summaryrefslogtreecommitdiff
path: root/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
AgeCommit message (Expand)Author
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-10-13refactor(Core): DespawnOrUnsummon (#23141)天鹭
2025-02-01refactor(Scripts/MagisterTerrace): Clean up Vexallus instance script … (#21...Andrew
2025-01-31fix(Scripts/MagisterTerrace/DB) Vexallus Boss Complete Overhaul (#21266)blinkysc
2025-01-23fix(Scripts/MagistersTerrace) Add 5s Vexallus Pure Energy (#21239)blinkysc
2024-11-10fix(Scripts/MagisterTerrace): Add all spells to SpellDifficulty dbc (#20502)Andrew
2024-08-25refactor(Core/Object): adds consistency in the use of type object check (#19671)Grimdhex
2023-12-02feat(Core/Scripting): move all script objects to separated files (#17860)Winfidonarleyan
2023-11-29refactor(Scripts/MagisterTerrace): Update Vexallus script (#17892)Andrew
2023-11-15refactor(Scripts/MagistersTerrace): Update scripts to new register model (#17...Andrew
2023-09-25refactor(Scripts/MagistersTerrace): Clean up instance script (#17346)Skjalf
2023-02-13refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...Kitzunu
2021-12-28feat(Core/AI): convert `SelectAggroTarget` to enum class (#9893)Kargatum
2021-11-22refactor(Core/Misc): headers cleanup (#9259)Kargatum
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
2021-04-05feat(Core/Instance): Add instance validation for creature scripts (#4596)Kitzunu
2021-02-24refactor(Core): sort #includes alphabetically (#4579)Kitzunu
2020-12-06refactor(Core): apply clang-tidy modernize-use-override (#3817)Francesco Borzì
2020-10-11refactor(Core/Scripts): restyle scripts lib with astyle (#3467)Kargatum
2018-03-12Update license links (#783)Nefertumm
2017-12-21Using TC structure allowing easier patches importingYehonal
2016-08-11Big re-organization of repository [W.I.P]Yehonal
2016-06-26converted all tabs to 4 spacesYehonal
2016-06-26First Commitv0.10.1Yehonal