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https://github.com/azerothcore/azerothcore-wotlk.git @ 2026-01-12T16:01:01Z
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Commit message (
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Author
8 days
fix(Scripts/AzjolNerub): Call next watcher when a watcher pack dies (#23799)
Andrew
2025-12-29
refactor(Core/Creature): port TC handling of Trainers (#23040)
sogladev
2025-11-28
fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rul...
Tereneckla
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-10-31
fix(Core/Spells): only include the targets size for some GroundEffects (#23478)
Tereneckla
2025-10-24
fix(Core/Movement): Add force speed ack to async movement and resolve stutter...
killerwife
2025-10-17
refactor(Core): AddEventAtOffset (#23140)
天鹭
2025-10-14
fix(Core/Unit): rework Walk/Run mode (#22988)
killerwife
2025-10-13
refactor(Core): DespawnOrUnsummon (#23141)
天鹭
2025-10-12
fix(Core/CreatureText): race conditions in CreatureTextMgr repeat group (#23153)
天鹭
2025-10-03
fix(Core/Movement): Implement order counters (#23015)
killerwife
2025-10-03
fix(Core/Unit): add Dual Wield 'auto' to improve scripting (#23078)
sogladev
2025-09-23
fix(Core/Creature): prevent crash due to recursive call for help (#23008)
killerwife
2025-09-11
fix(Core/Creature): group members should also follow the movement (#22690)
天鹭
2025-09-11
fix(Core/Formations): Prevent formation members from moving when cont… (#22...
Andrew
2025-08-29
refactor(Core/Script): Rename Creature_SelectLevel to OnCreatureSelectLevel f...
iThorgrim
2025-08-25
fix(Entities/Creature): do not touch setActive() state in setDeathSta… (#22...
sudlud
2025-08-19
refactor(Core): Improve readability (#22691)
天鹭
2025-08-10
fix(Core/Maps): Improve large object updater (#22659)
Takenbacon
2025-08-09
feat(Core/Grids): Remove WorldObject separation in grid containers (#22595)
Takenbacon
2025-08-07
feat(Core/Visibility): Visibility improvements part 1 (#22624)
Takenbacon
2025-07-31
fix(Core/Pet): Fix player pets attack (#22601)
Anton Popovichenko
2025-07-29
fix(Core/Leash): Improve leashing behavior and timer handling (#22525)
Anton Popovichenko
2025-07-29
feat(Core/Maps): Remove worldobject container switch functionality (#22586)
Takenbacon
2025-07-19
fix(Core/Creatures): Always update temp summons (#22484)
Takenbacon
2025-07-11
feat(Core/Maps): Improve map object updater (#22392)
Takenbacon
2025-06-24
fix(Core/Movement): Use attack speed for leash reset period and only extend t...
Benjamin Jackson
2025-06-05
fix(Core/Creature): Use minimum template level instead of current level for l...
Benjamin Jackson
2025-06-03
chore(Core/Unit): Correct typo of `Controlled`. (#22260)
Benjamin Jackson
2025-05-30
fix(Core/Creature): Use home position for leash distance check for creatures ...
Benjamin Jackson
2025-05-23
fix(Core/Creature): Leashing improvements. (#22129)
Benjamin Jackson
2025-04-30
fix(Core/Creature): Implement respond to call for help faction flag. (#21959)
Benjamin Jackson
2025-02-16
fix(Core/PlayerScript) Align player script function names (#21020)
Exitare
2025-02-15
fix(Core/Creature): Correctly get flag from cinfo in IsDungeonBoss & IsImmune...
天鹿
2025-02-14
fix(Core/Grids): Grid improvements (#20955)
Takenbacon
2025-02-14
fix(Core/Map): Dynamic respawns: preserve original respawn timer and skip rar...
Andrew
2025-02-13
refactor(Core/World): Create WorldSessionMgr to split session logic out of Wo...
Takenbacon
2025-02-12
feat(Core/Maps): Implement dynamic respawn rates (#21417)
Andrew
2025-02-10
fix(Core/Creature): Allow temp summons to respawn when despawning on … (#21...
Andrew
2025-02-08
feat(Core/Creature): Implement HasFlagsExtra() helper to creature (#21362)
Andrew
2025-02-01
feat(Core/SAI): implement SMART_ACTION_DISABLE_REWARD (#21105)
Kitzunu
2025-01-26
feat(Core/Creatures): implement a sparring system (#19824)
Grimdhex
2024-12-22
Core/TempSummons: avoid use MoveInLineOfSight before InitSummon (#20999)
EricksOliveira
2024-12-01
refactor(Core/Spells): Add helpers for HasAuraType (#20802)
Kitzunu
2024-11-30
fix(Core/Spells): Resolve invalid spell casts on dead players when the cast i...
Riley S.
2024-11-22
fix(Core/Creature): Set RespawnTime before AI Reset (#20684)
Jelle Meeus
2024-11-13
refactor(src/server/game): optimise imports (#20541)
Francesco Borzì
2024-11-10
chore(Core/Creature): Fix typo (#20510)
Andrew
2024-10-27
refactor(src/server/game/*): remove unused imports (big part 3) (#20315)
Francesco Borzì
2024-10-27
refactor(src/server/game/*): remove unused imports (big part 1) (#20310)
Francesco Borzì
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