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LootItemStorage.cpp
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Author
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-02-14
fix(Core/Grids): Grid improvements (#20955)
Takenbacon
2025-02-11
fix(Core/Items): Fix duplication exploit where a player could loot infinitely...
Anton Popovichenko
2024-11-13
refactor(src/server/game): optimise imports (#20541)
Francesco Borzì
2024-10-10
refactor(Core/Misc): Use emplace_back instead of push_back to avoid extra cop...
Angelo Venturini
2024-08-31
refactor(Core/Item): Add helpers (#19828)
Kitzunu
2022-11-12
fix(Core/Loot): Fixed processing duplicated loot item within different groups...
UltraNix
2022-03-12
fix and bringing to a unified style warnings of server loading logs to be mor...
Bogir[rus]
2022-02-05
feat(Core/DBLayer): replace `char const*` to `std::string_view` (#10211)
Kargatum
2022-01-27
refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
Kargatum
2021-09-30
feat(License): add new headers information about license (#7941)
Kargatum
2021-08-24
fix(Core/Loot): (#7452)
UltraNix
2021-07-23
fix(Core/LootItemStorage): missing write of 'conditionLootId' (#6950)
天鹿
2021-07-21
fix(Core/Item): prevent possible items dupe (#6943)
robinsch
2021-06-22
feat(Core/Database): port TrinityCore database API (#5611)
Kargatum
2021-06-21
chore(Core/Logging): replace most server loggers (#5726)
Kargatum
2021-06-18
fix(Core/Loot): Fixed loading conditioned item loot. (#6337)
UltraNix
2021-06-16
refactor(Core): code cleanup (part 2) (#6374)
Francesco Borzì
2021-06-08
fix(Core/Loot): properly save and load from DB loot from items (#6151)
UltraNix
2021-04-25
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
UltraNix
2021-04-17
feat(Core/Logging): rework logging (#4692)
Kargatum
2021-02-24
refactor(Core): sort #includes alphabetically (#4579)
Kitzunu
2020-10-12
refactor(Core/Game): restyle game lib with astyle (#3466)
Kargatum
2020-08-31
refactor(Core): NULL -> nullptr (#3275)
Kitzunu
2019-12-21
feat(Core/Misc): remove and replace ACE_Singleton (#2418)
Kargatum
2018-02-06
Fix lootable items re-fill when not really empty
Yehonal
2017-12-21
Using TC structure allowing easier patches importing
Yehonal
2016-08-12
Refactoring part 2 [W.I.P]
Yehonal
2016-06-26
converted all tabs to 4 spaces
Yehonal
2016-06-26
First Commit
v0.1
0.1
Yehonal