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https://github.com/azerothcore/azerothcore-wotlk.git @ 2026-01-02T18:01:01Z
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boss_muru.cpp
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Author
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-10-13
refactor(Core): DespawnOrUnsummon (#23141)
天鹭
2025-06-24
refactor(Core/AI): rename FarthestTargetSelector to RangeSelector (#22026)
Tereneckla
2025-06-09
refactor(Scripts/SunwellPlateau): use existing functions for Dark Fiend targe...
Tereneckla
2025-04-30
fix(Scripts/SunwellPlateau): Dark Fiends should use threat table and not deal...
blinkysc
2025-04-24
fix(Scripts/SunwellPlateau): Fix Entropius wrong spell ID and timers (#21970)
blinkysc
2025-04-23
fix(Script/Sunwell): Use raycast to prevent Singularity throwing players thro...
blinkysc
2025-04-17
fix(Scripts/SunwellPlateau): Void Sentinels spawn at floor level (#21946)
Andrew
2025-04-16
fix(Script/Sunwell): M'uru height check (#21942)
blinkysc
2025-04-16
fix(Script/Sunwell): Adjust Singularity behaviors (#21919)
blinkysc
2025-04-14
fix(Scripts/SunwellPlateau): Move Dark Fiend from SmartAI to ScriptedAI with ...
blinkysc
2025-04-13
fix(Scripts/SunwellPlateau): Entropius' darkness spawn height (#21914)
天鹿
2025-04-11
fix(Scripts/SunwellPlateau): Correct Singularity behavior in Entropius encoun...
blinkysc
2025-04-04
fix(Scripts/SunwellPlateau): Fix Darkness spawning midair (#21851)
Andrew
2025-03-31
fix(Scripts/SunwellPlateau): M'uru should be passive (#21822)
Andrew
2025-03-22
fix(Scripts/SunwellPlateau): M'Uru ability DARKNESS now spawns dispellable sk...
天鹿
2025-01-08
fix(Scripts/SunwellPlateau): Muru - Changed the amount of Tick Negative Energ...
EricksOliveira
2024-12-09
fix(Scripts/SunwellPlateau): Fix Entropius despawning (#20874)
Andrew
2024-11-14
refactor(Scripts/SunwellPlateau): Modernize Muru script (#20551)
Andrew
2024-11-12
refactor(Scripts/SunwellPlateau): Modernize instance script (#20519)
Andrew
2024-11-10
refactor(Scripts/SWP): Update creature scripts to new register method (#20503)
Andrew
2024-09-03
refactor(Core): Make more use of helpers. (#19835)
Benjamin Jackson
2024-08-25
fix(Server): remove double blank lines at the end of several files (#19735)
Grimdhex
2024-07-23
refactor(Scripts/EasternKingdoms): remove unused imports (#19457)
Francesco Borzì
2024-06-29
refactor(Scripts/SunwellPlateau): Spell Scripts registry macros (#19223)
Jelle Meeus
2023-12-02
feat(Core/Scripting): move all script objects to separated files (#17860)
Winfidonarleyan
2023-02-13
refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...
Kitzunu
2023-01-28
feat(Core/Unit): Add KillSelf overload (#14785)
Skjalf
2022-04-15
feat(Core/Maps): AreaBoundary (#10525)
IntelligentQuantum
2022-03-30
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)
Kitzunu
2022-01-06
refactor(Core/Misc): sin() to std::sin() (#9795)
Kitzunu
2021-12-28
feat(Core/AI): convert `SelectAggroTarget` to enum class (#9893)
Kargatum
2021-11-22
refactor(Core/Misc): headers cleanup (#9259)
Kargatum
2021-09-30
feat(License): add new headers information about license (#7941)
Kargatum
2021-05-31
refactor(Core/Misc): acore to Acore (#6043)
Kitzunu
2021-05-08
fix(Core/Pooling): Fixed less and less objects from pools being spawned the l...
UltraNix
2021-04-25
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
UltraNix
2021-04-05
feat(Core/Instance): Add instance validation for creature scripts (#4596)
Kitzunu
2021-02-24
refactor(Core): sort #includes alphabetically (#4579)
Kitzunu
2020-12-06
refactor(Core): apply clang-tidy modernize-use-override (#3817)
Francesco Borzì
2020-10-11
refactor(Core/Scripts): restyle scripts lib with astyle (#3467)
Kargatum
2019-12-01
refactor(Core): rename namespaces and macros to acore (#2454)
Viste
2018-03-12
Update license links (#783)
Nefertumm
2017-12-21
Using TC structure allowing easier patches importing
Yehonal
2016-08-11
Big re-organization of repository [W.I.P]
Yehonal
2016-06-26
converted all tabs to 4 spaces
Yehonal
2016-06-26
First Commit
v0.1
0.1
Yehonal