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path: root/src/server/game/Entities/Creature
AgeCommit message (Expand)Author
8 daysfix(Scripts/AzjolNerub): Call next watcher when a watcher pack dies (#23799)Andrew
2025-12-29refactor(Core/Creature): port TC handling of Trainers (#23040)sogladev
2025-11-28fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rul...Tereneckla
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-10-31fix(Core/Spells): only include the targets size for some GroundEffects (#23478)Tereneckla
2025-10-24fix(Core/Movement): Add force speed ack to async movement and resolve stutter...killerwife
2025-10-17refactor(Core): AddEventAtOffset (#23140)天鹭
2025-10-14fix(Core/Unit): rework Walk/Run mode (#22988)killerwife
2025-10-13refactor(Core): DespawnOrUnsummon (#23141)天鹭
2025-10-12fix(Core/CreatureText): race conditions in CreatureTextMgr repeat group (#23153)天鹭
2025-10-03fix(Core/Movement): Implement order counters (#23015)killerwife
2025-10-03fix(Core/Unit): add Dual Wield 'auto' to improve scripting (#23078)sogladev
2025-09-23fix(Core/Creature): prevent crash due to recursive call for help (#23008)killerwife
2025-09-11fix(Core/Creature): group members should also follow the movement (#22690)天鹭
2025-09-11fix(Core/Formations): Prevent formation members from moving when cont… (#22...Andrew
2025-08-29refactor(Core/Script): Rename Creature_SelectLevel to OnCreatureSelectLevel f...iThorgrim
2025-08-25fix(Entities/Creature): do not touch setActive() state in setDeathSta… (#22...sudlud
2025-08-19refactor(Core): Improve readability (#22691)天鹭
2025-08-10fix(Core/Maps): Improve large object updater (#22659)Takenbacon
2025-08-09feat(Core/Grids): Remove WorldObject separation in grid containers (#22595)Takenbacon
2025-08-07feat(Core/Visibility): Visibility improvements part 1 (#22624)Takenbacon
2025-07-31fix(Core/Pet): Fix player pets attack (#22601)Anton Popovichenko
2025-07-29fix(Core/Leash): Improve leashing behavior and timer handling (#22525)Anton Popovichenko
2025-07-29feat(Core/Maps): Remove worldobject container switch functionality (#22586)Takenbacon
2025-07-19fix(Core/Creatures): Always update temp summons (#22484)Takenbacon
2025-07-11feat(Core/Maps): Improve map object updater (#22392)Takenbacon
2025-06-24fix(Core/Movement): Use attack speed for leash reset period and only extend t...Benjamin Jackson
2025-06-05fix(Core/Creature): Use minimum template level instead of current level for l...Benjamin Jackson
2025-06-03chore(Core/Unit): Correct typo of `Controlled`. (#22260)Benjamin Jackson
2025-05-30fix(Core/Creature): Use home position for leash distance check for creatures ...Benjamin Jackson
2025-05-23fix(Core/Creature): Leashing improvements. (#22129)Benjamin Jackson
2025-04-30fix(Core/Creature): Implement respond to call for help faction flag. (#21959)Benjamin Jackson
2025-02-16fix(Core/PlayerScript) Align player script function names (#21020)Exitare
2025-02-15fix(Core/Creature): Correctly get flag from cinfo in IsDungeonBoss & IsImmune...天鹿
2025-02-14fix(Core/Grids): Grid improvements (#20955)Takenbacon
2025-02-14fix(Core/Map): Dynamic respawns: preserve original respawn timer and skip rar...Andrew
2025-02-13refactor(Core/World): Create WorldSessionMgr to split session logic out of Wo...Takenbacon
2025-02-12feat(Core/Maps): Implement dynamic respawn rates (#21417)Andrew
2025-02-10fix(Core/Creature): Allow temp summons to respawn when despawning on … (#21...Andrew
2025-02-08feat(Core/Creature): Implement HasFlagsExtra() helper to creature (#21362)Andrew
2025-02-01feat(Core/SAI): implement SMART_ACTION_DISABLE_REWARD (#21105)Kitzunu
2025-01-26feat(Core/Creatures): implement a sparring system (#19824)Grimdhex
2024-12-22Core/TempSummons: avoid use MoveInLineOfSight before InitSummon (#20999)EricksOliveira
2024-12-01refactor(Core/Spells): Add helpers for HasAuraType (#20802)Kitzunu
2024-11-30fix(Core/Spells): Resolve invalid spell casts on dead players when the cast i...Riley S.
2024-11-22fix(Core/Creature): Set RespawnTime before AI Reset (#20684)Jelle Meeus
2024-11-13refactor(src/server/game): optimise imports (#20541)Francesco Borzì
2024-11-10chore(Core/Creature): Fix typo (#20510)Andrew
2024-10-27refactor(src/server/game/*): remove unused imports (big part 3) (#20315)Francesco Borzì
2024-10-27refactor(src/server/game/*): remove unused imports (big part 1) (#20310)Francesco Borzì