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path: root/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
AgeCommit message (Expand)Author
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-02-12feat(Core/Unit): Add SpellSchoolMask info to the DamageDealt() hook (#21411)Andrew
2025-01-08fix(Scripts/ZulAman): Increase Jan'alai teleport exclusion zone (#21115)Andrew
2025-01-04fix (Boss/Script) Increase Spell Hatch Egg cooldown by one second. (#21090)Rocco Silipo
2025-01-03fix(Scripts/ZulAman): Fix Jan'lai teleport spells (#21083)Andrew
2024-11-24fix(Scripts/ZulAman): Fix Amani Hatcher behaviour (#20687)Andrew
2024-11-21fix(Scripts/ZulAman): Jan'alai eggs should not respawn during encounter (#20664)Andrew
2024-11-20fix(Scripts/ZulAman): Fix Janalai Enrage/Berserk behaviour (#20662)Andrew
2024-11-19fix(Scripts/ZulAman): Restore hatcher side switch (#20633)Andrew
2024-11-18fix(Scripts/ZulAman): Fix Janalai berserk (#20612)Andrew
2024-11-16refactor(Scripts/ZulAman): Move Amani Hatchling to SAI (#20589)Andrew
2024-11-11fix(Scripts/ZulAman): Amani Hatchers should hatch eggs at increasing … (#20...Andrew
2024-11-09refactor(Scripts/ZulAman): Move Jan'alai Fire Bomb to SAI (#20496)Andrew
2024-11-05refactor(Scripts/ZulAman): refactor set data to instance boss states and refa...Dan
2024-10-26refactor(Scripts/ZulAman): refactor Jan'alai (#20195)Dan
2023-12-02feat(Core/Scripting): move all script objects to separated files (#17860)Winfidonarleyan
2023-02-13refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...Kitzunu
2022-04-15feat(Core/Maps): AreaBoundary (#10525)IntelligentQuantum
2022-03-30feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)Kitzunu
2022-02-14fix(Core/Misc): Change const to be after type name (#10591)Kitzunu
2022-01-27refactor(Core/Logging): switch to fmt style for LOG_ (#10366)Kargatum
2022-01-13fix (Core/CodeReduction) TC_ removal (#10162)acidmanifesto
2021-12-28feat(Core/AI): convert `SelectAggroTarget` to enum class (#9893)Kargatum
2021-11-22refactor(Core/Misc): headers cleanup (#9259)Kargatum
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
2021-07-19refactor(Scripts/EasternKingdoms): code cleanup (part 5) - also fix potential...Francesco Borzì
2021-06-03refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457 (#6113)Kitzunu
2021-05-31refactor(Core/Misc): acore to Acore (#6043)Kitzunu
2021-04-25feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)UltraNix
2021-04-05feat(Core/Instance): Add instance validation for creature scripts (#4596)Kitzunu
2021-03-17fix(Core/License): issue with old files license (#4762)Francesco Borzì
2021-02-24refactor(Core): sort #includes alphabetically (#4579)Kitzunu
2021-01-10chore(core): remove malformed whitespaces (#4244)Kitzunu
2021-01-09feat(CI/Codestyle): added codestyle check (#3668)Kargatum
2020-12-06refactor(Core): apply clang-tidy modernize-use-override (#3817)Francesco Borzì
2020-10-11refactor(Core/Scripts): restyle scripts lib with astyle (#3467)Kargatum
2020-08-31refactor(Core): NULL -> nullptr (#3275)Kitzunu
2019-12-01refactor(Core): rename namespaces and macros to acore (#2454)Viste
2018-03-12Update license links (#783)Nefertumm
2017-12-21Using TC structure allowing easier patches importingYehonal
2016-08-11Big re-organization of repository [W.I.P]Yehonal
2016-06-26converted all tabs to 4 spacesYehonal
2016-06-26First Commitv0.10.1Yehonal