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path: root/src/server/game/Misc
AgeCommit message (Expand)Author
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-07-29refactor(Core): Clean (#22583)天鹭
2025-02-16fix(Core/PlayerScript) Align player script function names (#21020)Exitare
2025-02-13refactor(Core/World): Create WorldSessionMgr to split session logic out of Wo...Takenbacon
2024-12-18feat(Core/AuctionHouse): Rework auctionhouse search threading (#20830)Takenbacon
2024-11-24refactor(Core): fix few static analysis (#20566)Grimdhex
2024-11-13refactor(src/server/game): optimise imports (#20541)Francesco Borzì
2024-10-27refactor(src/server/game/*): remove unused imports (big part 2) (#20311)Francesco Borzì
2024-07-29refactor(Core/Chat): Move SendWorldText(optional) to ChatHandler and … (#19...Kitzunu
2024-02-10feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass (#18243)Nathan Handley
2023-11-12Revert Visibility Notifier changes (#17682)Kitzunu
2023-10-23fix(Core/Grid): Address bugs and performance issues introduced by visibility ...AG
2023-06-27fix(Core/AuctionHouse): Fix AH searches with high number of auctions (#13467)Mickaël Mauger
2022-10-01update (core): Startup console capitalizations (#13195)M'Dic
2022-09-06feat(Core): OnBeforeChooseGraveyard Hook (#12860)ZhengPeiRu21
2022-04-21chore(Core/Misc): nullptr cleanup (#11467)Kitzunu
2022-03-12fix and bringing to a unified style warnings of server loading logs to be mor...Bogir[rus]
2022-02-05feat(Core/DBLayer): replace `char const*` to `std::string_view` (#10211)Kargatum
2022-01-27refactor(Core/Logging): switch to fmt style for LOG_ (#10366)Kargatum
2022-01-24feat(Core/Time): Implement saparated manager for game time (#8630)Kargatum
2021-12-24feat(Core/SavingSystem): remove old player saving system (#9779)Kargatum
2021-12-19refactor(Core): remove unused imports (#9767)Francesco Borzì
2021-11-22refactor(Core/Misc): headers cleanup (#9259)Kargatum
2021-11-18refactor(Core/Cache): move the GlobalPlayerCache to its own class (#9166)Skjalf
2021-11-16fix(Core/AuctionHouse): Implemented sorting. Based on @r00ty-tc work. (#9011)UltraNix
2021-11-07feat(Core/Packets): rework HandleWhoOpcode (#8863)Kargatum
2021-11-01refactor(Core): update getFaction to GetFaction and setFaction to SetFaction ...Malcrom
2021-10-13fix(Core/Graveyards): rework the graveyard selection logic to allow l… (#8022)Skjalf
2021-10-07fix(Core/Graveyard): prevent non-death knights from getting ported to… (#8206)Skjalf
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
2021-09-15refactor(Core): Rename ...Manager to ...Mgr (#6910)Kitzunu
2021-08-25fix(Core/Movement): (#7008)UltraNix
2021-06-22feat(Core/Database): port TrinityCore database API (#5611)Kargatum
2021-06-21chore(Core/Logging): replace most server loggers (#5726)Kargatum
2021-06-16refactor(Core): code cleanup (part 2) (#6374)Francesco Borzì
2021-05-26feat(Core/Misc): includes cleanup (#5953)Kargatum
2021-04-25feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)UltraNix
2021-04-17feat(Core/Logging): rework logging (#4692)Kargatum
2021-04-16feat(Core/Threading): replace ace threading (#4821)Kargatum
2021-03-02refactor(Core): replace NULL with nullptr (#4593)Kitzunu
2021-02-24refactor(Core): sort #includes alphabetically (#4579)Kitzunu
2021-01-10chore(core): remove malformed whitespaces (#4244)Kitzunu
2020-12-07chore(Core): forgot to add copyright in new files + small correction (#3861)Francesco Borzì
2020-12-06refactor(Core): apply clang-tidy modernize-use-override (#3817)Francesco Borzì
2020-10-12refactor(Core/Game): restyle game lib with astyle (#3466)Kargatum
2020-08-31refactor(Core): NULL -> nullptr (#3275)Kitzunu
2020-07-22feat(Core/DBC): rework load DBC (#3002)Kargatum
2020-02-24refactor(HandleAuctionListOwnerItems): prevent crash (#2684)Stefano Borzì
2019-12-21feat(Core/Misc): remove and replace ACE_Singleton (#2418)Kargatum
2019-12-01refactor(Core): rename namespaces and macros to acore (#2454)Viste