRepeatRangedSpell() const { - return AttributesEx2 & SPELL_ATTR2_AUTOREPEAT_FLAG; + return AttributesEx2 & SPELL_ATTR2_AUTO_REPEAT; } bool SpellInfo::IsAffectedBySpellMods() const { - return !(AttributesEx3 & SPELL_ATTR3_NO_DONE_BONUS); + return !(AttributesEx3 & SPELL_ATTR3_IGNORE_CASTER_MODIFIERS); } bool SpellInfo::IsAffectedBySpellMod(SpellModifier const* mod) const @@ -1290,13 +1290,13 @@ bool SpellInfo::IsAffectedBySpellMod(SpellModifier const* mod) const bool SpellInfo::CanPierceImmuneAura(SpellInfo const* aura) const { // these spells pierce all avalible spells (Resurrection Sickness for example) - if (Attributes & SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) + if (Attributes & SPELL_ATTR0_NO_IMMUNITIES) return true; // these spells (Cyclone for example) can pierce all... - if ((AttributesEx & SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE) + if ((AttributesEx & SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS) // ...but not these (Divine shield for example) // xinef: banish exception, banish can override banish to cancel itself - && !(aura && (aura->Mechanic == MECHANIC_IMMUNE_SHIELD || aura->Mechanic == MECHANIC_INVULNERABILITY || (aura->Mechanic == MECHANIC_BANISH && (Mechanic != MECHANIC_BANISH || !(AttributesEx2 & SPELL_ATTR2_CANT_TARGET_TAPPED)))))) + && !(aura && (aura->Mechanic == MECHANIC_IMMUNE_SHIELD || aura->Mechanic == MECHANIC_INVULNERABILITY || (aura->Mechanic == MECHANIC_BANISH && (Mechanic != MECHANIC_BANISH || !(AttributesEx2 & SPELL_ATTR2_CANNOT_CAST_ON_TAPPED)))))) return true; return false; @@ -1310,19 +1310,19 @@ bool SpellInfo::CanDispelAura(SpellInfo const* aura) const // Xinef: At frist we check non-player auras, that should be never dispellable // Xinef: Eg. Mark of the Fallen Champion - if (aura->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY) && aura->SpellFamilyName == SPELLFAMILY_GENERIC) + if (aura->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES) && aura->SpellFamilyName == SPELLFAMILY_GENERIC) return false; // These spells (like Mass Dispel) can dispell all auras - if (HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY)) + if (HasAttribute(SPELL_ATTR0_NO_IMMUNITIES)) return true; // These auras (like Divine Shield) can't be dispelled - if (aura->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY)) + if (aura->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES)) return false; // These auras (Cyclone for example) are not dispelable - if (aura->HasAttribute(SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE)) + if (aura->HasAttribute(SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS)) return false; return true; @@ -1331,7 +1331,7 @@ bool SpellInfo::CanDispelAura(SpellInfo const* aura) const bool SpellInfo::IsSingleTarget() const { // all other single target spells have if it has AttributesEx5 - if (AttributesEx5 & SPELL_ATTR5_SINGLE_TARGET_SPELL) + if (AttributesEx5 & SPELL_ATTR5_LIMIT_N) return true; switch (GetSpellSpecific()) @@ -1427,7 +1427,7 @@ SpellCastResult SpellInfo::CheckShapeshift(uint32 form) const if (actAsShifted) { - if (Attributes & SPELL_ATTR0_NOT_SHAPESHIFT) // not while shapeshifted + if (Attributes & SPELL_ATTR0_NOT_SHAPESHIFTED) // not while shapeshifted return SPELL_FAILED_NOT_SHAPESHIFT; else if (Stances != 0) // needs other shapeshift return SPELL_FAILED_ONLY_SHAPESHIFT; @@ -1435,7 +1435,7 @@ SpellCastResult SpellInfo::CheckShapeshift(uint32 form) const else { // needs shapeshift - if (!(AttributesEx2 & SPELL_ATTR2_NOT_NEED_SHAPESHIFT) && Stances != 0) + if (!(AttributesEx2 & SPELL_ATTR2_ALLOW_WHILE_NOT_SHAPESHIFTED) && Stances != 0) return SPELL_FAILED_ONLY_SHAPESHIFT; } @@ -1474,7 +1474,7 @@ SpellCastResult SpellInfo::CheckLocation(uint32 map_id, uint32 zone_id, uint32 a } // continent limitation (virtual continent) - if (HasAttribute(SPELL_ATTR4_CAST_ONLY_IN_OUTLAND)) + if (HasAttribute(SPELL_ATTR4_ONLY_FLYING_AREAS)) { if (strict) { @@ -1501,7 +1501,7 @@ SpellCastResult SpellInfo::CheckLocation(uint32 map_id, uint32 zone_id, uint32 a } // raid instance limitation - if (HasAttribute(SPELL_ATTR6_NOT_IN_RAID_INSTANCE)) + if (HasAttribute(SPELL_ATTR6_NOT_IN_RAID_INSTANCES)) { MapEntry const* mapEntry = sMapStore.LookupEntry(map_id); if (!mapEntry || mapEntry->IsRaid()) @@ -1708,7 +1708,7 @@ bool SpellInfo::IsAuraEffectEqual(SpellInfo const* otherSpellInfo) const bool SpellInfo::ValidateAttribute6SpellDamageMods(const Unit* caster, const AuraEffect* auraEffect, bool isDot) const { // Xinef: no attribute - if (!(AttributesEx6 & SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS)) + if (!(AttributesEx6 & SPELL_ATTR6_IGNORE_CASTER_DAMAGE_MODIFIERS)) return true; // Xinef we have a hook to decide which auras should profit to the spell, by default no profits @@ -1729,11 +1729,11 @@ bool SpellInfo::ValidateAttribute6SpellDamageMods(const Unit* caster, const Aura SpellCastResult SpellInfo::CheckTarget(Unit const* caster, WorldObject const* target, bool implicit) const { - if (AttributesEx & SPELL_ATTR1_CANT_TARGET_SELF && caster == target) + if (AttributesEx & SPELL_ATTR1_EXCLUDE_CASTER && caster == target) return SPELL_FAILED_BAD_TARGETS; // check visibility - ignore stealth for implicit (area) targets - if (!(AttributesEx6 & SPELL_ATTR6_CAN_TARGET_INVISIBLE) && !caster->CanSeeOrDetect(target, implicit)) + if (!(AttributesEx6 & SPELL_ATTR6_IGNORE_PHASE_SHIFT) && !caster->CanSeeOrDetect(target, implicit)) return SPELL_FAILED_BAD_TARGETS; Unit const* unitTarget = target->ToUnit(); @@ -1742,13 +1742,13 @@ SpellCastResult SpellInfo::CheckTarget(Unit const* caster, WorldObject const* ta if (unitTarget) { // xinef: spells cannot be cast if player is in fake combat also - if (AttributesEx & SPELL_ATTR1_CANT_TARGET_IN_COMBAT && (unitTarget->IsInCombat() || unitTarget->IsPetInCombat())) + if (AttributesEx & SPELL_ATTR1_ONLY_PEACEFUL_TARGETS && (unitTarget->IsInCombat() || unitTarget->IsPetInCombat())) return SPELL_FAILED_TARGET_AFFECTING_COMBAT; - // only spells with SPELL_ATTR3_ONLY_TARGET_GHOSTS can target ghosts + // only spells with SPELL_ATTR3_ONLY_ON_GHOSTS can target ghosts if (((IsRequiringDeadTarget() != 0) != unitTarget->HasAuraType(SPELL_AURA_GHOST)) && !(IsDeathPersistent() && IsAllowingDeadTarget())) { - if (AttributesEx3 & SPELL_ATTR3_ONLY_TARGET_GHOSTS) + if (AttributesEx3 & SPELL_ATTR3_ONLY_ON_GHOSTS) return SPELL_FAILED_TARGET_NOT_GHOST; else return SPELL_FAILED_BAD_TARGETS; @@ -1759,7 +1759,7 @@ SpellCastResult SpellInfo::CheckTarget(Unit const* caster, WorldObject const* ta if (caster->GetTypeId() == TYPEID_PLAYER) { // Do not allow these spells to target creatures not tapped by us (Banish, Polymorph, many quest spells) - if (AttributesEx2 & SPELL_ATTR2_CANT_TARGET_TAPPED) + if (AttributesEx2 & SPELL_ATTR2_CANNOT_CAST_ON_TAPPED) if (Creature const* targetCreature = unitTarget->ToCreature()) if (targetCreature->hasLootRecipient() && !targetCreature->isTappedBy(caster->ToPlayer())) return SPELL_FAILED_CANT_CAST_ON_TAPPED; @@ -1804,21 +1804,21 @@ SpellCastResult SpellInfo::CheckTarget(Unit const* caster, WorldObject const* ta else return SPELL_CAST_OK; // corpseOwner and unit specific target checks - if (AttributesEx3 & SPELL_ATTR3_ONLY_TARGET_PLAYERS && !unitTarget->ToPlayer()) + if (AttributesEx3 & SPELL_ATTR3_ONLY_ON_PLAYER && !unitTarget->ToPlayer()) return SPELL_FAILED_TARGET_NOT_PLAYER; if (!IsAllowingDeadTarget() && !unitTarget->IsAlive()) return SPELL_FAILED_TARGETS_DEAD; // check this flag only for implicit targets (chain and area), allow to explicitly target units for spells like Shield of Righteousness - if (implicit && AttributesEx6 & SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED && !unitTarget->CanFreeMove()) + if (implicit && AttributesEx6 & SPELL_ATTR6_DO_NOT_CHAIN_TO_CROWD_CONTROLLED_TARGETS && !unitTarget->CanFreeMove()) return SPELL_FAILED_BAD_TARGETS; // checked in Unit::IsValidAttack/AssistTarget, shouldn't be checked for ENTRY targets //if (!(AttributesEx6 & SPELL_ATTR6_CAN_TARGET_UNTARGETABLE) && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE)) // return SPELL_FAILED_BAD_TARGETS; - //if (!(AttributesEx6 & SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS) + //if (!(AttributesEx6 & SPELL_ATTR6_NO_AURA_LOG) if (!CheckTargetCreatureType(unitTarget)) { @@ -2291,7 +2291,7 @@ uint32 SpellInfo::CalcCastTime(Unit* caster, Spell* spell) const return 0; int32 castTime = CastTimeEntry->CastTime; - if (Attributes & SPELL_ATTR0_REQ_AMMO && (!IsAutoRepeatRangedSpell())) + if (Attributes & SPELL_ATTR0_USES_RANGED_SLOT && (!IsAutoRepeatRangedSpell())) castTime += 500; if (caster) @@ -2335,7 +2335,7 @@ uint32 SpellInfo::GetRecoveryTime() const int32 SpellInfo::CalcPowerCost(Unit const* caster, SpellSchoolMask schoolMask, Spell* spell) const { // Spell drain all exist power on cast (Only paladin lay of Hands) - if (AttributesEx & SPELL_ATTR1_DRAIN_ALL_POWER) + if (AttributesEx & SPELL_ATTR1_USE_ALL_MANA) { // If power type - health drain all if (PowerType == POWER_HEALTH) @@ -2383,7 +2383,7 @@ int32 SpellInfo::CalcPowerCost(Unit const* caster, SpellSchoolMask schoolMask, S powerCost += caster->GetInt32Value(UNIT_FIELD_POWER_COST_MODIFIER + school); // Shiv - costs 20 + weaponSpeed*10 energy (apply only to non-triggered spell with energy cost) - if (AttributesEx4 & SPELL_ATTR4_SPELL_VS_EXTEND_COST) + if (AttributesEx4 & SPELL_ATTR4_WEAPON_SPEED_COST_SCALING) { uint32 speed = 0; if (SpellShapeshiftEntry const* ss = sSpellShapeshiftStore.LookupEntry(caster->GetShapeshiftForm())) @@ -2391,7 +2391,7 @@ int32 SpellInfo::CalcPowerCost(Unit const* caster, SpellSchoolMask schoolMask, S else { WeaponAttackType slot = BASE_ATTACK; - if (AttributesEx3 & SPELL_ATTR3_REQ_OFFHAND) + if (AttributesEx3 & SPELL_ATTR3_REQUIRES_OFF_HAND_WEAPON) slot = OFF_ATTACK; speed = caster->GetAttackTime(slot); @@ -2406,7 +2406,7 @@ int32 SpellInfo::CalcPowerCost(Unit const* caster, SpellSchoolMask schoolMask, S if (!caster->IsControlledByPlayer()) { - if (Attributes & SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION) + if (Attributes & SPELL_ATTR0_SCALES_WITH_CREATURE_LEVEL) { GtNPCManaCostScalerEntry const* spellScaler = sGtNPCManaCostScalerStore.LookupEntry(SpellLevel - 1); GtNPCManaCostScalerEntry const* casterScaler = sGtNPCManaCostScalerStore.LookupEntry(caster->getLevel() - 1); @@ -2556,7 +2556,7 @@ uint32 SpellInfo::_GetExplicitTargetMask() const bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const { // not found a single positive spell with this attribute - if (Attributes & SPELL_ATTR0_NEGATIVE_1) + if (Attributes & SPELL_ATTR0_AURA_IS_DEBUFF) return false; switch (Mechanic) @@ -2697,7 +2697,7 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const if (Effects[effIndex].TargetA.GetTarget() != TARGET_UNIT_CASTER) return false; // but not this if this first effect (didn't find better check) - if (Attributes & SPELL_ATTR0_NEGATIVE_1 && effIndex == 0) + if (Attributes & SPELL_ATTR0_AURA_IS_DEBUFF && effIndex == 0) return false; break; case SPELL_AURA_MECHANIC_IMMUNITY: diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 0b3c790bc5..76984e3686 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2133,7 +2133,7 @@ void SpellMgr::LoadEnchantCustomAttr() // TODO: find a better check // Xinef: commented second part, fixes warlock enchants like firestone, spellstone - if (!spellInfo->HasAttribute(SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA)/* || !spellInfo->HasAttribute(SPELL_ATTR0_NOT_SHAPESHIFT)*/) + if (!spellInfo->HasAttribute(SPELL_ATTR2_ENCHANT_OWN_ITEM_ONLY)/* || !spellInfo->HasAttribute(SPELL_ATTR0_NOT_SHAPESHIFTED)*/) continue; for (uint32 j = 0; j < MAX_SPELL_EFFECTS; ++j) @@ -2477,7 +2477,7 @@ void SpellMgr::LoadSpellAreas() if (SpellInfo const* spellInfo = GetSpellInfo(spell)) { if (spellArea.autocast) - const_cast<SpellInfo*>(spellInfo)->Attributes |= SPELL_ATTR0_CANT_CANCEL; + const_cast<SpellInfo*>(spellInfo)->Attributes |= SPELL_ATTR0_NO_AURA_CANCEL; } else { @@ -2776,7 +2776,7 @@ void SpellMgr::LoadSpellCustomAttr() for (uint8 k = 0; k < MAX_SPELL_EFFECTS; ++k) if (spellInfo->Effects[k].Effect == SPELL_EFFECT_LEARN_SPELL) if (const SpellInfo* learnSpell = GetSpellInfo(spellInfo->Effects[k].TriggerSpell)) - if (learnSpell->IsRanked() && !learnSpell->HasAttribute(SpellAttr0(SPELL_ATTR0_PASSIVE | SPELL_ATTR0_HIDDEN_CLIENTSIDE))) + if (learnSpell->IsRanked() && !learnSpell->HasAttribute(SpellAttr0(SPELL_ATTR0_PASSIVE | SPELL_ATTR0_DO_NOT_DISPLAY))) mTalentSpellAdditionalSet.insert(learnSpell->Id); } @@ -2881,7 +2881,7 @@ void SpellMgr::LoadSpellCustomAttr() } // Xinef: spells ignoring hit result should not be binary - if (!spellInfo->HasAttribute(SPELL_ATTR3_IGNORE_HIT_RESULT)) + if (!spellInfo->HasAttribute(SPELL_ATTR3_ALWAYS_HIT)) { for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j) { @@ -2914,7 +2914,7 @@ void SpellMgr::LoadSpellCustomAttr() continue; [[fallthrough]]; // TODO: Not sure whether the fallthrough was a mistake (forgetting a break) or intended. This should be double-checked. default: - if (spellInfo->Effects[j].CalcValue() || ((spellInfo->Effects[j].Effect == SPELL_EFFECT_INTERRUPT_CAST || spellInfo->HasAttribute(SPELL_ATTR0_CU_DONT_BREAK_STEALTH)) && !spellInfo->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY))) + if (spellInfo->Effects[j].CalcValue() || ((spellInfo->Effects[j].Effect == SPELL_EFFECT_INTERRUPT_CAST || spellInfo->HasAttribute(SPELL_ATTR0_CU_DONT_BREAK_STEALTH)) && !spellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES))) if (spellInfo->Id != 69649 && spellInfo->Id != 71056 && spellInfo->Id != 71057 && spellInfo->Id != 71058 && spellInfo->Id != 73061 && spellInfo->Id != 73062 && spellInfo->Id != 73063 && spellInfo->Id != 73064) // Sindragosa Frost Breath if (spellInfo->SpellFamilyName != SPELLFAMILY_MAGE || !(spellInfo->SpellFamilyFlags[0] & 0x20)) // frostbolt if (spellInfo->Id != 55095) // frost fever @@ -3330,7 +3330,7 @@ void SpellMgr::LoadDbcDataCorrections() 53352 // Explosive Shot (trigger) }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALWAYS_HIT; }); // Elixir of Minor Fortitude @@ -3386,7 +3386,7 @@ void SpellMgr::LoadDbcDataCorrections() 45634 // Neural Needle }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx4 &= ~SPELL_ATTR4_CAN_CAST_WHILE_CASTING; // Crashes client on pressing ESC + spellInfo->AttributesEx4 &= ~SPELL_ATTR4_ALLOW_CAST_WHILE_CASTING; // Crashes client on pressing ESC }); ApplySpellFix({ @@ -3447,7 +3447,7 @@ void SpellMgr::LoadDbcDataCorrections() 53232, // Rapid Killing (Rank 2) }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED; // Entries were not updated after spell effect change, we have to do that manually + spellInfo->AttributesEx3 |= SPELL_ATTR3_CAN_PROC_FROM_PROCS; // Entries were not updated after spell effect change, we have to do that manually }); ApplySpellFix({ @@ -3539,7 +3539,7 @@ void SpellMgr::LoadDbcDataCorrections() // Oscillation Field ApplySpellFix({ 37408 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; }); // Ascendance (Talisman of Ascendance trinket) @@ -3601,7 +3601,7 @@ void SpellMgr::LoadDbcDataCorrections() // Improved Shadowform (Rank 1) ApplySpellFix({ 47569 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes &= ~SPELL_ATTR0_NOT_SHAPESHIFT; // with this spell atrribute aura can be stacked several times + spellInfo->Attributes &= ~SPELL_ATTR0_NOT_SHAPESHIFTED; // with this spell atrribute aura can be stacked several times }); // Nether Portal - Perseverence @@ -3621,7 +3621,7 @@ void SpellMgr::LoadDbcDataCorrections() { spellInfo->SpellFamilyFlags[2] = 0x10; spellInfo->EffectApplyAuraName[1] = SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN; - spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; }); // Parasitic Shadowfiend Passive @@ -3663,7 +3663,7 @@ void SpellMgr::LoadDbcDataCorrections() ApplySpellFix({ 63675 }, [](SpellEntry* spellInfo) { spellInfo->EffectBonusMultiplier[0] = 0; - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_CASTER_MODIFIERS; }); ApplySpellFix({ @@ -3671,7 +3671,7 @@ void SpellMgr::LoadDbcDataCorrections() 6474 // Earthbind Totem (instant pulse) }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx5 |= SPELL_ATTR5_START_PERIODIC_AT_APPLY; + spellInfo->AttributesEx5 |= SPELL_ATTR5_EXTRA_INITIAL_PERIOD; }); // Marked for Death @@ -3824,13 +3824,13 @@ void SpellMgr::LoadDbcDataCorrections() // Light's Beacon, Beacon of Light ApplySpellFix({ 53651 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; }); // Hand of Reckoning ApplySpellFix({ 62124 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx |= SPELL_ATTR1_CANT_BE_REDIRECTED; + spellInfo->AttributesEx |= SPELL_ATTR1_NO_REDIRECTION; }); // Redemption @@ -3848,7 +3848,7 @@ void SpellMgr::LoadDbcDataCorrections() { // hack for seal of light and few spells, judgement consists of few single casts and each of them can proc // some spell, base one has disabled proc flag but those dont have this flag - spellInfo->AttributesEx3 |= SPELL_ATTR3_CANT_TRIGGER_PROC; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_CASTER_PROCS; }); // Blessing of sanctuary stats @@ -3862,7 +3862,7 @@ void SpellMgr::LoadDbcDataCorrections() // Seal of Command trigger ApplySpellFix({ 20424 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 &= ~SPELL_ATTR3_CANT_TRIGGER_PROC; + spellInfo->AttributesEx3 &= ~SPELL_ATTR3_SUPRESS_CASTER_PROCS; }); ApplySpellFix({ @@ -3871,7 +3871,7 @@ void SpellMgr::LoadDbcDataCorrections() 53654 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_CASTER_MODIFIERS; spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC; }); @@ -3905,8 +3905,8 @@ void SpellMgr::LoadDbcDataCorrections() // Intervene ApplySpellFix({ 3411 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes |= SPELL_ATTR0_STOP_ATTACK_TARGET; - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; + spellInfo->Attributes |= SPELL_ATTR0_CANCELS_AUTO_ATTACK_COMBAT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_TARGET_PROCS; }); // Roar of Sacrifice @@ -3936,7 +3936,7 @@ void SpellMgr::LoadDbcDataCorrections() ApplySpellFix({ 1130, 14323, 14324, 14325, 53338 }, [](SpellEntry* spellInfo) { spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC; - spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALWAYS_HIT; }); // Cobra Strikes @@ -3955,13 +3955,13 @@ void SpellMgr::LoadDbcDataCorrections() // Kindred Spirits, damage aura ApplySpellFix({ 57458 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx4 |= SPELL_ATTR4_DONT_REMOVE_IN_ARENA; + spellInfo->AttributesEx4 |= SPELL_ATTR4_ALLOW_ENETRING_ARENA; }); // Chimera Shot - Serpent trigger ApplySpellFix({ 53353 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_CASTER_MODIFIERS; }); // Entrapment trigger @@ -3969,7 +3969,7 @@ void SpellMgr::LoadDbcDataCorrections() { spellInfo->EffectImplicitTargetA[EFFECT_0] = TARGET_DEST_TARGET_ENEMY; spellInfo->EffectImplicitTargetB[EFFECT_0] = TARGET_UNIT_DEST_AREA_ENEMY; - spellInfo->AttributesEx5 |= SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK; + spellInfo->AttributesEx5 |= SPELL_ATTR5_ALWAYS_AOE_LINE_OF_SIGHT; }); // Improved Stings (Rank 2) @@ -3981,7 +3981,7 @@ void SpellMgr::LoadDbcDataCorrections() // Heart of the Phoenix (triggered) ApplySpellFix({ 54114 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx &= ~SPELL_ATTR1_DISMISS_PET; + spellInfo->AttributesEx &= ~SPELL_ATTR1_DISMISS_PET_FIRST; spellInfo->RecoveryTime = 8 * 60 * IN_MILLISECONDS; // prev 600000 }); @@ -4011,7 +4011,7 @@ void SpellMgr::LoadDbcDataCorrections() 1725 // Distract }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_TARGET_PROCS; }); // Envenom @@ -4037,7 +4037,7 @@ void SpellMgr::LoadDbcDataCorrections() // Killing Spree ApplySpellFix({ 51690 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx |= SPELL_ATTR1_NOT_BREAK_STEALTH; + spellInfo->AttributesEx |= SPELL_ATTR1_ALLOW_WHILE_STEALTHED; }); // Blood Tap visual cd reset @@ -4078,8 +4078,8 @@ void SpellMgr::LoadDbcDataCorrections() // Wandering Plague ApplySpellFix({ 50526 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; + spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_CASTER_MODIFIERS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_TARGET_PROCS; }); // Dancing Rune Weapon @@ -4092,8 +4092,8 @@ void SpellMgr::LoadDbcDataCorrections() // Death and Decay ApplySpellFix({ 52212 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; - spellInfo->AttributesEx6 |= SPELL_ATTR6_CAN_TARGET_INVISIBLE; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; + spellInfo->AttributesEx6 |= SPELL_ATTR6_IGNORE_PHASE_SHIFT; }); // T9 blood plague crit bonus @@ -4117,13 +4117,13 @@ void SpellMgr::LoadDbcDataCorrections() // Scourge Strike trigger ApplySpellFix({ 70890 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_CANT_TRIGGER_PROC; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_CASTER_PROCS; }); // Blood-caked Blade - Blood-caked Strike trigger ApplySpellFix({ 50463 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_CANT_TRIGGER_PROC; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_CASTER_PROCS; }); // Blood Gorged @@ -4144,25 +4144,25 @@ void SpellMgr::LoadDbcDataCorrections() // Death Grip Jump Dest ApplySpellFix({ 57604 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); // Death Pact ApplySpellFix({ 48743 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx &= ~SPELL_ATTR1_CANT_TARGET_SELF; + spellInfo->AttributesEx &= ~SPELL_ATTR1_EXCLUDE_CASTER; }); // Raise Ally (trigger) ApplySpellFix({ 46619 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes &= ~SPELL_ATTR0_CANT_CANCEL; + spellInfo->Attributes &= ~SPELL_ATTR0_NO_AURA_CANCEL; }); // Frost Strike ApplySpellFix({ 49143, 51416, 51417, 51418, 51419, 55268 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_BLOCKABLE_SPELL; + spellInfo->AttributesEx3 |= SPELL_ATTR3_COMPLETELY_BLOCKED; }); // Death Knight T10 Tank 2p Bonus @@ -4175,7 +4175,7 @@ void SpellMgr::LoadDbcDataCorrections() { spellInfo->CategoryRecoveryTime = 0; spellInfo->RecoveryTime = 0; - spellInfo->AttributesEx6 |= SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS; + spellInfo->AttributesEx6 |= SPELL_ATTR6_IGNORE_CASTER_DAMAGE_MODIFIERS; }); // Improved Earth Shield @@ -4205,13 +4205,13 @@ void SpellMgr::LoadDbcDataCorrections() spellInfo->SpellLevel = 0; spellInfo->BaseLevel = 0; spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC; - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_CASTER_MODIFIERS; }); // Stormstrike ApplySpellFix({ 17364 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; }); // Strength of Earth totem effect @@ -4238,29 +4238,29 @@ void SpellMgr::LoadDbcDataCorrections() ApplySpellFix({ 6277 }, [](SpellEntry* spellInfo) { // because it is passive, needs this to be properly removed at death in RemoveAllAurasOnDeath() - spellInfo->AttributesEx &= ~SPELL_ATTR1_CHANNELED_1; + spellInfo->AttributesEx &= ~SPELL_ATTR1_IS_CHANNELED; spellInfo->Attributes |= SPELL_ATTR0_PASSIVE; - spellInfo->AttributesEx7 |= SPELL_ATTR7_REACTIVATE_AT_RESURRECT; + spellInfo->AttributesEx7 |= SPELL_ATTR7_DISABLE_AURA_WHILE_DEAD; }); // Ancestral Awakening Heal ApplySpellFix({ 52752 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_CASTER_MODIFIERS; }); // Heroism ApplySpellFix({ 32182 }, [](SpellEntry* spellInfo) { spellInfo->ExcludeTargetAuraSpell = 57723; // Exhaustion - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); // Bloodlust ApplySpellFix({ 2825 }, [](SpellEntry* spellInfo) { spellInfo->ExcludeTargetAuraSpell = 57724; // Sated - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); // Improved Succubus @@ -4281,7 +4281,7 @@ void SpellMgr::LoadDbcDataCorrections() 61291 // r2 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx |= SPELL_ATTR1_CANT_BE_REDIRECTED; + spellInfo->AttributesEx |= SPELL_ATTR1_NO_REDIRECTION; }); // Curse of Doom @@ -4348,8 +4348,8 @@ void SpellMgr::LoadDbcDataCorrections() // Living Bomb ApplySpellFix({ 44461, 55361, 55362 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; - spellInfo->AttributesEx4 |= SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_TARGET_PROCS; + spellInfo->AttributesEx4 |= SPELL_ATTR4_REACTIVE_DAMAGE_PROC; }); // Evocation @@ -4399,7 +4399,7 @@ void SpellMgr::LoadDbcDataCorrections() // Arcane Blast, can't be dispelled ApplySpellFix({ 36032 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes |= SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY; + spellInfo->Attributes |= SPELL_ATTR0_NO_IMMUNITIES; }); // Chilled (frost armor, ice armor proc) @@ -4420,7 +4420,7 @@ void SpellMgr::LoadDbcDataCorrections() ApplySpellFix({ 44544 }, [](SpellEntry* spellInfo) { spellInfo->Dispel = DISPEL_NONE; - spellInfo->AttributesEx4 |= SPELL_ATTR4_NOT_STEALABLE; + spellInfo->AttributesEx4 |= SPELL_ATTR4_CANNOT_BE_STOLEN; spellInfo->EffectSpellClassMask[0] = flag96(685904631, 1151040, 32); }); @@ -4440,7 +4440,7 @@ void SpellMgr::LoadDbcDataCorrections() // Sweeping Strikes stance change ApplySpellFix({ 12328 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes |= SPELL_ATTR0_NOT_SHAPESHIFT; + spellInfo->Attributes |= SPELL_ATTR0_NOT_SHAPESHIFTED; }); // Damage Shield @@ -4457,7 +4457,7 @@ void SpellMgr::LoadDbcDataCorrections() }, [](SpellEntry* spellInfo) { // Strange shared cooldown - spellInfo->AttributesEx6 |= SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS; + spellInfo->AttributesEx6 |= SPELL_ATTR6_NO_CATEGORY_COOLDOWN_MODS; }); // Vigilance @@ -4555,13 +4555,13 @@ void SpellMgr::LoadDbcDataCorrections() // Owlkin Frenzy ApplySpellFix({ 48391 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes |= SPELL_ATTR0_NOT_SHAPESHIFT; + spellInfo->Attributes |= SPELL_ATTR0_NOT_SHAPESHIFTED; }); // Item T10 Restoration 4P Bonus ApplySpellFix({ 70691 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_CASTER_MODIFIERS; }); ApplySpellFix({ @@ -4569,13 +4569,13 @@ void SpellMgr::LoadDbcDataCorrections() 16857 // Faerie Fire (Feral) }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx &= ~SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE; + spellInfo->AttributesEx &= ~SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS; }); // Feral Charge - Cat ApplySpellFix({ 49376, 61138, 61132, 50259 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_TARGET_PROCS; }); // Glyph of Barkskin @@ -4745,7 +4745,7 @@ void SpellMgr::LoadDbcDataCorrections() // Teleport To Molten Core ApplySpellFix({ 25139 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_DEATH_PERSISTENT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALLOW_AURA_WHILE_DEAD; }); // Landen Stilwell Transform @@ -4779,7 +4779,7 @@ void SpellMgr::LoadDbcDataCorrections() 38834 // Heroic }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; }); // Curse of the Doomsayer NORMAL @@ -4798,13 +4798,13 @@ void SpellMgr::LoadDbcDataCorrections() // Debris ApplySpellFix({ 36449 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes |= SPELL_ATTR0_NEGATIVE_1; + spellInfo->Attributes |= SPELL_ATTR0_AURA_IS_DEBUFF; }); // Soul Channel ApplySpellFix({ 30531 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; }); // Debris Visual @@ -4822,7 +4822,7 @@ void SpellMgr::LoadDbcDataCorrections() // Break Ice ApplySpellFix({ 46638 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 &= ~SPELL_ATTR3_ONLY_TARGET_PLAYERS; // Obvious fail, it targets gameobject... + spellInfo->AttributesEx3 &= ~SPELL_ATTR3_ONLY_ON_PLAYER; // Obvious fail, it targets gameobject... }); // Sinister Reflection Clone @@ -4849,7 +4849,7 @@ void SpellMgr::LoadDbcDataCorrections() // Shared Bonds ApplySpellFix({ 41363 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx &= ~SPELL_ATTR1_CHANNELED_1; + spellInfo->AttributesEx &= ~SPELL_ATTR1_IS_CHANNELED; }); ApplySpellFix({ @@ -4857,14 +4857,14 @@ void SpellMgr::LoadDbcDataCorrections() 41487 // Envenom }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx6 |= SPELL_ATTR6_CAN_TARGET_INVISIBLE; + spellInfo->AttributesEx6 |= SPELL_ATTR6_IGNORE_PHASE_SHIFT; }); // Parasitic Shadowfiend ApplySpellFix({ 41914 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes |= SPELL_ATTR0_NEGATIVE_1; - spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + spellInfo->Attributes |= SPELL_ATTR0_AURA_IS_DEBUFF; + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; }); // Teleport Maiev @@ -4876,7 +4876,7 @@ void SpellMgr::LoadDbcDataCorrections() // Watery Grave Explosion ApplySpellFix({ 37852 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx5 |= SPELL_ATTR5_USABLE_WHILE_STUNNED; + spellInfo->AttributesEx5 |= SPELL_ATTR5_ALLOW_WHILE_STUNNED; }); // Amplify Damage @@ -4897,7 +4897,7 @@ void SpellMgr::LoadDbcDataCorrections() }, [](SpellEntry* spellInfo) { // Spell doesn't need to ignore invulnerabilities - spellInfo->Attributes = SPELL_ATTR0_ABILITY; + spellInfo->Attributes = SPELL_ATTR0_IS_ABILITY; }); // Finger of Death @@ -4909,7 +4909,7 @@ void SpellMgr::LoadDbcDataCorrections() // Flame Breath, catapult spell ApplySpellFix({ 50989 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes &= ~SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION; + spellInfo->Attributes &= ~SPELL_ATTR0_SCALES_WITH_CREATURE_LEVEL; }); // Koralon, Flaming Cinder @@ -4942,7 +4942,7 @@ void SpellMgr::LoadDbcDataCorrections() // Infected Wound ApplySpellFix({ 29306 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; }); // Hopeless @@ -4954,7 +4954,7 @@ void SpellMgr::LoadDbcDataCorrections() // Jagged Knife ApplySpellFix({ 55550 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes |= SPELL_ATTR0_REQ_AMMO; + spellInfo->Attributes |= SPELL_ATTR0_USES_RANGED_SLOT; }); // Moorabi - Transformation @@ -4970,7 +4970,7 @@ void SpellMgr::LoadDbcDataCorrections() 58966 // Throw (Heroic) }, [](SpellEntry* spellInfo) { - spellInfo->Attributes |= SPELL_ATTR0_REQ_AMMO; + spellInfo->Attributes |= SPELL_ATTR0_USES_RANGED_SLOT; }); // Charged Chaotic rift aura, trigger @@ -5027,7 +5027,7 @@ void SpellMgr::LoadDbcDataCorrections() // Ingvar the Plunderer, Ingvar transform ApplySpellFix({ 42796 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_DEATH_PERSISTENT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALLOW_AURA_WHILE_DEAD; }); ApplySpellFix({ @@ -5035,7 +5035,7 @@ void SpellMgr::LoadDbcDataCorrections() 59685 // Hurl Dagger (Heroic) }, [](SpellEntry* spellInfo) { - spellInfo->Attributes |= SPELL_ATTR0_REQ_AMMO; + spellInfo->Attributes |= SPELL_ATTR0_USES_RANGED_SLOT; }); // Control Crystal Activation @@ -5054,7 +5054,7 @@ void SpellMgr::LoadDbcDataCorrections() // Ichoron, Water Blast ApplySpellFix({ 54237, 59520 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALWAYS_HIT; }); // Krik'thir - Mind Flay @@ -5091,7 +5091,7 @@ void SpellMgr::LoadDbcDataCorrections() // Gift of Twilight Shadow/Fire ApplySpellFix({ 57835, 58766 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx &= ~SPELL_ATTR1_CHANNELED_1; + spellInfo->AttributesEx &= ~SPELL_ATTR1_IS_CHANNELED; }); // Pyrobuffet @@ -5116,13 +5116,13 @@ void SpellMgr::LoadDbcDataCorrections() 56438, // Arcane Overload (-50% dmg taken) - this is to prevent apply -> unapply -> apply ... dunno whether it's correct }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; }); // Vortex (Control Vehicle) ApplySpellFix({ 56263 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALWAYS_HIT; }); // Haste (Nexus Lord, increase run Speed of the disk) @@ -5166,10 +5166,10 @@ void SpellMgr::LoadDbcDataCorrections() spellInfo->MaxAffectedTargets = 1; spellInfo->InterruptFlags = 0; spellInfo->EffectRadiusIndex[0] = 28; - spellInfo->AttributesEx4 |= SPELL_ATTR4_CAN_CAST_WHILE_CASTING; + spellInfo->AttributesEx4 |= SPELL_ATTR4_ALLOW_CAST_WHILE_CASTING; spellInfo->EffectImplicitTargetA[0] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ENEMY; - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); // Surge of Power (Phase 3) @@ -5180,10 +5180,10 @@ void SpellMgr::LoadDbcDataCorrections() spellInfo->MaxAffectedTargets = 3; spellInfo->InterruptFlags = 0; spellInfo->EffectRadiusIndex[0] = 28; - spellInfo->AttributesEx4 |= SPELL_ATTR4_CAN_CAST_WHILE_CASTING; + spellInfo->AttributesEx4 |= SPELL_ATTR4_ALLOW_CAST_WHILE_CASTING; spellInfo->EffectImplicitTargetA[0] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ENEMY; - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); // Wyrmrest Drake - Life Burst @@ -5197,7 +5197,7 @@ void SpellMgr::LoadDbcDataCorrections() spellInfo->EffectPointsPerComboPoint[1] = 2500; spellInfo->EffectBasePoints[1] = 2499; spellInfo->RangeIndex = 1; - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); //Alexstrasza - Gift @@ -5233,8 +5233,8 @@ void SpellMgr::LoadDbcDataCorrections() // Ulduar, Mimiron, Summon Flames Initial ApplySpellFix({ 64563 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; - spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALWAYS_HIT; spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; spellInfo->EffectImplicitTargetB[0] = 0; }); @@ -5242,8 +5242,8 @@ void SpellMgr::LoadDbcDataCorrections() // Ulduar, Mimiron, Flames (damage) ApplySpellFix({ 64566 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; - spellInfo->AttributesEx4 &= ~SPELL_ATTR4_IGNORE_RESISTANCES; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; + spellInfo->AttributesEx4 &= ~SPELL_ATTR4_NO_CAST_LOG; }); // Ulduar, Hodir, Starlight @@ -5273,7 +5273,7 @@ void SpellMgr::LoadDbcDataCorrections() // Supercharge ApplySpellFix({ 61920 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; }); // Lightning Whirl @@ -5302,7 +5302,7 @@ void SpellMgr::LoadDbcDataCorrections() // Potent Pheromones ApplySpellFix({ 62619 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx |= SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY; + spellInfo->AttributesEx |= SPELL_ATTR1_IMMUNITY_PURGES_EFFECT; }); // Healthy spore summon periodic @@ -5321,8 +5321,8 @@ void SpellMgr::LoadDbcDataCorrections() // Potent Pheromones ApplySpellFix({ 64321 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_ONLY_TARGET_PLAYERS; - spellInfo->AttributesEx |= SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ONLY_ON_PLAYER; + spellInfo->AttributesEx |= SPELL_ATTR1_IMMUNITY_PURGES_EFFECT; }); // Lightning Orb Charged @@ -5360,13 +5360,13 @@ void SpellMgr::LoadDbcDataCorrections() // Sanity ApplySpellFix({ 63050 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx6 |= SPELL_ATTR6_CAN_TARGET_INVISIBLE; + spellInfo->AttributesEx6 |= SPELL_ATTR6_IGNORE_PHASE_SHIFT; }); // Shadow Nova ApplySpellFix({ 62714, 65209 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALWAYS_HIT; }); // Cosmic Smash (Algalon the Observer) @@ -5378,7 +5378,7 @@ void SpellMgr::LoadDbcDataCorrections() // Cosmic Smash (Algalon the Observer) ApplySpellFix({ 62311, 64596 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; spellInfo->EffectRadiusIndex[0] = 12; // 100yd spellInfo->RangeIndex = 13; // 50000yd }); @@ -5392,7 +5392,7 @@ void SpellMgr::LoadDbcDataCorrections() // Black Hole ApplySpellFix({ 62168, 65250, 62169 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes |= SPELL_ATTR0_NEGATIVE_1; + spellInfo->Attributes |= SPELL_ATTR0_AURA_IS_DEBUFF; }); // Ground Slam @@ -5465,7 +5465,7 @@ void SpellMgr::LoadDbcDataCorrections() // Oculus, Drake spell Stop Time ApplySpellFix({ 49838 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_TARGET_PROCS; spellInfo->ExcludeTargetAuraSpell = 51162; // exclude planar shift spellInfo->EffectRadiusIndex[EFFECT_0] = EFFECT_RADIUS_150_YARDS; }); @@ -5486,7 +5486,7 @@ void SpellMgr::LoadDbcDataCorrections() // Halls of Lightning, Arcing Burn ApplySpellFix({ 52671, 59834 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; }); // Trial of the Champion, Death's Respite @@ -5500,7 +5500,7 @@ void SpellMgr::LoadDbcDataCorrections() ApplySpellFix({ 68197 }, [](SpellEntry* spellInfo) { spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ALLY; - spellInfo->Attributes |= SPELL_ATTR0_CASTABLE_WHILE_DEAD; + spellInfo->Attributes |= SPELL_ATTR0_ALLOW_CAST_WHILE_DEAD; }); // Trial of the Champion, Earth Shield @@ -5518,7 +5518,7 @@ void SpellMgr::LoadDbcDataCorrections() // Trial of the Champion, Summon Risen Jaeren/Arelas ApplySpellFix({ 67705, 67715 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_DEAD; + spellInfo->AttributesEx2 |= SPELL_ATTR2_ALLOW_DEAD_TARGET; }); // Trial of the Champion, Ghoul Explode @@ -5550,9 +5550,9 @@ void SpellMgr::LoadDbcDataCorrections() // Trial of the Crusader, Jaraxxus Intro spell ApplySpellFix({ 67888 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes |= SPELL_ATTR0_STOP_ATTACK_TARGET; + spellInfo->Attributes |= SPELL_ATTR0_CANCELS_AUTO_ATTACK_COMBAT; spellInfo->AttributesEx |= SPELL_ATTR1_NO_THREAT; - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_TARGET_PROCS; }); // Trial of the Crusader, Lich King Intro spell @@ -5586,9 +5586,9 @@ void SpellMgr::LoadDbcDataCorrections() ApplySpellFix({ 66317 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes |= SPELL_ATTR0_STOP_ATTACK_TARGET; + spellInfo->Attributes |= SPELL_ATTR0_CANCELS_AUTO_ATTACK_COMBAT; spellInfo->AttributesEx |= SPELL_ATTR1_NO_THREAT; - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_TARGET_PROCS; }); ApplySpellFix({ 66318 }, [](SpellEntry* spellInfo) @@ -5596,9 +5596,9 @@ void SpellMgr::LoadDbcDataCorrections() spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ANY; spellInfo->EffectImplicitTargetB[0] = 0; spellInfo->Speed = 14.0f; - spellInfo->Attributes |= SPELL_ATTR0_STOP_ATTACK_TARGET; + spellInfo->Attributes |= SPELL_ATTR0_CANCELS_AUTO_ATTACK_COMBAT; spellInfo->AttributesEx |= SPELL_ATTR1_NO_THREAT; - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_TARGET_PROCS; }); ApplySpellFix({ 66320, 67472, 67473, 67475 }, [](SpellEntry* spellInfo) @@ -5610,7 +5610,7 @@ void SpellMgr::LoadDbcDataCorrections() // Trial of the Crusader, Acidmaw & Dreadscale, Emerge ApplySpellFix({ 66947 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx5 |= SPELL_ATTR5_USABLE_WHILE_STUNNED; + spellInfo->AttributesEx5 |= SPELL_ATTR5_ALLOW_WHILE_STUNNED; }); // Trial of the Crusader, Jaraxxus, Curse of the Nether @@ -5651,7 +5651,7 @@ void SpellMgr::LoadDbcDataCorrections() // tempfix, make Nether Power not stealable ApplySpellFix({ 66228, 67106, 67107, 67108 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx4 |= SPELL_ATTR4_NOT_STEALABLE; + spellInfo->AttributesEx4 |= SPELL_ATTR4_CANNOT_BE_STOLEN; }); // Trial of the Crusader, Faction Champions, Druid - Tranquality @@ -5847,7 +5847,7 @@ void SpellMgr::LoadDbcDataCorrections() // Trial of the Crusader, Anub'arak, Emerge ApplySpellFix({ 65982 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx5 |= SPELL_ATTR5_USABLE_WHILE_STUNNED; + spellInfo->AttributesEx5 |= SPELL_ATTR5_ALLOW_WHILE_STUNNED; }); // Trial of the Crusader, Anub'arak, Penetrating Cold @@ -5886,13 +5886,13 @@ void SpellMgr::LoadDbcDataCorrections() { spellInfo->EffectImplicitTargetA[0] = TARGET_SRC_CASTER; spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_SRC_AREA_ENEMY; - spellInfo->Attributes |= SPELL_ATTR0_CASTABLE_WHILE_DEAD; + spellInfo->Attributes |= SPELL_ATTR0_ALLOW_CAST_WHILE_DEAD; }); // Trial of the Crusader, Anub'arak, Spider Frenzy ApplySpellFix({ 66129 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; }); // Soul Sickness @@ -5960,7 +5960,7 @@ void SpellMgr::LoadDbcDataCorrections() ApplySpellFix({ 69604, 70286 }, [](SpellEntry* spellInfo) { spellInfo->MaxAffectedTargets = 1; - spellInfo->AttributesEx3 |= (SPELL_ATTR3_IGNORE_HIT_RESULT | SPELL_ATTR3_ONLY_TARGET_PLAYERS); + spellInfo->AttributesEx3 |= (SPELL_ATTR3_ALWAYS_HIT | SPELL_ATTR3_ONLY_ON_PLAYER); }); // Chilling Wave @@ -5972,7 +5972,7 @@ void SpellMgr::LoadDbcDataCorrections() ApplySpellFix({ 68786, 70336 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= (SPELL_ATTR3_IGNORE_HIT_RESULT | SPELL_ATTR3_ONLY_TARGET_PLAYERS); + spellInfo->AttributesEx3 |= (SPELL_ATTR3_ALWAYS_HIT | SPELL_ATTR3_ONLY_ON_PLAYER); spellInfo->Effect[2] = SPELL_EFFECT_DUMMY; }); @@ -5986,7 +5986,7 @@ void SpellMgr::LoadDbcDataCorrections() spellInfo->EffectImplicitTargetA[2] = TARGET_UNIT_CASTER; spellInfo->EffectImplicitTargetB[2] = 0; spellInfo->RangeIndex = 6; // 100yd - spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALWAYS_HIT; }); ApplySpellFix({ 69029, 70850 }, [](SpellEntry* spellInfo) @@ -6011,12 +6011,12 @@ void SpellMgr::LoadDbcDataCorrections() ApplySpellFix({ 69232 }, [](SpellEntry* spellInfo) { spellInfo->EffectTriggerSpell[1] = 69238; - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); ApplySpellFix({ 69233, 69646 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); ApplySpellFix({ 69238, 69628 }, [](SpellEntry* spellInfo) @@ -6025,13 +6025,13 @@ void SpellMgr::LoadDbcDataCorrections() spellInfo->EffectImplicitTargetB[0] = TARGET_DEST_DYNOBJ_NONE; spellInfo->EffectImplicitTargetA[1] = TARGET_DEST_DEST; spellInfo->EffectImplicitTargetB[1] = TARGET_DEST_DYNOBJ_NONE; - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); // Hoarfrost ApplySpellFix({ 69246, 69245, 69645 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); // Devour Humanoid @@ -6108,7 +6108,7 @@ void SpellMgr::LoadDbcDataCorrections() 71258 // Adrenaline Rush (Ymirjar Battle-Maiden) }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx &= ~SPELL_ATTR1_CHANNELED_2; + spellInfo->AttributesEx &= ~SPELL_ATTR1_IS_SELF_CHANNELED; }); // Saber Lash (Lord Marrowgar) @@ -6142,13 +6142,13 @@ void SpellMgr::LoadDbcDataCorrections() ApplySpellFix({ 69146, 70823, 70824, 70825 }, [](SpellEntry* spellInfo) { spellInfo->EffectRadiusIndex[0] = 15; // 3yd instead of 5yd - spellInfo->AttributesEx4 &= ~SPELL_ATTR4_IGNORE_RESISTANCES; + spellInfo->AttributesEx4 &= ~SPELL_ATTR4_NO_CAST_LOG; }); // Dark Martyrdom (Lady Deathwhisper) ApplySpellFix({ 70897 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_DEAD; + spellInfo->AttributesEx2 |= SPELL_ATTR2_ALLOW_DEAD_TARGET; }); ApplySpellFix({ @@ -6175,13 +6175,13 @@ void SpellMgr::LoadDbcDataCorrections() // Shadow's Fate ApplySpellFix({ 71169 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; }); // Lock Players and Tap Chest ApplySpellFix({ 72347 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 &= ~SPELL_ATTR3_NO_INITIAL_AGGRO; + spellInfo->AttributesEx3 &= ~SPELL_ATTR3_SUPRESS_TARGET_PROCS; }); // Award Reputation - Boss Kill @@ -6199,7 +6199,7 @@ void SpellMgr::LoadDbcDataCorrections() // Gunship Battle, spell Below Zero ApplySpellFix({ 69705 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALWAYS_HIT; }); // Resistant Skin (Deathbringer Saurfang adds) @@ -6214,7 +6214,7 @@ void SpellMgr::LoadDbcDataCorrections() { // Patch 3.3.2 (2010-01-02): Deathbringer Saurfang will no longer gain blood power from Mark of the Fallen Champion. // prevented in script, effect needed for Prayer of Mending - spellInfo->AttributesEx3 &= ~SPELL_ATTR3_CANT_TRIGGER_PROC; + spellInfo->AttributesEx3 &= ~SPELL_ATTR3_SUPRESS_CASTER_PROCS; }); // Coldflame Jets (Traps after Saurfang) @@ -6228,7 +6228,7 @@ void SpellMgr::LoadDbcDataCorrections() 71289 // Dominate Mind (Lady Deathwhisper) }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); // Severed Essence (Val'kyr Herald) @@ -6262,7 +6262,7 @@ void SpellMgr::LoadDbcDataCorrections() // Ooze Flood (Rotface) ApplySpellFix({ 69783, 69797, 69799, 69802 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx |= SPELL_ATTR1_CANT_TARGET_SELF; + spellInfo->AttributesEx |= SPELL_ATTR1_EXCLUDE_CASTER; }); // Volatile Ooze Beam Protection @@ -6275,8 +6275,8 @@ void SpellMgr::LoadDbcDataCorrections() ApplySpellFix({ 70672, 72455, 72832, 72833 }, [](SpellEntry* spellInfo) { // copied attributes from Green Ooze Channel - spellInfo->Attributes |= SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY; - spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; + spellInfo->Attributes |= SPELL_ATTR0_NO_IMMUNITIES; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALWAYS_HIT; }); ApplySpellFix({ @@ -6304,7 +6304,7 @@ void SpellMgr::LoadDbcDataCorrections() // Mutated Plague (Professor Putricide) ApplySpellFix({ 72454, 72464, 72506, 72507 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx4 |= SPELL_ATTR4_IGNORE_RESISTANCES; + spellInfo->AttributesEx4 |= SPELL_ATTR4_NO_CAST_LOG; spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_50000_YARDS; // 50000yd }); @@ -6323,7 +6323,7 @@ void SpellMgr::LoadDbcDataCorrections() // Empowered Flare (Blood Prince Council) ApplySpellFix({ 71708, 72785, 72786, 72787 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_CASTER_MODIFIERS; }); ApplySpellFix({ @@ -6372,7 +6372,7 @@ void SpellMgr::LoadDbcDataCorrections() // Corruption ApplySpellFix({ 70602 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_DOT_STACKING_RULE; }); ApplySpellFix({ @@ -6413,7 +6413,7 @@ void SpellMgr::LoadDbcDataCorrections() // Sindragosa, Frost Aura ApplySpellFix({ 70084, 71050, 71051, 71052 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes &= ~SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY; + spellInfo->Attributes &= ~SPELL_ATTR0_NO_IMMUNITIES; }); // Ice Lock @@ -6425,13 +6425,13 @@ void SpellMgr::LoadDbcDataCorrections() // Lich King, Infest ApplySpellFix({ 70541, 73779, 73780, 73781 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); // Lich King, Necrotic Plague ApplySpellFix({ 70337, 73912, 73913, 73914, 70338, 73785, 73786, 73787 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALWAYS_HIT; }); ApplySpellFix({ @@ -6442,7 +6442,7 @@ void SpellMgr::LoadDbcDataCorrections() }, [](SpellEntry* spellInfo) { spellInfo->AttributesEx2 |= SPELL_ATTR2_CANT_CRIT; - spellInfo->AttributesEx4 &= ~SPELL_ATTR4_IGNORE_RESISTANCES; + spellInfo->AttributesEx4 &= ~SPELL_ATTR4_NO_CAST_LOG; }); // Fury of Frostmourne @@ -6511,8 +6511,8 @@ void SpellMgr::LoadDbcDataCorrections() ApplySpellFix({ 69198 }, [](SpellEntry* spellInfo) { spellInfo->RangeIndex = 13; // 50000yd - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; - spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_HIT_RESULT; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALWAYS_HIT; }); // Defile @@ -6520,8 +6520,8 @@ void SpellMgr::LoadDbcDataCorrections() { spellInfo->DurationIndex = 559; // 53 seconds spellInfo->ExcludeCasterAuraSpell = 0; - spellInfo->Attributes |= SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY; - spellInfo->AttributesEx6 |= (SPELL_ATTR6_CAN_TARGET_INVISIBLE | SPELL_ATTR6_CAN_TARGET_UNTARGETABLE); + spellInfo->Attributes |= SPELL_ATTR0_NO_IMMUNITIES; + spellInfo->AttributesEx6 |= (SPELL_ATTR6_IGNORE_PHASE_SHIFT | SPELL_ATTR6_CAN_TARGET_UNTARGETABLE); }); // Defile @@ -6541,7 +6541,7 @@ void SpellMgr::LoadDbcDataCorrections() { spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS; // 200yd spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_200_YARDS; // 200yd - spellInfo->Attributes |= SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY; + spellInfo->Attributes |= SPELL_ATTR0_NO_IMMUNITIES; }); // Harvest Souls @@ -6567,7 +6567,7 @@ void SpellMgr::LoadDbcDataCorrections() // Harvest Soul ApplySpellFix({ 73655 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; + spellInfo->AttributesEx3 |= SPELL_ATTR3_IGNORE_CASTER_MODIFIERS; }); // Destroy Soul @@ -6653,7 +6653,7 @@ void SpellMgr::LoadDbcDataCorrections() 74792 // Soul Consumption }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx |= SPELL_ATTR1_CANT_BE_REDIRECTED; + spellInfo->AttributesEx |= SPELL_ATTR1_NO_REDIRECTION; }); // Combustion @@ -6687,8 +6687,8 @@ void SpellMgr::LoadDbcDataCorrections() // Twilight Mending ApplySpellFix({ 75509 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx6 |= SPELL_ATTR6_CAN_TARGET_INVISIBLE; - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx6 |= SPELL_ATTR6_IGNORE_PHASE_SHIFT; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; spellInfo->EffectRadiusIndex[EFFECT_0] = EFFECT_RADIUS_100_YARDS; spellInfo->EffectRadiusIndex[EFFECT_1] = EFFECT_RADIUS_100_YARDS; }); @@ -6702,7 +6702,7 @@ void SpellMgr::LoadDbcDataCorrections() //Blazing Aura ApplySpellFix({ 75885, 75886 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx4 &= ~SPELL_ATTR4_IGNORE_RESISTANCES; + spellInfo->AttributesEx4 &= ~SPELL_ATTR4_NO_CAST_LOG; }); ApplySpellFix({ @@ -6710,7 +6710,7 @@ void SpellMgr::LoadDbcDataCorrections() 74629 //Combustion Periodic }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx4 &= ~SPELL_ATTR4_IGNORE_RESISTANCES; + spellInfo->AttributesEx4 &= ~SPELL_ATTR4_NO_CAST_LOG; }); // Going Bearback @@ -6719,7 +6719,7 @@ void SpellMgr::LoadDbcDataCorrections() spellInfo->Effect[1] = SPELL_EFFECT_DUMMY; spellInfo->EffectRadiusIndex[1] = spellInfo->EffectRadiusIndex[0]; spellInfo->EffectImplicitTargetA[1] = TARGET_UNIT_DEST_AREA_ENTRY; - spellInfo->AttributesEx4 &= ~SPELL_ATTR4_CAN_CAST_WHILE_CASTING; + spellInfo->AttributesEx4 &= ~SPELL_ATTR4_ALLOW_CAST_WHILE_CASTING; }); // Still At It @@ -6738,7 +6738,7 @@ void SpellMgr::LoadDbcDataCorrections() // A Tangled Skein ApplySpellFix({ 51165, 51173 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_TARGET_PROCS; }); ApplySpellFix({ @@ -6773,7 +6773,7 @@ void SpellMgr::LoadDbcDataCorrections() // Weakness to Lightning ApplySpellFix({ 46432 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 &= ~SPELL_ATTR3_DEATH_PERSISTENT; + spellInfo->AttributesEx3 &= ~SPELL_ATTR3_ALLOW_AURA_WHILE_DEAD; }); // Wrangle Some Aether Rays! @@ -6865,7 +6865,7 @@ void SpellMgr::LoadDbcDataCorrections() // Kaw the Mammoth Destroyer ApplySpellFix({ 46260 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); // That's Abominable @@ -6970,7 +6970,7 @@ void SpellMgr::LoadDbcDataCorrections() // Leading the Charge (13380), All Infra-Green bomber quests ApplySpellFix({ 59059 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx4 &= ~SPELL_ATTR4_CAN_CAST_WHILE_CASTING; + spellInfo->AttributesEx4 &= ~SPELL_ATTR4_ALLOW_CAST_WHILE_CASTING; }); // Dark Horizon (12664), Reunited (12663) @@ -6988,19 +6988,19 @@ void SpellMgr::LoadDbcDataCorrections() // Not a Bug (13342) ApplySpellFix({ 60531 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_DEAD; + spellInfo->AttributesEx2 |= SPELL_ATTR2_ALLOW_DEAD_TARGET; }); // Frankly, It Makes No Sense... (10672) ApplySpellFix({ 37851 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_TARGET_PROCS; }); // Honor Challenge (12939) ApplySpellFix({ 21855 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; + spellInfo->AttributesEx3 |= SPELL_ATTR3_SUPRESS_TARGET_PROCS; }); // Convocation at Zol'Heb (12730) @@ -7012,8 +7012,8 @@ void SpellMgr::LoadDbcDataCorrections() // Mangletooth Quests (http://www.wowhead.com/npc=3430) ApplySpellFix({ 7764, 10767, 16610, 16612, 16618, 17013 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; - spellInfo->AttributesEx5 |= SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; + spellInfo->AttributesEx5 |= SPELL_ATTR5_ALWAYS_AOE_LINE_OF_SIGHT; }); //Crushing the Crown @@ -7029,8 +7029,8 @@ void SpellMgr::LoadDbcDataCorrections() { spellInfo->Effect[EFFECT_0] = SPELL_EFFECT_APPLY_AREA_AURA_FRIEND; spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_10_YARDS; - spellInfo->AttributesEx &= ~SPELL_ATTR0_CANT_CANCEL; - spellInfo->AttributesEx3 |= SPELL_ATTR3_ONLY_TARGET_PLAYERS; + spellInfo->AttributesEx &= ~SPELL_ATTR0_NO_AURA_CANCEL; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ONLY_ON_PLAYER; }); // enchant Lightweave Embroidery @@ -7080,7 +7080,7 @@ void SpellMgr::LoadDbcDataCorrections() // Precious's Ribbon ApplySpellFix({ 72968 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_DEATH_PERSISTENT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALLOW_AURA_WHILE_DEAD; }); ApplySpellFix({ @@ -7105,13 +7105,13 @@ void SpellMgr::LoadDbcDataCorrections() }, [](SpellEntry* spellInfo) { spellInfo->AttributesEx2 |= SPELL_ATTR2_CANT_CRIT; - spellInfo->AttributesEx4 |= SPELL_ATTR4_IGNORE_RESISTANCES; + spellInfo->AttributesEx4 |= SPELL_ATTR4_NO_CAST_LOG; }); // Alchemist's Stone ApplySpellFix({ 17619 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx3 |= SPELL_ATTR3_DEATH_PERSISTENT; + spellInfo->AttributesEx3 |= SPELL_ATTR3_ALLOW_AURA_WHILE_DEAD; }); // Gnomish Death Ray @@ -7130,7 +7130,7 @@ void SpellMgr::LoadDbcDataCorrections() // Savory Deviate Delight (transformations), allow to mount while transformed ApplySpellFix({ 8219, 8220, 8221, 8222 }, [](SpellEntry* spellInfo) { - spellInfo->Attributes &= ~SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY; + spellInfo->Attributes &= ~SPELL_ATTR0_NO_IMMUNITIES; }); // Clamlette Magnifique @@ -7263,13 +7263,13 @@ void SpellMgr::LoadDbcDataCorrections() { spellInfo->Effect[1] = SPELL_EFFECT_DUMMY; spellInfo->EffectImplicitTargetA[1] = TARGET_UNIT_NEARBY_ENTRY; - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); // Light Bonfire (DND) ApplySpellFix({ 29831 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT; }); // Infernal @@ -7280,7 +7280,7 @@ void SpellMgr::LoadDbcDataCorrections() spellInfo->EffectImplicitTargetA[EFFECT_2] = TARGET_UNIT_TARGET_ANY; }); - // Check for SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER + // Check for SPELL_ATTR7_CAN_CAUSE_INTERRUPT ApplySpellFix({ 47476, // Deathknight - Strangulate 15487, // Priest - Silence @@ -7289,7 +7289,7 @@ void SpellMgr::LoadDbcDataCorrections() 8983 // Druid - Bash - R3 }, [](SpellEntry* spellInfo) { - spellInfo->AttributesEx7 |= SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER; + spellInfo->AttributesEx7 |= SPELL_ATTR7_CAN_CAUSE_INTERRUPT; }); // Clicking on Warlock Summoning portal should not require mana |