diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 7 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/PlayerStorage.cpp | 2 |
2 files changed, 1 insertions, 8 deletions
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 3204f42417..c8dd9fc7ab 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1090,11 +1090,6 @@ public: SetFloatValue(UNIT_FIELD_COMBATREACH, scale * DEFAULT_COMBAT_REACH); } - [[nodiscard]] bool hasSpanishClient() - { - return GetSession()->GetSessionDbLocaleIndex() == LOCALE_esES || GetSession()->GetSessionDbLocaleIndex() == LOCALE_esMX; - } - bool TeleportTo(uint32 mapid, float x, float y, float z, float orientation, uint32 options = 0, Unit* target = nullptr, bool newInstance = false); bool TeleportTo(WorldLocation const& loc, uint32 options = 0, Unit* target = nullptr) { @@ -1339,7 +1334,6 @@ public: { return StoreItem(dest, pItem, update); } - Item* BankItem(uint16 pos, Item* pItem, bool update); void RemoveItem(uint8 bag, uint8 slot, bool update, bool swap = false); void MoveItemFromInventory(uint8 bag, uint8 slot, bool update); // in trade, auction, guild bank, mail.... @@ -1600,7 +1594,6 @@ public: void SetBindPoint(ObjectGuid guid); void SendTalentWipeConfirm(ObjectGuid guid); void ResetPetTalents(); - void CalcRage(uint32 damage, bool attacker); void RegenerateAll(); void Regenerate(Powers power); void RegenerateHealth(); diff --git a/src/server/game/Entities/Player/PlayerStorage.cpp b/src/server/game/Entities/Player/PlayerStorage.cpp index 78c1ad0ef0..d45533ad63 100644 --- a/src/server/game/Entities/Player/PlayerStorage.cpp +++ b/src/server/game/Entities/Player/PlayerStorage.cpp @@ -1536,7 +1536,7 @@ InventoryResult Player::CanStoreItem(uint8 bag, uint8 slot, ItemPosCountVec& des } ////////////////////////////////////////////////////////////////////////// -InventoryResult Player::CanStoreItems(Item** pItems, int count) const +InventoryResult Player::CanStoreItems(Item** pItems, int32 count) const { Item* pItem2; |
