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path: root/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
AgeCommit message (Expand)Author
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-10-30refactor(Core): SendDirectMessage (#23230)天鹭
2025-10-14fix(Core/Unit): rework Walk/Run mode (#22988)killerwife
2025-10-13refactor(Core): DespawnOrUnsummon (#23141)天鹭
2025-10-12refactor(Core/EventMap): Refactor EventMap and related scripts (#23121)天鹭
2025-04-24fix (Script/SWP) use enrage function for brutallus enrage (#21987)Tereneckla
2025-04-12Fix(Script) Remove a Trailing whitespace from brutallus script. (#21909)Rocco Silipo
2025-04-12fix(Scripts/SunwellPlateau): Set Brutallus corpse despawn timer to 3 minutes ...blinkysc
2025-03-13fix(Script/SunwellPlateau): Correct Meteror Slash Timer. (#21688)Rocco Silipo
2025-03-10fix(Scripts/SunwellPlateau): Add Brutallus Flame Ring explosion (#21681)Jelle Meeus
2025-02-13fix(Scripts/SunwellPlateau): Fix Brutallus burn timer (#21423)Andrew
2025-02-09fix(Scripts/SunwellPlateau): Correct Felmyst spawn event (#21360)Andrew
2025-01-29fix(Scripts/SunwellPlateau): Fix Madrigosa flight movement (#21290)vrachv
2024-11-13refactor(Scripts/SunwellPlateau): Update Brutallus script (#20548)Andrew
2024-11-12refactor(Scripts/SunwellPlateau): Modernize instance script (#20519)Andrew
2024-11-11refactor(Scripts/SunwellPlateau): Refactor areatriggers to OnlyOnceAr… (#20...Andrew
2024-11-10refactor(Scripts/SWP): Update creature scripts to new register method (#20503)Andrew
2024-08-25refactor(Core/Object): adds consistency in the use of type object check (#19671)Grimdhex
2024-08-25fix(Server): remove double blank lines at the end of several files (#19735)Grimdhex
2024-07-23refactor(Scripts/EasternKingdoms): remove unused imports (#19457)Francesco Borzì
2024-06-29refactor(Scripts/SunwellPlateau): Spell Scripts registry macros (#19223)Jelle Meeus
2024-03-28feat(Core/Compression): Move packets compression from map to network thread (...Anton Popovichenko
2023-12-02feat(Core/Scripting): move all script objects to separated files (#17860)Winfidonarleyan
2023-02-13refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...Kitzunu
2022-12-06refactor(Core/UnitAI): Update target selector (#13169)Maelthyr
2022-04-01feat(Core/Unit): New helpers for DynamicFlags (#11230)Kitzunu
2022-03-30feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)Kitzunu
2021-12-28feat(Core/AI): convert `SelectAggroTarget` to enum class (#9893)Kargatum
2021-11-22refactor(Core/Misc): headers cleanup (#9259)Kargatum
2021-11-01refactor(Core): update getFaction to GetFaction and setFaction to SetFaction ...Malcrom
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
2021-04-25feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)UltraNix
2021-04-05feat(Core/Instance): Add instance validation for creature scripts (#4596)Kitzunu
2021-02-24refactor(Core): sort #includes alphabetically (#4579)Kitzunu
2021-01-10chore(core): remove malformed whitespaces (#4244)Kitzunu
2020-12-06refactor(Core): apply clang-tidy modernize-use-override (#3817)Francesco Borzì
2020-10-11refactor(Core/Scripts): restyle scripts lib with astyle (#3467)Kargatum
2019-02-10chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)Stoabrogga
2018-03-12Update license links (#783)Nefertumm
2018-01-02Move area trigger storage from DBC to database (#742)Kaev
2017-12-21Using TC structure allowing easier patches importingYehonal
2016-08-11Big re-organization of repository [W.I.P]Yehonal
2016-06-26converted all tabs to 4 spacesYehonal
2016-06-26First Commitv0.10.1Yehonal