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https://github.com/azerothcore/azerothcore-wotlk.git @ 2026-01-02T10:01:01Z
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VioletHold
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Author
2025-11-20
fix(Scripts/VH): Add missing second type for keeper NPC (#22171) (#23789)
Traesh
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-10-30
refactor(Scripts/Instances): move spell ids for Heroic to dungeondifficulty_d...
Tereneckla
2025-10-24
fix(Core/Scripts): Fix the wrong run in npc_escortAI (#23293)
killerwife
2025-10-14
fix(Core/Unit): rework Walk/Run mode (#22988)
killerwife
2025-10-13
refactor(Core): DespawnOrUnsummon (#23141)
天鹭
2025-10-12
refactor(Core/EventMap): Refactor EventMap and related scripts (#23121)
天鹭
2025-08-07
feat(Core/Visibility): Visibility improvements part 1 (#22624)
Takenbacon
2025-05-30
fix(Scripts/VioletHold): Sinclari gossip order, crystals being spamma… (#22...
avarishd
2025-05-09
refactor(Core): Add definition file for area table entries. (#22054)
Benjamin Jackson
2025-04-26
refactor(Core/WorldState): Initial addition of world state definition file. (...
Benjamin Jackson
2024-12-01
refactor(Scripts/VioletHold): Move all spells to spelldifficul… (#20796)
Andrew
2024-09-21
chore(Core/Misc): Some cleanup (#19970)
Kitzunu
2024-08-25
fix(Server): remove double blank lines at the end of several files (#19735)
Grimdhex
2024-07-02
chore(Core/Misc): #include cleanup (#19255)
Kitzunu
2024-06-23
refactor(Scripts/Northrend): dungeons Spell Scripts registry macros (#19134)
Jelle Meeus
2023-12-02
feat(Core/Scripting): move all script objects to separated files (#17860)
Winfidonarleyan
2023-05-13
fix(Scripts/VioletHold): Activation Crystals (#13176)
Grimgravy
2023-04-02
fix(Scripts/VioletHold): Remove hardcoded text and add some of the missing go...
avarishd
2023-03-07
refactor(Scripts/Northrend): conversion to std::chrono (#15269)
Maelthyr
2023-02-13
refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...
Kitzunu
2023-02-12
refactor(Core/InstanceScript): refactored load and save methods (#14977)
Skjalf
2023-01-28
feat(Core/Unit): Add KillSelf overload (#14785)
Skjalf
2023-01-28
fix(DB/Script): Violet Hold Door not opening (#13958)
Pedro Antonio
2022-11-12
refactor(Core/ScriptedAI): few improvements with threat methods (#13146)
Maelthyr
2022-06-18
refactor(Core/Unit): PC&NPC Immunity (#11986)
Maelthyr
2022-05-23
refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() (#11824)
Maelthyr
2022-04-15
feat(Core/Maps): AreaBoundary (#10525)
IntelligentQuantum
2022-04-05
feat(Core/GameObject): Gob flag helpers (#11287)
Kitzunu
2022-03-30
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)
Kitzunu
2022-02-14
fix(Core/Misc): Change const to be after type name (#10591)
Kitzunu
2022-01-13
refactor(Core/Misc): isEmpty to IsEmpty (#10011)
Kitzunu
2022-01-06
refactor(Core/Misc): sin() to std::sin() (#9795)
Kitzunu
2021-12-28
feat(Core/AI): convert `SelectAggroTarget` to enum class (#9893)
Kargatum
2021-11-22
refactor(Core/Misc): headers cleanup (#9259)
Kargatum
2021-10-15
refactor(Core/Unit): clean MonsterText methods (#6957)
Kitzunu
2021-09-30
feat(License): add new headers information about license (#7941)
Kargatum
2021-09-14
fix(Core/Misc): bunch of crashfixes (#7307)
Viste
2021-08-07
refactor(Scripts/Northrend): code cleanup (part 11) (#7103)
Francesco Borzì
2021-07-10
fix(Core/ObjectGuid): prevent creating copies when looping objects (#6852)
Francesco Borzì
2021-04-25
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
UltraNix
2021-04-05
feat(Core/Instance): Add instance validation for creature scripts (#4596)
Kitzunu
2021-03-02
refactor(Core): replace NULL with nullptr (#4593)
Kitzunu
2021-02-24
refactor(Core): sort #includes alphabetically (#4579)
Kitzunu
2021-02-01
feat(Core/Movement): Improved pathfinding, collisions and movements (#4220)
Yehonal
2021-01-09
feat(CI/Codestyle): added codestyle check (#3668)
Kargatum
2020-12-06
refactor(Core): apply clang-tidy modernize-use-override (#3817)
Francesco Borzì
2020-10-17
fix(Core/Util): EventMap::RepeatEvent when eventId is retrieved by ExecuteEve...
Andrius Peleckas
2020-10-11
refactor(Core/Scripts): restyle scripts lib with astyle (#3467)
Kargatum
2020-09-10
refactor(Core/Misc): remove the ternary operator when used improperly (#3327)
Stefano Borzì
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