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path: root/src/server/game/Entities/Player/Player.h
AgeCommit message (Expand)Author
3 daysrefactor(Core/Creature): port TC handling of Trainers (#23040)sogladev
9 daysfix(Core/Entities): Don't update owned item achievement criteria for refunded...Benjamin Jackson
2025-11-28fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rul...Tereneckla
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-11-12fix(Core): Fix waterwalking after dying in instance (#23593)killerwife
2025-11-01refactor(Core): use the WeaponAttackType enum (#23457)Tereneckla
2025-10-30fix(Core/Unit): Fix dying from fall damage and incorrect flying on map telepo...killerwife
2025-10-25fix(Core/Vehicle): Fix invisible vehicle passengers (#23406)killerwife
2025-10-24fix(Core/Movement): Add force speed ack to async movement and resolve stutter...killerwife
2025-10-22fix(Core/Visibility): Fix sentry totem visibility not toggling (#23228)Takenbacon
2025-10-13refactor(Core): DespawnOrUnsummon (#23141)天鹭
2025-10-12refactor(Core): Make ObjectGuid const (#23170)天鹭
2025-10-12fix(Core/Player): remove vendor icon if there is no gossip vendor option (#23...sogladev
2025-10-12feat(Scripts/Spells): GM utility spells and Beastmaster Mode (#22964)sogladev
2025-10-11fix(Core/Movement): rework root protocol with ack in mind (#23147)killerwife
2025-10-03fix(Core/Movement): Implement order counters (#23015)killerwife
2025-09-29refactor(Core/Player): small clean in Player.h (#23018)Seamthesis
2025-09-07feat(Core/Visibility): Far visibility worldobjects (#22828)Takenbacon
2025-09-06fix(Core/Player): Haunted Memento aura is present when item is in bank (#22811)Jelle Meeus
2025-08-27fix(Core/Player): Recast lost by death item obtain spells of any item… (#22...Jelle Meeus
2025-08-27feat(Core/Scripting): Add OnPlayerGiveReputation script hook (#21869)Quartzi
2025-08-22chore(Core/Player): Change player setting index type from uint8 to ui… (#22...Andrew
2025-08-19refactor(Core): Improve readability (#22691)天鹭
2025-08-07feat(Core/Visibility): Visibility improvements part 1 (#22624)Takenbacon
2025-08-01fix(Core/Items): count stats programatically instead of manually set (#22564)Tereneckla
2025-07-19refactor(Core/PlayerSettings): Refactor Player settings handling for efficien...Andrew
2025-07-19fix(Core/Player): Unlearn invalid spells for race/class on login (#22370)Kitzunu
2025-06-30feat(Core/Command): add GM spectator to allow cross-faction `/follow` (#22393)Jelle Meeus
2025-06-05chore(Core): Remove unused and inaccurate comment headers for various script-...Benjamin Jackson
2025-05-04fix(Core/Player): smooth energy regeneration with `SPELL_AURA_MOD_POWER_REGEN...Jelle Meeus
2025-04-30fix(Core/Player): correct SpellPriority logic (#21052)Jelle Meeus
2025-04-26fix(Core/Player) internally handle expertise as float (#21967)Tereneckla
2025-04-12fix(Core/Player): Force UpdateZone on resurrect to apply Zone auras (#21888)Jelle Meeus
2025-02-19refactor(Core/Packet): use WorldPackets::WorldState::InitWorldStates definiti...Jelle Meeus
2025-02-10fix(Core/PacketIO): Implemented CMSG_BUSY_TRADE and CMSG_IGNORE_TRADE. (#21385)Mykhailo Redko
2025-02-04Feat(Core/Player): Add ExtraBonusTalentCount methods (#21271)iThorgrim
2025-01-21refactor(Core/Player): Improve Channel.RestrictedLfg handling (#21145)Kitzunu
2024-12-21feat(CI/Codestyle); Check for double semicolons (#20996)Kitzunu
2024-12-18feat(Core/AuctionHouse): Rework auctionhouse search threading (#20830)Takenbacon
2024-12-14feat(Core/Player) Option to adjust max rest bonus via config (#20836)Exitare
2024-12-14feat(Core/Player)Add quest failure sound when inventory is full or quest fail...Exitare
2024-12-12feat(Core/Player): implement Spell Queue (#20797)Jelle Meeus
2024-11-15fix(Core/Spell): EffectQuestComplete, set quest to rewarded instead of comple...Jelle Meeus
2024-09-25fix(Core/Unit): fix Dual Wield for more creatures, CREATURE_FLAG_EXTRA_USE_OF...Jelle Meeus
2024-09-22feat(Core/Items): Delete old item id from recovery item (#18332)IntelligentQuantum
2024-09-03feat(Core/Achievements): Add possibility to complete achievements and update ...Anton Popovichenko
2024-08-15fix(Core/Entities): crash fix cause by a pointer change in #19622 (#19633)Grimdhex
2024-07-30refactor(src/common): remove unused imports (#19506)Francesco Borzì
2024-07-28refactor(src/server/game/Entities): remove unused imports (#19507)Francesco Borzì
2024-07-06fix(Core/Player): Vertical Message distance (#19302)Kitzunu