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https://github.com/azerothcore/azerothcore-wotlk.git @ 2026-01-09T11:01:01Z
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Author
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-02-13
fix(Core/Creature): Creatures should skip confused targets (#21410)
Andrew
2024-11-24
refactor(Core): fix few static analysis (#20566)
Grimdhex
2024-10-27
refactor(src/server/game/*): remove unused imports (big part 1) (#20310)
Francesco Borzì
2024-10-04
fix(Core/Unit): update death state before handling RemoveAllAurasOnDeath() (#...
Jelle Meeus
2024-09-03
refactor(Core): Make more use of helpers. (#19835)
Benjamin Jackson
2024-08-25
refactor(Core/Object): adds consistency in the use of type object check (#19671)
Grimdhex
2024-08-15
refactor(Core/Entities): Cleanup Unit header file (#19622)
Grimdhex
2024-01-13
fix(Core/ThreatMgr): Remove temp threat on resetting threat list (#18162)
Angelo Venturini
2023-08-28
refactor(Core): remove unused imports (#17094)
Francesco Borzì
2023-04-24
chore(core): cleanup code p3 (#16073)
天鹿
2023-01-06
fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… (#14...
UltraNix
2022-12-06
refactor(Core/UnitAI): Update target selector (#13169)
Maelthyr
2022-10-05
fix: Qaston revert (#13320)
Angelo Venturini
2022-10-02
refactor(Core/Spells): Implement QAston Proc System (#11079)
IntelligentQuantum
2022-09-25
refactor(Core/Combat): Code style and improvement of ThreatMgr (#12992)
Maelthyr
2022-07-24
fix(Core/Creatures): Added new AI function `OnTeleportUnreacheablePlayer` to ...
UltraNix
2022-06-26
fix(Scripts/ZulGurub): Mandokir's Threatening Gaze. (#12095)
UltraNix
2022-05-23
refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() (#11824)
Maelthyr
2022-05-18
Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758)
Maelthyr
2022-05-17
refactor(Core/Combat): implement compatiblity layer for ResetAllThreat() (#11...
Maelthyr
2022-04-16
Fix (Core\DB) Hostil to Hostile spelling fix (#11399)
acidmanifesto
2022-01-17
refactor(Core): apply clang-tidy modernize-* (#9975)
Francesco Borzì
2022-01-06
refactor(Core/Creature): Remove Inhabit Type (#9272)
acidmanifesto
2021-12-28
fix(Core/Players): Removed old and invalid `Player::SetInWater` funct… (#9739)
UltraNix
2021-11-28
refactor(Core): Clean-up after FD (#8586)
patou01
2021-11-22
refactor(Core/Misc): headers cleanup (#9259)
Kargatum
2021-10-21
fix(Core/Combat): Removed some invalid code about auto-acquiring a nearby tar...
UltraNix
2021-10-07
fix(Core/Pets): Eye of Kilrogg should not put its owner in combat wit… (#7193)
UltraNix
2021-10-06
fix(Core/Crash): Evade after cleaning threat references. (#8160)
UltraNix
2021-09-30
feat(License): add new headers information about license (#7941)
Kargatum
2021-09-20
fix(Core/Combat): Creatures should evade if its only victim is teleporting to...
UltraNix
2021-09-15
refactor(Core): Rename ...Manager to ...Mgr (#6910)
Kitzunu
2021-06-16
refactor(Core): code cleanup (part 1) (#6361)
Francesco Borzì
2021-06-16
chore(Core): typo fixes (#6272)
Bogir[rus]
2021-05-31
refactor(Core/Misc): acore to Acore (#6043)
Kitzunu
2021-04-25
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
UltraNix
2021-03-17
fix(Core/License): issue with old files license (#4762)
Francesco Borzì
2021-03-02
refactor(Core): replace NULL with nullptr (#4593)
Kitzunu
2021-02-24
refactor(Core): sort #includes alphabetically (#4579)
Kitzunu
2021-02-01
feat(Core/Movement): Improved pathfinding, collisions and movements (#4220)
Yehonal
2021-01-10
chore(core): remove malformed whitespaces (#4244)
Kitzunu
2021-01-09
feat(CI/Codestyle): added codestyle check (#3668)
Kargatum
2020-12-07
refactor(Core): apply clang-tidy modernize-use-default-member-init (#3827)
Francesco Borzì
2020-12-07
refactor(Core): apply clang-tidy modernize-loop-convert (#3822)
Francesco Borzì
2020-12-06
refactor(Core): apply clang-tidy modernize-use-nullptr (#3819)
Francesco Borzì
2020-12-06
refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)
Francesco Borzì
2020-12-06
refactor(Core): apply clang-tidy modernize-use-override (#3817)
Francesco Borzì
2020-10-12
refactor(Core/Game): restyle game lib with astyle (#3466)
Kargatum
2020-08-31
refactor(Core): NULL -> nullptr (#3275)
Kitzunu
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