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path: root/src/tools/mmaps_generator
AgeCommit message (Expand)Author
2025-12-02fix(Core/mmaps): Set the maximum slope angle to 45 degrees for the Dark Porta...Anton Popovichenko
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-11-05fix(mmaps): [REQUIRES_REGENERATION] Fix baseUnitDim division to resolve pathi...Anton Popovichenko
2025-10-14feat(Core/mmaps): Add configuration file for mmaps-generator. (#22506)Anton Popovichenko
2024-11-08refactor(src/tools): remove unused imports (#20487)Francesco Borzì
2024-10-10refactor(Core/Misc): Use emplace_back instead of push_back to avoid extra cop...Angelo Venturini
2024-09-21chore(Core/Misc): Some cleanup (#19970)Kitzunu
2023-11-18chore(Core/Misc): sort includes (#17776)Winfidonarleyan
2023-03-05feat(CI): add cppcheck (#15211)Stefano Borzì
2023-02-12chore(Core/Misc): Change all TODO to doxygen comment (#14966)Kitzunu
2023-01-02fix(MMAP/core/PathGenerator): Try to fix more water creatures (#13705)Mickaël Mauger
2022-07-15refactor(Core/AI): factory functions cleanup (#11779)IntelligentQuantum
2022-06-21fix(Core/Tools): Revert "Handle different slopes in mmaps and Add so… (#12...UltraNix
2022-05-31refactor(Cmake): add support build selected applications and tools (#11836)Kargatum
2022-05-14feat(tools/mmaps): isContinentMap (#11727)IntelligentQuantum
2022-05-08feat(Core/MMAPs): Reduce chances of breaking tile connections (#11605)IntelligentQuantum
2022-05-08feat(Tools/Mapextractor): Implemented liquid object detection (#11402)IntelligentQuantum
2022-05-08feat(Tools/MMAPs): Output the time spent in a human readable format (#11574)IntelligentQuantum
2022-04-30feat(Tools/MMapsGenerator): Improve multithreading of mmaps_generator (#10963)IntelligentQuantum
2022-04-27feat(Tools): Automatically create directories for tools (#11540)IntelligentQuantum
2022-04-24feat(Core/Mmaps): Handle different slopes in mmaps and Add some more input p...IntelligentQuantum
2022-04-24fix(Tools/Mapextractor): Fix water height redundancy algorithm ignoring "no w...IntelligentQuantum
2022-04-24 feat(Tools/MMaps): Allow to specify different Recast settings for different ...IntelligentQuantum
2022-04-21chore(Core/Misc): nullptr cleanup (#11467)Kitzunu
2022-04-17feat(Tools/MMapsGenerator): percentage progress (#10948)IntelligentQuantum
2022-04-01fix(Tool/MMAP): Fixed invalid check causing certain tiles not to build (#10841)Kitzunu
2022-01-06fix(MMAP): Build ADT floor just like WMO floor below liquid (#9990)killerwife
2021-11-22refactor(Core/Misc): headers cleanup (#9259)Kargatum
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
2021-09-20refactor(Core/Maps): Change map file version from FourCC to uint32 (#7866)Kitzunu
2021-09-15refactor(Core): Rename ...Manager to ...Mgr (#6910)Kitzunu
2021-06-27refactor(Collision): update some methods to UpperCamelCase (#6486)Kitzunu
2021-06-22feat(Core/Scripts): split the huge scriptloader into smaller pieces (#5346)Kargatum
2021-05-26feat(Core/Misc): includes cleanup (#5953)Kargatum
2021-05-07feat(Core/Common): delete lib game-interface inherited (#5333)Kargatum
2021-04-20feat(Cmake/Database): separate database lib from common (#5334)Kargatum
2021-04-17feat(Core/Logging): rework logging (#4692)Kargatum
2021-04-05feat(Tools/Vmapextractor): Improved vmap detail level by extracting w… (#4922)UltraNix
2021-01-10chore(core): remove malformed whitespaces (#4244)Kitzunu
2021-01-09feat(CI/Codestyle): added codestyle check (#3668)Kargatum
2020-12-12refactor(Core): apply clang-tidy modernize-deprecated-headers (#3821)Francesco Borzì
2020-12-07refactor(Core): apply clang-tidy modernize-use-bool-literals (#3826)Francesco Borzì
2020-12-07refactor(Core): apply clang-tidy modernize-use-default-member-init (#3827)Francesco Borzì
2020-12-07refactor(Core): apply clang-tidy modernize-use-equals-default (#3834)Francesco Borzì
2020-12-07refactor(Core): apply clang-tidy modernize-loop-convert (#3822)Francesco Borzì
2020-12-07refactor(Core): apply clang-tidy modernize-use-emplace (#3828)Francesco Borzì
2020-12-06refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835)Francesco Borzì
2020-12-01fix(Core/Pathfinding): Improve - Point movement (#3658)FALL1N1
2020-11-18refactor(Tools): restyle tools with astyle (#3705)Kargatum
2020-11-10feat(MMAPS/mapbuilder): restore ability to work with custom MapIDs >= 1000 (#...Shard