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path: root/src/server/game/DataStores
AgeCommit message (Expand)Author
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-05-09refactor(Core): Add definition file for area table entries. (#22054)Benjamin Jackson
2024-10-27refactor(src/server/game/*): remove unused imports (big part 1) (#20310)Francesco Borzì
2024-07-04chore(Core/DBC): define unused unknown dbc fields (#19262)Kitzunu
2024-04-01feat(Core/Optimization): Create index for sSkillLineAbilityStore to speedup s...Anton Popovichenko
2023-12-02feat(Core/Scripting): move all script objects to separated files (#17860)Winfidonarleyan
2023-12-02chore(Core/Misc): rename spellInfo pointers (#17914)Kitzunu
2023-11-18chore(Core/Misc): sort includes (#17776)Winfidonarleyan
2023-08-28refactor(Core): remove unused imports (#17094)Francesco Borzì
2023-05-13chore(core): Cleanup code p2 (#16041)天鹿
2023-04-29update (core\store): sLFGDungeonStore update (#15325)M'Dic
2023-04-28feat(core\dbc): item.dbc, sItemStore, item_dbc, item enforcement conf, subcla...M'Dic
2023-04-19chore(core): Cleanup code (#16012)天鹿
2023-02-12feat(Core/DBC): Implement NamesProfanity and NamesReserved DBC (#14956)Kitzunu
2022-10-01update (core): Startup console capitalizations (#13195)M'Dic
2022-08-01fix(Core/Movement): Improvements to taxi flight movement generator: (#12347)UltraNix
2022-07-10refactor(Core): Improve struct alignment and codestyle (#12335)Maelthyr
2022-06-13fix(Core/Spells): Implement SPELL_EFFECT_ACTIVATE_OBJECT (#11648)Nefertumm
2022-05-25fix(Core/Spells): Fixed players being able to mount with all transfor… (#11...UltraNix
2022-03-25fix(Core/Handlers): Faction Change service properly reset and give ne… (#9729)UltraNix
2022-03-16chore(Core/DataStores): correct logging fmt in `M2Stores.cpp` (#11018)Bogir[rus]
2022-03-11feat(Core/Maps): Improvements to Cinematic function (#10765)IntelligentQuantum
2022-02-09refactor(Core/Misc): sqrt/log/exp() to std::sqrt/log/exp() (#9792)Kitzunu
2022-01-27refactor(Core/Logging): switch to fmt style for LOG_ (#10366)Kargatum
2022-01-06refactor(Core/Misc): sin() to std::sin() (#9795)Kitzunu
2021-12-30feat(Core/Pets): Management refactoring (#9712)Kargatum
2021-12-19refactor(Core): remove unused imports (#9767)Francesco Borzì
2021-11-24feat(DB): skilltiers_dbc (#6756)Kitzunu
2021-11-22refactor(Core/Misc): headers cleanup (#9259)Kargatum
2021-10-23feat(Core/Chat): new argument parsing and unify chat hyperlink parsing (#6243)Kargatum
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
2021-09-15fix(Core/Spell): Remove ErrorCube visual (#5713)Kitzunu
2021-09-13fix(Core/Spells): several improvements to cooldowns (#7559)UltraNix
2021-06-29fix(Core/DBC): hackfix to prevent skills fuckup (#6631)Yehonal
2021-06-21fix(Core/Player): Use SkillLineAbility.dbc to determine player initia… (#6015)Kitzunu
2021-06-21chore(Core/Logging): replace most server loggers (#5726)Kargatum
2021-05-26feat(Core/Misc): includes cleanup (#5953)Kargatum
2021-04-17feat(Core/Logging): rework logging (#4692)Kargatum
2021-03-17fix(Core/License): issue with old files license (#4762)Francesco Borzì
2021-02-24refactor(Core): sort #includes alphabetically (#4579)Kitzunu
2021-02-08refactor(Core/Spell): Pascal Case some SpellEntry types (#4432)Kitzunu
2021-01-23fix(gcc): type warning [1/2] (#4332)Francesco Borzì
2021-01-22fix(Core): Activate creatures and objects during opening cinematics (#4045)Silker
2021-01-09feat(CI/Codestyle): added codestyle check (#3668)Kargatum
2020-10-12refactor(Core/Game): restyle game lib with astyle (#3466)Kargatum
2020-08-23fix(Core/DBCStores): prevent crash worldserver Vhiper
2020-07-22feat(Core/DBC): rework load DBC (#3002)Kargatum
2020-04-18feat(Core/AI): CU_SAI - Custom Target Options (#2879)P-Kito
2020-01-23fix(Core) : Enable randomProperties or suffix up to 5 (#2340)Shard
2019-12-28fix(Core/Battlegrounds) Rewrite RandomBG and enabling bg/arenas weights (#2516)Shard