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https://github.com/azerothcore/azerothcore-wotlk.git @ 2026-01-08T05:01:01Z
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Outland
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HellfireRamparts
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Commit message (
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Author
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-10-14
fix(Core/Unit): rework Walk/Run mode (#22988)
killerwife
2025-10-13
refactor(Core): DespawnOrUnsummon (#23141)
天鹭
2025-05-09
refactor(Core): Add definition file for area table entries. (#22054)
Benjamin Jackson
2024-09-21
chore(Core/Misc): Some cleanup (#19970)
Kitzunu
2024-08-25
refactor(Core/Object): adds consistency in the use of type object check (#19671)
Grimdhex
2024-08-25
fix(Server): remove double blank lines at the end of several files (#19735)
Grimdhex
2024-07-21
refactor(Scripts/Outland): remove unused imports (#19461)
Francesco Borzì
2024-02-27
fix(Core/Creature): Prevent combat movement disabled creatures from r… (#18...
Andrew
2023-12-24
chore(Scripts/Outland): Remove useless includes (#18049)
IntelligentQuantum
2023-12-02
feat(Core/Scripting): move all script objects to separated files (#17860)
Winfidonarleyan
2023-07-09
fix(Scripts/HellfireRamparts): Nazan and Vazruden properly reset (#16694)
Dan
2023-06-21
fix(Scripts/HellfireRamparts): Fix Nazan not casting abilities (#16598)
Angelo Venturini
2023-06-18
fix(Scripts/HellfireRamparts): Fix Gargolmar Retalliation procs with … (#16...
Skjalf
2023-05-14
fix(Scripts/HellfireCitadel): Mass struct/model update (#16264)
Eddy Vega
2023-05-13
fix(Scripts/HellfireRamparts): modernise boss scripts for Hellfire Ramparts (...
Dan
2023-02-13
refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...
Kitzunu
2023-02-13
fix(Scripts/HellfireRamparts): Omor the Unscarred shouldn't move (#14751)
Skjalf
2023-02-12
refactor(Core/InstanceScript): refactored load and save methods (#14977)
Skjalf
2023-02-04
fix(Scripts/HellfireRamparts): Removed invalid spells from Omor the U… (#14...
UltraNix
2023-01-28
feat(Core/Unit): Add KillSelf overload (#14785)
Skjalf
2023-01-07
fix(Scripts/Hellfire Ramparts): Nazan should walk on the surface afte… (#14...
UltraNix
2022-12-06
fix(Scripts/HellfireRamparts): Nazan should descend when Vazruden rea… (#13...
UltraNix
2022-12-06
fix(Scripts/HellfireRamparts): Hellfire Sentry should aggro on each o… (#13...
UltraNix
2022-04-15
feat(Core/Maps): AreaBoundary (#10525)
IntelligentQuantum
2022-04-05
feat(Core/GameObject): Gob flag helpers (#11287)
Kitzunu
2021-12-28
feat(Core/AI): convert `SelectAggroTarget` to enum class (#9893)
Kargatum
2021-11-22
refactor(Core/Misc): headers cleanup (#9259)
Kargatum
2021-09-30
feat(License): add new headers information about license (#7941)
Kargatum
2021-04-25
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
UltraNix
2021-04-09
fix(Core/Movement): fix multiple creature movement issues (#5097)
Footman
2021-04-07
fix(Core/Script): Rename Pinnacle & Ramparts scripts (#5175)
Kitzunu
2021-04-05
feat(Core/Instance): Add instance validation for creature scripts (#4596)
Kitzunu
2021-02-24
refactor(Core): sort #includes alphabetically (#4579)
Kitzunu
2021-01-09
feat(CI/Codestyle): added codestyle check (#3668)
Kargatum
2020-12-06
refactor(Core): apply clang-tidy modernize-use-override (#3817)
Francesco Borzì
2020-10-11
refactor(Core/Scripts): restyle scripts lib with astyle (#3467)
Kargatum
2019-02-10
chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)
Stoabrogga
2018-03-12
Update license links (#783)
Nefertumm
2017-12-21
Using TC structure allowing easier patches importing
Yehonal
2016-08-11
Big re-organization of repository [W.I.P]
Yehonal
2016-06-26
converted all tabs to 4 spaces
Yehonal
2016-06-26
First Commit
v0.1
0.1
Yehonal