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https://github.com/azerothcore/azerothcore-wotlk.git @ 2025-12-25T20:01:01Z
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Author
4 days
fix(Core/SAI): implement response for ranged mode on interrupt (#24175)
killerwife
7 days
feat(Core/SAI): Implement SMART_ACTION_SET_ANIM_TIER (#24143)
killerwife
2025-12-10
fix(Core/SAI): Remove Invoker in SMART_EVENT_EVENT_PHASE_CHANGE (#24051)
Vanna White
2025-12-02
fix(Core/SAI): SMARTCAST_COMBAT_MOVE prevents movement on successful cast (#2...
blinkysc
2025-11-26
fix(Scripts/AhnKahet): fix Jedoga Shadowseeker's ritual not starting (#23921)
sogladev
2025-11-24
fix(Core/SAI): Allow game objects to use load grid (#23881)
daobashun
2025-11-15
fix(Core/Entities): Improve interactions between taxis and players regarding ...
Benjamin Jackson
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-11-12
fix(Core/SmartAI): startup warnings unused params (#23551)
sogladev
2025-10-31
fix(Core/Spells): only include the targets size for some GroundEffects (#23478)
Tereneckla
2025-10-30
refactor(Core): SendDirectMessage (#23230)
天鹭
2025-10-28
SmartAI: Fix npcs not waypointing when offset is too big (#23453)
killerwife
2025-10-26
feature(SmartAI/Movement) - Unify waypoint systems (#23251)
killerwife
2025-10-24
fix(Core/Scripts): Fix the wrong run in npc_escortAI (#23293)
killerwife
2025-10-14
fix(Core/Unit): rework Walk/Run mode (#22988)
killerwife
2025-10-13
refactor(Core): DespawnOrUnsummon (#23141)
天鹭
2025-10-12
refactor(Core): Make ObjectGuid const (#23170)
天鹭
2025-10-12
refactor(Core/EventMap): Refactor EventMap and related scripts (#23121)
天鹭
2025-10-09
fix(DB/Script/Gundrak) Improve Drakkari Rhino bridge event. (#23144)
Rocco Silipo
2025-10-03
fix(Core/Unit): add Dual Wield 'auto' to improve scripting (#23078)
sogladev
2025-09-27
fix(Core/SAI): Fix crash when using SMART_TARGET_INSTANCE_STORAGE in … (#23...
Andrew
2025-09-23
fix(Core/SAI): idle casters (#23005)
killerwife
2025-09-23
fix(Scripts/AzjolNerub): Fix Anubarak impale sequence (#22717)
Andrew
2025-09-20
feat(Core/SAI): enhance movement actions with force destination option (#22974)
Yehonal
2025-09-20
feat(NPC): add configuration for creature repositioning during NPC combat (#2...
Yehonal
2025-09-19
feat(Core/Spells): Implement OnSpellCastFinished hook (#22941)
Andrew
2025-09-15
fix(Core/Creature): ensure target is valid when acquiring GUID (#22937)
Andrew
2025-09-15
feat(Core/SAI): Implement delay option to SMART_ACTION_TALK (#22918)
Andrew
2025-09-14
feat(Core/AI): Allow preventing health check events while casting (#22897)
Andrew
2025-09-11
feat(Core/Conditions): Implement CONDITION_AI_DATA and support for st… (#22...
Andrew
2025-09-04
fix(Core/SAI): Fix crash in SMART_TARGET_OWNER_OR_SUMMONER (#22789)
Andrew
2025-09-02
fix(Core/SAI): Remove combat flag on evade for SAI-scripted charmed u… (#22...
Andrew
2025-08-20
fix(Core/SAI): GameObject smart_script based on GUID (#22710)
iThorgrim
2025-08-19
refactor(Core): Improve readability (#22691)
天鹭
2025-08-12
fix(Core/SAI): Force SMC creatures to resume chasing victims once in… (#22...
Andrew
2025-08-09
feat(Core/Grids): Remove WorldObject separation in grid containers (#22595)
Takenbacon
2025-07-14
fix(Core/AI): prevent PetAI autocast leap to self and allies (#22472)
Jelle Meeus
2025-06-27
fix (Core/SmartScript) Improve SMART_ACTION_START_CLOSEST_WAYPOINT. (#22364)
Rocco Silipo
2025-06-26
fix(CORE/SAI): Properly Implement START_CLOSEST_WAYPOINT (#22256)
Vanna White
2025-06-24
refactor(Core/AI): rename FarthestTargetSelector to RangeSelector (#22026)
Tereneckla
2025-06-24
fix(Core/AI): crashfix(#22352) (#22353)
Tereneckla
2025-06-22
fix(Core/Spell): implement SPELL_ATTR5_NOT_ON_PLAYER and SPELL_ATTR5_NOT_ON_P...
Tereneckla
2025-06-22
fix(Core/SAI): Exclude GMs for player target/event (#22345)
Kitzunu
2025-06-17
fix(core/SMART_EVENT_LINK) - Seperation and clarification of "not found or in...
Ryan Turner
2025-06-07
fix(Core/SAI): Don't try to reposition SMC creatures while moving (fi… (#22...
Andrew
2025-06-05
chore(Core): Remove unused and inaccurate comment headers for various script-...
Benjamin Jackson
2025-06-03
chore(Core/Unit): Correct typo of `Controlled`. (#22260)
Benjamin Jackson
2025-05-30
feat(Scripts/Commands): `.debug boundary` to visualize `CreatureBoundary` (#...
Jelle Meeus
2025-05-05
refactor(Core/AI) don't add currentTarget to the front of the SelectTargetLis...
Tereneckla
2025-04-26
fix(SmartAI): Ensure immediate combat engagement (#21854)
blinkysc
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