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https://github.com/azerothcore/azerothcore-wotlk.git @ 2025-12-28T19:01:01Z
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Commit message (
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Author
2025-12-10
fix(Core/Unit): Introduce animtier to malygos to fix flying animations (#24067)
killerwife
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-10-25
fix(Core/Vehicle): Fix invisible vehicle passengers (#23406)
killerwife
2025-10-05
fix(Core/Movement): Add safeguards against root freezes (#23117)
killerwife
2024-09-21
chore(Core/Misc): Some cleanup (#19970)
Kitzunu
2024-09-03
chore(Apps/Codestyle): add new codestyle checks for pointers and range loops ...
Grimdhex
2024-09-01
fix(Core/Movement): Don't move for change in orientation only (#19687)
Saqra1
2024-07-30
refactor(src/common): remove unused imports (#19506)
Francesco Borzì
2023-11-12
Revert Visibility Notifier changes (#17682)
Kitzunu
2023-10-26
fix(Core/Grid): Implement missing GridUnload setting (#17569)
AG
2023-10-23
fix(Core/Grid): Address bugs and performance issues introduced by visibility ...
AG
2023-09-17
chore(misc): cleanup (#17274)
Kitzunu
2023-02-12
chore(Core/Misc): Change all TODO to doxygen comment (#14966)
Kitzunu
2023-01-11
fix(Core): Crashfix. (#14536)
UltraNix
2022-10-29
fix(Core/Movement): Removed some leftover after c8f43d85849. (#13524)
UltraNix
2022-02-14
fix(Core/Misc): Change const to be after type name (#10591)
Kitzunu
2022-02-04
fix(Core/Misc): Remove c++ check for c++11 (#10439)
Kitzunu
2022-01-27
refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
Kargatum
2022-01-24
feat(Core/Time): Implement saparated manager for game time (#8630)
Kargatum
2022-01-17
refactor(Core): apply clang-tidy modernize-* (#9975)
Francesco Borzì
2022-01-03
refactor(Core/Misc): atan2() to std::atan2() (#9793)
Kitzunu
2021-12-31
refactor(Core/Misc): fabs() to std::fabs() (#9790)
Kitzunu
2021-11-22
refactor(Core/Misc): headers cleanup (#9259)
Kargatum
2021-11-04
fix(Core/Unit): Reduce mobs speed when low on health (#7932)
patou01
2021-09-30
feat(License): add new headers information about license (#7941)
Kargatum
2021-08-25
fix(Core/Movement): (#7008)
UltraNix
2021-07-13
fix(Core/Unit): -Wdeprecated-enum-enum-conversion warning (#6868)
Francesco Borzì
2021-06-21
chore(Core/Logging): replace most server loggers (#5726)
Kargatum
2021-05-31
feat(CI/Codestyle): add check core logs (#6012)
Kargatum
2021-04-25
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
UltraNix
2021-04-17
feat(Core/Logging): rework logging (#4692)
Kargatum
2021-04-16
feat(Core/Threading): replace ace threading (#4821)
Kargatum
2021-03-17
fix(Core/License): issue with old files license (#4762)
Francesco Borzì
2021-02-24
refactor(Core): sort #includes alphabetically (#4579)
Kitzunu
2021-02-10
fix(Core/Pathfinding): Creatures regen health, spells LOD (#4509)
Footman
2021-02-01
feat(Core/Movement): Improved pathfinding, collisions and movements (#4220)
Yehonal
2021-01-14
fix(Core/CreatureAI): revert NPC repositioning and path system (temporarily) ...
Stefano Borzì
2021-01-10
chore(core): remove malformed whitespaces (#4244)
Kitzunu
2021-01-09
feat(CI/Codestyle): added codestyle check (#3668)
Kargatum
2021-01-04
feat(Core/CreatureAI): improve npc position during the combat (#3369)
Stefano Borzì
2020-12-07
refactor(Core): apply clang-tidy modernize-use-default-member-init (#3827)
Francesco Borzì
2020-12-07
refactor(Core): apply clang-tidy modernize-use-equals-default (#3834)
Francesco Borzì
2020-12-06
refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)
Francesco Borzì
2020-10-12
refactor(Core/Game): restyle game lib with astyle (#3466)
Kargatum
2020-09-08
fix(Core/Spline): -Wcast-function-type warning (#3442)
Francesco Borzì
2020-08-31
refactor(Core): NULL -> nullptr (#3275)
Kitzunu
2020-06-15
fix(Core): C++ 11 rule of 3 compiant constructors (#3023)
mishaparem
2019-09-26
feat(Core): Added ABORT() macro to prevent the usage of ASSERT(false) as a qu...
Viste
2018-12-25
CORE/Crash: Fix crash with MoveSpline [hacky] (#1066)
Poszer
2018-03-12
Update license links (#783)
Nefertumm
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