blob: 415f0203cba49e6ad7a2c2ccb4f77a243a5ecbc4 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
|
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include "EventProcessor.h"
EventProcessor::EventProcessor()
{
m_time = 0;
m_aborting = false;
}
EventProcessor::~EventProcessor()
{
KillAllEvents(true);
}
void EventProcessor::Update(uint32 p_time)
{
// update time
m_time += p_time;
// main event loop
EventList::iterator i;
while (((i = m_events.begin()) != m_events.end()) && i->first <= m_time)
{
// get and remove event from queue
BasicEvent* Event = i->second;
m_events.erase(i);
if (!Event->to_Abort)
{
if (Event->Execute(m_time, p_time))
{
// completely destroy event if it is not re-added
delete Event;
}
}
else
{
Event->Abort(m_time);
delete Event;
}
}
}
void EventProcessor::KillAllEvents(bool force)
{
// prevent event insertions
m_aborting = true;
// first, abort all existing events
for (EventList::iterator i = m_events.begin(); i != m_events.end();)
{
EventList::iterator i_old = i;
++i;
i_old->second->to_Abort = true;
i_old->second->Abort(m_time);
if (force || i_old->second->IsDeletable())
{
delete i_old->second;
if (!force) // need per-element cleanup
m_events.erase (i_old);
}
}
// fast clear event list (in force case)
if (force)
m_events.clear();
}
void EventProcessor::AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime)
{
if (set_addtime) Event->m_addTime = m_time;
Event->m_execTime = e_time;
m_events.insert(std::pair<uint64, BasicEvent*>(e_time, Event));
}
uint64 EventProcessor::CalculateTime(uint64 t_offset) const
{
return(m_time + t_offset);
}
uint64 EventProcessor::CalculateQueueTime(uint64 delay) const
{
return CalculateTime(delay - (m_time % delay));
}
|