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path: root/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth
AgeCommit message (Expand)Author
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-10-26feature(SmartAI/Movement) - Unify waypoint systems (#23251)killerwife
2025-10-12refactor(Core): Make ObjectGuid const (#23170)天鹭
2025-10-12refactor(Core/EventMap): Refactor EventMap and related scripts (#23121)天鹭
2025-05-09refactor(Core): Add definition file for area table entries. (#22054)Benjamin Jackson
2024-10-17chore(Core): Correct typo of `Suppress`. (#20229)Benjamin Jackson
2024-08-25refactor(Core/Object): adds consistency in the use of type object check (#19671)Grimdhex
2024-08-25fix(Server): remove double blank lines at the end of several files (#19735)Grimdhex
2024-07-21refactor(Scripts/Outland): remove unused imports (#19461)Francesco Borzì
2024-02-27fix(Core/Creature): Prevent combat movement disabled creatures from r… (#18...Andrew
2023-12-24chore(Scripts/Outland): Remove useless includes (#18049)IntelligentQuantum
2023-12-02feat(Core/Scripting): move all script objects to separated files (#17860)Winfidonarleyan
2023-11-18fix(Scripts/ShadowLabs): Script Mark of Malice (#17773)avarishd
2023-08-28refactor(Core): remove unused imports (#17094)Francesco Borzì
2023-07-15fix(Scripts/ShadowLabyrinth): Fix Vorpil voidwalkers getting stuck (#16767)Skjalf
2023-06-21fix(Scripts/ShadowLabyrinth): Murmur's Touch (#16600)Angelo Venturini
2023-06-09fix(Scripts/ShadowLabirynth): Fix Murmur not using abilities (#16505)Skjalf
2023-06-08refactor(Scripts/Auchindoun): Mass struct/model update (#16266)Eddy Vega
2023-05-10fix(Scripts/ShadowLabyrinth): Improve Grandmaster Vorpil script (#16126)Skjalf
2023-04-28fix(Scripts/ShadowLabyrinth): Fix Murmur combat bug caused by Suppres… (#16...Skjalf
2023-04-23fix(Scripts/ShadowLabirynth): Clean up script and fix doors (#16061)Skjalf
2023-04-22refactor(Scripts/ShadowLabirynth): Rework Grandmaster Vorpil (#16053)Skjalf
2023-04-22fix(Scripts/ShadowLabs): Fix Murmur Touch dealing damage twice (#16058)Skjalf
2023-04-21refactor(Scripts/ShadowLabirynth): Update Blackheart the Inciter to t… (#16...Skjalf
2023-04-21fix(Scripts/ShadowLabirynth): Fixed Blackheart's Incite Chaos. (#15583)UltraNix
2023-04-19fix(Scripts/ShadowLabyrinth): Update Grandmaster Vorpil's script (#16018)Eddy Vega
2023-04-18fix(Scripts/ShadowLabyrinth): Blackheart the Inciter's room link (#15994)Eddy Vega
2023-04-18fix(Scripts/ShadowLabyrinth): Murmur - Sonic Shock's timer (#16006)Eddy Vega
2023-04-17fix(Scripts/ShadowLabyrinth): Boss spell timers correct values (#15984)Dan
2023-04-17fix(Scripts/ShadowLabyrinth): fix Grandmaster Vorpil (#15962)Dan
2023-04-17fix(Scripts/ShadowLabirynth): Fix OOC Murmur Supperssion Barrage (#15992)Skjalf
2023-04-17fix(Scripts/ShadowLabyrinth): Update Murmur script (#15970)Skjalf
2023-04-14chore(Scripts/ShadowLabyrinth): Modernize Ambassador Hellmaw (#15944)Skjalf
2023-04-09fix(Scripts/ShadowLabirynth): Ambassador Hellmaw: (#15761)UltraNix
2023-02-13refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...Kitzunu
2023-01-28feat(Core/Unit): Add KillSelf overload (#14785)Skjalf
2022-11-12refactor(Core/ScriptedAI): few improvements with threat methods (#13146)Maelthyr
2022-10-05fix: Qaston revert (#13320)Angelo Venturini
2022-10-02refactor(Core/Spells): Implement QAston Proc System (#11079)IntelligentQuantum
2022-09-25refactor(Core/Combat): Code style and improvement of ThreatMgr (#12992)Maelthyr
2022-05-18Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758)Maelthyr
2022-04-15feat(Core/Maps): AreaBoundary (#10525)IntelligentQuantum
2021-12-28feat(Core/AI): convert `SelectAggroTarget` to enum class (#9893)Kargatum
2021-11-22refactor(Core/Misc): headers cleanup (#9259)Kargatum
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
2021-09-15refactor(Core): Rename ...Manager to ...Mgr (#6910)Kitzunu
2021-05-31refactor(Core/Misc): acore to Acore (#6043)Kitzunu
2021-04-25feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)UltraNix
2021-04-05feat(Core/Instance): Add instance validation for creature scripts (#4596)Kitzunu
2021-03-02refactor(Core): replace NULL with nullptr (#4593)Kitzunu