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Outland
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GruulsLair
Age
Commit message (
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Author
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-10-12
refactor(Core/EventMap): Refactor EventMap and related scripts (#23121)
天鹭
2025-05-09
refactor(Core): Add definition file for area table entries. (#22054)
Benjamin Jackson
2025-05-05
refactor(Core/AI) don't add currentTarget to the front of the SelectTargetLis...
Tereneckla
2025-04-26
fix (Script/Gruul) Kiggler polymorph targets his tank (#21966)
Tereneckla
2025-02-15
fix(Scripts/Outland): LoadMinionData buffer overflow (#21461)
Jelle Meeus
2024-10-27
refactor(src/server/game/*): remove unused imports (big part 1) (#20310)
Francesco Borzì
2024-09-21
chore(Core/Misc): Some cleanup (#19970)
Kitzunu
2024-08-25
fix(Server): remove double blank lines at the end of several files (#19735)
Grimdhex
2024-07-21
refactor(Scripts/Outland): remove unused imports (#19461)
Francesco Borzì
2023-12-24
chore(Scripts/Outland): Remove useless includes (#18049)
IntelligentQuantum
2023-12-02
feat(Core/Scripting): move all script objects to separated files (#17860)
Winfidonarleyan
2023-11-18
chore(Core/Misc): sort includes (#17776)
Winfidonarleyan
2023-09-25
refactor(Scripts/GruulsLair): Clean up instance script (#17347)
Skjalf
2023-08-01
fix(Scripts/Gruuls) Kiggler no longer chases after target (#16866)
v-mstrs
2023-07-12
fix(Scripts/GruulLair): Fix Maulgar not casting intimidating shout (#16743)
Skjalf
2023-07-10
chore(Scripts/GruulsLair): Adjust timers for Reverberation and Hurtful Strike...
Gultask
2023-06-18
chore(Scripts/GruulsLair): modernise boss scripts + make timers more accurate...
Dan
2023-04-15
fix(Scripts/GruulsLair): timing/scripting fixes for High King Maulgar fight (...
Dan
2023-02-15
fix(Scripts/GruulsLair): Kiggler the Crazed should cast lightning bol… (#15...
Skjalf
2023-02-15
fix(Scripts/GruulsLair): Only players should deal aoe shatter damage (#15056)
Skjalf
2023-02-13
refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...
Kitzunu
2023-02-12
refactor(Core/InstanceScript): refactored load and save methods (#14977)
Skjalf
2023-02-12
fix(Scripts/GruulsLair): Fixed Ground Slam. (#14780)
UltraNix
2023-02-05
refactor(Scripts/GruulsLair): Modernize High King Maulgar script (#14870)
Kitzunu
2023-02-04
fix(Scripts/GruulsLair): Improvements to High King Maulgar (#14732)
Kitzunu
2023-01-28
fix(Scripts/GruulsLair): Fixed assigning loot mode to High King Maulgar. (#14...
UltraNix
2022-04-15
feat(Core/Maps): AreaBoundary (#10525)
IntelligentQuantum
2022-04-01
feat(Core/Unit): New helpers for DynamicFlags (#11230)
Kitzunu
2021-12-28
feat(Core/AI): convert `SelectAggroTarget` to enum class (#9893)
Kargatum
2021-11-22
refactor(Core/Misc): headers cleanup (#9259)
Kargatum
2021-09-30
feat(License): add new headers information about license (#7941)
Kargatum
2021-08-24
fix(Core/Loot): (#7452)
UltraNix
2021-04-25
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
UltraNix
2021-04-05
feat(Core/Instance): Add instance validation for creature scripts (#4596)
Kitzunu
2021-03-26
fix(scripts/Gruul): Boss script fine tuning (#4126)
55Honey
2021-03-02
refactor(Core): replace NULL with nullptr (#4593)
Kitzunu
2021-02-24
refactor(Core): sort #includes alphabetically (#4579)
Kitzunu
2020-12-06
refactor(Core): apply clang-tidy modernize-use-override (#3817)
Francesco Borzì
2020-10-11
refactor(Core/Scripts): restyle scripts lib with astyle (#3467)
Kargatum
2020-09-14
fix(Core/Misc): all GCC warnings (#3457)
Francesco Borzì
2019-02-10
chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)
Stoabrogga
2018-12-17
Gruul: Add a minimum cooldown for Cave In (#893)
Trystanosaurus
2018-03-12
Update license links (#783)
Nefertumm
2017-12-21
Using TC structure allowing easier patches importing
Yehonal
2016-08-11
Big re-organization of repository [W.I.P]
Yehonal
2016-06-26
converted all tabs to 4 spaces
Yehonal
2016-06-26
First Commit
v0.1
0.1
Yehonal