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path: root/src/server/game/Entities/Item
AgeCommit message (Expand)Author
20 hoursfix(Core/Player): Make sure OnEquip spells from items are added after revive ...Kitzunu
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-10-30refactor(Core): SendDirectMessage (#23230)天鹭
2025-09-20chore(Core/Handlers): Remove unused item query optimization. (#22971)Benjamin Jackson
2025-08-07feat(Core/Visibility): Visibility improvements part 1 (#22624)Takenbacon
2025-07-03fix(Core/Spells): No longer add a signature to items created by NPCs (#22415)Jelle Meeus
2025-02-14fix(Core/Grids): Grid improvements (#20955)Takenbacon
2024-11-13refactor(src/server/game): optimise imports (#20541)Francesco Borzì
2024-10-27refactor(src/server/game/*): remove unused imports (big part 3) (#20315)Francesco Borzì
2024-09-03chore(Core/Misc): update floor and ceil to std (#19837)Kitzunu
2024-08-31refactor(Core/Item): Add helpers (#19828)Kitzunu
2024-08-31refactor(Core): Correct typo. (#19830)Benjamin Jackson
2024-08-15refactor(Core/Entities): Cleanup Unit header file (#19622)Grimdhex
2024-07-30refactor(src/common): remove unused imports (#19506)Francesco Borzì
2024-07-28refactor(src/server/game/Entities): remove unused imports (#19507)Francesco Borzì
2024-07-04fix(Core/Spell): Implement SPELL_ATTR1_AURA_STAYS_AFTER_COMBAT (#19254)Kitzunu
2024-04-05feat(Core/Optimization): Optimize build of units update object by leveraging ...Anton Popovichenko
2023-12-02feat(Core/Scripting): move all script objects to separated files (#17860)Winfidonarleyan
2023-11-18chore(Core/Misc): sort includes (#17776)Winfidonarleyan
2023-08-28refactor(Core): remove unused imports (#17094)Francesco Borzì
2023-07-30fix(Core/Item): Mirror client logic when determining whether to apply… (#16...Kitzunu
2022-10-01update (core): Startup console capitalizations (#13195)M'Dic
2022-09-25feat(Core): Allow negative resistance values (#12958)ZhengPeiRu21
2022-08-15feat(Core/Debug): GetDebugInfo implementation (#12705)Maelthyr
2022-07-10refactor(Core): Improve struct alignment and codestyle (#12335)Maelthyr
2022-06-18fix(Core/Items): Special bags cannot be stored inside other special b… (#12...UltraNix
2022-04-21chore(Core/Misc): nullptr cleanup (#11467)Kitzunu
2022-04-15feat(Core/Maps): AreaBoundary (#10525)IntelligentQuantum
2022-03-12fix and bringing to a unified style warnings of server loading logs to be mor...Bogir[rus]
2022-02-14fix(Core/Misc): Change const to be after type name (#10591)Kitzunu
2022-02-05feat(Core/DBLayer): replace `char const*` to `std::string_view` (#10211)Kargatum
2022-01-27refactor(Core/Logging): switch to fmt style for LOG_ (#10366)Kargatum
2022-01-24feat(Core/Time): Implement saparated manager for game time (#8630)Kargatum
2022-01-22refactor(Core): remove unused imports (#10296)Francesco Borzì
2022-01-21feat(Core/Common): delete old Tokenizer (#10121)Kargatum
2021-11-22refactor(Core/Misc): headers cleanup (#9259)Kargatum
2021-11-03feat(Core/EnumUtils): add more enum for support chat command (#8828)Kargatum
2021-10-23feat(Core/Chat): new argument parsing and unify chat hyperlink parsing (#6243)Kargatum
2021-10-09fix(Core/Item): Dropped loot containers acting soul bound after looking insid...UltraNix
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
2021-09-02fix(Core/Items): armor type requirement for needing items in LFG grou… (#7523)UltraNix
2021-06-22fix(Core/Build): correct macos build (#6492)Kargatum
2021-06-22feat(Core/Database): port TrinityCore database API (#5611)Kargatum
2021-06-21chore(Core/Logging): replace most server loggers (#5726)Kargatum
2021-06-16refactor(Core): code cleanup (part 2) (#6374)Francesco Borzì
2021-05-26feat(Core/Misc): includes cleanup (#5953)Kargatum
2021-04-25feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)UltraNix
2021-04-17feat(Core/Logging): rework logging (#4692)Kargatum
2021-04-13feat(Core/Hooks): added collection of hooks to extends AC (#3047)Kargatum
2021-03-17fix(Core/License): issue with old files license (#4762)Francesco Borzì