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path: root/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
AgeCommit message (Expand)Author
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-10-13refactor(Core): DespawnOrUnsummon (#23141)天鹭
2025-06-24refactor(Core/AI): rename FarthestTargetSelector to RangeSelector (#22026)Tereneckla
2025-06-09refactor(Scripts/SunwellPlateau): use existing functions for Dark Fiend targe...Tereneckla
2025-04-30fix(Scripts/SunwellPlateau): Dark Fiends should use threat table and not deal...blinkysc
2025-04-24fix(Scripts/SunwellPlateau): Fix Entropius wrong spell ID and timers (#21970)blinkysc
2025-04-23fix(Script/Sunwell): Use raycast to prevent Singularity throwing players thro...blinkysc
2025-04-17fix(Scripts/SunwellPlateau): Void Sentinels spawn at floor level (#21946)Andrew
2025-04-16fix(Script/Sunwell): M'uru height check (#21942)blinkysc
2025-04-16fix(Script/Sunwell): Adjust Singularity behaviors (#21919)blinkysc
2025-04-14fix(Scripts/SunwellPlateau): Move Dark Fiend from SmartAI to ScriptedAI with ...blinkysc
2025-04-13fix(Scripts/SunwellPlateau): Entropius' darkness spawn height (#21914)天鹿
2025-04-11fix(Scripts/SunwellPlateau): Correct Singularity behavior in Entropius encoun...blinkysc
2025-04-04fix(Scripts/SunwellPlateau): Fix Darkness spawning midair (#21851)Andrew
2025-03-31fix(Scripts/SunwellPlateau): M'uru should be passive (#21822)Andrew
2025-03-22fix(Scripts/SunwellPlateau): M'Uru ability DARKNESS now spawns dispellable sk...天鹿
2025-01-08fix(Scripts/SunwellPlateau): Muru - Changed the amount of Tick Negative Energ...EricksOliveira
2024-12-09fix(Scripts/SunwellPlateau): Fix Entropius despawning (#20874)Andrew
2024-11-14refactor(Scripts/SunwellPlateau): Modernize Muru script (#20551)Andrew
2024-11-12refactor(Scripts/SunwellPlateau): Modernize instance script (#20519)Andrew
2024-11-10refactor(Scripts/SWP): Update creature scripts to new register method (#20503)Andrew
2024-09-03refactor(Core): Make more use of helpers. (#19835)Benjamin Jackson
2024-08-25fix(Server): remove double blank lines at the end of several files (#19735)Grimdhex
2024-07-23refactor(Scripts/EasternKingdoms): remove unused imports (#19457)Francesco Borzì
2024-06-29refactor(Scripts/SunwellPlateau): Spell Scripts registry macros (#19223)Jelle Meeus
2023-12-02feat(Core/Scripting): move all script objects to separated files (#17860)Winfidonarleyan
2023-02-13refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...Kitzunu
2023-01-28feat(Core/Unit): Add KillSelf overload (#14785)Skjalf
2022-04-15feat(Core/Maps): AreaBoundary (#10525)IntelligentQuantum
2022-03-30feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)Kitzunu
2022-01-06refactor(Core/Misc): sin() to std::sin() (#9795)Kitzunu
2021-12-28feat(Core/AI): convert `SelectAggroTarget` to enum class (#9893)Kargatum
2021-11-22refactor(Core/Misc): headers cleanup (#9259)Kargatum
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
2021-05-31refactor(Core/Misc): acore to Acore (#6043)Kitzunu
2021-05-08fix(Core/Pooling): Fixed less and less objects from pools being spawned the l...UltraNix
2021-04-25feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)UltraNix
2021-04-05feat(Core/Instance): Add instance validation for creature scripts (#4596)Kitzunu
2021-02-24refactor(Core): sort #includes alphabetically (#4579)Kitzunu
2020-12-06refactor(Core): apply clang-tidy modernize-use-override (#3817)Francesco Borzì
2020-10-11refactor(Core/Scripts): restyle scripts lib with astyle (#3467)Kargatum
2019-12-01refactor(Core): rename namespaces and macros to acore (#2454)Viste
2018-03-12Update license links (#783)Nefertumm
2017-12-21Using TC structure allowing easier patches importingYehonal
2016-08-11Big re-organization of repository [W.I.P]Yehonal
2016-06-26converted all tabs to 4 spacesYehonal
2016-06-26First Commitv0.10.1Yehonal