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#include <ace/Singleton.h>
#include <ace/Thread_Mutex.h>
#include <ace/Log_Msg.h>
#include "Threading.h"
#include "DelayExecutor.h"
DelayExecutor* DelayExecutor::instance()
{
return ACE_Singleton<DelayExecutor, ACE_Thread_Mutex>::instance();
}
DelayExecutor::DelayExecutor()
: pre_svc_hook_(0), post_svc_hook_(0), activated_(false), mqueue_(1*1024*1024, 1*1024*1024), queue_(&mqueue_)
{
}
DelayExecutor::~DelayExecutor()
{
if (pre_svc_hook_)
delete pre_svc_hook_;
if (post_svc_hook_)
delete post_svc_hook_;
deactivate();
}
int DelayExecutor::deactivate()
{
if (!activated())
return -1;
activated(false);
queue_.queue()->deactivate();
wait();
return 0;
}
int DelayExecutor::svc()
{
if (pre_svc_hook_)
pre_svc_hook_->call();
for (;;)
{
ACE_Method_Request* rq = queue_.dequeue();
if (!rq)
break;
rq->call();
delete rq;
}
if (post_svc_hook_)
post_svc_hook_->call();
return 0;
}
int DelayExecutor::start(int num_threads, ACE_Method_Request* pre_svc_hook, ACE_Method_Request* post_svc_hook)
{
if (activated())
return -1;
if (num_threads < 1)
return -1;
if (pre_svc_hook_)
delete pre_svc_hook_;
if (post_svc_hook_)
delete post_svc_hook_;
pre_svc_hook_ = pre_svc_hook;
post_svc_hook_ = post_svc_hook;
queue_.queue()->activate();
// pussywizard:
//ACORE::ThreadPriority tp;
//int _priority = tp.getPriority(ACORE::Priority_Highest);
//if (ACE_Task_Base::activate(THR_NEW_LWP | THR_JOINABLE, num_threads, 0, _priority) == -1)
// return -1;
if (ACE_Task_Base::activate(THR_NEW_LWP | THR_JOINABLE | THR_INHERIT_SCHED, num_threads) == -1)
return -1;
activated(true);
return true;
}
int DelayExecutor::execute(ACE_Method_Request* new_req)
{
if (new_req == NULL)
return -1;
// pussywizard: NULL as param for enqueue - wait until the action is possible!
// new tasks are added to the queue during map update (schedule_update in MapInstanced::Update)
// the queue can be momentarily blocked by map threads constantly waiting for tasks (for (;;) { queue_.dequeue();... } in DelayExecutor::svc())
// so just wait a moment, don't drop the task xDddd
if (queue_.enqueue(new_req, /*(ACE_Time_Value*)&ACE_Time_Value::zero*/ NULL) == -1)
{
delete new_req;
ACE_ERROR_RETURN((LM_ERROR, ACE_TEXT("(%t) %p\n"), ACE_TEXT("DelayExecutor::execute enqueue")), -1);
}
return 0;
}
bool DelayExecutor::activated()
{
return activated_;
}
void DelayExecutor::activated(bool s)
{
activated_ = s;
}
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