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path: root/src/server/scripts/EasternKingdoms/ZulGurub
AgeCommit message (Expand)Author
2025-11-28fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rul...Tereneckla
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-10-30fix(Scripts/Misc): Adjust points from old wrong 0 based indexing to smart ai ...killerwife
2025-10-26feature(SmartAI/Movement) - Unify waypoint systems (#23251)killerwife
2025-10-13refactor(Core): DespawnOrUnsummon (#23141)天鹭
2025-10-12refactor(Core): Make ObjectGuid const (#23170)天鹭
2025-10-12refactor(Core/EventMap): Refactor EventMap and related scripts (#23121)天鹭
2025-06-05chore(Core): Remove unused and inaccurate comment headers for various script-...Benjamin Jackson
2025-05-09refactor(Core): Add definition file for area table entries. (#22054)Benjamin Jackson
2025-05-05refactor(Core/AI) don't add currentTarget to the front of the SelectTargetLis...Tereneckla
2025-02-14fix(Core/Grids): Grid improvements (#20955)Takenbacon
2025-02-13fix(Core/Creature): Creatures should skip confused targets (#21410)Andrew
2025-02-12feat(Core/Unit): Add SpellSchoolMask info to the DamageDealt() hook (#21411)Andrew
2024-11-17refactor(Scripts/ZulGurub): Modernize Gahzranka script (#20603)Andrew
2024-11-06fix(Scripts/ZG): Poisonous Blood not being removed after Blood Siphon (#20463)avarishd
2024-11-01refactor(Scripts/EasternKingdoms): spell scripts use registry macros (#20399)Jelle Meeus
2024-09-03refactor(Core): Make more use of helpers. (#19835)Benjamin Jackson
2024-08-25refactor(Core/Object): adds consistency in the use of type object check (#19671)Grimdhex
2024-08-25fix(Server): remove double blank lines at the end of several files (#19735)Grimdhex
2024-07-23refactor(Scripts/EasternKingdoms): remove unused imports (#19457)Francesco Borzì
2024-07-14fix(Scripts/ZG): Jin'do using wrong hex spell (#19389)avarishd
2024-06-16fix(Core/AI): Fix bosses being stuck IN_PROGRESS if despawnonevade fl… (#19...Andrew
2024-02-27fix(Core/Creature): Prevent combat movement disabled creatures from r… (#18...Andrew
2023-12-28chore(Scripts/EK): remove useless includes (#18075)IntelligentQuantum
2023-12-02feat(Core/Scripting): move all script objects to separated files (#17860)Winfidonarleyan
2023-11-18chore(Core/Misc): sort includes (#17776)Winfidonarleyan
2023-11-16refactor(Scripts/AI) ZG20: Venoxis (Snake Boss) modernization (#17699)KJack
2023-11-16refactor(Scripts/AI) ZG20: Mar'li (Spider Boss) modernization (#17715)KJack
2023-11-13fix(Scripts/ZulGurub): Jeklik (Bat Boss) - fix double-run scheduler (#17693)KJack
2023-11-12(Scripts/AI) ZG20: Jeklik (Bat Boss) - Implement Bat Riders, other fixes and ...KJack
2023-11-11(Scripts/AI) ZG20: Improvements to Thekal (Tiger Boss) (#17603)KJack
2023-08-25fix(Core/Scripts): Fix scripts where LoadObjectData can leave arrays boundari...Anton Popovichenko
2023-05-18fix(Scripts/ZulGurub): fix timing regression for Venoxis cobras (#16309)KJack
2023-04-24chore(core): cleanup code p3 (#16073)天鹿
2023-02-13refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...Kitzunu
2023-02-12refactor(Core/InstanceScript): refactored load and save methods (#14977)Skjalf
2023-02-05refactor(Scripts): Update vanilla scripts to std::chrono (#14876)Maelthyr
2023-01-29feat(Core/GameObject): Expand IsSummonedBy() to GameObjects (#14789)Skjalf
2022-12-06fix(Scripts/BlackwingLair): Razorgore the Untamed should not reset enco… (#...UltraNix
2022-12-06refactor(Core/UnitAI): Update target selector (#13169)Maelthyr
2022-11-13fix(Core/Scripts): Renataki crash (#13811)Angelo Venturini
2022-11-12refactor(Core/ScriptedAI): few improvements with threat methods (#13146)Maelthyr
2022-10-25fix(DB/Spells): Spell Axe Flurry should target only one player. (#13208)UltraNix
2022-09-25refactor(Core/Combat): Code style and improvement of ThreatMgr (#12992)Maelthyr
2022-08-21fix(Scripts/ZulGurub): Mandokir engage combat after Speaker's death (#12771)Eddy Vega
2022-08-21fix(Scripts/ZulGurub): Set timer for Ohgan's Thrash (#12772)Eddy Vega
2022-08-08fix(Scripts/Zul'Gurub): Prevent multiple spawns of Gazhranka (#12663)Skjalf
2022-08-03fix(Core): Crash on Mandokir gaze (#12611)Nefertumm
2022-07-31fix(Core): Crashfix. (#12594)UltraNix
2022-07-25chore(Scripts): remove double method calling for ZG script (#12517)Nefertumm