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path: root/src/server/scripts/EasternKingdoms/ScarletEnclave
AgeCommit message (Expand)Author
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-11-07fix(DB/Script): Add various corrections to Massacre At Light's Point event. (...Rocco Silipo
2025-10-30fix(Scripts/Misc): Adjust points from old wrong 0 based indexing to smart ai ...killerwife
2025-10-26feature(SmartAI/Movement) - Unify waypoint systems (#23251)killerwife
2025-10-24fix(Core/Scripts): Fix the wrong run in npc_escortAI (#23293)killerwife
2025-10-17refactor(Core): AddEventAtOffset (#23140)天鹭
2025-10-16refactor(Core): SetTimedFacingToObject (#23142)天鹭
2025-10-14fix(Core/Unit): rework Walk/Run mode (#22988)killerwife
2025-10-13refactor(Core): DespawnOrUnsummon (#23141)天鹭
2025-10-12refactor(Core): Make ObjectGuid const (#23170)天鹭
2025-10-12refactor(Core/EventMap): Refactor EventMap and related scripts (#23121)天鹭
2025-09-09fix(Scripts/ScarletEnclave): fix crash in Persuasive Strike spell script (#22...Andrew
2025-07-16fix(Script/ScarletEnclave) Acherus Soul Prisons now reset properly. (#22496)Rocco Silipo
2025-07-13fix (Script/Scarlet Enclave) Named Npcs can no longer be attacked after the e...Rocco Silipo
2025-07-12fix(Scripts/EasternKingdoms): Add quest requirement to Orbaz Bloodbane's Ebon...Jelle Meeus
2025-07-10fix(Script/ScarletEnclave): Darion now have Corrupter Ashbringer on respawn. ...Rocco Silipo
2025-07-08fix(Scripts/ScarletEnclave): Refactor 'How to Win Friends' quest scri… (#22...Andrew
2025-07-01fix (DB/Creature/Scarlet Enclave) Implement Ghouls and Gryphon spawn and beha...Rocco Silipo
2025-07-01fix(Scripts/ScarletEnclave): Correct Tirion spawn position in Light o… (#22...Andrew
2025-06-29fix(Core/Spells): Fix SPELL_EFFECT_LEAP_BACK not working on targeted … (#22...Andrew
2025-06-21fix (DB/Script/Scarlet Enclave) Corrects some spell timers and adds a new spe...Rocco Silipo
2025-06-21fix(Scripts/ScarletEnclave): City guards should throw stuff at new DKs (#22317)avarishd
2025-06-21fix(Scripts/ScarletEnclave): Rewrite Brothers in Death (#22303)Andrew
2025-06-15fix(Scripts/ScarletEnclave): Improve Might of Mograine aura behavior. (#22320)Benjamin Jackson
2025-06-05chore(Core): Remove unused and inaccurate comment headers for various script-...Benjamin Jackson
2025-06-05fix(Scripts/ScarletEnclave): Death Knight Initiates now despawn when defeated...Rocco Silipo
2025-05-31fix (DB/Script) Move Eye of Acherus event to SmartAI. (#22249)Rocco Silipo
2025-05-26fix(Scripts/ScarletEnclave): Script Recall Eye of Acherus & fix Summo… (#22...avarishd
2025-05-24fix(Scripts/ScarletEnclave): Devour Humanoid castable without target … (#22...avarishd
2025-04-26refactor(Core/WorldState): Initial addition of world state definition file. (...Benjamin Jackson
2024-11-24fix(Scripts/Spell): Added random whispers of the Death Knight Newbie Village ...daobashun
2024-11-01refactor(Scripts/EasternKingdoms): spell scripts use registry macros (#20399)Jelle Meeus
2024-10-12fix(cpp/db): how to win friends and infleunce enemies missing dialogue (#20132)ConorB
2024-10-11fix(Script/DeathKnight): A Special Surprise Npcs issues. (#20178)Rorschach91
2024-10-10fix(Script): Fix npc following player after starting duel (#20161)ConorB
2024-09-29refactor(Scripts): remove unused imports (#20086)Francesco Borzì
2024-09-03refactor(Core): Make more use of helpers. (#19835)Benjamin Jackson
2024-08-25refactor(Core/Object): adds consistency in the use of type object check (#19671)Grimdhex
2024-08-25fix(Server): remove double blank lines at the end of several files (#19735)Grimdhex
2024-06-16refactor(Core/ObjectMgr): Implement display probabilities. (#19068)Benjamin Jackson
2023-12-28chore(Scripts/EK): remove useless includes (#18075)IntelligentQuantum
2023-12-02feat(Core/Scripting): move all script objects to separated files (#17860)Winfidonarleyan
2023-11-18chore(Core/Misc): sort includes (#17776)Winfidonarleyan
2023-11-12Revert Visibility Notifier changes (#17682)Kitzunu
2023-10-28refactor(Core/Misc): Make DeathState enum class (#17607)Kitzunu
2023-10-23fix(Core/Grid): Address bugs and performance issues introduced by visibility ...AG
2023-02-13refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...Kitzunu
2023-02-05refactor(Core/Scripts): Simplify speeches for Special Surprise quests. (#14630)Benjamin Jackson
2023-02-05refactor(Scripts): Update vanilla scripts to std::chrono (#14876)Maelthyr
2022-08-03update (source): Establish chapter 3 dk script (#12549)M'Dic