| Age | Commit message (Collapse) | Author |
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(#23284)
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(#23042)
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integrity (#22774)
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WorldSession (#22558)
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
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mysql field value. (#21393)
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function (#21151)
Co-authored-by: Jelle Meeus <sogladev@gmail.com>
Co-authored-by: Ludwig <sudlud@users.noreply.github.com>
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* Gracefully close database workers
* Change init order. Such a silly compiler flag
* Fix hang if db connection failed to open
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* Initial commit for localized motd
* Rename function that created world packages
* Update to satisfy code check
* Update code to accomodate localized motd
* Update command to support multiple optionales & adjusted db
* Code cleanup
* Update sql name
* Fix codestyle issues
* Remove hardcoded schema
* Add check for valid player in reload command
* Update to better code style
* Add missing include
* Fix redundant code usage
* Add missing include
* Remove sql files and create new rev sql files
* Address minor code reviews
* Fix code style
* Update code to address code revisions.
- Remove two unused functions
- Remove map
- Use available function to resolve LocaleConstant
* Fix code style
* Add check for base motd and update locale to DEFAULT_LOCALE
* Code docs
* Removed some docs, readd defaultd motd formatting
* Fix oversight in variable declaration
* Code style fix
* Update code based on code review
* ready for merge
* Fix set motd command due to changes to DEFAULT_LOCALE
* Fix CI
* Fix trailing whitespace
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
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add prepared statements to escape special characters in branch name
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* refactor(src/common|server): remove unused import (big part 1)
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: attempt to fix damn linkin error
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* refactor(Core/Database): improve abort messages for mysql errors
* Update MySQLConnection.cpp
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(#19451)
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achievement criteria for offline players. (#19851)
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fix(Conf): sync values with core defaults
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refactor(Core/Utilities): Acore::StringFormat to fmt format
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/10356
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* refactor(src/common): remove unused imports
* fix: build
* chore: fix build
* chore: size_t -> std::size_t
* chore: fix fuckup from previous commit
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build with std::size_t
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
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* added worldserver command to set email address
* reverted sql, added Tail args
* removed pointer
* Added helper text via updatescript
* fix build
* fix build
* fixed db update
* Update data/sql/updates/db_world/2024_07_26_01.sql
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
* Update data/sql/updates/db_world/2024_07_26_01.sql
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
* fixed hander
* refactor with named params
* refactor with named params
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
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(#19236)
chore(Core/Conf): Show better logging when fatal config options are missing
* Show better log when the server halts due to missing fatal config option
* Change error to warning for missing config options. As they are not errors
* Update output when autoupdater is disabled for all databases
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* Revert "Add (core\db): Support for Homebind Orientation (#13389)"
This reverts commit 2e6f6e26da8f01cd67bbb56e0e7aa961ffd5f51f.
Changes to be committed:
modified: src/server/database/Database/Implementation/CharacterDatabase.cpp
modified: src/server/game/DungeonFinding/LFGScripts.cpp
modified: src/server/game/Entities/Player/Player.cpp
modified: src/server/game/Entities/Player/Player.h
modified: src/server/game/Entities/Player/PlayerStorage.cpp
modified: src/server/game/Entities/Player/PlayerUpdates.cpp
modified: src/server/game/Handlers/CharacterHandler.cpp
modified: src/server/game/Handlers/MiscHandler.cpp
modified: src/server/game/Handlers/MovementHandler.cpp
modified: src/server/game/Maps/Map.cpp
modified: src/server/game/Spells/Spell.cpp
modified: src/server/scripts/Commands/cs_misc.cpp
modified: src/server/scripts/Commands/cs_tele.cpp
modified: src/server/scripts/Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp
Untracked files:
data/sql/updates/pending_db_world/rev_1719945200692175000.sql
* Revert "Add (core\db): Support for Homebind Orientation (#13389)"
* whoops
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* Init.
Cherry-picked from TC commits https://github.com/TrinityCore/TrinityCore/commit/9d210476e57949094fdd286001ef4900564edca5 and https://github.com/TrinityCore/TrinityCore/commit/c488fb219ab080031488593a0b86ac785a7d2cae
Co-Authored-By: Traesh <9392905+traesh@users.noreply.github.com>
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
* Add brute data.
Needs validation against what existed before, i.e. Classic change prevention.
* Add validation info for brute data.
* Remove incomplete data queries.
* Requested changes.
* Whitespace.
* Requested change.
Table name.
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
* Requested change.
Table name.
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
* Resolve the funny merge conflicts.
I wonder why git blame doesn't work on a file with 20k lines in it that's odd huh champ.
* Remove unused parameter.
* Remove uses of unused parameter.
* Use unused parameter.
Hopefully?
* I will cry.
* Sobbing endlessly.
* Remove comment.
* Adjust table structure query.
Remove length parameters and allow null for build value.
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
* Adjust column datatype and add check constraint.
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Co-authored-by: Traesh <9392905+traesh@users.noreply.github.com>
Co-authored-by: Shauren <shauren.trinity@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
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Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com>
Co-authored-by: Anton Popovichenko <walkline.ua@gmail.com>
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fix(Core/Characters): Fix crash on characters deletion.
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* feat(fix/build) ignore mariadb in the conditional
* Parentheses in the second condition
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* feat(fix/build) Test on MacOS
* Syntax error
* Syntax error
* Adding missing parameters
* typo
* deprecated
* Check MySQL version
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support MariaDB (#18201)
* fix(Core): Rework Database Version Check for MariaDB support
* incorporate "smarter" version comparison
* rename function to be more accurate
* Factor magic numbers into defines. Revise comments
* clean up triple newline
* Doxygenify the docs
* remove blankspace
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
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(#18080)
* refactor(Core/GameObject): Move the GameObject state save handling to instance level
* Update GameObject.h
* remove leftover
* small improvements
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* Clean advstd to use std c++20 features
* Use ABORT instead of std::abort
Co-authored-by: Shauren <shauren.trinity@gmail.com>
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* chore(Cleanup): sort includes
* fix build
* fix build again
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* init
* pt2
* this template stuff must go
* also for my other event
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* Update MMapMgr.cpp
* Update UpdateFetcher.cpp
* Update AuctionHouseMgr.cpp
* Update AuctionHouseMgr.h
* Update BattlegroundAV.cpp
* Update ChannelMgr.cpp
* Update ThreatMgr.h
* Update Player.h
* Update PlayerSettings.cpp
* Update ObjectMgr.cpp
* Update Guild.cpp
* Update Guild.h
* Update Map.cpp
* Update World.cpp
* Update boss_nefarian.cpp
* Update boss_prince_malchezaar.cpp
* Update boss_venoxis.cpp
* Update zone_elwynn_forest.cpp
* Update zulfarrak.cpp
* Update boss_novos.cpp
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* fix(Core): Save bonus talent points to DB
* fix(Core): Save bonus talent points to DB
* Oxford comma in comment
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