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cs_reload.cpp
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Author
2025-06-05
chore(Core): Remove unused and inaccurate comment headers for various script-...
Benjamin Jackson
2025-03-09
refactor(Core/ServerMail): Refactor to Dedicated Manager Class with Multi-Ite...
Kitzunu
2025-02-21
refactor(Core/Server): Improvements to antidos opcode handling (#21502)
Takenbacon
2025-02-01
refactor(Core/Disables): Convert from Namespace to Class Structure (#21109)
Kitzunu
2024-12-22
refactor(Core/Event): Load event vendors seperatly (#20906)
Exitare
2024-12-15
feat(Core/Motd): Allow localized motd (#20542)
Exitare
2024-10-27
refactor(src/server/game/*): remove unused imports (big part 2) (#20311)
Francesco Borzì
2024-08-13
fix(Core/Creature): quest_greeting_locale (#19615)
Kitzunu
2024-08-13
feat(DB/Module): introduce module_string table (#19475)
Kitzunu
2024-07-19
fix(Scripts/Reload): Only send reload output to GMs (#19443)
Kitzunu
2024-07-06
chore(Scripts/Commands): QOL server debug (#19297)
Kitzunu
2024-07-03
refactor(Core/ObjectMgr): Handle Profanity & Reserved Names in load (#19259)
Kitzunu
2023-12-02
feat(Core/Scripting): move all script objects to separated files (#17860)
Winfidonarleyan
2023-12-02
feat(Core/ChatHandler): Add SendErrorMessage helper (#17919)
Kitzunu
2023-10-31
feat(Core/Hooks): Add `OnAfterDatabaseLoadCreatureTemplates` hook (#17621)
KJack
2023-08-06
refactor(Core/Motd): Move motd to MotdMgr (#16933)
Kitzunu
2023-03-04
feat(Core/Character): Implement profanity_name (#15156)
Kitzunu
2023-02-21
refactor(Core/Autobroadcast): Move autobroadcast to it's own file (#15147)
Kitzunu
2023-02-20
refactor(Core/Motd): Move motd from conf to db (#15111)
Kitzunu
2022-10-05
fix: Qaston revert (#13320)
Angelo Venturini
2022-10-02
refactor(Core/Spells): Implement QAston Proc System (#11079)
IntelligentQuantum
2022-09-17
feat(Core): Implement SP Bonus Coefficients from DBC (#12562)
ZhengPeiRu21
2022-04-19
feat(Core/Mail): Server mail (#10628)
Kitzunu
2022-03-15
feat(Core/Battleground): rework bg queue system (#10817)
Kargatum
2022-03-06
feat(Core/Creature): Implement quest_greetings table (#10526)
Kitzunu
2022-02-05
feat(Core/DBLayer): replace `char const*` to `std::string_view` (#10211)
Kargatum
2022-01-27
refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
Kargatum
2022-01-06
refactor(Core/Creature): Remove Inhabit Type (#9272)
acidmanifesto
2021-11-22
refactor(Core/Misc): headers cleanup (#9259)
Kargatum
2021-11-17
feat(Core/Loot): Implement player_loot_template (#9198)
Skjalf
2021-11-10
refactor(Scripts/Commands): Convert cs_reload to new system (#9052)
IntelligentQuantum
2021-10-23
feat(Core/Chat): new argument parsing and unify chat hyperlink parsing (#6243)
Kargatum
2021-09-30
feat(License): add new headers information about license (#7941)
Kargatum
2021-09-15
refactor(Core): Rename ...Manager to ...Mgr (#6910)
Kitzunu
2021-08-22
fix(Core/Crash): reload page GetSession check to avoid crash (#7451)
Petric
2021-06-22
feat(Core/Database): port TrinityCore database API (#5611)
Kargatum
2021-06-21
chore(Core/Logging): replace most server loggers (#5726)
Kargatum
2021-04-17
feat(Core/Logging): rework logging (#4692)
Kargatum
2021-03-30
fix(Scripts/Commands): correct reloading creature_template table (#5020)
Kargatum
2021-03-29
feat(CORE/Instance): access_requirement db refactor and improved output (#3696)
Petric
2021-03-21
feat(Core/Creature): Implement c_t_r & c_t_s (#4359)
Kitzunu
2021-03-19
fix(DB/Core) Fix the CLS damage system and update creature_classlevelstats (#...
Hacki95
2021-03-17
fix(Core/License): issue with old files license (#4762)
Francesco Borzì
2021-02-24
refactor(Core): sort #includes alphabetically (#4579)
Kitzunu
2021-01-19
refactor(Core/cs_reload): Improve page_text(_locale) output (#3115)
Kitzunu
2020-10-11
refactor(Core/Scripts): restyle scripts lib with astyle (#3467)
Kargatum
2020-07-12
feat(Core/Config): rework configs load system (#2566)
Kargatum
2019-12-01
refactor(Core): rename namespaces and macros to acore (#2454)
Viste
2019-03-23
refactor(DB/world): graveyard_zone (#1599)
WiZZy
2019-03-21
Skill perfect item template (#1564)
Ercules76
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