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path: root/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
AgeCommit message (Expand)Author
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-10-26feature(SmartAI/Movement) - Unify waypoint systems (#23251)killerwife
2025-02-14fix(Core/Grids): Grid improvements (#20955)Takenbacon
2024-12-04fix(Scripts/Karazhan): Nightbane Speed (#20838)Jelle Meeus
2024-09-21chore(Core/Misc): Some cleanup (#19970)Kitzunu
2024-07-17fix(Scripts/Karazhan): Nightbane Combat Abilities (#19321)Jelle Meeus
2024-07-02chore(Core/Misc): #include cleanup (#19255)Kitzunu
2024-06-27fix(Scripts/Karazhan) Nightbane take off phase handling (#18934)Jelle Meeus
2024-05-13fix(Karazhan/Nightbane): Rain of Bones cast on one random player/pet, summon ...Jelle Meeus
2024-05-12fix(Karazhan/Nightbane): no longer killable during flight (#18890)Jelle Meeus
2024-01-14fix(Scripts/Karazhan): Add cleave and threat resets to Nightbane (#18133)Alethrion
2023-12-02feat(Core/Scripting): move all script objects to separated files (#17860)Winfidonarleyan
2023-11-15fix(Scripts/Karazhan): Fix being able to interact with Nightbane's doors (#17...Andrew
2023-11-13fix(Scripts/Karazhan): Implement Nightbane summon emote and despawn on evade ...Andrew
2023-11-12Revert Visibility Notifier changes (#17682)Kitzunu
2023-10-23fix(Core/Grid): Address bugs and performance issues introduced by visibility ...AG
2023-10-08fix(Scripts/Karazhan): Nightbane clean-up script (#17446)Dan
2023-09-04fix(Scripts/Karazhan): Fix Nightbane health phase percentages (#17173)Skjalf
2023-07-27chore(Scripts/Karazhan): rewrite Nightbane with scheduler + some fixes (#16687)Dan
2023-02-13refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...Kitzunu
2021-12-28feat(Core/AI): convert `SelectAggroTarget` to enum class (#9893)Kargatum
2021-11-22refactor(Core/Misc): headers cleanup (#9259)Kargatum
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
2021-04-25feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)UltraNix
2021-04-05feat(Core/Instance): Add instance validation for creature scripts (#4596)Kitzunu
2021-03-17fix(Core/License): issue with old files license (#4762)Francesco Borzì
2021-02-24refactor(Core): sort #includes alphabetically (#4579)Kitzunu
2021-01-10chore(core): remove malformed whitespaces (#4244)Kitzunu
2020-12-06refactor(Core): apply clang-tidy modernize-use-override (#3817)Francesco Borzì
2020-10-11refactor(Core/Scripts): restyle scripts lib with astyle (#3467)Kargatum
2019-03-25Refactor(Core/Gossip): Replacing old macros with new (#1338)Kargatum
2019-02-10chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)Stoabrogga
2018-03-12Update license links (#783)Nefertumm
2017-12-21Using TC structure allowing easier patches importingYehonal
2016-08-11Big re-organization of repository [W.I.P]Yehonal
2016-06-26converted all tabs to 4 spacesYehonal
2016-06-26First Commitv0.10.1Yehonal