1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
|
/*
* Copyright (C)
*
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#include <ace/Activation_Queue.h>
#include "DatabaseWorkerPool.h"
#include "Transaction.h"
#include "Util.h"
#ifndef _MYSQLCONNECTION_H
#define _MYSQLCONNECTION_H
class DatabaseWorker;
class PreparedStatement;
class MySQLPreparedStatement;
class PingOperation;
enum ConnectionFlags
{
CONNECTION_ASYNC = 0x1,
CONNECTION_SYNCH = 0x2,
CONNECTION_BOTH = CONNECTION_ASYNC | CONNECTION_SYNCH
};
struct MySQLConnectionInfo
{
MySQLConnectionInfo() { }
MySQLConnectionInfo(const std::string& infoString)
{
Tokenizer tokens(infoString, ';');
if (tokens.size() != 5)
return;
uint8 i = 0;
host.assign(tokens[i++]);
port_or_socket.assign(tokens[i++]);
user.assign(tokens[i++]);
password.assign(tokens[i++]);
database.assign(tokens[i++]);
}
std::string user;
std::string password;
std::string database;
std::string host;
std::string port_or_socket;
};
typedef std::map<uint32 /*index*/, std::pair<std::string /*query*/, ConnectionFlags /*sync/async*/> > PreparedStatementMap;
class MySQLConnection
{
template <class T> friend class DatabaseWorkerPool;
friend class PingOperation;
public:
MySQLConnection(MySQLConnectionInfo& connInfo); //! Constructor for synchronous connections.
MySQLConnection(ACE_Activation_Queue* queue, MySQLConnectionInfo& connInfo); //! Constructor for asynchronous connections.
virtual ~MySQLConnection();
virtual bool Open();
void Close();
public:
bool Execute(const char* sql);
bool Execute(PreparedStatement* stmt);
ResultSet* Query(const char* sql);
PreparedResultSet* Query(PreparedStatement* stmt);
bool _Query(const char *sql, MYSQL_RES **pResult, MYSQL_FIELD **pFields, uint64* pRowCount, uint32* pFieldCount);
bool _Query(PreparedStatement* stmt, MYSQL_RES **pResult, uint64* pRowCount, uint32* pFieldCount);
void BeginTransaction();
void RollbackTransaction();
void CommitTransaction();
bool ExecuteTransaction(SQLTransaction& transaction);
operator bool () const { return m_Mysql != NULL; }
void Ping() { mysql_ping(m_Mysql); }
uint32 GetLastError() { return mysql_errno(m_Mysql); }
protected:
bool LockIfReady()
{
/// Tries to acquire lock. If lock is acquired by another thread
/// the calling parent will just try another connection
return m_Mutex.tryacquire() != -1;
}
void Unlock()
{
/// Called by parent databasepool. Will let other threads access this connection
m_Mutex.release();
}
MYSQL* GetHandle() { return m_Mysql; }
MySQLPreparedStatement* GetPreparedStatement(uint32 index);
void PrepareStatement(uint32 index, const char* sql, ConnectionFlags flags);
bool PrepareStatements();
virtual void DoPrepareStatements() = 0;
protected:
std::vector<MySQLPreparedStatement*> m_stmts; //! PreparedStatements storage
PreparedStatementMap m_queries; //! Query storage
bool m_reconnecting; //! Are we reconnecting?
bool m_prepareError; //! Was there any error while preparing statements?
private:
bool _HandleMySQLErrno(uint32 errNo);
private:
ACE_Activation_Queue* m_queue; //! Queue shared with other asynchronous connections.
DatabaseWorker* m_worker; //! Core worker task.
MYSQL * m_Mysql; //! MySQL Handle.
MySQLConnectionInfo& m_connectionInfo; //! Connection info (used for logging)
ConnectionFlags m_connectionFlags; //! Connection flags (for preparing relevant statements)
ACE_Thread_Mutex m_Mutex;
};
#endif
|