1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
|
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "EventProcessor.h"
#include "Errors.h"
void BasicEvent::ScheduleAbort()
{
ASSERT(IsRunning()
&& "Tried to scheduled the abortion of an event twice!");
m_abortState = AbortState::STATE_ABORT_SCHEDULED;
}
void BasicEvent::SetAborted()
{
ASSERT(!IsAborted()
&& "Tried to abort an already aborted event!");
m_abortState = AbortState::STATE_ABORTED;
}
EventProcessor::~EventProcessor()
{
KillAllEvents(true);
}
void EventProcessor::Update(uint32 p_time)
{
// update time
m_time += p_time;
// main event loop
EventList::iterator i;
while (((i = m_events.begin()) != m_events.end()) && i->first <= m_time)
{
// get and remove event from queue
BasicEvent* event = i->second;
m_events.erase(i);
if (event->IsRunning())
{
if (event->Execute(m_time, p_time))
{
// completely destroy event if it is not re-added
delete event;
}
continue;
}
if (event->IsAbortScheduled())
{
event->Abort(m_time);
// Mark the event as aborted
event->SetAborted();
}
if (event->IsDeletable())
{
delete event;
continue;
}
// Reschedule non deletable events to be checked at
// the next update tick
AddEvent(event, CalculateTime(1), false);
}
}
void EventProcessor::KillAllEvents(bool force)
{
// first, abort all existing events
for (auto itr = m_events.begin(); itr != m_events.end();)
{
// Abort events which weren't aborted already
if (!itr->second->IsAborted())
{
itr->second->SetAborted();
itr->second->Abort(m_time);
}
// Skip non-deletable events when we are
// not forcing the event cancellation.
if (!force && !itr->second->IsDeletable())
{
++itr;
continue;
}
delete itr->second;
if (force)
++itr; // Clear the whole container when forcing
else
itr = m_events.erase(itr);
}
if (force)
m_events.clear();
}
void EventProcessor::AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime)
{
if (set_addtime)
Event->m_addTime = m_time;
Event->m_execTime = e_time;
m_events.insert(std::pair<uint64, BasicEvent*>(e_time, Event));
}
void EventProcessor::ModifyEventTime(BasicEvent* event, Milliseconds newTime)
{
for (auto itr = m_events.begin(); itr != m_events.end(); ++itr)
{
if (itr->second != event)
continue;
event->m_execTime = newTime.count();
m_events.erase(itr);
m_events.insert(std::pair<uint64, BasicEvent*>(newTime.count(), event));
break;
}
}
uint64 EventProcessor::CalculateTime(uint64 t_offset) const
{
return (m_time + t_offset);
}
uint64 EventProcessor::CalculateQueueTime(uint64 delay) const
{
return CalculateTime(delay - (m_time % delay));
}
|