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path: root/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
AgeCommit message (Expand)Author
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-03-20fix(Script/Boss) Decrease Kalecgos human form spawn timer. (#21738)Rocco Silipo
2025-03-19fix(Scripts/SunwellPlateau): Sathrovarr's Curse of Boundless Agony (#21730)Jelle Meeus
2025-03-12fix(Script/SunwellPlateau): Correct some spell's timers. (#21689)Rocco Silipo
2025-02-13fix(Scripts/SunwellPlateau): Fix Felmyst death event (#21425)Andrew
2025-02-10fix(Scripts/SunwellPlateau): Prevent Sathrovarr summon event from dou… (#21...Andrew
2025-02-09fix(Scripts/SunwellPleateau): Remove invincibility from human kalecgos (#21369)Andrew
2024-11-16refactor(Scripts/SunwellPlateau): Update Kalecgos script (#20588)Andrew
2024-11-12refactor(Scripts/SunwellPlateau): Modernize instance script (#20519)Andrew
2024-11-10refactor(Scripts/SWP): Update creature scripts to new register method (#20503)Andrew
2024-08-25refactor(Core/Object): adds consistency in the use of type object check (#19671)Grimdhex
2024-08-25fix(Server): remove double blank lines at the end of several files (#19735)Grimdhex
2024-07-23refactor(Scripts/EasternKingdoms): remove unused imports (#19457)Francesco Borzì
2024-06-29refactor(Scripts/SunwellPlateau): Spell Scripts registry macros (#19223)Jelle Meeus
2023-12-02feat(Core/Scripting): move all script objects to separated files (#17860)Winfidonarleyan
2023-02-13refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...Kitzunu
2023-01-28feat(Core/Unit): Add KillSelf overload (#14785)Skjalf
2022-03-30feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)Kitzunu
2021-12-18chore(Script/Misc): Cleanup some JustDied hooks (#9669)Kitzunu
2021-11-22refactor(Core/Misc): headers cleanup (#9259)Kargatum
2021-11-01refactor(Core): update getFaction to GetFaction and setFaction to SetFaction ...Malcrom
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
2021-07-19refactor(Scripts/EasternKingdoms): code cleanup (part 5) - also fix potential...Francesco Borzì
2021-05-31refactor(Core/Misc): acore to Acore (#6043)Kitzunu
2021-05-08fix(Core/Pooling): Fixed less and less objects from pools being spawned the l...UltraNix
2021-04-25feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)UltraNix
2021-04-05feat(Core/Instance): Add instance validation for creature scripts (#4596)Kitzunu
2021-02-24refactor(Core): sort #includes alphabetically (#4579)Kitzunu
2021-01-09feat(CI/Codestyle): added codestyle check (#3668)Kargatum
2020-12-06refactor(Core): apply clang-tidy modernize-use-override (#3817)Francesco Borzì
2020-10-11refactor(Core/Scripts): restyle scripts lib with astyle (#3467)Kargatum
2020-05-30fix(Core/Script): Felmyst (#2965)h0lysp4nk
2019-12-01refactor(Core): rename namespaces and macros to acore (#2454)Viste
2018-03-12Update license links (#783)Nefertumm
2017-12-21Using TC structure allowing easier patches importingYehonal
2016-08-11Big re-organization of repository [W.I.P]Yehonal
2016-06-26converted all tabs to 4 spacesYehonal
2016-06-26First Commitv0.10.1Yehonal