index
:
mirror/azerothcore-wotlk.git
codex/add-ccache-support-for-windows-docker-and-modules
codex/find-and-fix-potential-crashes-u6z5fw
copilot/fix-client-crash-bugs
custom
master
https://github.com/azerothcore/azerothcore-wotlk.git @ 2026-01-02T10:01:01Z
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
scripts
/
EasternKingdoms
/
ZulGurub
Age
Commit message (
Expand
)
Author
2025-11-28
fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rul...
Tereneckla
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-10-30
fix(Scripts/Misc): Adjust points from old wrong 0 based indexing to smart ai ...
killerwife
2025-10-26
feature(SmartAI/Movement) - Unify waypoint systems (#23251)
killerwife
2025-10-13
refactor(Core): DespawnOrUnsummon (#23141)
天鹭
2025-10-12
refactor(Core): Make ObjectGuid const (#23170)
天鹭
2025-10-12
refactor(Core/EventMap): Refactor EventMap and related scripts (#23121)
天鹭
2025-06-05
chore(Core): Remove unused and inaccurate comment headers for various script-...
Benjamin Jackson
2025-05-09
refactor(Core): Add definition file for area table entries. (#22054)
Benjamin Jackson
2025-05-05
refactor(Core/AI) don't add currentTarget to the front of the SelectTargetLis...
Tereneckla
2025-02-14
fix(Core/Grids): Grid improvements (#20955)
Takenbacon
2025-02-13
fix(Core/Creature): Creatures should skip confused targets (#21410)
Andrew
2025-02-12
feat(Core/Unit): Add SpellSchoolMask info to the DamageDealt() hook (#21411)
Andrew
2024-11-17
refactor(Scripts/ZulGurub): Modernize Gahzranka script (#20603)
Andrew
2024-11-06
fix(Scripts/ZG): Poisonous Blood not being removed after Blood Siphon (#20463)
avarishd
2024-11-01
refactor(Scripts/EasternKingdoms): spell scripts use registry macros (#20399)
Jelle Meeus
2024-09-03
refactor(Core): Make more use of helpers. (#19835)
Benjamin Jackson
2024-08-25
refactor(Core/Object): adds consistency in the use of type object check (#19671)
Grimdhex
2024-08-25
fix(Server): remove double blank lines at the end of several files (#19735)
Grimdhex
2024-07-23
refactor(Scripts/EasternKingdoms): remove unused imports (#19457)
Francesco Borzì
2024-07-14
fix(Scripts/ZG): Jin'do using wrong hex spell (#19389)
avarishd
2024-06-16
fix(Core/AI): Fix bosses being stuck IN_PROGRESS if despawnonevade fl… (#19...
Andrew
2024-02-27
fix(Core/Creature): Prevent combat movement disabled creatures from r… (#18...
Andrew
2023-12-28
chore(Scripts/EK): remove useless includes (#18075)
IntelligentQuantum
2023-12-02
feat(Core/Scripting): move all script objects to separated files (#17860)
Winfidonarleyan
2023-11-18
chore(Core/Misc): sort includes (#17776)
Winfidonarleyan
2023-11-16
refactor(Scripts/AI) ZG20: Venoxis (Snake Boss) modernization (#17699)
KJack
2023-11-16
refactor(Scripts/AI) ZG20: Mar'li (Spider Boss) modernization (#17715)
KJack
2023-11-13
fix(Scripts/ZulGurub): Jeklik (Bat Boss) - fix double-run scheduler (#17693)
KJack
2023-11-12
(Scripts/AI) ZG20: Jeklik (Bat Boss) - Implement Bat Riders, other fixes and ...
KJack
2023-11-11
(Scripts/AI) ZG20: Improvements to Thekal (Tiger Boss) (#17603)
KJack
2023-08-25
fix(Core/Scripts): Fix scripts where LoadObjectData can leave arrays boundari...
Anton Popovichenko
2023-05-18
fix(Scripts/ZulGurub): fix timing regression for Venoxis cobras (#16309)
KJack
2023-04-24
chore(core): cleanup code p3 (#16073)
天鹿
2023-02-13
refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...
Kitzunu
2023-02-12
refactor(Core/InstanceScript): refactored load and save methods (#14977)
Skjalf
2023-02-05
refactor(Scripts): Update vanilla scripts to std::chrono (#14876)
Maelthyr
2023-01-29
feat(Core/GameObject): Expand IsSummonedBy() to GameObjects (#14789)
Skjalf
2022-12-06
fix(Scripts/BlackwingLair): Razorgore the Untamed should not reset enco… (#...
UltraNix
2022-12-06
refactor(Core/UnitAI): Update target selector (#13169)
Maelthyr
2022-11-13
fix(Core/Scripts): Renataki crash (#13811)
Angelo Venturini
2022-11-12
refactor(Core/ScriptedAI): few improvements with threat methods (#13146)
Maelthyr
2022-10-25
fix(DB/Spells): Spell Axe Flurry should target only one player. (#13208)
UltraNix
2022-09-25
refactor(Core/Combat): Code style and improvement of ThreatMgr (#12992)
Maelthyr
2022-08-21
fix(Scripts/ZulGurub): Mandokir engage combat after Speaker's death (#12771)
Eddy Vega
2022-08-21
fix(Scripts/ZulGurub): Set timer for Ohgan's Thrash (#12772)
Eddy Vega
2022-08-08
fix(Scripts/Zul'Gurub): Prevent multiple spawns of Gazhranka (#12663)
Skjalf
2022-08-03
fix(Core): Crash on Mandokir gaze (#12611)
Nefertumm
2022-07-31
fix(Core): Crashfix. (#12594)
UltraNix
2022-07-25
chore(Scripts): remove double method calling for ZG script (#12517)
Nefertumm
[next]