summaryrefslogtreecommitdiff
path: root/src/server/game/Entities/Object
AgeCommit message (Expand)Author
2025-11-28fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rul...Tereneckla
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-10-31fix(Core/Spells): only include the targets size for some GroundEffects (#23478)Tereneckla
2025-10-30refactor(Core): SendDirectMessage (#23230)天鹭
2025-10-23chore(Core/modules): necessary core changes for mod-eluna rename (#22962)Foe
2025-10-22fix(Core/Visibility): Fix sentry totem visibility not toggling (#23228)Takenbacon
2025-10-13fix(Core/Object): Improve safety of visibility override containers (#23219)Takenbacon
2025-10-12refactor(Core): Make ObjectGuid const (#23170)天鹭
2025-09-28fix(Core/Spells): updates trajectory target selection (#23031)sogladev
2025-09-08fix(Core/Visibility): Visibility should be using 2d distance checks (#22839)Takenbacon
2025-09-07feat(Core/Visibility): Far visibility worldobjects (#22828)Takenbacon
2025-08-19fix(Core/Visibility): Fix visibility crash (#22704)Takenbacon
2025-08-10fix(Core/Transports): Improve static transport visibility (#22660)Takenbacon
2025-08-09feat(Core/Grids): Remove WorldObject separation in grid containers (#22595)Takenbacon
2025-08-08feat(Core/Maps): Remove active objects nearby cell marking handling (#22585)Takenbacon
2025-08-07feat(Core/Visibility): Visibility improvements part 1 (#22624)Takenbacon
2025-07-29fix(Core/Unit): Add melee leeway for auto attacks (#22566)Jelle Meeus
2025-07-29feat(Core/Maps): Remove worldobject container switch functionality (#22586)Takenbacon
2025-07-29feat(Core/Unit): Optimize AuraEffectList container (#22584)Takenbacon
2025-07-12feat(Core/WorldState): init Scourge Invasion pre-wrath event (#22286)Jelle Meeus
2025-07-11feat(Core/Maps): Improve map object updater (#22392)Takenbacon
2025-07-08fix(Scripts/ScarletEnclave): Refactor 'How to Win Friends' quest scri… (#22...Andrew
2025-05-09refactor(Core): Add definition file for area table entries. (#22054)Benjamin Jackson
2025-04-09fix(Scripts/BlackTemple): Shahraz Fatal Attraction Teleport (#21858)Jelle Meeus
2025-04-04fix(Scripts/SunwellPlateau): Fix Darkness spawning midair (#21851)Andrew
2025-02-15fix(Core/Common): Container fixes use after free (#21460)Jelle Meeus
2025-02-14fix(Core/Grids): Grid improvements (#20955)Takenbacon
2024-12-22Core/TempSummons: avoid use MoveInLineOfSight before InitSummon (#20999)EricksOliveira
2024-12-18refactor(Core/Random): Remove unused map based RNG (#20939)Takenbacon
2024-12-13feat(Core/WorldObjects): implement Heartbeat timers (#20872)Grimdhex
2024-12-01refactor(Core/Spells): Add helpers for HasAuraType (#20802)Kitzunu
2024-11-13refactor(src/server/game): optimise imports (#20541)Francesco Borzì
2024-10-27refactor(src/server/game/*): remove unused imports (big part 2) (#20311)Francesco Borzì
2024-09-28fix(Script/BlackTemple): teleport position with fatal attraction (#19971)Grimdhex
2024-09-21fix(Core/Object): do not add Object to Transport when summoned by a Vehicle (...Jelle Meeus
2024-09-11fix: default bgarenas visibility distance default value (#19938)Stefano Borzì
2024-09-03refactor(Core): Make more use of helpers. (#19835)Benjamin Jackson
2024-08-25refactor(Core/Object): adds consistency in the use of type object check (#19671)Grimdhex
2024-07-30refactor(src/common): remove unused imports (#19506)Francesco Borzì
2024-07-28refactor(src/server/game/Entities): remove unused imports (#19507)Francesco Borzì
2024-07-06fix(Core/Player): Vertical Message distance (#19302)Kitzunu
2024-04-05feat(Core/Optimization): Optimize build of units update object by leveraging ...Anton Popovichenko
2024-03-28feat(Core/Compression): Move packets compression from map to network thread (...Anton Popovichenko
2023-12-13feat(Core/Object): Play radius sound/music. (#18011)avarishd
2023-12-12chore(Core/Entities): remove useless includes (#17994)IntelligentQuantum
2023-11-18chore(Core/Misc): sort includes (#17776)Winfidonarleyan
2023-11-12Revert Visibility Notifier changes (#17682)Kitzunu
2023-10-23fix(Core/Grid): Address bugs and performance issues introduced by visibility ...AG
2023-09-28feat(Core/Grids): Implement visibility notifier (#15919)AG
2023-09-17fix(Core/Position): Normalize Position.GetRelativeAngle (#16825)TuriansNotBad