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https://github.com/azerothcore/azerothcore-wotlk.git @ 2026-01-02T16:01:01Z
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Gundrak
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Author
3 days
fix(Scripts/Gundrak): Add missing lines to Gal'darah (#24269)
Gultask
5 days
fix(Scripts/Gundrak): modernise Eck the Ferocious script (#24224)
Dan
2025-11-29
fix(Scripts/Gundrak): Eck the Ferocious wrong enrage timing (#23929)
blinkysc
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-10-24
fix(Scripts/Gundrak): Update Galdarah script (#23206)
Andrew
2025-10-17
refactor(Core): AddEventAtOffset (#23140)
天鹭
2025-10-14
fix(Core/Unit): rework Walk/Run mode (#22988)
killerwife
2025-10-13
refactor(Core): DespawnOrUnsummon (#23141)
天鹭
2025-10-12
refactor(Core/EventMap): Refactor EventMap and related scripts (#23121)
天鹭
2025-10-11
fix(Script/Gundrak): Moorabi timing and hard reset (#23079)
blinkysc
2025-10-11
fix(Scripts/Gundrak): Fixed behavior for Colossus and Elemental (#23150)
arsinspace
2025-10-06
fix(Scripts/Gundrak): Eck should spawn when the Ruin Dweller formatio… (#23...
Andrew
2025-10-05
fix(Script/Gundrak): Eck spring now resets threat after cast and Spit/Spring ...
blinkysc
2025-10-03
fix(Script/Gundrak): path for Eck will only open in heroic (#23072)
blinkysc
2025-10-03
fix(Core/Unit): add Dual Wield 'auto' to improve scripting (#23078)
sogladev
2025-09-30
fix(Script/Gundrak) Drakkari Colossus will now use Mortal Strikes (#23065)
blinkysc
2025-09-29
fix(Scripts/Gundrak): Fix Sladran Venom Bolt target and Poison Nova f… (#23...
Andrew
2025-09-23
fix(Scripts/Gundrak): Update Slad'ran script (#22975)
Andrew
2025-09-11
fix(DB/Script/Gundrak) Implement Rhino event when the bridge moves. (#22873)
Rocco Silipo
2025-05-09
refactor(Core): Add definition file for area table entries. (#22054)
Benjamin Jackson
2025-05-05
refactor(Core/AI) don't add currentTarget to the front of the SelectTargetLis...
Tereneckla
2024-08-25
refactor(Core/Object): adds consistency in the use of type object check (#19671)
Grimdhex
2024-08-25
fix(Server): remove double blank lines at the end of several files (#19735)
Grimdhex
2024-07-26
refactor(Scripts/Northrend): remove unused imports (#19460)
Francesco Borzì
2024-06-23
refactor(Scripts/Northrend): dungeons Spell Scripts registry macros (#19134)
Jelle Meeus
2023-12-25
chore(Scripts/Northrend): remove useless includes (#18061)
IntelligentQuantum
2023-12-02
feat(Core/Scripting): move all script objects to separated files (#17860)
Winfidonarleyan
2023-11-14
feat(Core/Instance): InstanceScript: create `Remove` functions (#17702)
KJack
2023-03-07
refactor(Scripts/Northrend): conversion to std::chrono (#15269)
Maelthyr
2023-02-13
refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...
Kitzunu
2023-02-12
refactor(Core/InstanceScript): refactored load and save methods (#14977)
Skjalf
2023-01-28
feat(Core/Unit): Add KillSelf overload (#14785)
Skjalf
2022-05-18
Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758)
Maelthyr
2022-05-17
refactor(Core/Combat): implement compatiblity layer for ResetAllThreat() (#11...
Maelthyr
2022-04-15
feat(Core/Maps): AreaBoundary (#10525)
IntelligentQuantum
2022-04-05
feat(Core/GameObject): Gob flag helpers (#11287)
Kitzunu
2022-03-30
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)
Kitzunu
2022-02-14
fix(Core/Misc): Change const to be after type name (#10591)
Kitzunu
2021-12-28
feat(Core/AI): convert `SelectAggroTarget` to enum class (#9893)
Kargatum
2021-11-22
refactor(Core/Misc): headers cleanup (#9259)
Kargatum
2021-09-30
feat(License): add new headers information about license (#7941)
Kargatum
2021-09-15
refactor(Core): Rename ...Manager to ...Mgr (#6910)
Kitzunu
2021-09-14
fix(Core/Misc): bunch of crashfixes (#7307)
Viste
2021-06-13
feat(Core): improved some hooks (#6302)
Yehonal
2021-04-25
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
UltraNix
2021-04-05
feat(Core/Instance): Add instance validation for creature scripts (#4596)
Kitzunu
2021-02-24
refactor(Core): sort #includes alphabetically (#4579)
Kitzunu
2021-01-09
feat(CI/Codestyle): added codestyle check (#3668)
Kargatum
2020-12-06
refactor(Core): apply clang-tidy modernize-use-override (#3817)
Francesco Borzì
2020-10-11
refactor(Core/Scripts): restyle scripts lib with astyle (#3467)
Kargatum
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