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AgeCommit message (Collapse)Author
2017-12-21Moved files after mergingYehonal
2017-12-21Merge branch 'master' of https://github.com/azerothcore/azerothcore-wotlk ↵Yehonal
into dir-restructure
2017-12-21Using TC structure allowing easier patches importingYehonal
2017-12-13Fixed Mirror Imagetalamortis
close #730
2017-12-08Fixed Encounter Boss Faerlina:Yehonal
+ fixed in combat with summons, you cannot skip them now + fixed naxxramas woshipper immunity: they are not immune to charm spells in 25 mode + fixed invisible Widow's Embrace spell in possessed npc bar
2017-12-06Rewritten Naxxramas boss state system using BossAI methodsYehonal
2017-12-05Fixed Majordomo Executus respawn at server restartYehonal
2017-12-05Fixed saving of icc buff switchYehonal
2017-12-04Fixed crash after 635f7831e1efa4030365aac0ee7531a75ca8e604yehonal
2017-11-29Fix travistalamortis
2017-11-28Missed define out should fix travis aswelltalamortis
2017-11-28Added more checks to death griptalamortis
2017-11-26Death grip should now check see if creature is immune to silence spells ↵talamortis
before interrupting
2017-11-25Fixed compilationsucofog
2017-11-21Removed override functions in blackrock spire scripttalamortis
2017-11-21Should fix travis buildtalamortis
2017-11-20When player skins a creature it will tell instance aswell.talamortis
closes #614
2017-11-20Fixed halls of reflection wave timer according to deadly boss mods.talamortis
2017-11-20Death Grip should now interrupt the targettalamortis
closes #637
2017-11-20Fixed Lich King timers (step 2)Yehonal
Now we've blizzlike timers totally compatible with DBM addon
2017-11-20Add summoner information to TeleportTo function and created OnBeforeTeleport ↵Yehonal
hook
2017-11-20Fixed Lich King timersYehonal
maybe other minor adjustments needed but mostly correct now
2017-11-20Fixed aura for GM visibility at loginYehonal
2017-11-19Allow near commands to list only object of your current phaseYehonal
2017-11-17Fixed arena statistics by typeYehonal
2017-11-17Fixed behaviour of unrelenting assault warrior arms debuffYehonal
2017-11-16CMake - Made it easier to add your custom scripts (#703)Barbz
2017-11-14Properly update Recastnav:sucofog
The commit not contained the last updates, added them and correct CMakeLists include. MMaps re-extraction wil be REQUIRED.
2017-11-14Update Vmaps | Mmaps | Recastnav and fixed FleeingMovementsucofog
- Fixes getHeight collision (Map height is now calculated properly core-side, extraction of Maps, Vmaps is required) - Fixes invisible walls causing LoS errores and wrong pathing in some zones. - Mmaps update, padding is used, now to ensure proper binary-identical mmtiles - Updated Recastnav to work properly with new updates - Updated Area Storage - Implement Map out of Bound (players will pop on closest graveyard if out of bounds) - FleeingMovementGenerator updated, LoS calc to not go out of bounds or in/under textured when fleeing - Added command .mmap, port from TC (info about mmaps)
2017-11-10Molten Core - Core Hounds (#683)Gargarensis
* fixed core hounds * removed warning * removed warning
2017-10-29Scripts/Northrend: fix event for quest A Suitable Test Subject (#700)sucofog
* Scripts/Northrend: talk event for quest A Suitable Test Subject Ported from: https://github.com/TrinityCore/TrinityCore/commit/fda99b2972aed2b98642f8974e34c5b18f7f3676 Credits to @Wyreth and Trinitycore * [Fix] No newline at end of file
2017-10-13Fixed compilation after dir reworkYehonal
2017-10-12Molten Core fixes (#604)Gargarensis
* Molten Core fixes * fix indentation * forgot to adjust 3 lines * Fixed warning
2017-09-25Fixed warnings when EXTRA_LOGS are offYehonal
2017-09-24Fixed max heroic attempts ICCYehonal
it must be 50 instead of 25
2017-09-23Scarlet Monastery - Chapel: Last Boss (#599)Ercules76
* Core/Misc Created handler for character creation * [Core/Boss] Reworked final figth Scarlet Monastery - Chapel * correct the animation when Whitemain cast resurrection
2017-09-23Fix CMake custom script (#658)Barbz
* CMake - CMake now detects custom scripts in the Custom directory * CMake - CMake now detects the custom script headers * CMake - Added an example in the README on how to make a CMakeLists.txt for a custom script
2017-09-21Fixed PCH compilation and gcc warnings fixedYehonal
+ removed some useless warning suppressions
2017-09-21Fixed gcc warningsYehonal
2017-09-19Stratholme's Rat Traps (#613)Gargarensis
* now rat traps in stratholme work correctly
2017-09-19Add GMSummonPlayer Config Option (#643)StygianTheBest
2017-09-19Cleaning unused variablesYehonal
2017-09-19Fixed linux compilation error with linkerYehonal
This was caused by a GNUC compiler optimization that removes LFG.obj from binaries since its functions have never been called by gamelib. So we had to call at least one of them on LFGMgr forcing compiler to include LFG.cpp in build. I can't find another way.
2017-09-18Uncommented some utils functions for LFGYehonal
2017-09-18Fixed some variable/parameters type issuesYehonal
2017-09-18Fixed all unused-parameters warningsYehonal
issue #121 used clang-tidy to achieve this
2017-09-18Script: Fixed yogg saron Drive Me Crazy achievementYehonal
2017-09-18Removed more warnings, mostly related to unused-variableYehonal
issue #121 We still have to work on unused-parameter
2017-09-17Scripts: Step 4 - Fixed all warnings inside scriptsYehonal
issue #121 Next step: enabling -DWITH_WARNINGS and fix
2017-09-16Core: step 1 - starting to fix core warningsYehonal
expecially from headers and some cpp files Scripts and tools in next steps