diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index c8a50afa93..dd4f6b2e76 100644 --- a/src/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -980,10 +980,10 @@ class boss_the_lich_king : public CreatureScript case EVENT_QUAKE: _phase = PHASE_TWO; events.CancelEventGroup(EVENT_GROUP_ABILITIES); - events.ScheduleEvent(EVENT_INFEST, 12000, EVENT_GROUP_ABILITIES); + events.ScheduleEvent(EVENT_INFEST, 14000, EVENT_GROUP_ABILITIES); events.ScheduleEvent(EVENT_SUMMON_VALKYR, 20000, EVENT_GROUP_ABILITIES); events.ScheduleEvent(EVENT_SOUL_REAPER, 40000, EVENT_GROUP_ABILITIES); - events.ScheduleEvent(EVENT_DEFILE, 36000, EVENT_GROUP_ABILITIES); + events.ScheduleEvent(EVENT_DEFILE, 38000, EVENT_GROUP_ABILITIES); me->InterruptNonMeleeSpells(false); me->ClearUnitState(UNIT_STATE_CASTING); @@ -996,7 +996,7 @@ class boss_the_lich_king : public CreatureScript _phase = PHASE_THREE; events.CancelEventGroup(EVENT_GROUP_ABILITIES); events.ScheduleEvent(EVENT_SOUL_REAPER, 40000, EVENT_GROUP_ABILITIES); - events.ScheduleEvent(EVENT_DEFILE, 36000, EVENT_GROUP_ABILITIES); + events.ScheduleEvent(EVENT_DEFILE, 38000, EVENT_GROUP_ABILITIES); events.ScheduleEvent(EVENT_VILE_SPIRITS, 20000, EVENT_GROUP_VILE_SPIRITS); events.ScheduleEvent(IsHeroic() ? EVENT_HARVEST_SOULS : EVENT_HARVEST_SOUL, 14000, EVENT_GROUP_ABILITIES); @@ -1020,7 +1020,7 @@ class boss_the_lich_king : public CreatureScript break; case EVENT_INFEST: me->CastSpell(me, SPELL_INFEST, false); - events.ScheduleEvent(EVENT_INFEST, 20500, EVENT_GROUP_ABILITIES); + events.ScheduleEvent(EVENT_INFEST, 22500, EVENT_GROUP_ABILITIES); break; case EVENT_NECROTIC_PLAGUE: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, NecroticPlagueTargetCheck(me, NECROTIC_PLAGUE_LK, NECROTIC_PLAGUE_PLR))) @@ -1040,7 +1040,7 @@ class boss_the_lich_king : public CreatureScript case EVENT_PAIN_AND_SUFFERING: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) { - events.DelayEventsToMax(500, EVENT_GROUP_ABILITIES); + //events.DelayEventsToMax(500, EVENT_GROUP_ABILITIES); me->SetOrientation(me->GetAngle(target)); me->CastSpell(target, SPELL_PAIN_AND_SUFFERING, false); } @@ -1071,7 +1071,7 @@ class boss_the_lich_king : public CreatureScript break; } - // if valkyr is coming within 2,5 seconds after defile then we've to + // if valkyr is coming between 1.5 and 3 seconds after defile then we've to // delay valkyr just a bit events.RescheduleEvent(EVENT_SUMMON_VALKYR, 5000, EVENT_GROUP_ABILITIES); } @@ -1082,7 +1082,7 @@ class boss_the_lich_king : public CreatureScript me->CastSpell(target, SPELL_DEFILE, false); // defile has a fixed CD (from dbm) that can be variable only // if no target has been found at the moment (schedule after 1 second) - events.ScheduleEvent(EVENT_DEFILE, 30500, EVENT_GROUP_ABILITIES); + events.ScheduleEvent(EVENT_DEFILE, 32500, EVENT_GROUP_ABILITIES); } else { // be sure it happen trying each seconds if no target @@ -1094,8 +1094,7 @@ class boss_the_lich_king : public CreatureScript if (me->IsWithinMeleeRange(me->GetVictim())) { me->CastSpell(me->GetVictim(), SPELL_SOUL_REAPER, false); - events.DelayEventsToMax(12000, EVENT_GROUP_ABILITIES); - events.ScheduleEvent(EVENT_SOUL_REAPER, 30000, EVENT_GROUP_ABILITIES); + events.ScheduleEvent(EVENT_SOUL_REAPER, 30500, EVENT_GROUP_ABILITIES); } else events.ScheduleEvent(EVENT_SOUL_REAPER, 1000, EVENT_GROUP_ABILITIES); @@ -1111,8 +1110,9 @@ class boss_the_lich_king : public CreatureScript // doesn't exist ( now > next defile ) or defile is coming too soon uint32 minTime = (Is25ManRaid() ? 5000 : 4000); if (uint32 evTime = events.GetNextEventTime(EVENT_DEFILE)) - if (events.GetTimer() > evTime || evTime - events.GetTimer() < minTime) + if (events.GetTimer() > evTime || evTime - events.GetTimer() < minTime) { events.RescheduleEvent(EVENT_DEFILE, minTime, EVENT_GROUP_ABILITIES); + } } break; case EVENT_VILE_SPIRITS: @@ -3802,4 +3802,4 @@ void AddSC_boss_the_lich_king() new npc_lk_wicked_spirit(); new achievement_been_waiting_long_time(); new achievement_neck_deep_in_vile(); -}
\ No newline at end of file +} |