summaryrefslogtreecommitdiff
path: root/src/server/scripts/Outland/TempestKeep/botanica
AgeCommit message (Expand)Author
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-05-09refactor(Core): Add definition file for area table entries. (#22054)Benjamin Jackson
2025-05-05refactor(Core/AI) don't add currentTarget to the front of the SelectTargetLis...Tereneckla
2025-02-15fix(Core/Common): Container fixes use after free (#21460)Jelle Meeus
2024-08-25fix(Server): remove double blank lines at the end of several files (#19735)Grimdhex
2024-07-21refactor(Scripts/Outland): remove unused imports (#19461)Francesco Borzì
2024-06-22refactor(Scripts/TempestKeep): Spell Scripts use registry macros (#19123)Jelle Meeus
2023-12-02feat(Core/Scripting): move all script objects to separated files (#17860)Winfidonarleyan
2023-11-21refactor(Scripts/Botanica): Update Laj's script after latest changes (#17814)Andrew
2023-11-20feat(Core/AI): Implement ScheduleTimedEvent() helper (#17813)Andrew
2023-11-16refactor(Scripts/TempestKeep): Clean up script files (#17727)Andrew
2023-03-05fix(Scripts/TheBotanica): Rework Laj (#15279)Skjalf
2023-03-05refactor(Scripts/TheBotanica): Modernize Thorngrin the Tender's script (#15277)Skjalf
2023-03-04feat(Core/AI): Implement ScheduleHealthCheckEvent() for events that fire … ...Skjalf
2023-03-04fix(Scripts/TheBotanica): Rework Commander Sarannis (#15264)Skjalf
2023-02-13refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...Kitzunu
2023-02-12refactor(Core/InstanceScript): refactored load and save methods (#14977)Skjalf
2023-02-11refactor(Scripts/TheBotanica): Modernize High Botanist Freywinn script (#14954)Skjalf
2023-02-11refactor(Scripts/TheBotanica): Modernize the Warp Splinter script (#14951)Skjalf
2022-01-24feat(Core/Time): Implement saparated manager for game time (#8630)Kargatum
2021-12-28feat(Core/AI): convert `SelectAggroTarget` to enum class (#9893)Kargatum
2021-11-22refactor(Core/Misc): headers cleanup (#9259)Kargatum
2021-10-10fix(Core/Spells): add several missing null checks for the DamageInfo struct t...UltraNix
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
2021-07-10fix(Core/ObjectGuid): prevent creating copies when looping objects (#6852)Francesco Borzì
2021-04-25feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)UltraNix
2021-04-05feat(Core/Instance): Add instance validation for creature scripts (#4596)Kitzunu
2021-02-24refactor(Core): sort #includes alphabetically (#4579)Kitzunu
2021-01-10chore(core): remove malformed whitespaces (#4244)Kitzunu
2021-01-09feat(CI/Codestyle): added codestyle check (#3668)Kargatum
2020-12-06refactor(Core): apply clang-tidy modernize-use-override (#3817)Francesco Borzì
2020-10-11refactor(Core/Scripts): restyle scripts lib with astyle (#3467)Kargatum
2020-08-31refactor(Core): NULL -> nullptr (#3275)Kitzunu
2019-02-15Revert "feat(core): Ensure that all actions are compared to fixed point in ti...Nefertumm
2019-02-14feat(core): Ensure that all actions are compared to fixed point in time (#123...Viste(Кирилл)
2019-02-10chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)Stoabrogga
2018-03-12Update license links (#783)Nefertumm
2017-12-21Using TC structure allowing easier patches importingYehonal
2016-08-11Big re-organization of repository [W.I.P]Yehonal
2016-06-26converted all tabs to 4 spacesYehonal
2016-06-26First Commitv0.10.1Yehonal